
Zoreck the Unclean |

"Gaah!!"
Pulling his arm away from the thing that tried to engulf him, Zoreck smacks the thing with the butt of his pistol and also draws his shortsword and attacks.
Raging. Sword and Gun. Powerful Stance.
Melee attack (pistol butt): 1d20 + 7 + 2 - 2 ⇒ (6) + 7 + 2 - 2 = 13
bludgeoning damage: 1d6 + 3 + 2 + 1 ⇒ (5) + 3 + 2 + 1 = 11
Melee attack (shortsword): 1d20 + 7 + 2 - 2 ⇒ (12) + 7 + 2 - 2 = 19
piercing damage: 1d6 + 2 + 2 + 1 ⇒ (5) + 2 + 2 + 1 = 10
Grit: 2/2
Mythic Power: 3/5
Bullets: 4
Powder: 4
Alchemical cartridges: 7

Rikkan Anardi |

DM, if i went the other direction away from this sucker, do I still need to make a save? I was hoping to avoid that, lol.

Kasia Wey |

Will: 1d20 + 6 ⇒ (1) + 6 = 7
Welp, Kasia's confused.
Confusion: 1d100 ⇒ 47 Incoherence it is!
Kasia pales as a torrent of small mouths come from the mist to bite at Zoreck. She raises her gun over and over, trying to find something to shoot, but unsure of where to pull the trigger. It screams in a dozen voices and she clasps her hands to her head, thinking back to what Mayenyi and Zoreck said about encountering strange creatures. She gapes in horror at the creature, a string of nonwords coming out of her mouth as she tries to convince herself to shoot it, tries to rectify with her mind what the hell it actually is, and feels intense terror that it might be the end of all of them.

GM Zed |
1 person marked this as a favorite. |

Apologies, busy couple of days - including all of the fun of a hospital visit. Moving on!!!
DM, if i went the other direction away from this sucker, do I still need to make a save? I was hoping to avoid that, lol.
The range of the Mouther's Confusion effect is 60ft... so yeah, second save needed - however, once you have successfully saved then you won't be affected in future.
Drancis, gathering his powers, attempts to shape the aether around the mouther... yet it is too amorphous, too pliable, too soft... and his grip slips. Zoreck is more focussed, feeling the wet heat of the creature slobbering and chopping around him, he chops and smashes at it...
Waiting on actions from Rikkan and Mayenyi

Rikkan Anardi |

Will 1d20 + 3 ⇒ (8) + 3 = 11
Confusion effect 1d100 ⇒ 39
Rikkan freezes in place, babbling about the price of rice on this world as compared to the cost of alchemist's fire on Golarion.

Mayenyi |

Seeing no way to get into the fray with mouther while it is still protected by its cage, Mayenyi calls upon the planet-seed's blessings on the group once again.
Casting bless again, not seeing a better option.

GM Zed |

As Zoreck fights the amorphous mass of flesh, mouths and eyes, he momentarily lets his guard slip... and finds himself bitten several times - and, worse still, he finds that a particularly savage looking mouth has clamped itself around his ankle... and won't let go.
Gibbering Mouther, Bite vs Zoreck: 1d20 + 7 ⇒ (14) + 7 = 21, hitting for 1d4 ⇒ 3 plus grab
Gibbering Mouther, Bite vs Zoreck: 1d20 + 7 ⇒ (14) + 7 = 21, hitting for 1d4 ⇒ 2 plus grab
Gibbering Mouther, Bite vs Zoreck: 1d20 + 7 ⇒ (19) + 7 = 26, hitting for 1d4 ⇒ 4 plus grab
Gibbering Mouther, Bite vs Zoreck: 1d20 + 7 ⇒ (9) + 7 = 16, missing
Gibbering Mouther, Bite vs Zoreck: 1d20 + 7 ⇒ (6) + 7 = 13, missing
Gibbering Mouther, Bite vs Zoreck: 1d20 + 7 ⇒ (1) + 7 = 8, missing
Gibbering Mouther, Grapple vs Zoreck: 1d20 + 7 ⇒ (18) + 7 = 25, Zoreck is grappled
Everyone may act now - Rikkan and Kasia must make DC13 Will Saves or be confused

Drancis Mordaron |

Drancis sees an opportunity to strike hard at the mouther, and takes it...
Move: Gather Power (1 Burn)
Attack: Kinetic Blast against the Mouther.
Kinetic Blast, Burn, Bless: 1d20 + 6 + 1 + 1 ⇒ (14) + 6 + 1 + 1 = 22
Bludgeoning damage: 1d6 + 6 + 2 ⇒ (5) + 6 + 2 = 13 treated as magic for the purpose of bypassing DR.

Rikkan Anardi |

Rikkan moves another 15' away from the monster, hopefully out of its range. "Why are we fighting this thing? Can't we just bypass it?"

Mayenyi |

"The door's open," Mayenyi calls back to Rikkan. "It might not bypass us." She circles around behind Zoreck and tries to stab at the mouther past the gunman.
Move to get in position, then longspear attack with reach. It's got cover, but that can't be helped. Longspear attack with bless: 1d20 + 7 + 1 ⇒ (19) + 7 + 1 = 27, damage: 1d8 + 3 ⇒ (5) + 3 = 8

GM Zed |

Kasia's shot is deadly accurate, fizzing past Zoreck's head before smacking into the mad flesh of the mouther... yet, as the rolls of flesh reform and close over the wound, it isn't clear just how much damage has been caused. The same goes for Mayenyi as her spear sinks deep into fat and gristle...
Kasia gets past the DR5/Bludgeoning whilst Mayenyi's attack is slightly less effective.
...and then, reverting to flinging a blunt blast of power, Drancis sets the horrific mass rippling and wobbling.
Waiting on an action from Zoreck

Zoreck the Unclean |

"What's with all the f**king snot-monsters?!?"
His sword-arm grabbed by the multi-mouthed glob, Zoreck whacks the thing with his butt of his pistol.
Raging. Powerful stance. Blessed. Grappled.
Melee attack: 1d20 + 7 + 2 + 1 - 2 ⇒ (13) + 7 + 2 + 1 - 2 = 21
bludgeoning damage: 1d6 + 3 + 2 + 1 ⇒ (1) + 3 + 2 + 1 = 7
Grit: 2/2
Mythic Power: 3/5
Bullets: 4
Powder: 4
Alchemical cartridges: 7

GM Zed |

Zoreck, with the horrific mass still attached to his legs, smashes the 'thing'... inflicting a bruising wound but not doing quite enough to force it off of him. Things go from bad to worse as another, then another... and another mouth sink their teeth into his leg... grinding, sucking, chewing they pull at Zoreck - trying to pull him into the bubbling mass of flesh....
Gibbering Mouther, Maintain Grapple: 1d20 + 7 + 4 ⇒ (16) + 7 + 4 = 27, Grapple Maintained - 1d4 ⇒ 4HP damage and 1 CON Drain
...but, strong and alert to the danger, Zoreck rips himself clear.
Gibbering Mouther, Engulf: 1d20 + 7 ⇒ (7) + 7 = 14, Failed
Everyone may act now - the Mouther has 6HP left so one good hit should be enough!!!

Zoreck the Unclean |

"Just DIE already!!"
Zoreck smashes the thing with his pistol butt again.
Raging. Powerful stance. Blessed. Grappled.
Melee attack: 1d20 + 7 + 2 + 1 - 2 ⇒ (19) + 7 + 2 + 1 - 2 = 27
bludgeoning damage: 1d6 + 3 + 2 + 1 ⇒ (1) + 3 + 2 + 1 = 7

Mayenyi |

Mayenyi rushes to examine Zoreck's wounds. "I can help with the basic injuries, but the blood loss... that requires magic I don't have access to. It could be permanent if we don't find someone who can cast such spells." The chlorvian murmurs a healing chant, and the immediate wounds begin to close. Casting cure moderate wounds for 2d6 + 4 ⇒ (1, 6) + 4 = 11 damage back. That still leaves you pretty light, Zoreck - I can pop another one, but it will put me at just 2 spells left for the day total (not counting orisons).

Rikkan Anardi |

Apologies for misunderstanding this whole encounter. I read it was still in the cage, and figured Rikkan would have wanted to run. My fault on that one.

GM Zed |

Apologies for misunderstanding this whole encounter. I read it was still in the cage, and figured Rikkan would have wanted to run. My fault on that one.
No worries - it was quite early on...
He then opens the door, points his pistol at the thing, and fires.
...and if Zoreck hadn't, the mouther was quite capable of opening the door anyway!!!
Anyways... onwards? Off to the western door of this room?

Drancis Mordaron |

Drancis eyes the gibbering mass of putrid flesh with a look of disgust. "Lomrick has certainly outdone himself here! I, for one, an looking forward to meeting with him personally!"

Rikkan Anardi |

Rikkan comes back to the room. "Is everyone ready to move on, or do some of you need to heal up from that awful thing?"
When the group agrees to proceed, Rikkan moves to the door and checks for traps.
Perception 1d20 + 10 ⇒ (10) + 10 = 20

GM Zed |

Moving through a corridor and then turning to the south once more, the group approach a set of double doors from which the sound of several creatures moving about can be heard...
First checking for traps, and confirming that it is safe, the group carefully push the door open - a strong chemical smell, which lacks a singularly distinguishable odor, as if formed by a mélange of substances blended over time, pervades this long chamber. The stone floor bears numerous stains, streaks, and slight pitting by corrosive elements, and weapon racks hang along the opposing walls. The entire chamber funnels itself like a cone towards the south, eventually ending before a solitary door... which is slightly ajar.
...there is little time to take this in though, for turning to face the opening door in silent unison, there are six klaven here.
Initiative for Party / Enemy
Zoreck the Unclean, Initiative: 1d20 + 5 ⇒ (11) + 5 = 16
Rikkan, Initiative: 1d20 + 3 ⇒ (20) + 3 = 23
Kasia, Initiative: 1d20 + 3 ⇒ (19) + 3 = 22
Mayenyi, Initiative: 1d20 + 1 ⇒ (4) + 1 = 5
Drancis, Initiative: 1d20 + 1 ⇒ (7) + 1 = 8
Klaven, Initiative: 1d20 ⇒ 17
Initiative Order
Rikkan, Kasia then
Klaven then
Zoreck, Drancis and Mayenyi
Rikkan and Kasia may act now
Also, if anyone needs to do anything to prepare for combat... totally happy for that to have happened before the initiative count.

Rikkan Anardi |

Rikkan pulls an extract, his Cognatogen, and drinks it down, realizing he needed extra power against these odds.

Zoreck the Unclean |

* * *Before combat...
After his plant-lady friend casts her healing spell, Zoreck replies,
"Thank-you kindly, May. That really helped. I'm fine for now... save your magic." He then nods and smiles awkwardly, and reloads his pistol.
Grit: 2/2
Mythic Power: 3/5
Bullets: 3
Powder: 3
Alchemical cartridges: 7
* * *Now...
As the doors open to reveal more Klaven, Zoreck jerks his pistol and then sighs deeply. "Damnit! These guys again?!"

Mayenyi |


Kasia Wey |

Intimidate: 1d20 + 7 ⇒ (15) + 7 = 22
Kasia raises her pistol as the doors open, seeing six klaven standing there. "Here's the deal." She announces. "We just fought through dozens of your comrades and a creature with far too many mouths. I'm in no mood for more killing, and I reckon you won't succeed where others failed. You wanna test that, we can lay you to rest right here. Otherwise, toss down your weapons and leave with your lives. We want Lomrick."

Zoreck the Unclean |

Raising his pistol, Zoreck cocks the hammer. "Or don't surrender, and we'll be the last things you see. Your choice."
Intimidate (aid another): 1d20 + 8 ⇒ (8) + 8 = 16

GM Zed |

However Kasia's words may have affected a normal being, it is clear that the klaven - created to be subjugated by their jagladine masters - are not to be swayed by such threats... raising their rifles, the farthest two klaven - slightly larger than the others here, fire a volley of spurs at the open door - but miss terribly.
And then, having delayed just long enough to give the rifle-wielding klaven the best chance of hitting (an opportunity they dismally failed to take), the other klaven charge the door.
Klaven Shocktrooper 1, Spur Rifle vs Zoreck: 1d20 + 2 ⇒ (8) + 2 = 10, missing
Klaven Shocktrooper 2, Spur Rifle vs Kasia: 1d20 + 2 ⇒ (2) + 2 = 4, missing
Klaven Footsoldier 1, Claw vs Zoreck (charge): 1d20 + 4 + 2 ⇒ (9) + 4 + 2 = 15, missing
Klaven Footsoldier 2, Claw vs Kasia (charge): 1d20 + 4 + 2 ⇒ (17) + 4 + 2 = 23, hitting for 1d6 + 3 ⇒ (1) + 3 = 4
Klaven Footsoldier 3 and 4 ready actions to charge the door area if either Klaven Footsoldier 1 or 2 die
...and what is quite notable, is that the klaven have attacked without uttering a single word.
Everyone may act now

Zoreck the Unclean |

"Have it your way. Now die."
Free action: Mythic Rage. Raging. Sword and gun. Powerful stance. Point-blank range.
Zoreck fires at the charging klaven, then stabs it with his shortsword.
Pistol: ranged touch: 1d20 + 8 + 1 + 2 - 2 ⇒ (13) + 8 + 1 + 2 - 2 = 22
Damage: 1d8 + 1 + 2 + 1 ⇒ (3) + 1 + 2 + 1 = 7
Shortsword: melee attack: 1d20 + 7 + 2 - 2 ⇒ (2) + 7 + 2 - 2 = 9
Damage: 1d6 + 2 + 2 + 1 ⇒ (6) + 2 + 2 + 1 = 11
Grit: 2/2
Mythic Power: 2/5
Bullets: 2
Powder: 2
Alchemical cartridges: 7

Drancis Mordaron |

Drancis sees the two klaven hanging back from the combat readying to charge and focuses his attention upon them...
Full Round: Gather Power in preparation of using Foe Throw next round on Klaven #3 and #4. (2 Burn accumulated.)

Mayenyi |

Mayenyi, seeing the group outnumbered and knowing the unholy resilience of the klaven, grows desperate. Unexpectedly, she finds herself praying - not channeling the world-seed as she usually does, but actually praying - to Lianthus Herself.
Even more unexpectedly, the goddess answers her.
Spending a Hero Point to cast prayer - Mayenyi and each of her allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of her foes takes a –1 penalty on such rolls; the klaven may resist the penalties with a DC 15 Will save.

GM Zed |

Zoreck's pistol blows a blackened crater into the torso of the klaven - the force is enough to send the creature staggering - but the Numerian cannot take advantage and his sword glances harmlessly off of the bone carapace...
Going to roll the klaven save against Prayer as a collective unit rather than individually...
Klaven, Will Save vs Prayer DC15: 1d20 + 1 ⇒ (19) + 1 = 20, Saved (Sorry!!!)
Waiting on actions from Rikkan and Kasia

Rikkan Anardi |

Rikkan throws his final fire bomb at the closest klaven not in melee.
RTA 1d20 + 9 ⇒ (7) + 9 = 16
Fire Damage with Cognatogen2d6 + 4 + 2 ⇒ (1, 4) + 4 + 2 = 11

GM Zed |

Kasia's gun brings one of the charging klaven down... only for it to be replaced by another, near identical dead-eyed soldier...
...whilst Rikkan, tossing his bomb, sets a klaven aflame.
Klaven Footsoldier 2, Claw vs Zoreck: 1d20 + 4 ⇒ (1) + 4 = 5, missing
Klaven Footsoldier 3, Claw vs Kasia: 1d20 + 4 ⇒ (2) + 4 = 6, missing
All other klaven delay until the ones at the door are neutralised
The door to the south, ajar as the fight started, swings open... and an insectile creature strides through. Dark, chitinous scales cover the thin legs, multiple forelimbs, and narrow facial features of the tall, spindly creature, its inscrutable gaze impassively surveying the group at the doorway,"I should have known your kind would manifest exceptional tenacity for a lower lifeform. Your evolved physiologies bear a greater genetic code, and what a delightful service you’ve performed for me by coming here and bringing it to me once again! My superiors will only require a modest sampling of your blood and bone marrow! And then, once we’ve repaired the gate to your homeworld, you’ll visit it again...as klaven servants to the Hegemony!'
Everyone may take their turn now.

Mayenyi |

Mayenyi delays until she can actually get into a position where there are targets within her spear's reach.

Drancis Mordaron |

Drancis regrets the fact Lomrick is just out of his range, but reconciles himself to flinging the klaven footsoldiers out of the way and allowing the others to gain entry.
Use Foe Throw to fling the Klaven #3 (in melee with Kasia) into the klaven in the middle rank (#4?).
Your telekinetic blast can throw a Large or smaller creature instead of an unattended object; If the creature you attempt to throw succeeds at a DC 14 Fortitude save, it negates the blast entirely. Otherwise, if your blast hits, both the thrown creature and the target take the full amount of damage from your telekinetic blast, and the thrown creature falls prone in the last unoccupied space along its path. If your blast misses, the thrown creature can choose to occupy any space within 30 feet of the target, it doesn't fall prone, and it takes half the normal amount of damage from your blast. The movement doesn't provoke attacks of opportunity.
Kinetic Blast, Burn: 1d20 + 6 + 2 ⇒ (14) + 6 + 2 = 22
damage: 1d6 + 6 + 4 ⇒ (6) + 6 + 4 = 16

GM Zed |

One of the klaven, preparing to slash at Kasia once more, suddenly finds himself airborne... and tossed backwards against one of his companions. Colliding with a sickening crunch, both klaven land in a heap - and don't get back up again...
Klaven Footsoldier 3, Save vs Foe Throw: 1d20 + 5 ⇒ (4) + 5 = 9, Save Failed
The insectile creature, accurately identified by Drancis as Lomrick, bristles slightly, "I have an endless supply of klaven... but I will look forward to your immersion in my vats".
Waiting on actions from Rikkan, Zoreck, Kasia and Mayenyi.

Rikkan Anardi |

Rikkan drinks his last Invisibilty extract for the day, and prepares to move when the remainder of the group advances.

Zoreck the Unclean |

Okay! Time to do something that's fitting of a barbarian!
"Lomrick!! You're goin' DOWN, motherf---er!"
Burning a Hero Point to take an extra standard action.
Zoreck leans forward and lunges at the klaven in front of him, stiff-arming it aside with his pistol-hand.
Still raging. Prayer
Combat maneuver: Overrun: 1d20 + 6 + 2 + 1 ⇒ (18) + 6 + 2 + 1 = 27 ...This will draw an AOO.
I'm guessing that's a success. If this exceeds the klaven's CMD by 5 or more, it is knocked prone.
Rushing past the first rank of klaven, the Kellid warrior barrels into the second rank, shoving past them to his target.
Combat maneuver: Overrun: 1d20 + 6 + 2 + 1 ⇒ (11) + 6 + 2 + 1 = 20
That will draw an AOO from each of the klaven.
Zoreck then engages Lomrick himself, sword and pistol in hand!
Grit: 2/2
Mythic Power: 2/5
Bullets: 2
Powder: 2
Alchemical cartridges: 7

Mayenyi |

Mayenyi follows in Zoreck's wake, then stabs one of the klaven.
Moving up, hoping the klaven don't have Combat Reflexes - but even if they do, going anyway.
longspear with prayer: 1d20 + 7 + 1 ⇒ (19) + 7 + 1 = 27, damage: 1d8 + 3 + 1 ⇒ (1) + 3 + 1 = 5

GM Zed |

Pushing past the first klaven, knocking it to the floor with almost nonchalant ease, Zoreck rushes at Lomrick... so deep is his fury that he barely notices as one of the larger klaven rends his side as he rushes past...
Klaven Shocktrooper 1, Claw vs Zoreck (AoO): 1d20 + 6 ⇒ (16) + 6 = 22, hitting for 1d6 + 4 ⇒ (3) + 4 = 7
Kasia, ignoring the klaven at her feet, aims her weapon at the jagladine at the far end of the chamber... and sends a smear of black blood across the door closing behind Lomrick. Mayenyi too, rushes into combat - stepping over the prone klaven and attacking the guards in the centre of the chamber...
Rolling out of the way of Kasia, the klaven at the door stands... and prepares to attack once more.
The larger klaven, still not having uttered a single word, turn and chase after Zoreck...
Klaven Shocktrooper 1, Claw vs Zoreck: 1d20 + 6 ⇒ (2) + 6 = 8, missing
Klaven Shocktrooper 2, Claw vs Zoreck: 1d20 + 6 ⇒ (13) + 6 = 19, hitting for 1d6 + 4 ⇒ (4) + 4 = 8
Whilst, chittering in an unintelligible language, Lomrick sidles up the wall of the corridor... climbing ten feet vertically, and out of reach of the Numerian's sword, before taking a flask from a bandolier slung around its waist... and flinging it at his erstwhile attacker...
Lomrick provokes an AoO moving out of a square threatened by Zoreck.
Lomrick, Frost Bomb vs Zoreck (Ranged Touch): 1d20 + 8 ⇒ (5) + 8 = 13, hitting for 2d6 + 5 ⇒ (3, 2) + 5 = 10 cold damage
Zoreck must make a Fortitude Save DC17 or be Staggered for 1 round
Everyone may take their turn now

Mayenyi |

Since I have reach, did the prone one standing provoke from me? In case it did: Longspear plus prayer: 1d20 + 7 + 1 ⇒ (12) + 7 + 1 = 20, damage: 1d8 + 3 + 1 ⇒ (5) + 3 + 1 = 9
Unwilling to let Zoreck face Lomrick and the klaven alone, Mayenyi follows afterward and tries to flank one of the larger ones with him.
Move into position, then attack with flank. Longspear with flank and prayer: 1d20 + 7 + 1 + 2 ⇒ (4) + 7 + 1 + 2 = 14, damage: 1d8 + 3 + 1 ⇒ (8) + 3 + 1 = 12