Motteditor's Fire over Blackcrag 2 (Inactive)

Game Master motteditor

Combat map


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Discussion thread is now open...

Dark Archive

Male Human Fighter (Lore Warden) 9

Sweet!

Boss, do you have a preference between Kellid, Half-Orc, Orc or some other savage race of your choosing?

Would you be OK with Kellid / other race having the Blood God Disciple Archetype if that's the route you prefer?

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

I think I'd prefer kellid or half-orc over orc. Other than that, it's up to you.

Blood god disciple is fine. Curious to see what you think. I tried to play one briefly and ended up not liking it as much as I'd expected to, but my participation in the campaign was a bit short-lived.

Dark Archive

Male Human Fighter (Lore Warden) 9

I'll mull it over between the two.

I'm considering Tribal Scars. Which tribe is Skaar from?


Inactive

You honor me with your selection, motteditor.


Advanced Orcish Deity 6 | HP: 112/146 (0 temps) | AC: 24 (26) ; T: 17; FF: 23; CMD: 33* | Fort: +15; Ref: +10; Will: +10 | Int: +3; Perc: +9
Active Effects:
Aegis (+2 deflection), Enhanced Weapons (+3)
Resources:
MartialFlexibility 6/6 | MythicPower 5/7 | Inspired 1/1 | SpellPool 14/14 | Tension 2/8

BGD is a fun archetype. I’m playing one in Wrath of the Righteous. Blood Feast is very cool and versatile.

Skaar’s Tribal Scars should probably be renamed but they’re from being raised by a brutal tribe of Belkzen. Mechanically, he’s Bearbelt.


Advanced Orcish Deity 6 | HP: 112/146 (0 temps) | AC: 24 (26) ; T: 17; FF: 23; CMD: 33* | Fort: +15; Ref: +10; Will: +10 | Int: +3; Perc: +9
Active Effects:
Aegis (+2 deflection), Enhanced Weapons (+3)
Resources:
MartialFlexibility 6/6 | MythicPower 5/7 | Inspired 1/1 | SpellPool 14/14 | Tension 2/8

Slow Monday apparently.

Where's the rest of the team?


Female Human Wizard 7 / Archmage 3; Init. +4; Senses Perception +3; AC 14 (+1 Dex., +1 natural, +2 deflection); hp 53/54; Fort +6, Ref +7 (+2 Fox familiar), Will +7

Hello, hello! ^^ I still have to do my shopping trip, but I'm pretty happy with my current build. Kung-fu Wizard. *chuckles*


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

Drogusk should be good to go.

I'm generally awful at equipment load-out, so this is what I've got... Hopefully it doesn't kill me.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Looks like we're just waiting on Davro. I'll look over the characters tonight, but please feel free to do some role-playing in the game thread until the action starts (tonight or tomorrow). Up to you guys if you know each other or not.


Female Human Wizard 7 / Archmage 3; Init. +4; Senses Perception +3; AC 14 (+1 Dex., +1 natural, +2 deflection); hp 53/54; Fort +6, Ref +7 (+2 Fox familiar), Will +7

I've got most of my equipment figured out. ^^ I just need to buy some rations and healing potions, and then I should be good to go!

So, who wants to know Tasha? She might have distinguished herself by participating in martial arts competitions at her university -- as a wizard who failed to go down like a training dummy in the first round. ;)

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Ideyoshi, it looks like you're one feat short.

Skaar, looks like you might have a few too many, unless some of them are bonus feats.

Tasha and Davro, I think you've both got one too many unless I'm missing something.


Advanced Orcish Deity 6 | HP: 112/146 (0 temps) | AC: 24 (26) ; T: 17; FF: 23; CMD: 33* | Fort: +15; Ref: +10; Will: +10 | Int: +3; Perc: +9
Active Effects:
Aegis (+2 deflection), Enhanced Weapons (+3)
Resources:
MartialFlexibility 6/6 | MythicPower 5/7 | Inspired 1/1 | SpellPool 14/14 | Tension 2/8

Skaar's chosen feats are Dodge, Greater Grapple, Tribal Scars, and Toughness.

Endurance is free for being a [reflavored] half-orc.

Improved Unarmed Strike, Improved Grapple, and Mobility are free for being a wrestler.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

OK, thanks.


Advanced Orcish Deity 6 | HP: 112/146 (0 temps) | AC: 24 (26) ; T: 17; FF: 23; CMD: 33* | Fort: +15; Ref: +10; Will: +10 | Int: +3; Perc: +9
Active Effects:
Aegis (+2 deflection), Enhanced Weapons (+3)
Resources:
MartialFlexibility 6/6 | MythicPower 5/7 | Inspired 1/1 | SpellPool 14/14 | Tension 2/8

No problem. I wish Herolab spelled that stuff out better.


Not Raging:
Orcish Tiefling Hunter(Primal Companion)/Bloodrager 1 HP 12/12 | AC16 T11 FF11 | F+4;R+3;W+3 | CMD 17 | Init +1 | Perception +7 Rage:6/6 PC:1/1

Good to be here guys, can't wait to get started. Just want to throw down a few random thoughts going through my head.

#1: Any strength-based Orc/Half-Orcs that want to hit harder can take Sympathetic Rage if they have the room. I give you the ability to rage out to 30 feet, due to the Warleader's Rage feat.

#2: I know this isn't exactly "RAW", but I have two abilities that use the exact words, "your flanking bonus on attack rolls increases to +4", may I stack them to +6?

#3 Very sorry about not posting in discussion, I thought I did but apparently it either ate my post or I'm going insane.

All that being said, I'm ready to start whenever you are!

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Which are the two abilities, Davro? I'll give 'em a look.

Also, what's warleader's rage? I looked for it on d20pfsrd and couldn't find it.


Advanced Orcish Deity 6 | HP: 112/146 (0 temps) | AC: 24 (26) ; T: 17; FF: 23; CMD: 33* | Fort: +15; Ref: +10; Will: +10 | Int: +3; Perc: +9
Active Effects:
Aegis (+2 deflection), Enhanced Weapons (+3)
Resources:
MartialFlexibility 6/6 | MythicPower 5/7 | Inspired 1/1 | SpellPool 14/14 | Tension 2/8

It's in archives of Nethys.


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

Warleader's Rage

We still have to start next to you to enter a rage, correct?


Inactive

Ideyoshi took the Dual Talent human ability to bump up his Charisma. He therefore lacks a bonus feat. I think that may account for the missing feat.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Ah, got it. Thanks.

I plan to start later on today. I've got a busy day of wedding planning first, however.


Inactive

I'd be happy to have met Tasha at a martial arts competition. But be warned, the instant he runs across you on the street, he's totally ruining your disguise. He's not very good at deception.


Advanced Orcish Deity 6 | HP: 112/146 (0 temps) | AC: 24 (26) ; T: 17; FF: 23; CMD: 33* | Fort: +15; Ref: +10; Will: +10 | Int: +3; Perc: +9
Active Effects:
Aegis (+2 deflection), Enhanced Weapons (+3)
Resources:
MartialFlexibility 6/6 | MythicPower 5/7 | Inspired 1/1 | SpellPool 14/14 | Tension 2/8

Did you want us to sort of come together on our own or did you have more plot hooks planned?

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

It was fine if you wanted to. We'll just go with the old everyone's-nearby plot hook. I'm going to adhere pretty closely to the module; that's the one downside of running a lot of them -- it's tough to really customize since it takes so much longer.


Not Raging:
Orcish Tiefling Hunter(Primal Companion)/Bloodrager 1 HP 12/12 | AC16 T11 FF11 | F+4;R+3;W+3 | CMD 17 | Init +1 | Perception +7 Rage:6/6 PC:1/1

The flanking bonuses are coming from the Outflank feat and the Pack Tactics Mad Dog Barbarian archetype ability. Sorry for the lack of links I'm on my phone at the moment.

I thought I posted it before but it seems to have been eaten by the paizo void, probably due to the sight maintenance.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Davro, can you please put your basic stats (hp, ACs, saves) in your profile so it shows up like the others? Alternatively, if you want to just post them for you and Doraga in a spoiler each round of combat, I'd appreciate it.

Also, I see nothing to indicate those bonii shouldn't stack for Outflank and Pack Tactics, so I'm OK with it.


Not Raging:
Orcish Tiefling Hunter(Primal Companion)/Bloodrager 1 HP 12/12 | AC16 T11 FF11 | F+4;R+3;W+3 | CMD 17 | Init +1 | Perception +7 Rage:6/6 PC:1/1

Oh yes, I always forget about the stat lines, I'll update them in a few minutes.


Advanced Orcish Deity 6 | HP: 112/146 (0 temps) | AC: 24 (26) ; T: 17; FF: 23; CMD: 33* | Fort: +15; Ref: +10; Will: +10 | Int: +3; Perc: +9
Active Effects:
Aegis (+2 deflection), Enhanced Weapons (+3)
Resources:
MartialFlexibility 6/6 | MythicPower 5/7 | Inspired 1/1 | SpellPool 14/14 | Tension 2/8

Mott, wasn't sure if your reply was a confirmation or the opening of a dialogue.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Nope, sorry, it was a confirmation. Knock yourself (or it) out.


Advanced Orcish Deity 6 | HP: 112/146 (0 temps) | AC: 24 (26) ; T: 17; FF: 23; CMD: 33* | Fort: +15; Ref: +10; Will: +10 | Int: +3; Perc: +9
Active Effects:
Aegis (+2 deflection), Enhanced Weapons (+3)
Resources:
MartialFlexibility 6/6 | MythicPower 5/7 | Inspired 1/1 | SpellPool 14/14 | Tension 2/8

Thanks!


Not Raging:
Orcish Tiefling Hunter(Primal Companion)/Bloodrager 1 HP 12/12 | AC16 T11 FF11 | F+4;R+3;W+3 | CMD 17 | Init +1 | Perception +7 Rage:6/6 PC:1/1

Profile updated with stat line and spells. I'll be posting in gameplay shortly. And I assumed he'd take an AoO or two, wasn't sure who had already made one during the round, that's fine though, he's big and beefy and he knows it.

Also: I'm very sorry for the extremely odd and constantly varying stats, I will keep them up to date and attempt to make them visible for both me and Doraga at all times. You can find Doraga's current stats near the bottom of my character profile.


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

Just checking:

Skaar wrote:
Using Squeeze to give up 2 damage in order to ignore DR for a grappled victim.

Shouldn't this be 3? Not that it's a huge impact. Dropping 3 damage to ignore any amount of DR is a nice trade.


Advanced Orcish Deity 6 | HP: 112/146 (0 temps) | AC: 24 (26) ; T: 17; FF: 23; CMD: 33* | Fort: +15; Ref: +10; Will: +10 | Int: +3; Perc: +9
Active Effects:
Aegis (+2 deflection), Enhanced Weapons (+3)
Resources:
MartialFlexibility 6/6 | MythicPower 5/7 | Inspired 1/1 | SpellPool 14/14 | Tension 2/8

It's half my strength mod. My strength mod is 5. Half of that is 2.

You did 120+ damage last round. Leave my 35 alone please. =P


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

I love grapple builds. I'm actually trying to put one together for a home game that's starting up soon. I'm just trying to Grok yours.

I did 38 damage on turn 1 and 18 on turn 2. I'm not really sure where you're pulling 120+ from.


Advanced Orcish Deity 6 | HP: 112/146 (0 temps) | AC: 24 (26) ; T: 17; FF: 23; CMD: 33* | Fort: +15; Ref: +10; Will: +10 | Int: +3; Perc: +9
Active Effects:
Aegis (+2 deflection), Enhanced Weapons (+3)
Resources:
MartialFlexibility 6/6 | MythicPower 5/7 | Inspired 1/1 | SpellPool 14/14 | Tension 2/8

Oh, sorry. Wrong half-orc.

It's Davro that's the one man army.


Not Raging:
Orcish Tiefling Hunter(Primal Companion)/Bloodrager 1 HP 12/12 | AC16 T11 FF11 | F+4;R+3;W+3 | CMD 17 | Init +1 | Perception +7 Rage:6/6 PC:1/1

Hey man, without Doraga I would only do half that, so Id prefer TWO man army!


Not Raging:
Orcish Tiefling Hunter(Primal Companion)/Bloodrager 1 HP 12/12 | AC16 T11 FF11 | F+4;R+3;W+3 | CMD 17 | Init +1 | Perception +7 Rage:6/6 PC:1/1

Should be my final question about this character in this campaign.

The Badger animal companion obviously get's to rage like a barbarian, the ability says "Rage 6 rounds/day as a Barbarian".

My question: Do the rage rounds scale with Con and Hit Dice like a normal barbarian, or is it locked at 6?

The reason for my confusion is that at level 1 the badger begins with 2 HD and 18 Con, 2 + 4 = 6 Rage Rounds.

Ruling?

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

I think it makes sense that it'd scale. Anyone else want to chime in?


Advanced Orcish Deity 6 | HP: 112/146 (0 temps) | AC: 24 (26) ; T: 17; FF: 23; CMD: 33* | Fort: +15; Ref: +10; Will: +10 | Int: +3; Perc: +9
Active Effects:
Aegis (+2 deflection), Enhanced Weapons (+3)
Resources:
MartialFlexibility 6/6 | MythicPower 5/7 | Inspired 1/1 | SpellPool 14/14 | Tension 2/8

By RAW it's locked at 6 rounds but making it scaling seems entirely reasonable.

I'm not really convinced Davro really needs the buff though.


Not Raging:
Orcish Tiefling Hunter(Primal Companion)/Bloodrager 1 HP 12/12 | AC16 T11 FF11 | F+4;R+3;W+3 | CMD 17 | Init +1 | Perception +7 Rage:6/6 PC:1/1

That's a very good point, I'm fine with it either way. You're pretty efficient too though Skaar, I'm liking that custom class you have going on.


Advanced Orcish Deity 6 | HP: 112/146 (0 temps) | AC: 24 (26) ; T: 17; FF: 23; CMD: 33* | Fort: +15; Ref: +10; Will: +10 | Int: +3; Perc: +9
Active Effects:
Aegis (+2 deflection), Enhanced Weapons (+3)
Resources:
MartialFlexibility 6/6 | MythicPower 5/7 | Inspired 1/1 | SpellPool 14/14 | Tension 2/8

I didn't write it.

It's from these guys.


Not Raging:
Orcish Tiefling Hunter(Primal Companion)/Bloodrager 1 HP 12/12 | AC16 T11 FF11 | F+4;R+3;W+3 | CMD 17 | Init +1 | Perception +7 Rage:6/6 PC:1/1

Either way, it does it's job well.


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

Apologies for a lack of posting, fellows. I wound up with no signal all weekend, as opposed to the very little signal I was expecting.


Advanced Orcish Deity 6 | HP: 112/146 (0 temps) | AC: 24 (26) ; T: 17; FF: 23; CMD: 33* | Fort: +15; Ref: +10; Will: +10 | Int: +3; Perc: +9
Active Effects:
Aegis (+2 deflection), Enhanced Weapons (+3)
Resources:
MartialFlexibility 6/6 | MythicPower 5/7 | Inspired 1/1 | SpellPool 14/14 | Tension 2/8

What Skaar able to get any healing?


Half-Orc Summoner 7 Hierophant III HP 59/84 7THP | AC18 T12 FF17 | F+5;R+4;W+4 | CMD 22 | Init +3 | Perception -1

I don't think we actually have a healer.


Female Human Wizard 7 / Archmage 3; Init. +4; Senses Perception +3; AC 14 (+1 Dex., +1 natural, +2 deflection); hp 53/54; Fort +6, Ref +7 (+2 Fox familiar), Will +7

That brings back memories! XD


Advanced Orcish Deity 6 | HP: 112/146 (0 temps) | AC: 24 (26) ; T: 17; FF: 23; CMD: 33* | Fort: +15; Ref: +10; Will: +10 | Int: +3; Perc: +9
Active Effects:
Aegis (+2 deflection), Enhanced Weapons (+3)
Resources:
MartialFlexibility 6/6 | MythicPower 5/7 | Inspired 1/1 | SpellPool 14/14 | Tension 2/8

A bunch of people were waving around wands. That's good enough.


Inactive

Ideyoshi healed Tasha for 4 points, so she should be at 44/45. I had gotten confused and thought everyone else was healed up. Will provide more healing once we dispatch these trolls.


Not Raging:
Orcish Tiefling Hunter(Primal Companion)/Bloodrager 1 HP 12/12 | AC16 T11 FF11 | F+4;R+3;W+3 | CMD 17 | Init +1 | Perception +7 Rage:6/6 PC:1/1

Very sorry skaar, I was reading dialogue when we were healing up. I missed your down 20 hp post.


Advanced Orcish Deity 6 | HP: 112/146 (0 temps) | AC: 24 (26) ; T: 17; FF: 23; CMD: 33* | Fort: +15; Ref: +10; Will: +10 | Int: +3; Perc: +9
Active Effects:
Aegis (+2 deflection), Enhanced Weapons (+3)
Resources:
MartialFlexibility 6/6 | MythicPower 5/7 | Inspired 1/1 | SpellPool 14/14 | Tension 2/8

/bleeds

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