Ire of the Storm ala Fabian (Inactive)

Game Master Fabian Benavente

Telling the interactive story of a group of colonists and their adventure south of Sargava


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male
Zeljka Greenfoot wrote:
Zeljka nodded in greeting. "I'm glad we were able to free you. How long have you been here and why did they imprison you? Did they require something of you? I assume it was the mjusi calling himself the Swamp Speaker who lured you here? Do you know where the rest of the lizardfolk are?"

Fafrail seemed almost ashamed, "I-- he, a lizardfolk called Daruthek lured me here with the aid of an elemental lord and then imprisoned me here and used by innate abilities to fuel some contraption of his."

She added, "He uses things he calls stormseeds to create a massive hurricane. The evil elemental lords lend their aid to him."

"Have you destroyed the other seeds?"

tag?

She turned to Min and handed her a gem, "Here; it will call forth an elemental being from my plane of existence who will help you for a few minutes."

tag?


Nsizi nodded his head. "We have destroyed three of the seeds, and seek the final one. Do you know where it is? I expected it to be here, in this cavern, but I do not see it."

tag

He bowed to the woman, after she handed Min the gem. "Our thanks. If I may ask, do you have healing abilities? My ability to ask the spirits for aid is used for the day, and I do not think we dare wait long enough to rest and recover. However, our warriors are sorely wounded, and can not fight again without help."

tag


male
Nsizi wrote:
Nsizi nodded his head. "We have destroyed three of the seeds, and seek the final one. Do you know where it is? I expected it to be here, in this cavern, but I do not see it."

The djinni shook her head, "There is no fourth seed. That seed never existed or was destroyed which was why I was tricked to come here. He was using me as a conduit to fuel his contraption."

She added, "Even with the seeds destroyed, he could probably fuel his contraption in other ways unless he's stopped."

tag?

Nsizi wrote:
He bowed to the woman, after she handed Min the gem. "Our thanks. If I may ask, do you have healing abilities? My ability to ask the spirits for aid is used for the day, and I do not think we dare wait long enough to rest and recover. However, our warriors are sorely wounded, and can not fight again without help."

The djinni thought for a moment, "I'm afraid not. Have you checked the clerics?"

tag?


Fabian Benavente wrote:
She turned to Min and handed her a gem, "Here; it will call forth an elemental being from my plane of existence who will help you for a few minutes."

Min accepted the gem gratefully. "Thank you, Lady."


Nsizi wrote:
He bowed to the woman, after she handed Min the gem. "Our thanks. If I may ask, do you have healing abilities? My ability to ask the spirits for aid is used for the day, and I do not think we dare wait long enough to rest and recover. However, our warriors are sorely wounded, and can not fight again without help."

"I have a few potions still if anyone needs them," Min told Nsizi. "Though I wonder ... without the seeds in place, the storm might be weakening. Perhaps we might risk returning to the surface to ask the lizardfolk for healing, or perhaps even to rest, before going on to face this Daruthek, if time isn't quite so much of the essence?"

tag Nsizi


Female half-orc Slayer/7

Zeljka wasn't happy to hear that they had destroyed all the storm seeds yet things hadn't ended. "Sounds like we need to destroy this contraption and kill the Swamp Speaker before this is all over."

Action 2:

The half-orc collected two potions from the bodies of the cleric. She passed one to Achahut and kept one herself. "These should heal many of Achahut's and my wounds but it may be best to rest before confronting the Swamp Speaker, as Min suggested."


male

Turn 207 - Lady Fafrail

Read the OOC.

Questions, comments, and/or suggestions?

Game on!


Is the scroll divine or arcane? That will determine who gets it. I think Zeljka should have the cloak, as Min already has +2 ring that won't stack with it.

Nsizi felt very weary. As much as he hated to admit it, he wasn't up for another fight just yet. "I fear we must rest before we continue. If we are afforded the opportunity, that is. I think that when we return to our floating boat, we will find that the maelstrom in the centre of the chamber will have abated, and there we will find our foes. We may not have the luxury of time."

All for heading back up, if we're able.


Female half-orc Slayer/7

Is the whited out part of the map a plinth stop or is that the secret entrance to the contraption that no one knows about? Which we can't access easily because it isn't a plinth stop?


Female half-orc Slayer/7

Zeljka grunted, "This room is secure enough. We can rest here for the night. It's no different than camping."

Did anyone ever identify the royal jelly? Doesn't that also aid in healing? Although that may also raise another question, what happened to the bees? Maybe we shouldn't stay here :)


male

Knowledge nature DC 12:
Royal jelly has remarkable effects on other creatures if eaten. A pound of royal jelly provides enough nourishment for a full day, and grants a +4 resistance bonus on all saving throws against disease for the next 24 hours. If a creature sleeps enough to heal damage within 24 hours of eating at least a pound of royal jelly, it heals twice the hit points and ability damage as it otherwise would. A typical bee hive contains 2d6 pounds of royal jelly—a single pound sells for 100 gp.

The middle part of the map was 'whited out' because there was the wall of fog/lightning that prevented you from seeing what's inside. You don't know if the whole thing is open and you can just walk off the plinth or if there is an entrance.

You'll see as soon as you try and get out though.

Questions?

Game on!


Female half-orc Slayer/7

Yeah, I get that for the middle but what about the line of white between N2 and N15?

knowledge,nature: 1d20 + 8 ⇒ (2) + 8 = 10 Nope


male
Zeljka Greenfoot wrote:
Yeah, I get that for the middle but what about the line of white between N2 and N15?

Oh that. Nothing there but more of the same. It's just my 'path' for going with my 'snipping tool' to be able to cut out the middle.


male

so...

what do you want to do?

I know I want to recap and move this along. :)


Knowledge (nature) 1d20 + 9 ⇒ (5) + 9 = 14

"That royal jelly we found might help as well," Min went on. "It provides enough nourishment to account for a full day's meals, makes a person more resistant to disease, and makes a full night's rest more rejuvenating -- if we take the chance of a full night's rest."

read the spoiler above for mechanical details


To the djinni, Nsizi said, "If we were to rest here for a few hours, would you be able to keep watch? It would help if we didn't need to rotate a guard; we could spend less time resting before we were ready to continue."

tag

if she's willing to stand guard, I say we rest down here, eat the jelly, and then go look at the plinth.


Female half-orc Slayer/7

Zeljka already suggested camping so she's down with that.


male

Turn 208 - Eat and Rest

Read the OOC.

Questions, comments, and/or suggestions?

Game on!

rolls:

Achahut initiative: 1d20 + 3 ⇒ (14) + 3 = 17
Minercuria initiative: 1d20 + 2 ⇒ (5) + 2 = 7
Nsizi initiative: 1d20 + 6 ⇒ (19) + 6 = 25
Zeljka initiative: 1d20 + 2 ⇒ (14) + 2 = 16
Opponents initiative: 1d20 + 5 ⇒ (4) + 5 = 9


Nsizi wrote:

Is the scroll divine or arcane? That will determine who gets it.

Spiritual weapon is divine only, so Nsizi is the only one who can use the scroll.

Min quickly casts a spell of protection on herself. "I wish Evalina were here," she murmurs, looking up at the levitating lizardfolk.

cast mage armor


Did the two bruisers already take those two potions? If not, take them now, and then Nsizi will use CLW on Achahut and Zeljka until they are within a few points of healthy. No point going in damaged.

Nsizi had slept poorly, knowing that there was a fight ahead, and that any moment their foe could come for them. However, it was enough to refresh his spirit, and he was able to draw power from the strange spirits of this place once again.

Seeing that the half-orc and mjusi were still hurt, he called upon those spirits to heal their wounds, that they might be ready to fight again. "Better to do it now, I am not always able to get to you in battle."

After they had broken their fast with a cold breakfast, he made sure they were ready to go. "I believe that we will find the Swamp Speaker in the middle. I will ask the spirits to guide us, and help us resist what he might throw at us. Bufi, I will also ask the spirits to lend you their strength, that your blows will land harder."

Guidance (+1 on next attack or save) and Resistance (+1 on saves for 1 minute),
bull's strength on Zeljka, 5 minutes.

Holding the new scroll in hand, as he was sure it would be useful, he held his spear in the other and followed Zeljka.

Action 2

for spiritual weapon, can I use Nsizi's Cha modifier instead of Wis, as that's his spell-related ability?

Nsizi looked at the floating mjusi and knew it was likely going to be the warriors that took care of him. Perhaps he could distract one of the clerics long enough for them to get the Swamp Speaker down to the ground, so they could fight him.

Reading the words on the scroll in his hand, Nsizi summoned a spiritual iwisa. The weapon, made of spiritual force, flew straight towards the southern-most cleric and began to strike at him.

SW attack: 1d20 + 7 ⇒ (11) + 7 = 18
damage: 1d8 + 1 ⇒ (7) + 1 = 8


Achahut allowed himself to be fussed over and spelled, but he was focusing his mind on the fight ahead. The Swamp Speaker communed with evil spirits and devils - it was likely that Achahut would die today, and not well. But if it took the sacrifice of his soul to save his people, he would do it.

Action 2

As the plinth delivered them to battle, Achahut saw the small bodies on the alters. For a moment, he stood frozen in horror. "Children?" he said, his rough voice temporarily soft. "You have killed our children? Lesha, Bechat, little Uusho? And to think, I was worried for my soul."

Channelling his anger into a cold, pure strength, he said, "Wizard. Bring him down." Not looking to see if, or how, the wizard would comply, he moved towards the nearest foe and attacked.

power attack
pick on wysp: 1d20 + 9 + 1 - 1 ⇒ (15) + 9 + 1 - 1 = 24
damage: 1d6 + 4 + 2 ⇒ (4) + 4 + 2 = 10

The pick tore through the strange wysp of air with little resistance. However, the strange colour bleeding from the creature left little doubt that it had been hurt.


male

Using CHA mod on spiritual weapon is fine.

Wysps and Daruthek are out of melee reach (20' up in the air).

I can have Achahut throw a javelin if you want.

Zelkja...


Fabian Benavente wrote:

Wysps and Daruthek are out of melee reach (20' up in the air).

I can have Achahut throw a javelin if you want.

Alternatively, I believe the cultists are on the ground. One of them would probably count as "the nearest foe."


Right, I was accounting for Daruthek being up high, but forgot about the wysps. So does that mean I can pass between them to get to the eastern cultist without drawing AoO?


male
Achahut wrote:
Right, I was accounting for Daruthek being up high, but forgot about the wysps. So does that mean I can pass between them to get to the eastern cultist without drawing AoO?

Yes, you can if you want.


Female half-orc Slayer/7

Zeljka will take her CMW potion for Action 1.

Action 2:

"Coward! Zeljka bellowed. "Come down and fight!"

intimidate: 1d20 + 6 ⇒ (17) + 6 = 23

Pulling out her bow, Zeljka nocks an arrow, studies her target, and lets it fly at the Swamp Speaker.

longbow,studied target: 1d20 + 7 + 2 ⇒ (17) + 7 + 2 = 26
damage: 1d8 + 2 ⇒ (5) + 2 = 7


Some crazy deadlines have suddenly come up, and I'll be mostly AFK until Thursday. Achahut will attack the cleric instead.


male

Turn 209 - Daruthek

Read the OOC.

Questions, comments, and/or suggestions?

Game on!

rolls:

lightning at Zelkja and who else: 1d2 ⇒ 1, Min
damage: 6d4 ⇒ (1, 1, 3, 2, 3, 1) = 11
Min reflex save DC 15 for 1/2 damage: 1d20 + 3 ⇒ (18) + 3 = 21, pass
Zelkja reflex save DC 15 for 1/2 damage: 1d20 + 6 ⇒ (14) + 6 = 20, pass

cleric 1 attack Achahut: 1d20 + 7 ⇒ (4) + 7 = 11, miss
damage: 1d8 + 5 ⇒ (1) + 5 = 6
cleric 1 bite Achahut: 1d20 + 1 ⇒ (5) + 1 = 6, miss
damage: 1d4 + 2 ⇒ (1) + 2 = 3
cleric 2 attack Achahut: 1d20 + 7 ⇒ (4) + 7 = 11, miss
damage: 1d8 + 5 ⇒ (2) + 5 = 7


Gasping as the electricity crackled in her hair, Min extracted a length of licorice root from her spell component pouch and emitted quick syllables that seemed to stir the blood and excite the senses of her allies. "Achahut, behind you!" she warned the lizardfolk against the new entrants to the melee.

cast haste (+1 to AC, attack, & Reflex saves; 30 foot increase in speed; one extra attack in a full attack action): Combat Advice on Achahut: +2 on next attack on cultist


Female half-orc Slayer/7

Did Zeljka's arrow not actually do the damage to Daruthek? She passed his AC with her attack but he's still listed as healthy.

Zeljka saw the other two clerics emerge and she decided to focus on helping Achahut rather than shooting arrows at the Swamp Speaker. She heard Min speak strange words before feeling like everything was sped up. Moving forward she engaged the cleric nearest to her with her trusty falchion and augmented strength. Her blade cut deep and practically gutted the cleric before he knew what hit him.

+1falchion,bulls strength,studied target,power attack/furious focus,haste: 1d20 + 13 + 2 + 1 ⇒ (4) + 13 + 2 + 1 = 20
damage: 2d4 + 9 + 6 + 2 ⇒ (4, 2) + 9 + 6 + 2 = 23

I think I calculated the bonus to damage with power attack because Zeljka's BAB is over 4 and she's using the weapon with both hands.

I'm counting all lizardfolk under the same studied target. If Daruthek and the clerics need to be separated as studied targets, let me know. Even if Zeljka takes that away from her attack, she'd still hit with a 18.


male
Zeljka Greenfoot wrote:
Did Zeljka's arrow not actually do the damage to Daruthek? She passed his AC with her attack but he's still listed as healthy.

My bad; he should be light wounds.


I think Min should have taken damage from the lightning, but you have her at healthy as well.


male
Minercuria Cicensis wrote:
I think Min should have taken damage from the lightning, but you have her at healthy as well.

Right again; she took 5 hit points so she's at light wounds as well.


Nsizi's spiritual iwisa continued its attack against the cleric. This time, the mjusi was able to anticipate and dodge to unheld weapon, and it hit nothing but air.

1d20 + 7 ⇒ (3) + 7 = 10

Knowing that he needed to do something to hamper the Swamp Speaker, Nsizi pulled out a second scroll. Reciting the strange words, he implored the spirits to send them an ally in this fight.

Summoning nature's ally II - DIRE BAT!

An enormous bat, its wingspan darkening the chamber, swooped down from above and wrapped its leathery wings around the floating mjusi in a tight grapple.

grapple: 1d20 + 10 ⇒ (18) + 10 = 28


Feeling the wizard's speed course through him, Achahut attacked his foe with gusto. His fury at the sight of the dead children made him reckless, but more powerful.
power attack
attack: 1d20 + 9 + 1 + 2 - 1 ⇒ (16) + 9 + 1 + 2 - 1 = 27
attack: 1d20 + 9 + 1 - 1 ⇒ (14) + 9 + 1 - 1 = 23
damage: 1d6 + 4 + 2 ⇒ (4) + 4 + 2 = 10
damage: 1d6 + 4 + 2 ⇒ (5) + 4 + 2 = 11

His pick tore through the cleric with ease, spilling his blood to pay for the blood of the dead children.

If he kills the one, can he use the 2nd attack on the other one?


male

Turn 210 - Make Haste

Read the OOC.

Questions, comments, and/or suggestions?

Game on!

rolls:

lightning at Zelkja and Achahut
damage: 6d4 ⇒ (4, 2, 3, 4, 2, 3) = 18
Achahut reflex save DC 15 for 1/2 damage: 1d20 + 0 ⇒ (11) + 0 = 11, fail
Zelkja reflex save DC 15 for 1/2 damage: 1d20 + 6 ⇒ (12) + 6 = 18, pass

cleric 2 attack Achahut: 1d20 + 7 ⇒ (12) + 7 = 19, miss
damage: 1d8 + 5 ⇒ (7) + 5 = 12
cleric 2 bite Achahut: 1d20 + 1 ⇒ (7) + 1 = 8, miss
damage: 1d4 + 2 ⇒ (1) + 2 = 3

cleric 3 attack Zelkja: 1d20 + 7 ⇒ (4) + 7 = 11, miss
damage: 1d8 + 5 ⇒ (5) + 5 = 10

cleric 4 attack Zelkja: 1d20 + 7 ⇒ (14) + 7 = 21, hit
damage: 1d8 + 5 ⇒ (3) + 5 = 8
cleric 4 bite Zelkja: 1d20 + 1 ⇒ (2) + 1 = 3, miss
damage: 1d4 + 2 ⇒ (4) + 2 = 6


I used this reference. It's no good?


male
Nsizi wrote:
I used this reference. It's no good?

That's the old 3.5 D&D site which is not good.

I like this one but some people like this other one.


Min calmly removed a scroll from her belongings and read off the spell on it in a crisp, businesslike voice. "There, let's see how Lord Hshurha likes that," she remarked, letting the blank parchment fall to the ground.

retrieve scroll; cast resist energy: electricity on herself


Female half-orc Slayer/7

Did Zeljka get a second attack last round? I may have forgotten it :( I don't suppose our benevolent GM would allow it in retrospect?

Zeljka was a blur of blade as she finished off one cleric before using her falchion's momentum and cutting deeply into the other beside it.

+1falchion,bull's strength,studied target,power attack/furious focus,haste: 1d20 + 13 + 2 + 1 ⇒ (11) + 13 + 2 + 1 = 27
damage: 2d4 + 9 + 6 + 2 ⇒ (1, 3) + 9 + 6 + 2 = 21
+1falchion,bull's strength,studied target,power attack,haste: 1d20 + 13 + 2 + 1 - 2 ⇒ (8) + 13 + 2 + 1 - 2 = 22
damage: 2d4 + 9 + 6 + 2 ⇒ (3, 4) + 9 + 6 + 2 = 24


male
Zeljka Greenfoot wrote:
Did Zeljka get a second attack last round? I may have forgotten it :( I don't suppose our benevolent GM would allow it in retrospect?

No, no second attack for you, only on a full-round action which you did not have.

You're doing some impressive damage; I need to check those numbers. :)


Female half-orc Slayer/7

With Bull's Strength, Zeljk'a strength bonus is +6 and because she's using her weapon with two hands, the bonuses increase by 50%. I think I calculated everything right but dammit I'm a scientist, not a mathematician :)


Go Zeljka! Go Zeljka!

Can I please have something that flies?


Achahut continued his furious attack, determined to avenge the children before his death.

attack: 1d20 + 9 + 1 - 1 ⇒ (10) + 9 + 1 - 1 = 19
damage: 1d6 + 4 + 2 ⇒ (2) + 4 + 2 = 8
attack: 1d20 + 9 + 1 - 1 ⇒ (5) + 9 + 1 - 1 = 14

His first blow dug deep into the cleric's thigh, nearly crippling him, but Achahut missed with the backswing.


male
Nsizi wrote:

Go Zeljka! Go Zeljka!

Can I please have something that flies?

You can pick from here but your choices are eagle or small air elemental. If you go with eagle, we'll buff it since it's 'Ally I'.


If you'd like to reconsider letting me have dire bat, I'll give you my firstborn. Well, my secondborn. She's annoying me right now. But she's cute! Wait, just saw aether elemental - can I have that?


male
Nsizi wrote:
If you'd like to reconsider letting me have dire bat, I'll give you my firstborn. Well, my secondborn. She's annoying me right now. But she's cute! Wait, just saw aether elemental - can I have that?

I already have children. I like cookies and cake, remember? :)

The small aehter elemental is fine.

Game on!


The subject of Nsizi's summoning began to appear - strands of strange, translucent yet iridescent material swirled around each other in an eerie, undulating fashion. The creature appeared just in front of Daruthek, and for a moment it wasn't clear if the elemental was a creature, or a spell.

Nuts, got stuck here. Is this a one HD creature? I wanted to throw Daruthek, but I think he's too heavy. The children on the altars - are they attached, or just lying there? Any other throwable objects in the room?

Meanwhile, Nsizi was wondering what the wysps were up to. They didn't seem to be attacking - were they helping fuel the Swamp Speaker's spells? The Bas'o moved to the east until he had both wysps in line, then he held up a hand and beseeched, "Spirits, blow your breath into this room, bring the wind gusting to me."

A gust of fast-moving air streamed from Nsizi straight at the wysps, blowing them tumbling backwards to the edge of the room.

gust of wind


male

Turn 211 – Aether Elemental

Read the OOC.

Questions, comments, and/or suggestions?

Game on!

rolls:

wysp 1 fly check DC 25: 1d20 + 20 - 5 ⇒ (15) + 20 - 5 = 30, pass
wysp 2 fly check DC 25: 1d20 + 20 - 5 ⇒ (3) + 20 - 5 = 18, fail
damage: 2d6 ⇒ (1, 4) = 5

aether slam on Daruthek: 1d20 + 4 ⇒ (5) + 4 = 9, miss
damage: 1d4 + 1 ⇒ (3) + 1 = 4

Daruthek flyby on Zelkja: 1d20 + 7 ⇒ (6) + 7 = 13, miss
damage: 1d8 + 4 ⇒ (6) + 4 = 10

cleric 2 attack Achahut: 1d20 + 7 ⇒ (8) + 7 = 15, miss
damage: 1d8 + 5 ⇒ (2) + 5 = 7
cleric 2 bite Achahut: 1d20 + 1 ⇒ (17) + 1 = 18, miss
damage: 1d4 + 2 ⇒ (1) + 2 = 3

cleric 3 attack Zelkja: 1d20 + 7 ⇒ (11) + 7 = 18, miss
damage: 1d8 + 5 ⇒ (4) + 5 = 9
cleric 3 bite Zelkja: 1d20 + 1 ⇒ (2) + 1 = 3, miss
damage: 1d4 + 2 ⇒ (4) + 2 = 6


Min took a few steps toward the center of the room to get a clear shot, then pointed her finger at the flying Swamp Speaker, sending a corrosive green dart shooting in his direction.

move SE to the square 3 squares north of the cleric Zeljka is fighting; cast acid arrow (ranged touch) 1d20 + 4 + 1 ⇒ (16) + 4 + 1 = 21 damage 2d4 ⇒ (4, 4) = 8

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