[PFS 8-16] GM Chie's House of Harmonious Wisdom [Tier 1-2] (Inactive)

Game Master Korolan

Maps

Inkstains Handout:
Friends,
Invaders from Lingshen stole a distinctive map from Shokuro and kept it as spoils of war. The map is painted onto orange silk and highly detailed with clues to locate the Summer Palace. I understand the map now rests in a calligraphy school in Xiwu called the School of Affinities. The School of Affinities does not understand the cultural significance of the map and has refused to even engage in discussions about returning it to its rightful country of origin. Please bring this map home. This task requires subtlety, discretion, and likely light fingers.
– Mai Chun

Constellation Handout:
Allies,
A correspondent of mine, a minor bureaucrat in Po Li named Yue Xin, implies that he has identified where to find some valuable information to locate the Summer Palace. Although he attempts to obscure the truth with his cryptic responses, I believe Yue Xin is fearful of searching out the information himself, so there may be some danger. I have written to him of your capabilities, and he is eager to meet you. Travel to Changdo, the capital of Po Li, and find Yue Xin at his habitual fishing hole outside the city gates. He will direct you from there.
– Mai Chun

Teahouse Handout:
Associates,
The summer palace is lost, but not all who served there disappeared. I have a correspondent in Quain whose ancestor once lived in the palace. Travel to Lanming, that nation’s capital, and seek out the martial arts master Jiang Fei of the School of the Jade Ogre, who has been told to expect you. The young woman has a favor to ask of you in exchange for her family’s lore about the palace’s location.
– Mai Chun


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Grand Lodge

M Wizard 1 | Earth | HP 8/8 | AC 13 (17 Mage Armored) | T 13 | F 10 | Ini +2 | Per +2 | +1 Dagger 1d3 19-20x2 | +3 Sling x2 4/6 Acid Cloud [ooc] STATUS: None [/ooc4
Spells:
Acid Splash | Light | Prestidigitation | 2/2 Expeditious Excavation | Mage Armor
Tracked Resources:
5/6 Acid Cloud | 119gp

"Oh dear, it is a bear. Though its quite cute. Sorry bear!"

Acit Splash Hit: 1d20 + 3 ⇒ (18) + 3 = 21 vs touch
Damage: 1d3 ⇒ 2

Move to a clear path and cast.

If Acid Cloud covers a 5ft area and someone attacks into does it hurt them? New ability for me and don't want to hurt a teammate. My guess is no but want to be sure.

Dark Archive

Pokey:
Animal Deinonychus 3 | AC 21 | T 15 | FF 17 | HP: 25/25 | CMD 16 | Fort +6 | Ref +7ev | Will +2* | Perception +5 scent|
Male Human Druid (Saurian Shaman) 3 | AC 15 | T 11 | FF 14 | HP: 27/27 | CMD 17 | Fort +6 | Ref +2 | Will +6 | Init +4 | Perception +8 | Totem Transformation 3/3

If you mean Acid Splash you fire a bit of acid at the target. It isn't a cloud.

Grand Lodge

M Wizard 1 | Earth | HP 8/8 | AC 13 (17 Mage Armored) | T 13 | F 10 | Ini +2 | Per +2 | +1 Dagger 1d3 19-20x2 | +3 Sling x2 4/6 Acid Cloud [ooc] STATUS: None [/ooc4
Spells:
Acid Splash | Light | Prestidigitation | 2/2 Expeditious Excavation | Mage Armor
Tracked Resources:
5/6 Acid Cloud | 119gp

No, Earth wizard has acid cloud a few times a day. I am researching, should have done that before now.
Link

Dark Archive

Pokey:
Animal Deinonychus 3 | AC 21 | T 15 | FF 17 | HP: 25/25 | CMD 16 | Fort +6 | Ref +7ev | Will +2* | Perception +5 scent|
Male Human Druid (Saurian Shaman) 3 | AC 15 | T 11 | FF 14 | HP: 27/27 | CMD 17 | Fort +6 | Ref +2 | Will +6 | Init +4 | Perception +8 | Totem Transformation 3/3

RAW no. Attacking someone in the cloud won't deal damage to the attacker.

Silver Crusade

Male Human (Tian-Shu) Samurai 2/Fighter (Dragoon) 1 | HP 30/30 | AC 21 T 13 FF 19 | Fort 7 Ref 2 Will 0 | CMB +6 CMD 18 | Init +2 Perc +6

Boolar showed patience, but the others rushed to attack. I sincerely hope this is not a guardian spirit, although it does not seem to be all the vicious of a bear.

Guiding Okane with his knees (Ride check is automatic), Kita will shoot an arrow, then sheathe the bow while Okane advances. Okane will not attack this round.

Bow: 1d20 + 4 ⇒ (14) + 4 = 18 (Bear was not in Melee at the time of Kita's shot)
Damage: 1d8 + 3 ⇒ (6) + 3 = 9

Okane is Large, so I should take up a Large space while mounted. Not sure how to handle that in the map. I tried to put myself in the middle of four squares.


Gallows Part 3 | REBIRTH!
Abolt Greenseed wrote:
If Acid Cloud covers a 5ft area and someone attacks into does it hurt them? New ability for me and don't want to hurt a teammate. My guess is no but want to be sure.

It is a 5 foot Radius, so a 10 foot square around the corner that you designate

Myth's arrow soars through the air, plunging into the shoulder of the terrible beast. As Boolar readies his wand, a globule of acid singes the fur of of the beast, as it lets out a high pitched yelp. The arrow from Kita's bow sinks deep into the beasts ribs, as it turns to focus on the approaching samurai. Yidric's rapier is parried by an (unfortunately placed) arrow in the beast's gut.

With a roar, the beast attempts to claw Kita, as three bolts of force shoot through the air. With a whimper, the beast falls to the ground with a thud. The eerie green glow from it's eyes fades, and an ephemeral image of a Tien Man in O-Yoroi armor rises like steam from the bleeding body. He issues a menacing grimace, and draws his sword from his belt, swinging it toward the gate. An instant later, it dissipates.

Grand Lodge

M Wizard 1 | Earth | HP 8/8 | AC 13 (17 Mage Armored) | T 13 | F 10 | Ini +2 | Per +2 | +1 Dagger 1d3 19-20x2 | +3 Sling x2 4/6 Acid Cloud [ooc] STATUS: None [/ooc4
Spells:
Acid Splash | Light | Prestidigitation | 2/2 Expeditious Excavation | Mage Armor
Tracked Resources:
5/6 Acid Cloud | 119gp

"Well that last bit was terrifying."

Know Arcana: 1d20 + 7 ⇒ (7) + 7 = 14 on the image

Silver Crusade

Male Human (Tian-Shu) Samurai 2/Fighter (Dragoon) 1 | HP 30/30 | AC 21 T 13 FF 19 | Fort 7 Ref 2 Will 0 | CMB +6 CMD 18 | Init +2 Perc +6

"How horrible! The poor beast was possessed by an evil spirit.

Does anyone have any skill with healing. Perhaps we can still save it."

Grabbing his Wand of Infernal Healing, Kita holds it out to Boolar.

"Wizard, here, use this on the beast quickly. Everyone, make some room to it can run away and lick it's wounds."

Kita will dismount and back off 10 ft with Okane. If needed, he will prepare to attempt a Handle Animal check to shoo the beast into the forest when it wakes.

Liberty's Edge

Male Half-Elf Sniper 6th / Urban Ranger 3rd / Slayer 1st| HP:29/76| AC:30 T:17 FF:20 | CMB:10 CMD:26 | Saves F:+11 R:+18 W:+6 (+2 vs enchantments) | Init:+13 | Per: +16| 30 ft

Myth watches the healing attempt from within the doorway of the stables...fascinated yet wary of this strange land...as well as strange beasts unseen before (at least by him)...

Sovereign Court

Halfling Swashbuckler (Inspired Blade, Noble Fencer) 1 | HP 13/13 | AC 19 | T 15 | FF 15 | CMD 14 | F +3 | R +7 | W +2 | +2 vs. fear | Init +4 | Perc +2 | Sense Motive +0 | Panache 3/3 | Reroll 0/1 | Active Spells: None

Yidric looks at the image of the ghostly figure possessing the bear. He defends himself against the attack, but is surprised when it dissipates. "Wonder who he is..."

At Kita's immediate aid to the bear, he backs off as instructed, but doesn't do anything to help. "It's just a bear, but as you wish."

He takes a quick look around for any more dangers.
Perception: 1d20 + 2 ⇒ (6) + 2 = 8

Grand Lodge

male gnome aerokineticist 2 | HP 21/21 | AC 18, T 14, FF 15 (20% miss chance vs. ranged physical) | F +7, R +6, W +1 (+2 vs. illusion) | CMB -1, CMD 12 | Spd 20' | Perc +8 | Init +3

Skaf is dubious about healing the bear, but on the other hand he is feeling disappointed he never got to blast the bugger. So he agrees with Kita's plan but prepares an electric blast just in case.

Dark Archive

Pokey:
Animal Deinonychus 3 | AC 21 | T 15 | FF 17 | HP: 25/25 | CMD 16 | Fort +6 | Ref +7ev | Will +2* | Perception +5 scent|
Male Human Druid (Saurian Shaman) 3 | AC 15 | T 11 | FF 14 | HP: 27/27 | CMD 17 | Fort +6 | Ref +2 | Will +6 | Init +4 | Perception +8 | Totem Transformation 3/3

"You think a wounded bear that isn't possessed will be any friendlier? *shrug* Alright but you get to sooth the savage beast."

Boolar will move up and take the wand. Then full round cast. Then hand it back and move away.

And minor point but the Magic Missiles was the spell. Boolar is my only Wizard who doesn't get a wand of Magic Missile asap.

Silver Crusade

Male Human (Tian-Shu) Samurai 2/Fighter (Dragoon) 1 | HP 30/30 | AC 21 T 13 FF 19 | Fort 7 Ref 2 Will 0 | CMB +6 CMD 18 | Init +2 Perc +6

Kita feels the strange looks and responds while the bear's wounds slowly knit back together.

"You Westerners may do things differently. However, I know that my ancestors are watching and that they will judge me based on how I treat those under my protection.

All life is to be respected, and this beast did not choose to attack us or the others who have come this way.

Killing without cause would be wrong, so I am giving the beast a chance. I do recognize the danger, but if we do not threaten the bear and give it an opening to run off into the forest it should do so.

If I am wrong, then I stand ready to deal with the consequences."

Sovereign Court

Halfling Swashbuckler (Inspired Blade, Noble Fencer) 1 | HP 13/13 | AC 19 | T 15 | FF 15 | CMD 14 | F +3 | R +7 | W +2 | +2 vs. fear | Init +4 | Perc +2 | Sense Motive +0 | Panache 3/3 | Reroll 0/1 | Active Spells: None

Yidric shrugs and seems like he's barely listening to the man. "Like I said, as you wish."


Gallows Part 3 | REBIRTH!

After the healing magic is complete, a loud snore echoes off of the walls in the courtyard.

Heal DC 15:
The bear is in no risk of death, but not well enough to be moving again. He should be fine after resting for a day or two

Looking into the pit makes the source of the stench fairly obvious. Bones and rotting remains of the Bear's prior meals linger and rot among decades of residual twigs, mud and leaves.

The stables appear to be sturdy enough to stand, with scratch marks on the stalls, and piled up straw. Some of the stalls have a stronger smell than others, but it isn't incredibly pleasant.

The front doors of the estate appear to have been smashed down some time ago.

Liberty's Edge

Male Half-Elf Sniper 6th / Urban Ranger 3rd / Slayer 1st| HP:29/76| AC:30 T:17 FF:20 | CMB:10 CMD:26 | Saves F:+11 R:+18 W:+6 (+2 vs enchantments) | Init:+13 | Per: +16| 30 ft

Leaving the stalls, Mythryndyr looks towards the smashed doors of the estate...

"Kita, the stables seem serviceable enough for your horse, should you so choose ...

Shall we enter the mansion?"

Grand Lodge

M Wizard 1 | Earth | HP 8/8 | AC 13 (17 Mage Armored) | T 13 | F 10 | Ini +2 | Per +2 | +1 Dagger 1d3 19-20x2 | +3 Sling x2 4/6 Acid Cloud [ooc] STATUS: None [/ooc4
Spells:
Acid Splash | Light | Prestidigitation | 2/2 Expeditious Excavation | Mage Armor
Tracked Resources:
5/6 Acid Cloud | 119gp

"Well I am glad the bear got to live another day. Lets see what oddities we find inside."

Silver Crusade

Male Human (Tian-Shu) Samurai 2/Fighter (Dragoon) 1 | HP 30/30 | AC 21 T 13 FF 19 | Fort 7 Ref 2 Will 0 | CMB +6 CMD 18 | Init +2 Perc +6

Kita gives the stable a disdainful look.

"Okane has better standards than that.

Regardless, there is little reason for a stable for a well trained steed."

Kita leads Okane over to the grassy area north of the house (where we came from), removes hit bit so that he can graze, and instructs him to Stay.

Drawing his Katana, Kita heads for the door to the manor house.

"Whenever you are ready, Mythryndyr."

Liberty's Edge

Male Half-Elf Sniper 6th / Urban Ranger 3rd / Slayer 1st| HP:29/76| AC:30 T:17 FF:20 | CMB:10 CMD:26 | Saves F:+11 R:+18 W:+6 (+2 vs enchantments) | Init:+13 | Per: +16| 30 ft

Myth nods towards Kita. "As you wish..."

He moves ahead of the party, about 20' ahead and enters the mansion... keeping a sharp eye out for trouble... and trying to remain out of sight...

Perception: 1d20 + 7 ⇒ (14) + 7 = 21

Stealth: 1d20 + 11 ⇒ (15) + 11 = 26

Grand Lodge

M Wizard 1 | Earth | HP 8/8 | AC 13 (17 Mage Armored) | T 13 | F 10 | Ini +2 | Per +2 | +1 Dagger 1d3 19-20x2 | +3 Sling x2 4/6 Acid Cloud [ooc] STATUS: None [/ooc4
Spells:
Acid Splash | Light | Prestidigitation | 2/2 Expeditious Excavation | Mage Armor
Tracked Resources:
5/6 Acid Cloud | 119gp

The big guy is very sure of himself. Best I follow along.


Gallows Part 3 | REBIRTH!

Through the door, is a mess. Old tables and chairs lay splintered in the center of the room. The cabinets and plaster walls are covered in deep gauges, either the Bear was marking her territory, or sharpening claws. In the corner is an enormous pile of every scrap of cloth or cushion, with a large divot in the middle. The remnants of shredded banners hang along the south wall.

Survival DC 12:
It looks like your bear friend has been here for a good while. Oddly enough, though she seemed to avoid the North east area in this room.

A threadbare rug fills a short hallway to the north. A Broken weapon rack lays at the foot of a statue of a Tian-Shu man in O-Yoroi Armor with a long blade held above his head in a victorious pose. Cracked doors in aging door frames lead to the east and west.

Liberty's Edge

Male Half-Elf Sniper 6th / Urban Ranger 3rd / Slayer 1st| HP:29/76| AC:30 T:17 FF:20 | CMB:10 CMD:26 | Saves F:+11 R:+18 W:+6 (+2 vs enchantments) | Init:+13 | Per: +16| 30 ft

Survival: 1d20 + 1 ⇒ (19) + 1 = 20

Hmmm. The bear has been here for a long time...but avoided one part of the room...curious...

Myth carefully moves over towards the northeast corner, eyes peeled wide actively looking for anything that might be hidden/suspicious...

Are my Perception/Stealth rolls still in force, or do I need to re-roll?

Dark Archive

Pokey:
Animal Deinonychus 3 | AC 21 | T 15 | FF 17 | HP: 25/25 | CMD 16 | Fort +6 | Ref +7ev | Will +2* | Perception +5 scent|
Male Human Druid (Saurian Shaman) 3 | AC 15 | T 11 | FF 14 | HP: 27/27 | CMD 17 | Fort +6 | Ref +2 | Will +6 | Init +4 | Perception +8 | Totem Transformation 3/3

Boolar winces at the destruction. "Note to self, Bears make lousy pets." He'll look around at the furniture and banners to see if any of it is salvageable.

Silver Crusade

Male Human (Tian-Shu) Samurai 2/Fighter (Dragoon) 1 | HP 30/30 | AC 21 T 13 FF 19 | Fort 7 Ref 2 Will 0 | CMB +6 CMD 18 | Init +2 Perc +6

Kita will head over toward the statue.

After a formal bow in recognition of the victorious samurai depicted, he will attempt to locate a plaque or other insignia indicating the identity of the man.

Perception: 1d20 + 5 ⇒ (12) + 5 = 17
Know(History): 1d20 + 5 ⇒ (6) + 5 = 11
Know(Nobility): 1d20 + 6 ⇒ (5) + 6 = 11

Grand Lodge

M Wizard 1 | Earth | HP 8/8 | AC 13 (17 Mage Armored) | T 13 | F 10 | Ini +2 | Per +2 | +1 Dagger 1d3 19-20x2 | +3 Sling x2 4/6 Acid Cloud [ooc] STATUS: None [/ooc4
Spells:
Acid Splash | Light | Prestidigitation | 2/2 Expeditious Excavation | Mage Armor
Tracked Resources:
5/6 Acid Cloud | 119gp

Thinking the best place to learn the Pathfinder craft will be following and observing one of the others Abolt follows behind Kita. Seeing the formal bow he is once again at a loss decides to take a peek at the doors instead.

"Wonder if there are more bears in here."

Perception: 1d20 + 2 ⇒ (10) + 2 = 12

Grand Lodge

male gnome aerokineticist 2 | HP 21/21 | AC 18, T 14, FF 15 (20% miss chance vs. ranged physical) | F +7, R +6, W +1 (+2 vs. illusion) | CMB -1, CMD 12 | Spd 20' | Perc +8 | Init +3

Skaf follows the others into the destroyed manor house and begins digging through piles of debris. "I wonder if something more powerful than a bear even may have been responsible for this."

perception: 1d20 + 6 ⇒ (9) + 6 = 15
sense motive: 1d20 ⇒ 6

Sovereign Court

Halfling Swashbuckler (Inspired Blade, Noble Fencer) 1 | HP 13/13 | AC 19 | T 15 | FF 15 | CMD 14 | F +3 | R +7 | W +2 | +2 vs. fear | Init +4 | Perc +2 | Sense Motive +0 | Panache 3/3 | Reroll 0/1 | Active Spells: None

Yidric is intrigued to learn any history of this place and takes a look around the room.

Perception: 1d20 + 2 ⇒ (17) + 2 = 19


Gallows Part 3 | REBIRTH!

Thanks everyone for being so patient. This weekend was a lot busier that I expected! On with our Regularly Scheduled PbP!

As you all look around the interior, anything of particular value looks to have been destroyed by the unplanned guest.

Kita:
Written in Tien at the base of the statue is a small plaque with the text "General Chiang Zhen Finest Military Commander of Lung Wa"

Abolt:
The doors look fairly sturdy, despite the cracking with age. A knob with a keyhole rests at about your eye level. A light patina of rust from from decades of neglect stains the otherwise beautiful fixture.

Silver Crusade

Male Human (Tian-Shu) Samurai 2/Fighter (Dragoon) 1 | HP 30/30 | AC 21 T 13 FF 19 | Fort 7 Ref 2 Will 0 | CMB +6 CMD 18 | Init +2 Perc +6

"This honorable man is General Chiang Zhen. He was apparently a Military Commander of Lung Wa, which is the empire the current Successor States split from after Starfall.

This must have been his family's house. It is unfortunate that it has fallen to such a state.

Let us try to be respectful while exploring the house. Our ancestors will not look kindly upon disturbing his memory.

However, we must find the source of whatever spirit was possessing that bear. If evil spirits, or some nefarious individual, are dishonoring the General, we should help to rid the house of that influence."

Kita will join Abolt in examining the doors in the hallway.

Sovereign Court

Halfling Swashbuckler (Inspired Blade, Noble Fencer) 1 | HP 13/13 | AC 19 | T 15 | FF 15 | CMD 14 | F +3 | R +7 | W +2 | +2 vs. fear | Init +4 | Perc +2 | Sense Motive +0 | Panache 3/3 | Reroll 0/1 | Active Spells: None

A Military Commander of the past? Seems like pretty important stuff.

A sudden change from his attitude towards the bear, Yidric seems surprisingly respectful of the Military Commander's home.

"Yes, we should tread carefully. It's a piece of history that should be preserved and respected." Yidric searches more carefully and is mindful to watch his step to not rip any rugs or furniture as he searches around.

He then joins the rest examining the doors in the hallway.

Liberty's Edge

Male Half-Elf Sniper 6th / Urban Ranger 3rd / Slayer 1st| HP:29/76| AC:30 T:17 FF:20 | CMB:10 CMD:26 | Saves F:+11 R:+18 W:+6 (+2 vs enchantments) | Init:+13 | Per: +16| 30 ft

Mythryndyr shakes his head. "If there's something in this northeast corner that kept the bear away, I'm not seeing it...perhaps we should try the eastern door in the hallway, the answer may lay there..."

Myth moves to the hallway. "Is it locked?"

Dark Archive

Pokey:
Animal Deinonychus 3 | AC 21 | T 15 | FF 17 | HP: 25/25 | CMD 16 | Fort +6 | Ref +7ev | Will +2* | Perception +5 scent|
Male Human Druid (Saurian Shaman) 3 | AC 15 | T 11 | FF 14 | HP: 27/27 | CMD 17 | Fort +6 | Ref +2 | Will +6 | Init +4 | Perception +8 | Totem Transformation 3/3

"Good thing I don't use fire spells much."

Boolar will cast Detect Magic on the area the bear was avoiding.

Grand Lodge

male gnome aerokineticist 2 | HP 21/21 | AC 18, T 14, FF 15 (20% miss chance vs. ranged physical) | F +7, R +6, W +1 (+2 vs. illusion) | CMB -1, CMD 12 | Spd 20' | Perc +8 | Init +3

Skaf reads the plaque on the statue then looks up at the General in awe. "He was around before Starfall? Remarkable!"

He takes a peek inside the broken door. Assuming it's unlocked.

perception: 1d20 + 6 ⇒ (11) + 6 = 17

Grand Lodge

M Wizard 1 | Earth | HP 8/8 | AC 13 (17 Mage Armored) | T 13 | F 10 | Ini +2 | Per +2 | +1 Dagger 1d3 19-20x2 | +3 Sling x2 4/6 Acid Cloud [ooc] STATUS: None [/ooc4
Spells:
Acid Splash | Light | Prestidigitation | 2/2 Expeditious Excavation | Mage Armor
Tracked Resources:
5/6 Acid Cloud | 119gp

Satisfied there is not another bear around Abolt relaxes.

"So is a ghost in a bear common for Pathfinders? This is going to be an exciting life."

"Before Starfall? I would not even think that possible but it is very interesting."

Silver Crusade

Male Human (Tian-Shu) Samurai 2/Fighter (Dragoon) 1 | HP 30/30 | AC 21 T 13 FF 19 | Fort 7 Ref 2 Will 0 | CMB +6 CMD 18 | Init +2 Perc +6

Oy... The death of Aroden was not Starfall! My bad. Chalk it down to Kita not paying attention in history class very well. I gave you the wrong information by about 9000 years!


Gallows Part 3 | REBIRTH!

Thank you Skaf, that's what I was waiting for :D

As you grip the Doorknob, the statue begins to animate with a green glow, swinging his sword low, just above Kita's head. With an indignant glare, it holds two fingers to his lips, as if blowing out a smoking gun. Instead of smoke, a gout of flame erupts from his fingertips, and fans over the entire hallway.

If I could get Reflex saves!

Fire Breath DC11 for Half: 2d4 ⇒ (2, 3) = 5

Looking again at the statue, it appears as it never moved, but the Scorched hallway is a testament to it's action.

The door appears to be locked, but is fairly brittle due to the recent damage.

Disable Device, or a Strength check to open it, Or you could always just bash the door down.

Sovereign Court

Halfling Swashbuckler (Inspired Blade, Noble Fencer) 1 | HP 13/13 | AC 19 | T 15 | FF 15 | CMD 14 | F +3 | R +7 | W +2 | +2 vs. fear | Init +4 | Perc +2 | Sense Motive +0 | Panache 3/3 | Reroll 0/1 | Active Spells: None

Reflex Save: 1d20 + 7 ⇒ (9) + 7 = 16

A little scorched, Yidric looks at the statue and then the state of the hallway. He brushes off his clothes some and says, "Well, isn't that just lovely?"

Grand Lodge

M Wizard 1 | Earth | HP 8/8 | AC 13 (17 Mage Armored) | T 13 | F 10 | Ini +2 | Per +2 | +1 Dagger 1d3 19-20x2 | +3 Sling x2 4/6 Acid Cloud [ooc] STATUS: None [/ooc4
Spells:
Acid Splash | Light | Prestidigitation | 2/2 Expeditious Excavation | Mage Armor
Tracked Resources:
5/6 Acid Cloud | 119gp

Reflex: 1d20 + 3 ⇒ (7) + 3 = 10

"Ouch!"

Liberty's Edge

Male Half-Elf Sniper 6th / Urban Ranger 3rd / Slayer 1st| HP:29/76| AC:30 T:17 FF:20 | CMB:10 CMD:26 | Saves F:+11 R:+18 W:+6 (+2 vs enchantments) | Init:+13 | Per: +16| 30 ft

Reflex: 1d20 + 6 ⇒ (16) + 6 = 22

Mythryndyr reacts quickly and tumbles away from the full force of the fiery blast...rising, he quickly shoots the gnome a venomous glance, and then gathers his repose.

Maybe this is why the bear avoided this part of the room...

"The rest of you might want to get out of the hallway, while I attempt to get this door open safely, in case it goes off again..."

Myth bows towards the statue...keeping one eye on it, ready to bolt if it starts glowing again, he then attempts to pick the lock/disable the trap...

Disable Device: 1d20 + 8 ⇒ (9) + 8 = 17

Silver Crusade

Male Human (Tian-Shu) Samurai 2/Fighter (Dragoon) 1 | HP 30/30 | AC 21 T 13 FF 19 | Fort 7 Ref 2 Will 0 | CMB +6 CMD 18 | Init +2 Perc +6

Reflex: 1d20 + 2 ⇒ (14) + 2 = 16

"He doesn't seem to want us to go through this door.

Mythryndyr, would you like to try to disable the trap or should I simply break the door down."

If a disable attempt is going to be made, I will move out into the main room to give him space.

If we are going to bash it in:

Spoiler:
I will wait for others to get clear before attempting to kick the door down. Strength: 1d20 + 3 ⇒ (1) + 3 = 4

... and bounce off the door falling on my butt.

Dark Archive

Pokey:
Animal Deinonychus 3 | AC 21 | T 15 | FF 17 | HP: 25/25 | CMD 16 | Fort +6 | Ref +7ev | Will +2* | Perception +5 scent|
Male Human Druid (Saurian Shaman) 3 | AC 15 | T 11 | FF 14 | HP: 27/27 | CMD 17 | Fort +6 | Ref +2 | Will +6 | Init +4 | Perception +8 | Totem Transformation 3/3

Ref save: 1d20 + 2 ⇒ (11) + 2 = 13

"What sort of fool sets a fire trap in a living room? If the bear had not destroyed the finery here the trap would have."

Boolar moves back into the hallway.

Sovereign Court

Halfling Swashbuckler (Inspired Blade, Noble Fencer) 1 | HP 13/13 | AC 19 | T 15 | FF 15 | CMD 14 | F +3 | R +7 | W +2 | +2 vs. fear | Init +4 | Perc +2 | Sense Motive +0 | Panache 3/3 | Reroll 0/1 | Active Spells: None

"Boolar, I couldn't agree more. Here we are trying to be careful and here they are destroying their own place themselves!"


Gallows Part 3 | REBIRTH!

As Mythryndyr tinkers with the lock, it stubbornly resists his picks. The lock seems to be decently well made, and in remarkably good shape for the amount of time that it has been sitting here. The tumblers seem to move just fine, and the only thing that has started to rust is the outer facade.

Liberty's Edge

Male Half-Elf Sniper 6th / Urban Ranger 3rd / Slayer 1st| HP:29/76| AC:30 T:17 FF:20 | CMB:10 CMD:26 | Saves F:+11 R:+18 W:+6 (+2 vs enchantments) | Init:+13 | Per: +16| 30 ft

Mythryndyr shakes his head...and gives it another try...

"This may take longer than I thought..."

Disable Device: 20 + 8 = 28 (I'll take 20, if allowed in this instance)

Grand Lodge

M Wizard 1 | Earth | HP 8/8 | AC 13 (17 Mage Armored) | T 13 | F 10 | Ini +2 | Per +2 | +1 Dagger 1d3 19-20x2 | +3 Sling x2 4/6 Acid Cloud [ooc] STATUS: None [/ooc4
Spells:
Acid Splash | Light | Prestidigitation | 2/2 Expeditious Excavation | Mage Armor
Tracked Resources:
5/6 Acid Cloud | 119gp

Abolt, quite singed by the flames, moves out of the blast range mumbling to himself.

"Going to need to find some sort of ointment so this doesn't scare."


Gallows Part 3 | REBIRTH!

You are allowed in this circumstance!

After another few minutes of tinkering with the lock, Myth finally convinces it to pop open.

In a very stark contrast to the rest of this manor, This combination Bedroom and Office is pristine, other than a thick layer of dust. On one wall is a tall bookshelf filled with neatly organized books and scrolls, and an oversized map of central Tian Xia is carefully tacked to the far wall. On the desk lay sheaves of paper, whose text in unreadable under thick thick dust.

Liberty's Edge

Male Half-Elf Sniper 6th / Urban Ranger 3rd / Slayer 1st| HP:29/76| AC:30 T:17 FF:20 | CMB:10 CMD:26 | Saves F:+11 R:+18 W:+6 (+2 vs enchantments) | Init:+13 | Per: +16| 30 ft

Myth will cautiously enter the room, bow drawn, and look about carefully for anything suspicious, before going further...

Perception: 1d20 + 7 ⇒ (18) + 7 = 25

Grand Lodge

M Wizard 1 | Earth | HP 8/8 | AC 13 (17 Mage Armored) | T 13 | F 10 | Ini +2 | Per +2 | +1 Dagger 1d3 19-20x2 | +3 Sling x2 4/6 Acid Cloud [ooc] STATUS: None [/ooc4
Spells:
Acid Splash | Light | Prestidigitation | 2/2 Expeditious Excavation | Mage Armor
Tracked Resources:
5/6 Acid Cloud | 119gp

As the others move in Abolt will maintain his position in the foyer outside the reach of the statue.

"I will catch up in a moment folks. One more hit like that and they will have to carry me! I hope I don't look a coward but man did that hurt.

Silver Crusade

Male Human (Tian-Shu) Samurai 2/Fighter (Dragoon) 1 | HP 30/30 | AC 21 T 13 FF 19 | Fort 7 Ref 2 Will 0 | CMB +6 CMD 18 | Init +2 Perc +6

"Abolt, you took that fire full in the face. Here, take my wand and heal yourself."

Kita hands the wand of Infernal Healing to Abolt, then turns back to the room.

He waits for Mythryndyr to give an all-clear, then walks in to examine the map.

"If this map contains any tactical information, it might be the kind of artifact that we are looking for."

Perception: 1d20 + 5 ⇒ (2) + 5 = 7
Know(Hist): 1d20 + 5 ⇒ (11) + 5 = 16


Gallows Part 3 | REBIRTH!

As Myth peeks around, there appear to be no threats. Leaned against the wall behind the bookshelf is a well made polearm, with a foot long blade. For as old as it is, the edge looks just as sharp as the day it was made.
On the desk is a fine calligraphy set, with a deep green ink stone. The sheets appear to be made of fine silk, and the bed itself it fairly good shape. It looks like Myth is the first person to step in this room for decades.

Kita looks very carefully at the map, and it appears to be a map of the Shokuro region. The Zodiac of the Dragon Empires are carefully drawn along the border. Looking a little closer, this map is incredibly detailed and well made.

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