[PFS] A Vision of Neb (Inactive)

Game Master Nebten

Dispatched on an envoy mission overland from Absalom to port city Escadar, you must weather the harsh wilderness of the Isle of Kortos before you can hope to meet with the representative of the elusive gillmen.


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Liberty's Edge

Male Gnome Summoner 1
Nebten wrote:

"Apology excepted, Sir Omrax. Having a known killer out there on top of all the unknowns of the elements can make one extra cautious. I can only assume our days get harder the further north we travel."

Is it 3 watches with 2 people or 6 watches with 1 person up? I'm getting mixed singles. Also Badger, I don't understand "I'll take Col x 1"

sorry x2

Silver Crusade

Male Half Elf -Paladin 14 *AC31(39)/T14(22) /F30(38)/CMD28| Hp 144/144 | * Fort:+23;Ref:+16;Will+19(27) |Percept.+10 | Init.+3. { }

Sorry for the confusion...with a known killer out there, Omrax assumed (and recommends) two people per watch. I may have misunderstood Luisila's comment on middle watch 4 of 6. Ironically, it seems so rare to even get a chance to have watch order come up in PFS play, I think this is my first.

Liberty's Edge

Male Gnome Summoner 1

"so who mentioned keeping watch? How are we to do this?"

Grand Lodge

Female CG Half-elf Cleric 16 | HP 195/195 | AC 32, T 19, F 27 | CMB +14, CMD 33 (34 grapple) | F +24, R +20, W +25 (+2 vs enchantments) | Init +10 | Perc +29, SM +7 | Speed 30 ft | 7/7 Channels | 8/8 BoL | 2/2 GF | Active conditions: none

Sorry, it's been a while since I stood a watch - and I don't think ever in a party as big as six.

I didn't think of 3 x 2 people per watch. I think it's a good idea - consider it seconded.

To Badger, "It's probably a good idea for someone who is pretty 'perceptive' to be teamed up with someone, not quite as perceptive."

"I would be glad of your company, Badger, if you want to share the middle watch with me."

Liberty's Edge

Male Gnome Summoner 1
Luisila wrote:

Sorry, it's been a while since I stood a watch - and I don't think ever in a party as big as six.

I didn't think of 3 x 2 people per watch. I think it's a good idea - consider it seconded.

To Badger, "It's probably a good idea for someone who is pretty 'perceptive' to be teamed up with someone, not quite as perceptive."

"I would be glad of your company, Badger, if you want to share the middle watch with me."

"I have no problem with this"

Silver Crusade

Male Half Elf -Paladin 14 *AC31(39)/T14(22) /F30(38)/CMD28| Hp 144/144 | * Fort:+23;Ref:+16;Will+19(27) |Percept.+10 | Init.+3. { }

"Excellent plan, Lady Luisila. If Sir Haraldir and Sir Astyannax do not object, I would suggest Sir Astyannax join Sir Ezrek on last watch to provide a strong physical presence and Sir Haraldir join me on first watch for his ranged support. This also gives each watch someone with better vision at night, when it may be needed."

Grand Lodge

Male Human Cavalier (Order of the Star)/1

rushing out door - x5

Ast agrees to suggested watch plan

Grand Lodge

Ranger 2; HP 20/20,- AC 18/T: 14/FF: 14 - Perception +7 - F: +4/ R: +7/ W: +2 - CMB: +3 - CMD: 17, Speed: 30, Init. +4

Haraldir was rather silent all throughout the say, and while setting camp. He offered what little advice he could, but his senses were still under the impression of "something" watching them, and his mind was preoccupied trying to think of a way how to expose the "watcher".

When they set-up the camp, he advised the party to bring both the mule and the horse closer to the fire (further from the edge of the wood): "It wood be bad if any of the animals is attacked or frightened to run off into the woods."

To Luisila's suggestion, he responds: "A wise idea my lady, to setup some kind of traps around the camp, however I am not very crafty in that area. I will see what I can do, but do not expect much cause I hunt with me bow, not with traps."

In an answer to Omrax: "No problem here, Sir Omrax. I will take first watch with you. For you on other watches, if you are not skilled in the ways of the wild (not perceptive enough), watch and rely on the animals. Both the horse and the mule..." - he pauses for a second looking at Badger's ride - "...as well as that...creature, I guess, have much more honed senses than us. They will detect the predators much before us."

With that, Haraldir readies his bow and walks around the camp, trying to see if there is any way he can improve their "defenses" or to make even a rudimentary trip-wire, or something similar.

Haraldir will be positioned in X5, with his bow at ready.
Survival roll to see if he can further improve defences 1d20 + 6 ⇒ (7) + 6 = 13

Dark Archive

1d3 ⇒ 2

There are plenty of downed wood so that a fire is easily made. The group tries off from the heat it gives off and enjoys their meal of water & rations.

After some light conversation, the group beds down to sleep with those on watch to remain up.

Haraldir & Omrax have no complications after sunset through the rising of the moon. The nearby river creates a rushing sound through the trees.

Badger and Luisila are awoken. The cleric dons her armor while the gnome mounts his wolf-lizard. The dying fire crackles as its embers begin to fade.

1d20 + 10 ⇒ (1) + 10 = 11
Badger's Perception: 1d20 + 2 ⇒ (7) + 2 = 9
Luisila's Perception: 1d20 + 5 ⇒ (2) + 5 = 7

Surprise Round
From the undergrowth, a large feline shaped creature snaps out to bite the sleeping Omrax.

Bite Attack vs Omrax Flat Footed AC: 1d20 + 6 ⇒ (3) + 6 = 91d6 ⇒ 6 Miss

Monster's Init: 1d20 + 6 ⇒ (16) + 6 = 22
Heroes Init: 1d20 + 2 ⇒ (10) + 2 = 12

Round 1

Through the cover of the trees, this earless, panther-like beast snarls as the skin of its face twitches, then peels back to reveal the bone and flesh beneath. It releases a loud screech, waking the rest of the group up.

Luisila Will Save: 1d20 + 4 ⇒ (3) + 4 = 7

At the sight of this creature, Luisila is over come with fright. (Luisila has gained the Frightened condition for 1d4 ⇒ 1 rounds). The mule bolts off into the forest to the north while Achilles rises up, bucks and kicks a bit. (People cannot pass through Achilles space).

It is now the heroes' turn. The green squares are overgrowth that is hindered terrain and provides concealment. Everybody but Badger & Luisila are prone.

MAP!

Liberty's Edge

Male Gnome Summoner 1

*badger summons an eagle using his spell as oppsed to spell like ability*

Eagle Crunch:

N Small animal
Init +2; Senses low-light vision; Perception +10
DEFENSE
AC 14, touch 13, flat-footed 12 (+2 Dex, +1 natural, +1 size)
hp 5 (1d8+1)
Fort +3, Ref +4, Will +2
OFFENSE
Speed 10 ft., fly 80 ft. (average)
Melee 2 talons +3 (1d4), bite +3 (1d4)
STATISTICS
Str 10, Dex 15, Con 12, Int 2, Wis 15, Cha 7
Base Atk +0; CMB –1; CMD 11
Feats Weapon Finesse
Skills Fly +8, Perception +10; Racial Modifiers +8 Perception

*and the eagle attacks the thing immediately and thats all*

The Exchange

AC28(38)/T18(22)/F23(33)/CMD32(38)||HP202[136]|F:+15(18);R:+17(21);W+11|Percept. +23(+31 trapspotter)|Init.+5(+9) Human Alchemist (Cryptbreaker) 16

Ezrek moves to AC5 and fires his crossbow.
Attack: 1d20 + 2 ⇒ (12) + 2 = 14
Damage: 1d8 ⇒ 6

Dark Archive

You can roll your own attack & damage, btw. Especially if you are going to be summoning beasts.

Crunch's Fly: 1d20 + 8 ⇒ (19) + 8 = 27

An eagle appears between Omrax and Haraldir and unleashes a flurry of attacks on the cat creature.

Concealment: 1d100 ⇒ 1001d100 ⇒ 201d100 ⇒ 44

Talon & Bite: 1d20 + 3 ⇒ (5) + 3 = 81d4 ⇒ 21d20 + 3 ⇒ (12) + 3 = 151d4 ⇒ 1

Crunch is able to nip the big cat's ear.

Ezrek stands up from where he slept and fires his crossbow. He misses the beast.

Liberty's Edge

Male Gnome Summoner 1

Yeah im staying back here away from the beast :P

The Exchange

AC28(38)/T18(22)/F23(33)/CMD32(38)||HP202[136]|F:+15(18);R:+17(21);W+11|Percept. +23(+31 trapspotter)|Init.+5(+9) Human Alchemist (Cryptbreaker) 16

Could I not move? If not, I will reload my crossbow.
Ezrek also tries to identify the beast. Appropriate Knowledge check?

Dark Archive

Ezrek:
Move action to stand up from prone (since you were sleeping), then standard action to fire. You have no more actions this round.

Knowledge Arcana: 1d20 + 5 ⇒ (2) + 5 = 7

You don't know what this is.

The Exchange

AC28(38)/T18(22)/F23(33)/CMD32(38)||HP202[136]|F:+15(18);R:+17(21);W+11|Percept. +23(+31 trapspotter)|Init.+5(+9) Human Alchemist (Cryptbreaker) 16
Nebten wrote:
** spoiler omitted **

Got it

Grand Lodge

Ranger 2; HP 20/20,- AC 18/T: 14/FF: 14 - Perception +7 - F: +4/ R: +7/ W: +2 - CMB: +3 - CMD: 17, Speed: 30, Init. +4

Startled by the screech, Haraldir instinctively reaches for his bow as his scrambles to his feet. Seeing through the branches what looked like a very big and strange cat, he fires off a shot as his practised hands reach for another arrow.

Longbow attack
1d20 + 5 ⇒ (1) + 5 = 6

Potential dmg.
1d8 ⇒ 4

Concealment
1d100 ⇒ 48

Grand Lodge

Male Human Cavalier (Order of the Star)/1

Read Neb's post about weapons in hand while sleeping and ajdusted my original post

Astyannax comes awake to the sounds of chaos in the camp.

No time for armor. Blast the sentries!

Move action - To AA6

Forgoing armor and shield, Astyannax rises, sword in hand, and rushes towards the sounds of snarling combat.

Hearing the screeching of the bird, Is that an angry eagle?

Standard Action - Attack
1d20 + 4 ⇒ (8) + 4 = 12

Damage
1d8 + 3 ⇒ (6) + 3 = 9

Now that is a cat!

AC is 12 without all armor

Silver Crusade

Male Half Elf -Paladin 14 *AC31(39)/T14(22) /F30(38)/CMD28| Hp 144/144 | * Fort:+23;Ref:+16;Will+19(27) |Percept.+10 | Init.+3. { }

Assuming Omrax is awaken by the noise and near miss by the creature trying to eat him...he will grab sword and shield and will stand (prevokes) and swings at the the foul beast. (AC=13 sans Armor).

"Get back beast! You shall not prevail!"

concealment: 1d100 ⇒ 31 (if needed)

sword: 1d20 + 4 ⇒ (10) + 4 = 14

damage: 1d8 + 3 ⇒ (4) + 3 = 7

Grand Lodge

Female CG Half-elf Cleric 16 | HP 195/195 | AC 32, T 19, F 27 | CMB +14, CMD 33 (34 grapple) | F +24, R +20, W +25 (+2 vs enchantments) | Init +10 | Perc +29, SM +7 | Speed 30 ft | 7/7 Channels | 8/8 BoL | 2/2 GF | Active conditions: none

At work so can’t see the map and time for only a quick post

Luisila believes she sees a cat-like centaur think medium Lamia Harridan.

She applies the Trickery domain power Copycat on herself move moves (runs?) away from the beast. double move

GM Neb:
If I have misinterpreted what I can do when frightened, please act for me, if you want to move things on.

EDIT: Sorry, I misread the first time that I was prone.

Dark Archive

Astyannax stands up and moves next the Omrax. (He is unable to attack, but would have missed anyways)

Omrax stands up with sword and shield in hand.

Bite vs Omrax AC: 1d20 + 6 ⇒ (20) + 6 = 261d6 ⇒ 3
Crit Bite vs Omrax AC: 1d20 + 6 ⇒ (7) + 6 = 131d6 ⇒ 4

7 points of damage (pod)

The cat bites deeply into the paladin's calf, nearly crushing the bone.

The panther like creature then dodges out of the way from Omrax's swift swing.

Luisila flees northward into the wood away from the over-sized feline. (She is unable to do anything but flee, I have moved you accordingly).

Round 2

After tasting half-elf blood, the carnivorous cat bites again at Omrax followed up with two claws.
Bite vs Omrax AC: 1d20 + 2 ⇒ (7) + 2 = 91d6 ⇒ 2
Claw x2 vs Omrax AC: 1d20 + 2 ⇒ (9) + 2 = 111d4 ⇒ 41d20 + 4 ⇒ (10) + 4 = 141d4 ⇒ 3

3 pod

Omrax is raked across his shoulder, nearly having his arm dislocated.

I added a row to accomidate for Luisila's position. Heroes Turn! MAP!

Liberty's Edge

Male Gnome Summoner 1

*I would like to have my eagle attack again*

GM:

I make a knowledge(aracana) check assuming its a magical creature by the way it looks :P 1d20 + 4 ⇒ (12) + 4 = 16

The Exchange

AC28(38)/T18(22)/F23(33)/CMD32(38)||HP202[136]|F:+15(18);R:+17(21);W+11|Percept. +23(+31 trapspotter)|Init.+5(+9) Human Alchemist (Cryptbreaker) 16

Ezrek casts Magic Missile at the feline

1d4 + 1 ⇒ (1) + 1 = 2

After casting spell, Ezrek reloads crossbow

Dark Archive

Crunch's Fly: 1d20 + 8 ⇒ (19) + 8 = 27

Concealment: 1d100 ⇒ 611d100 ⇒ 711d100 ⇒ 5

Talon & Talon: 1d20 + 3 ⇒ (17) + 3 = 201d4 ⇒ 31d20 + 3 ⇒ (12) + 3 = 151d4 ⇒ 4

Crunch rakes the big cat's face. Blood starts to flow across its muscular skull.

Badger:
You ID this as a magical beast known as a Krenshar. The krenshar is a strange creature that resembles a large but earless hunting cat, save that it can retract the fur and skin on its face to reveal the glistening skull and musculature underneath. Combined with its strange, keening wail, this horrifying display is enough to paralyze prey and send formidable opponents running. You know that once one has been directly affected by this wail, they are immune to it for 24 hours.

The rainbow colored missile strikes at the feline's flank.

Liberty's Edge

Male Gnome Summoner 1

"Wait!... I remember! It's a Krenshar! Be careful of it's frightening appearance!"

Grand Lodge

Ranger 2; HP 20/20,- AC 18/T: 14/FF: 14 - Perception +7 - F: +4/ R: +7/ W: +2 - CMB: +3 - CMD: 17, Speed: 30, Init. +4

Cursing under his breath his own impatience which caused his arrow to fly wide off the mark, Haraldir calms his hand, trying to shutdown his other senses for the briefest of periods. He focuses solely on the already wounded cat, his bow and a trajectory which the arrow should make in order for his second attack to strike true. His projectile flies from his bow almost simultaneously as gnome shouted his warning.

Longbow attack
1d20 + 5 ⇒ (18) + 5 = 23

Potential dmg
1d8 ⇒ 5

Concealment
1d100 ⇒ 24

Grand Lodge

Female CG Half-elf Cleric 16 | HP 195/195 | AC 32, T 19, F 27 | CMB +14, CMD 33 (34 grapple) | F +24, R +20, W +25 (+2 vs enchantments) | Init +10 | Perc +29, SM +7 | Speed 30 ft | 7/7 Channels | 8/8 BoL | 2/2 GF | Active conditions: none

Luisila snaps out of her panic and reverses course ... Move to AA5

... and fires an arrow from her bow at the beast.

longbow with Point Blank Shot: 1d20 + 5 ⇒ (4) + 5 = 9

potential damage: 1d8 ⇒ 3

Concealment: 1d100 ⇒ 91

Grand Lodge

Male Human Cavalier (Order of the Star)/1

Sorry on the extra action. Got out of whack with not needing an action to equip my sword. I should have stuck with my original post of readying shield and sword, then moved and attacked next turn.

He sees the beast's powerful shoulders bunch as it rips into the paladin next to him. Seeing a chance to strike, he swings his longsword with both hands.

Power Attack
1d20 + 4 - 1 ⇒ (14) + 4 - 1 = 17
Damage
1d8 + 3 + 2 ⇒ (4) + 3 + 2 = 9

Power Attack Damage +50% for 2 handed attack
9*1.5=13.5 points damage

I like putting in descriptors, like "Astyannax feels the sword bite into the ribs of the beast." But that looks silly when it turns out I missed.

Dark Archive

Haraldir's arrow flies and strikes the cat in the neck. It lets out a dying wail before its facial skin goes limp and it falls to the ground.

Congratulations, you've defeated a Krenshar. Luisila, you didn't need to fire an arrow, so you still have that one. Astyannax, you may need to re-read Power Attack.

After the heroes defeat the krenshar, Urdel Thunderhoof bursts into the campsite clearing spear in hand. He appears to be ready for battle, but settles down after seeing the felled feline.

"Travelers, you have defeated the threat that has been haunting our forest for over the last two fortnights. Thank you. I wish to take its corpse back to our village to show that the terror has ended. In return, I offer these pelts. If you are to continue north, you will need them. Deadly cold can be found in the high areas of the Kortos Mounts. These furs can help protect yourselves from the elements."

Silver Crusade

Male Half Elf -Paladin 14 *AC31(39)/T14(22) /F30(38)/CMD28| Hp 144/144 | * Fort:+23;Ref:+16;Will+19(27) |Percept.+10 | Init.+3. { }

Omrax, seeing blood streaming from his Leg and shoulder, steels himself and calls for resolve from the Inheritor. He pokes the beast to ensure it is dead then with a grimace steps back to his pack to retrieve his curative wand to close his gaping wounds.

clw : 1d8 + 1 ⇒ (6) + 1 = 7

"Does anyone else require healing?"

Feeling better, he gathers the long spear given by Thunderhoof and pokes the beast once more ceremonially, and looks to the sky. With a bow, he offers the spear to Thunderhoof as promised.

Looking to the party..

"Thank you all comrades at arms for slaying the beast. Is everyone present? Sir Rees? Oh no, where is our faithful mule, Eeore?"

Grand Lodge

Male Human Cavalier (Order of the Star)/1

Ah, Add'l 50% of +2 bonus, not damage. Got it.

As he starts his swing, the beast falls to the ground, an arrow sticking out of its neck.

"Good shot!"

He turns his attention to the centaur that thunders into the clearing.

"Almost in time." Disdain shows on his face, though not in his voice.

Thanks for showing up when the battle is done.

The Exchange

AC28(38)/T18(22)/F23(33)/CMD32(38)||HP202[136]|F:+15(18);R:+17(21);W+11|Percept. +23(+31 trapspotter)|Init.+5(+9) Human Alchemist (Cryptbreaker) 16

Don't forget I've got the Goodberries, and they're perishable.

The Exchange

AC28(38)/T18(22)/F23(33)/CMD32(38)||HP202[136]|F:+15(18);R:+17(21);W+11|Percept. +23(+31 trapspotter)|Init.+5(+9) Human Alchemist (Cryptbreaker) 16

Ezrek walks over and offers the Goodberries to Omrax. I belive your the only one who took any damage from the foul beast, you should use these before their magic wears off.

Dark Archive

Omrex, you can belay using a CLW charge if you want to take either the Goodberries or wait the healing touch of your cleric. I can't promise any Happy Endings though.

Rees comes out of the nearby bushes, "I'm here. I think Eeore got caught up in some under-brush, so he didn't go very far."

Urdel acknowledges Omrax's gesture of good will, but doesn't take the spear. "I wish it was used in battle. But none the less, it may see many more. Keep it. Another sign of good faith between our people."

If there is nothing else, Urdel pulls out a pack of pelts from a sack and lays them upon the ground. They are from a thick black haired animal and well dressed. The cenaur then gathers up the big cat, lays it over his backside and leaves from which he came.

If there is anything else with Urdel, he'll stay for a few more moments.

The Exchange

AC28(38)/T18(22)/F23(33)/CMD32(38)||HP202[136]|F:+15(18);R:+17(21);W+11|Percept. +23(+31 trapspotter)|Init.+5(+9) Human Alchemist (Cryptbreaker) 16

Ezrek looks to Urdel. You it is cold in the mountains, is there anything else we should look out for?

Edit

After Urdel leaves, Ezrek walks over to examine the spear, and casts a spell on it.

Cast Detect Magic on spear
Know. Arcana: 1d20 + 5 ⇒ (8) + 5 = 13
Spellcraft: 1d20 + 5 ⇒ (15) + 5 = 20

Grand Lodge

Male Human Cavalier (Order of the Star)/1

Yes, we should set aside our weapons so we can kill your enemy with your spear. Not that you could do it yourself.

Ast walks over and picks up a pelt.

That does look warm.

"Thank you for the skin." This is said with no sarcasm.

He moves over to make sure Achilles was only spooked and nothing more.

Grand Lodge

Ranger 2; HP 20/20,- AC 18/T: 14/FF: 14 - Perception +7 - F: +4/ R: +7/ W: +2 - CMB: +3 - CMD: 17, Speed: 30, Init. +4

Haraldir approaches the dead animal, and start studying it intensively. He has never seen a predator like that before, but chances are, he might still encounter one (or more) before this is over.

Upon his appearance, he greets Urdel and looks inquisitively at his party-members, in regards to centaurs request. Since no one seem to have any issues with centaurs request, he answers briefly: "You are welcome to take the corpse of this foul beast, Master Urdel. Once again, I thank you for your advice's, as well as for your gifts. These will for sure come handy in the mountains" - he mentions, gesturing towards pelts.

Dark Archive

"There are minotaurs in the highlands, but you should stay clear of them with your current course. It has been a year or so since the last dragon sighting. I believe the weather up there is the most dangerous thing you will find."

Achilles is easily settled down and appears to be free of harm. Rees retrieves mule and returns.

Ezrek:
The spear is of masterwork craft, but it isn't magical.

The Exchange

AC28(38)/T18(22)/F23(33)/CMD32(38)||HP202[136]|F:+15(18);R:+17(21);W+11|Percept. +23(+31 trapspotter)|Init.+5(+9) Human Alchemist (Cryptbreaker) 16

Is it still night?

Dark Archive

It is still the middle of the night. A cool mist creeps in from the north.

The Exchange

AC28(38)/T18(22)/F23(33)/CMD32(38)||HP202[136]|F:+15(18);R:+17(21);W+11|Percept. +23(+31 trapspotter)|Init.+5(+9) Human Alchemist (Cryptbreaker) 16

I believe it is time for my watch, you others should get what rest you can.

Grand Lodge

Male Human Cavalier (Order of the Star)/1

Seeing that the visitor is gone and things are in hand, Astyannax begins donning his armor, taking looks towards Badger and Luisilla.

"You know that seeing things moving in for the attack is part of keeping 'watch', right?"

"I'll stand guard the rest of the night. Ezrek, are you up for it?"

The Exchange

AC28(38)/T18(22)/F23(33)/CMD32(38)||HP202[136]|F:+15(18);R:+17(21);W+11|Percept. +23(+31 trapspotter)|Init.+5(+9) Human Alchemist (Cryptbreaker) 16

Yes, I don't believe we have enough hours of rest in order for me to renew my spells. Let us stoke the fire and be vigilant.

Liberty's Edge

Male Gnome Summoner 1

"what an interesting encounter"

Dark Archive

I'm going to go ahead and move things along

Urdel bows his head in gratitude then retreats back into the forest with his trophy.

The rest of the night is uneventful. After breaking fast, the party continues on their journey. The map takes them into the Kortos Mounts and reach the snowline by mid-day. They make their way into a mountain pass. The sunlight fades quickly at day's end in this terrain. Just ahead the group spies a covered wagon half buried in the snow.

Liberty's Edge

Male Gnome Summoner 1

*i'll run up with my mount, (speed 45ft)*

"i'll go ahead and scout ahead"

Liberty's Edge

Male Gnome Summoner 1

GM:

Perception: 1d20 + 2 ⇒ (13) + 2 = 15

Grand Lodge

Male Human Cavalier (Order of the Star)/1

This can't be good.

"Omrax, bare your blade. Who knows what lurks here? The rest of you, look around for any clues or dangers."

Scanning the terrain on both sides, Astyannax presses the stirrups to Achilles' flanks and canters after the impetuous Gnome, sword out.

Loud enough that the gnome should hear him, "Boddy, ware! You are exposed and alone up there."

Perception
1d20 ⇒ 12

Dark Archive

Badger & Astyannax:
Investigation of the wagon uncovers three frozen humans who have obviously succumbed to cold exposure. You also notice a wood burning stove partially buried with wood next to it.

Liberty's Edge

Male Gnome Summoner 1

"Come up! It's safe! Just there dead fellows!"

LUL :)

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