Monster Hill (Inactive)

Game Master lordzack

Monster Hill is a sandbox, megadungeon-based campaign using the Pathfinder rules set. It is set up so that many groups of adventurers can plumb it’s depths and the changes they make will carry over to when other groups play.


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The way to Monster Hill is a rough path leading out of the valley wherein Gruntal lies. It leads through wooded hills up and down and around obstacles. As you progress along the path through the woods you notice a change. Slowly, but steadily the woods seem to get darker, more eerie. The sounds of animals start to change, from the normal natural sounds you'd expect to more creepy, strange noises. Then, after perhaps an hour and a half of hiking you see it. The Hill. There appear to be some kind of ruins, just a few stones atop one another, really, atop the hill. Then you see two entrances, one a natural cave, the other a worked corridor. What do you do?


Male Human Magus (Staffbound) 1

Dotting.


Male Human Rogue (knife master) 1

As the hike progressed, Lan began to reveal more and more about himself. First he afixed twin daggers to his pouch belt. Next, he donned a simple chain shirt as they moved further into the darkening forest. Finally, he slipped a simple oak bow across his back. When they'd reached the end of their trek, Lan took a simple leaning stance against a nearby tree.

"Well, ladies and gentlemen. You've lead me here. I'm sure your continued guidance will see us through."

With a bit of a smirk, Lan took out a piece of dryed jerky and began to chew on it idely as he awaited the group's decision.


Male Human Magus (Staffbound) 1

Roakrak, prior to heading out, had stopped by the Militia HQ or what have you. Not inside very long, he returned with a chain shirt on, a simple staff in hand, and a small bag on his back, clanking slightly. I've been allowed to accompany you all. I can only assume, as you haven't kicked me, DM. :P

As the ragtag group travels down the path, he keeps an eye on everyone, but finds nothing readily objectionable. Well, it would appear we have two readily available choices. Will it be the cave or the passage? Even with the danger of traps and such, I have a feeling that the passage may be a better choice for us.

Roakrak also taps his staff on the ground, and the end lights , shedding light as a torch. Light I also have a lantern with oil, if anyone would like to carry it.


Male Wood Elf Ranger (Master of the Hunt)/1

"I vote cave! Creepy ways are usually more fun."

Ranorel watches the others prepping as they walk.

"Strange, why keep weapons and armor packed away? What if we had been ambushed?"

He pats his armored coat and adjust the earthbreaker draped across his shoulders.

"Humans, I'll never understand them."


Female Catfolk Monk

"Either way is fine with me" Scorn says as she adjusts her gloves.


Male Goblin Cave Druid 1

As they traveled Honey walked alongside Zaggle occasionally dropping out to go find food or attack a squirrel. or whatever small things live in this forest. Zaggle used his Bardiche as a walking stick and to pole vault at random times such as a kid would do with a sturdy stick.

"The Cave of course, at least I would fair better there, but it shall be a vote!"


Male Halfling Summoner 1

As they depart Alexander, begins flipping through some notes and muttering to himself. "Oh yes, mustn't forget about that... hmm, but what about this one...Ahh that's right." Zendra is following close behind and when she hears the question she says,"Hmm, the cave would be my choice, but since I must watch over Master Alexander, he might prefer the other entrance."


Male Human Magus (Staffbound) 1

Well, it appears that the cave is the general consensus. I have no problem with that choice.


Male Goblin Cave Druid 1

"Hurray! I love a good cave dive!"

Zaggle pulls out a rope with knots tied into it and a grappling hook and ties them together.

Honey comes back to his master and puts a dead squirrel next to his feet.

"Honey! The creatures of the forest are ours friends just like the creatures of the earth!"

Zaggle Sighs and digs a little hole for the squirrel away from the group.


Male Wood Elf Ranger (Master of the Hunt)/1

"Aw, i was hoping to eat that."

"not really, just seems like a waste to not use it."


Male Goblin Cave Druid 1

Zaggle ducks into the forest and returns some moments later.

Survival:
1d20 + 10 ⇒ (19) + 10 = 29

"Here, if you're hungry have some berries."

Not sure if this is stepping out of how you want to DM (DCs and how much time to take doing something) but it's mostly for rp flavor


Male Human Rogue (knife master) 1

Lan could only shake his head in disbelief. What have I gotten myself into...


Remember the cave is where the kobolds are. You know the ones that captured that adventuring party? I strongly advise not going that way yet. Of course these aren't the only two entrances...


Male Halfling Summoner 1

Suddenly I hear a voice from god saying, NO! Don't Do it! All of a sudden Alexander looks up from his notes, "Did someone say cave, oh my! Surely there must be an easier path than that. I'm not as young as I used to be." He looks around at the group and then peers around the area.Perception: 1d20 + 5 ⇒ (7) + 5 = 12


Male Human Rogue (knife master) 1

The roguish figure rubs his chin as he stares at the hill. "Perhaps the little halfling is right. There's susposed to be a number of places to explore in this labrynith isn't there? Who's about I take a look around, see if I can find some more 'options' for us?"

With that, Lan begins to move about the foot of the hill, not wanting to get close enough to provoke something, but close enough to get a better look for more enterances.

Perception Check 1d20 + 4 ⇒ (6) + 4 = 10


Male Wood Elf Domain Cleric/1

And the guide comes to his senses and makes sure the party doesn't make a fatal mistake right from the bat. All by himself.

"While caves are not something to be avoided by default, you must all know a the last group of adventurer's to have entered the cave were all captured by a group of kobolds and ransomed for a hefty amount of gold. An amount no one I know is going to pay for me at the moment."

Monster Master:

Do you mind if I swap a skill rank? From Sense Motive to Knowledge(local)so I can occasionally support any bluffs about what Onnam actually knows about Monster Hill?

Sense Motive seemed like a solid choice (and it is) but Knowledge (local) could be more fun and fits better flavor wise. Up to you of course since we've already started.


Male Wood Elf Ranger (Master of the Hunt)/1

"Thank you Zaggle. Kobolds huh, well lets see if we can see another way in."

Perception1d20 + 7 ⇒ (14) + 7 = 21


Male Human Magus (Staffbound) 1

Very well, I suppose.

Roakrak, too, will take a cursory search.

Perception: 1d20 + 7 ⇒ (15) + 7 = 22


Male Goblin Cave Druid 1

"And so we have decided! Where else can we go in?"

perception: 1d20 + 7 ⇒ (20) + 7 = 27


You notice that there are footpaths leading around the hill. Places where the grass has been trampled by the feet of many creatures.


Male Wood Elf Domain Cleric/1

Onnam noticed that the group started to look around instead of heading straight into the hill by one of the two obvious entrances. He observes the trampled tracks to see where they head.

"To make sure we enjoy every aspect of this expedition I propose we follow these tracks to see where they lead. Who can tell me what kind of creatures have walked here?"

While addressing the group with his question Onnam reaches to the morningstar hanging from his belt. At the last moment he seems to change his mind and takes a javelin from his back instead. He then checks his wrist sheat to ensure his dagger is in place.

lordzack:

To see what Onnam knows about other entrances
Knowledge(local): 1d20 + 5 ⇒ (6) + 5 = 11

Checking out the hill and/or the tracks
Perception: 1d20 + 10 ⇒ (10) + 10 = 20


Male Wood Elf Ranger (Master of the Hunt)/1

"oh, a trail. what kind of creatures are we dealing with here?"

To see if I can tell what made the freshest tracks
Knowledge(nature): 1d20 + 5 ⇒ (3) + 5 = 8

To determine which tracks are freshest
Survival: 1d20 + 8 ⇒ (5) + 8 = 13


Male Human Rogue (knife master) 1

After a quick bite, Lan begins to pick his teeth clean with a simple wooden toothpick. He watched idlely as the group makes it's decision. "Hope you gents and lady decide on something simple. I never did like clever monsters."


Onnam knows that there is one more entrance to the north. The ground is too hard to have any tracks recenter than the day of last week's rain. However, Ranorel cannot tell what made these tracks.


Male Goblin Cave Druid 1

"Hmmmm..."

Zaggle studies the tracks over Ranorel's shoulder.

1d20 + 10 ⇒ (16) + 10 = 26


Male Human Rogue (knife master) 1

Taking on a more sturdy tone, "If we're all so worried about which way to go, perhaps you chaps would perfer a scout head down some of the options to see if theres anything interesting down there? Mayhaps one of us adept at sticking to the shadows?"


Male Wood Elf Domain Cleric/1

"Lan, that's an excellent idea. Why don't you show us how one sticks to the shadows, that might come in handy once we venture inside. There should be another entrance on the northern side of the hill."

Onnam points with the javelin in his hand in the direction of the tracks.

"The rest of us will be right behind you"

Monster Master:

Is the northern side closer to us if we head the other way?


Zaggle can tell that horses, probably mounted, passed by most recently.


Male Goblin Cave Druid 1

"Hey! These are horse tracks. Maybe another party recently came to dungeon dive, or maybe there are bandits ahead!"

Zaggle motions at the footpaths and continues to stare.


Male Halfling Summoner 1

"Bandits, oh my!" Alexander looks flustered for a moment, then composes himself. "I mean, uh... Nothing can stop us from getting into the Hill!" Zendra just smiles at him and looks at the rest of the group.


Male Wood Elf Ranger (Master of the Hunt)/1

"Bandits! Lets see if they're still in the area, maybe we'll get lucky and be able to walk in their wake through the dungeon."


Female Catfolk Monk

"Assuming of course they are bandits."


Male Human Magus (Staffbound) 1

"Whatever the case, we should figure out which entrance we're going to use. Are we going to use one of these two, or are we going to use the northern entrance Onnam mentioned?"


Male Wood Elf Domain Cleric/1

"May I suggest we take a small tour around the Hill, this way you can familiarize yourself with the outside of the Hill and its surroundings. Although I can understand anyone eager to go inside, in that case we should enter by that worked corridor to avoid the kobolds. For now at least."


Male Halfling Summoner 1

"Uh, yes... let's explore outside first.", he smiles nervously.


Male Human Rogue (knife master) 1

Lan simply followed behind mutely. Awaiting whatever fireworks this paticular path brings.


Male Goblin Cave Druid 1

"A plan we can all agree on! Good!"

Zaggle puts on an excited smile and begins the exploration process.


Male Wood Elf Ranger (Master of the Hunt)/1

Attempts to follow Zaggle quietly.
Perception: 1d20 + 9 ⇒ (8) + 9 = 17
Stealth: 1d20 + 7 ⇒ (19) + 7 = 26
Would the +4 from camouflage apply?


You work you're way around the hill, eventually arriving at the north entrance.


Male Wood Elf Domain Cleric/1

As the group rounds the hill, Onnam notices that he's feeling a bit tense. Not knowing what to expect he carefully examines the north entrance.

"Well, here we are. Let's see if there's any surprises here and then move inside, shall we?"

While looking at the entrace, Onnam puts the javalin back with the others on his back and takes the morningstar hanging from his belt.

ooc:

Perception: 1d20 + 10 ⇒ (9) + 10 = 19
If there's nothing of note to notice, Onnam will lead the group to the entrance


Male Wood Elf Ranger (Master of the Hunt)/1

following Onnam's suggestion

Perception: 1d20 + 9 ⇒ (4) + 9 = 13


Male Human Rogue (knife master) 1

Before reaching the enterance, Lan took up a more careful posture, trying to stick to the shadows and sneak behind the rest of the group.

Stealth Check 1d20 + 5 ⇒ (17) + 5 = 22


Male Human Magus (Staffbound) 1

Roakrak keeps behind everyone else, keeping an eye out, but not use to trying to be stealthy.

Stealth: 1d20 ⇒ 16

Perception: 1d20 + 7 ⇒ (5) + 7 = 12


Male Halfling Summoner 1

Alexander glances around at the entrance, then gulps nervously, but follows nevertheless.


Female Catfolk Monk

Scorn enters with the rest of the group keeping an eye out for trouble.

Perception

1d20 + 8 ⇒ (13) + 8 = 21


Male Goblin Cave Druid 1

Zaggle follows suit humming a happy tune with his Bardiche on his shoulder.


As you approach the enterance you hear the sound of horses. You can see that the passage splits off into two, one going right and eventally turning to the left and another turning to the left. You think the sounds are coming from the left.


Male Wood Elf Domain Cleric/1

Alarmed by the approaching horses, Onnam quickly dashes inside and heads to the passage on the right hoping they can hide there as the horses and any riders pass by. When he started to move, Onnam whispered to the rest of the group:

"Quick, follow me!"

As he enters the passage, Onnam tries to see if there's anything unusual or er even dangerous in their hiding spot.

OOC:

Perception check to check out the right passage: 1d20 + 10 ⇒ (6) + 10 = 16


Male Human Rogue (knife master) 1

Continuing with his shadow sulking, Lan moved to follow Onnam's lead. "Better get ready, this might turn ugly., he grumbled to himself.

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