Hmm’s Race for the Runecarved Key (Tiers 10-11) (Inactive)

Game Master Hmm

Maps


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Following Heidmarch’s marching orders, you immediately head out into the darkness of the night by foot to intercept the caravan. You follow the Yondabakari route, which eventually leads into the Varisian Forest. A place filled with lush greenery, especially pine and redwood trees, for miles to come. Several miles into your hike outside of the city walls, a side trail branches off and away from the Yondabakari and winds south into a forest of ancient evergreens. A faint glowing light in the distance attracts your attention. Off to the side of the path, nestled into a deep pocket of spruces, sleeps a small Varisian caravan, only two wagons strong.

Perception DC 20:
You notice that the symbol of the Aspis Consortium has been painted onto the caravan wagons’ wheels.

A small campfire has been lit to keep the travellers warm in the cold of the night. A few men, presumably those that travel with the wagon, sleep around the fire. From afar you believe you note a single person scouting the immediate vicinity of the encampment, and he moves around in no discernable pattern.

An open wagon with sleeping people rest closer to the road, inside it are small cartons of goods, likely rations and supplies, and one cage which seems to hold a creature within it. Another covered wagon rest further out from the road.

How do you approach? The Map is on SLIDE ONE.

The Exchange

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Male Human (Shoanti) Witch 11 | hp 66/66 | Init +9 | AC 17 (13), T 12, FF 16 (12) | CMB +4, CMD 16 | F +7, R +6, W +10 | Prcptn +10, SM +20 |

Take 10 on Perception for 20.

Look there, Bruxo whispers. It's the Aspis symbol on their wagon wheels. He watches a moment more, then whispers again, What do you think? Cloudkill too good for 'em?

Liberty's Edge

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Male Human Cleric (Cayden Cailean) 11/ uRogue 1

"Weren't we told this was a contracted caravan?" Gunner whispers back. "Even if murdering Aspis agents in their sleep was ok, some of these folks might just be hired hands."

Liberty's Edge

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Female LG Human (Taldan) Bard 3, Paladin (divine hunter) 5/steel falcon (andoran) 2 | HP: 63/63| AC: 23 (15 Tch, 18 Fl) | CMB: +11, CMD: 26 | F: +11, R: +15, W: +14 | Init: +8 | Perc: +17, SM: +18 | Speed 30ft | Bardic Performance: 12/12, Heroic Speech 4/6, Lay on Hands 6/6, Luck of the Eagle 0/1, Smite Evil 0/2 | Bard Spells: 1st 4/4| Paladin Spells: 1st grace, liberating command| Active conditions: none

perception: 1d20 + 17 ⇒ (6) + 17 = 23

"I see the paint too Bruxo, looks like this is our target. If there are non-aspis here we must make sure they're safe. It's not their fault they were hired by the snakes."

The Exchange

2 people marked this as a favorite.
Male Human (Shoanti) Witch 11 | hp 66/66 | Init +9 | AC 17 (13), T 12, FF 16 (12) | CMB +4, CMD 16 | F +7, R +6, W +10 | Prcptn +10, SM +20 |

Even if...are you suggesting it's not okay to kill enemies of the Society? Cos if you are, I have a great many missions I need to re-evaluate...

Oh, all right, fine. FINE. Bruxo whispers, clearly exasperated. What if I just web them all instead? No death by choking — no fun either, mind — but fine.

Anyone have a better disabling spell in mind?


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ DA Duology Maps

And so the party debates their best path forward!

Just a short post to let you know that I am around and listening!

Liberty's Edge

Male Human Cleric (Cayden Cailean) 11/ uRogue 1

"I'm no friend to snakes--even taken a few down myself over the years. I'm also not a fan of indiscriminate killing. Megali Delroya turned on the snakes and helped disrupt a real nasty operation in Diobel. Would we be better off if she'd been killed on sight? Hell, when the society first met my new boss, Tamrin Credence, he was workin' with those bastards. Why don't you ask him about killin' Aspis willy-nilly next time you see him? I much prefer that web idea o' yours."

Web sounds like a good idea to me!

Scarab Sages

Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 28, T 17, F 25 | CMB +18 (+26 with heavy blades), CMD 35 (38 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

“Myrdon, I’d like that fly spell if you’re willing, please.”

Perception outside Magnimar: 1d20 + 16 ⇒ (3) + 16 = 19

“Can you at least cloudkill the animal-thing? It looks nasty.”

Eadie shakes her head. “Guys, we’re not low level agents anymore. Our opponents are carrying 10 grand worth of gold. They are NOT going to play pat-a-cake with us.”

“My job is to keep these guys off you, while you hit them from a safe place. If you don’t have my back, I AM DEAD.”

Eadie drops her pack, draws her enchanted blade and when the debate is resolved ✨casts shield from her ioun stone. “Can we please go to work now?”

Liberty's Edge

Male Human Cleric (Cayden Cailean) 11/ uRogue 1

"Course I got your back, Eadie! And if they're comin' at you, they're likely to find my rapier in their own back. I just don't like the idea of killin' the whole group in their sleep. Some o' them might be innocents, or at least no threat. Anyway, I've said my piece. You do what you think is best, Bruxo."

"You're right; let's get to work. I can help you with flying if Myrdon can't, and got another present for you too."

Gunner will reach out and cast bull's strength on Eadie, if she's willing. Myrdon, are you going to cast fly, or should I?

Liberty's Edge

Male Human Cleric (Cayden Cailean) 11/ uRogue 1

"Also, anyone able to tell what's in that crate, so we can prepare for it?"

Can we see it well enough to try to identify? Could we if we were closer, or would we have to get into the wagon?

Scarab Sages

Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 28, T 17, F 25 | CMB +18 (+26 with heavy blades), CMD 35 (38 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

“Yeah, sorry … This is a great team. Once the spells and arrows start flying I know everything’s gonna be OK.”

Eadie grips her falchion in both hands and readies for battle. “The lone sentry to the south might be an archer. He’ll be hard to tackle without flight or a ranged spell.”

“Casters, please do what you think is right. I am ready.”


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ DA Duology Maps

You could see if you had someone who scouted... You need to be a bit closer.

Liberty's Edge

Male Human Cleric (Cayden Cailean) 11/ uRogue 1

"Well, I'm willing to try to scout, if y'all can be ready to come back me up if things go sideways. Or we can just get the jump on them directly. What do you think?"

Gunner only has a +8 stealth, but I'm not sure if we have anyone sneakier in this party.

Dark Archive

Male N Elf Psychic 13 - Init. +4, Senses Low-Light Vision Perception +22 detect scrying, HA, AC 26/ touch 16/ ff 23 Deskari's Wing; hp 80/80 temp 14/14; F+11, R+11, W+14, Speed 35 ft., Climb 20 ft., Fly 60 ft. Carried: LogicRod, StaffMinArc, LckyHrshoe, Fr-LfClvr; Buffs: shield, fly, resist fire 30, det scry, mg armr, flse life, see invis, hghtnd awrnss, telbnd x2; Alc: antitx/plg/verm/syrup

Yanndu's buffs:

existing:
mage armor
telepathic bond x2

new:
antitoxin
antiplague
false life 1d10 + 10 ⇒ (8) + 10 = 18
see invisibility
fly
shield
greater invisibility (last one to go off, so duration 10 rounds once battle starts)

Yanndu casts the following spells on his teammates:

Eadie:
fly
greater invisibility (second last spell cast by Yanndu, so duration 9 rounds once battle starts)

Vashara:
fly

Gunner:
fly

The Exchange

Male Human (Shoanti) Witch 11 | hp 66/66 | Init +9 | AC 17 (13), T 12, FF 16 (12) | CMB +4, CMD 16 | F +7, R +6, W +10 | Prcptn +10, SM +20 |

Anyone have a summon spell handy? Otherwise I'm fine throwing the web and starting things off.

Dark Archive

Male N Elf Psychic 13 - Init. +4, Senses Low-Light Vision Perception +22 detect scrying, HA, AC 26/ touch 16/ ff 23 Deskari's Wing; hp 80/80 temp 14/14; F+11, R+11, W+14, Speed 35 ft., Climb 20 ft., Fly 60 ft. Carried: LogicRod, StaffMinArc, LckyHrshoe, Fr-LfClvr; Buffs: shield, fly, resist fire 30, det scry, mg armr, flse life, see invis, hghtnd awrnss, telbnd x2; Alc: antitx/plg/verm/syrup

After Yanndu completes his buffing, he says telepathically,

***...remember that we are not assassins...we are here for their gold...let avenues of negotiations open...hide Wayfinders...tonight we are a party of adventurers of dubious morality and mercenary interests called 'The Brass Tacks'...now, go! and have fun!...***

Yanndu stealths forward in the night air, flying and invisible.

Stealth, Invisible Round 1: 1d20 + 8 + 20 ⇒ (11) + 8 + 20 = 39


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ DA Duology Maps

Yanndu and the other scouts fly invisibly over the Caravan. As they get a closer look at the creature in the cage, they see that it is an ugly creature has a boar-like head with short antlers, a thick bullish body covered in spines, and cloven hooves on its stumpy legs. It looks like the bastard child of some sort of piggy bovine and a dinosaur.

Knowledge Arcana DC 27:
It’s a Catblepas! It’s a large, stinky magical beast! For every five that you beat the DC, you may ask a question from this list.

You do see that some of the men sleeping are in ratty clothes with no weapons nearby, while others look like guards. An older well-dressed man sleeps in the wagon with the creature.

Dark Archive

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Varisian Human Sorcerer (Sylvan) L13 | HP: 96/96 | AC:13+4+1 T:13+1 FF:12+4 | CMB:+5+2 CMD:18+1 | Saves F:14+2 R:12+2+1 W:14+2 | Init:+6 | Per:+16+2 | Spd: 30 fly 40 +30 | Reroll: 1/1 | Spells: L1 6/9, L2 5/8, L3: 4/8, L4: 5/8, L5: 5/8, L6:4/5 | Topple Rod: 3/3 | Fleeting Glance: 11/13 | Conditions: false life (13h); overland flight (13h); heroism (130m); mage armor (1h); haste

While I was sleeping, missed quite a bit of discussion :) My timezone is significantly different from everyone's.

As the team approach the caravan, Mydron starts casting a number of spells to prepare his bird and himself for the upcoming combat.

buffs:

Including the pre-combat buffs as well for completeness. Only 3 rounds/level spells.
Long-Term: Self
  • Overland flight
  • Heroism
  • False life: temp hp: 1d10 + 10 ⇒ (5) + 10 = 15
  • Mage Armor (from wand)
  • Heightened Awareness (from wand) - dismiss in combat for +4 to init
    Before Combat: Self
  • Shield (from wand)
    Long-Term: Aegis
  • Heroism
  • False life: temp hp: 1d10 + 10 ⇒ (9) + 10 = 19
  • Bull's Strength
  • Mirror Image: number of images: 1d4 + 3 ⇒ (1) + 3 = 4
    Before Combat: Self
  • Shield
    Before Combat: Everyone
  • Haste
  • "Hmm, I could throw a deep slumber spell. At the very least, it would put to rest the non-combatants, keeping them out combat. I have a few other options for more targeted effects after that. Summoning might be tricky - I might not be able to control my summons effectively enough to prevent innocent bloodshed. And allow me to hasten everyone just before combat commences."

    While Myrdon can similarly turn invisible, he rather keep to the back for now. No telling what extraordinary senses the enemies might have.

    Liberty's Edge

    Male Human Cleric (Cayden Cailean) 11/ uRogue 1

    Yanndu, save your spell slot. If you're casting fly on Eadie, then I'll use my own on myself. Bruxo, web sounds good. Go for it.

    Gunner Buffs:
    Self: fly
    Eadie: bull's strength

    Right before Bruxo casts web, Gunner pulls a wand and casts bless on the party (nine rounds remaining in combat, then) and drops the wand.

    Dark Archive

    Male N Elf Psychic 13 - Init. +4, Senses Low-Light Vision Perception +22 detect scrying, HA, AC 26/ touch 16/ ff 23 Deskari's Wing; hp 80/80 temp 14/14; F+11, R+11, W+14, Speed 35 ft., Climb 20 ft., Fly 60 ft. Carried: LogicRod, StaffMinArc, LckyHrshoe, Fr-LfClvr; Buffs: shield, fly, resist fire 30, det scry, mg armr, flse life, see invis, hghtnd awrnss, telbnd x2; Alc: antitx/plg/verm/syrup

    Knowledge Arcana: 1d20 + 16 ⇒ (9) + 16 = 25

    ***...this looks like a trap...I see no gold coffers...only a strange creature that seems to have been patched together by some transmuter...I don't know what this is so this can't be good...hmm...can one of you detect gold or precious metals?...***

    Liberty's Edge

    Female LG Human (Taldan) Bard 3, Paladin (divine hunter) 5/steel falcon (andoran) 2 | HP: 63/63| AC: 23 (15 Tch, 18 Fl) | CMB: +11, CMD: 26 | F: +11, R: +15, W: +14 | Init: +8 | Perc: +17, SM: +18 | Speed 30ft | Bardic Performance: 12/12, Heroic Speech 4/6, Lay on Hands 6/6, Luck of the Eagle 0/1, Smite Evil 0/2 | Bard Spells: 1st 4/4| Paladin Spells: 1st grace, liberating command| Active conditions: none

    Vashara stays back and says a small prayer to Torag under her breath.

    "I call on your blessed weapon, oh Father of the Forge, to guide my aim and let my arrows strike true against our enemies wherever they hide." Calling on Divine Bond to enhance her bow with the Seeking enchantment - this lasts for 5 minutes.

    Just before the combat begins Vashara will click her boots together. As she does so tiny wings sprout from the heels and she lifts slightly off the ground. Activating a use of her Winged Boots - they last for 5minutes.

    ***There are two wagons. Can anyone see what is in the second one?***

    Scarab Sages

    Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 28, T 17, F 25 | CMB +18 (+26 with heavy blades), CMD 35 (38 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

    ***I’ll take a peek while I’m engaging the Blue Hoodie in the south***

    Stealth + Invisible: 1d20 - 1 + 20 ⇒ (2) - 1 + 20 = 21

    Once the party’s buffed, Eadie stealth-flies south hoping to take the sentry by surprise.

    Take 10 Perception: 10 + 16 = 26

    The Exchange

    Male Human (Shoanti) Witch 11 | hp 66/66 | Init +9 | AC 17 (13), T 12, FF 16 (12) | CMB +4, CMD 16 | F +7, R +6, W +10 | Prcptn +10, SM +20 |

    Kn (arcana): 1d20 + 20 ⇒ (17) + 20 = 37
    Resistances and special attacks, please, GM.

    Catoblepas, people. Magical beast, with the following properties...

    Bruxo casts web (placed on map) and gets this party started. DC 18 Refl to negate grappled condition.

    Dark Archive

    Male N Elf Psychic 13 - Init. +4, Senses Low-Light Vision Perception +22 detect scrying, HA, AC 26/ touch 16/ ff 23 Deskari's Wing; hp 80/80 temp 14/14; F+11, R+11, W+14, Speed 35 ft., Climb 20 ft., Fly 60 ft. Carried: LogicRod, StaffMinArc, LckyHrshoe, Fr-LfClvr; Buffs: shield, fly, resist fire 30, det scry, mg armr, flse life, see invis, hghtnd awrnss, telbnd x2; Alc: antitx/plg/verm/syrup

    Well... it makes sense that this wouldn't call for initiative yet... if I was sleeping and some plants would wrap themselves around me I'd feel more cozy and safe... lol if GM Hmm is busy working on Round 1 initiative and I just ninja'ed her, ignore this post and I will try to delete it if within the timeframe...

    ***...if that didn't wake them, let us go see what's in that wagon south of them...Eadie, be ready to grapple the guy below you to prevent use of his bow and to put a hand on his mouth if he notices something...it would be fun if we just take the gold and leave...imagine their face when they arrive in Magnimar...I would make a special visit to the gates to see it...***

    Yanndu takes a double move south while maintaining his stealth [120 ft. / 2 = 60 ft. total Stealth, Invisible Round 2: 1d20 + 28 ⇒ (16) + 28 = 44]


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    "Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ DA Duology Maps

    Eadie 'stealth' flies south to take the guard by surprise.

    Azul the Blue-Vested guard is walking his perimeter...

    Perception: 1d20 + 15 ⇒ (16) + 15 = 31

    ...when he notices the whoooooosh of air coming towards him!

    "INCOMING!"

    ★ --- ★ --- ★ --- ★

    Meanwhile, Bruxo identifies the Catblepas! He knows that it has an excellent resistance to spells. It also has a nasty poisonous breath weapon (60-ft. cone, poison, Fortitude DC 23, usable every 1d4 rounds), and it tramples its enemies.

    Then Bruxo dumps the web on the barely waking party by the wagons!

    Varisian Green Mercenary Reflex Save: 1d20 + 11 ⇒ (5) + 11 = 16
    Varisian Pink Wagon Driver Reflex Save: 1d20 + 1 ⇒ (14) + 1 = 15
    Varisian Red Wagon Driver Reflex Save: 1d20 + 1 ⇒ (11) + 1 = 12
    Purple Robed Guy's Reflex Save: 1d20 + 6 ⇒ (5) + 6 = 11

    And since Web bypasses SR...
    Catblepas Reflex Save: 1d20 + 8 ⇒ (3) + 8 = 11

    Well! They are awake, but grappled!

    ★ --- ★ --- ★ --- ★

    Who Goes First?:

    Aegis II: 1d20 + 6 ⇒ (15) + 6 = 21
    Bruxo Machi: 1d20 + 9 ⇒ (5) + 9 = 14
    Eadie Navhelan: 1d20 + 5 ⇒ (8) + 5 = 13
    Gunnar Ock: 1d20 + 4 ⇒ (17) + 4 = 21
    Myrdon Gharthrin: 1d20 + 6 + 6 ⇒ (5) + 6 + 6 = 17 Heroism, Heightened Awareness
    Vashara: 1d20 + 8 ⇒ (16) + 8 = 24
    Yanndu: 1d20 + 4 ⇒ (2) + 4 = 6

    Purple Robed Guy: 1d20 + 1 ⇒ (13) + 1 = 14
    Varisian Wagon Drivers: 1d20 + 1 ⇒ (5) + 1 = 6
    Varisian Mercenaries: 1d20 + 3 ⇒ (18) + 3 = 21
    Catblepas: 1d20 - 1 ⇒ (11) - 1 = 10

    ★ ---- ★ ---- ★ ---- ★

    If y'all could put your buffs in your headers, that would be much appreciated!

    Round 1
    Active conditions: Web, Haste

    Vashara
    Aegis II
    Gunnar Ock

    ================================

    Varisian Mercenary Green (Grappled)
    Varisian Mercenary Blue

    ================================

    Myrdon Gharthrin (4 Mirror Images)
    Bruxo Machi

    ================================

    Purple Robed Guy (Grappled)

    ================================

    Eadie Navhelan (Greater Invisibility)

    ================================

    Catblepas (Grappled)

    ================================

    Yanndu (Greater Invisibility)

    ================================

    Bold is up!

    Liberty's Edge

    Male Human Cleric (Cayden Cailean) 11/ uRogue 1

    "Aw crap, here we go. Hero, give me strength!"

    Gunner flies down to help Eadie in subduing the alarmed guard, trying to take advantage of his surprise.

    +1 keen rapier, haste, bless vs. flat footed: 1d20 + 12 + 1 + 1 + 2 ⇒ (19) + 12 + 1 + 1 + 2 = 35 <--crit threat
    damage, ferocious strike: 1d6 + 5 + 4 ⇒ (3) + 5 + 4 = 12
    sneak attack: 2d6 ⇒ (4, 1) = 5

    confirm? vs. flat footed: 1d20 + 12 + 1 + 1 + 2 ⇒ (17) + 12 + 1 + 1 + 2 = 33
    damage, ferocious strike: 1d6 + 5 + 4 ⇒ (6) + 5 + 4 = 15

    Don't know quite when everything happened there. If we had time to buff after Bruxo identified the critter, then Gunner would have used a scroll of communal delay poison on as many allies as he could reach (everyone except Yanndu?). If that happened concurrently with Eadie getting spotted, then obviously he would not have had time for that.

    Dark Archive

    Companion Roc L11 | HP: 80/93 | AC:38+4+1+2 T:16+1+2 FF:31+4| CMB:+16+2 (+20+2 grapple) CMD:33+1 | Saves F:12+2 R:13+2+1+2 (evasion) W:6+2(+4 vs enchantmt) | Init:+6 | Per:+7+2 | Spd: 20, fly 80| Conditions: heroism (130m); shield (13m); haste; blessing of fervor

    Aegis stands around with his head cocked to one side, waiting for instructions from his master.

    Aegis can't go until Myrdon gives him a command so effectively delayed till Myrdon's turn. Also, the 4 mirror images are on Aegis, not Myrdon.

    Dark Archive

    Varisian Human Sorcerer (Sylvan) L13 | HP: 96/96 | AC:13+4+1 T:13+1 FF:12+4 | CMB:+5+2 CMD:18+1 | Saves F:14+2 R:12+2+1 W:14+2 | Init:+6 | Per:+16+2 | Spd: 30 fly 40 +30 | Reroll: 1/1 | Spells: L1 6/9, L2 5/8, L3: 4/8, L4: 5/8, L5: 5/8, L6:4/5 | Topple Rod: 3/3 | Fleeting Glance: 11/13 | Conditions: false life (13h); overland flight (13h); heroism (130m); mage armor (1h); haste

    If my headers are confusing, please let me know. I put the temp buffs in paratheses so that they are easier to remove when they expire.

    Liberty's Edge

    Female LG Human (Taldan) Bard 3, Paladin (divine hunter) 5/steel falcon (andoran) 2 | HP: 63/63| AC: 23 (15 Tch, 18 Fl) | CMB: +11, CMD: 26 | F: +11, R: +15, W: +14 | Init: +8 | Perc: +17, SM: +18 | Speed 30ft | Bardic Performance: 12/12, Heroic Speech 4/6, Lay on Hands 6/6, Luck of the Eagle 0/1, Smite Evil 0/2 | Bard Spells: 1st 4/4| Paladin Spells: 1st grace, liberating command| Active conditions: none

    Vashara moves out from behind the tree and flies up to get a better vantage. As she does so she starts to loudly tell an inspiring tale.

    "The stoic band of heroes attacked the careless, greedy traders. Today their wealth will be taken from them and redistributed to the poor people of Varisia!"

    Heroic Speech, inspire courage. All allies who hear Vashara get +2 competence bonus to attack and weapon damage and +2 morale bonus so saves against charm and fear effects.


    "Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ DA Duology Maps

    @Gunner: Everything is happening all at once... Eadie set off her combat right around the time that the creature got identified and webbed.

    Gunner helps Eadie with her guard, dancing in with his rapier and striking true!

    Aegis delays for Myrdon’s order!

    Vashara repositions and inspires courage!

    ★ ---- ★ ---- ★ ---- ★

    Then it is the turn of the Varisian Mercenaries. Azul, faced with the choice between an enemy that he cannot see and one that he can see that just attacked him, he decides to go after Gunner. “You are very good with the blade, but I will not let you cow me! Take that!”

    Rapier: 1d20 + 12 ⇒ (16) + 12 = 28
    Damage: 1d6 + 3 ⇒ (6) + 3 = 9

    Rapier Iterative: 1d20 + 7 ⇒ (13) + 7 = 20
    Damage: 1d6 + 3 ⇒ (2) + 3 = 5

    The first strike cuts Gunner, but the second misses!

    Meanwhile, Verde, the mercenary with a dashing green hat, thrashes against the web with all of his strength in an attempt to get free!

    CMB to free himself: 1d20 + 12 ⇒ (12) + 12 = 24

    The shreds of web still cling to him as he bursts through! “Ha! You cannot trap me that easily, you sneaky thieves!”

    ★ ---- ★ ---- ★ ---- ★

    Round 1
    Active conditions:
    Web on enemy
    Bless, Haste, Inspire Courage +2 on party

    Vashara
    Gunnar Ock (-9)

    ================================

    Varisian Mercenary Green
    Varisian Mercenary Blue (-32)

    ================================

    Myrdon Gharthrin
    Aegis II (4 Mirror Images)
    Bruxo Machi

    ================================

    Purple Robed Guy (Grappled)

    ================================

    Eadie Navhelan (Greater Invisibility)

    ================================

    Catblepas (Grappled)

    ================================

    Yanndu (Greater Invisibility)

    ================================

    Bold is up!

    Dark Archive

    Varisian Human Sorcerer (Sylvan) L13 | HP: 96/96 | AC:13+4+1 T:13+1 FF:12+4 | CMB:+5+2 CMD:18+1 | Saves F:14+2 R:12+2+1 W:14+2 | Init:+6 | Per:+16+2 | Spd: 30 fly 40 +30 | Reroll: 1/1 | Spells: L1 6/9, L2 5/8, L3: 4/8, L4: 5/8, L5: 5/8, L6:4/5 | Topple Rod: 3/3 | Fleeting Glance: 11/13 | Conditions: false life (13h); overland flight (13h); heroism (130m); mage armor (1h); haste

    Myrdon will delay until after Bruxo in case she's throwing anymore area effect spells, so that Aegis does not get caught. So take the below as if after Bruxo has acted.

    Myrdon does not like the look of the robed man. In his experience, they are likely spellcasters and those are usually bad news. He would know - he is one of the best. He yells out some arcane words, "ග්ලිටර් දූවිලි!" and points his hands at the robe man and the monster beside him.

    cast glitterdust at robed man and catblepas with persistent spell metamagic, i.e. will DC22, roll twice and take worse result

    He then drifts for a short distance to take cover behind a tree trunk, while commanding Aegis to attack the man with the green hat. (5-foot step)

    I was really tempted to cast confusion, but decided not to make GM's life difficult. :)

    Dark Archive

    Companion Roc L11 | HP: 80/93 | AC:38+4+1+2 T:16+1+2 FF:31+4| CMB:+16+2 (+20+2 grapple) CMD:33+1 | Saves F:12+2 R:13+2+1+2 (evasion) W:6+2(+4 vs enchantmt) | Init:+6 | Per:+7+2 | Spd: 20, fly 80| Conditions: heroism (130m); shield (13m); haste; blessing of fervor

    Aegis flaps its large wings, straight towards the man that his master has indicated. It reaches out claws and grabs the human with one of its talons. Unfortunately, the clumsy attack misses completely and instead, its talons grabs the bushes instead.

    talon, PA, heroism, bull's strength, haste: 1d20 + 13 - 2 + 2 + 2 + 1 ⇒ (1) + 13 - 2 + 2 + 2 + 1 = 17 for dmg, PA: 1d6 + 8 + 4 + 2 ⇒ (4) + 8 + 4 + 2 = 18 and grab: 1d20 + 18 + 2 + 2 + 1 ⇒ (18) + 18 + 2 + 2 + 1 = 41


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    Once Bruxo has acted...

    And can someone bot him, please? We have a lot of fight to get to in very little time!

    ...Myrdon casts a persistent glitterdust on purple robed man and the Catblepas!

    Will Save, Purple Robes: 1d20 + 10 ⇒ (18) + 10 = 28
    Will Save, Purple Robes: 1d20 + 10 ⇒ (19) + 10 = 29

    Will Save, Catoblepas: 1d20 + 8 ⇒ (2) + 8 = 10
    Will Save, Catoblepas: 1d20 + 8 ⇒ (20) + 8 = 28

    Wow. Those were some scary good rolls.

    The gentleman in purple robes manages to close his eyes when the glitter flows all around him, but the Catoblepas is blinded! Though grappled by the web, the gentleman in purple shakes his fist at you. "Do you think that little glitterdust spell can stop me? I am the great Barsuvius Geed!"

    ★ ---- ★ ---- ★ ---- ★

    Round 1
    Active conditions:
    Web on enemy
    Haste, Inspire Courage +2 on party

    Vashara
    Gunnar Ock (-9)

    ================================

    Varisian Mercenary Green
    Varisian Mercenary Blue (-32)

    ================================

    Myrdon Gharthrin
    Aegis II (4 Mirror Images)
    Bruxo Machi

    ================================

    Purple Robed Guy (Grappled, Glittery)

    ================================

    Eadie Navhelan (Greater Invisibility)

    ================================

    Catoblepas (Grappled, Blind)

    ================================

    Yanndu (Greater Invisibility)

    ================================

    Bold is up!

    The Exchange

    Male Human (Shoanti) Witch 11 | hp 66/66 | Init +9 | AC 17 (13), T 12, FF 16 (12) | CMB +4, CMD 16 | F +7, R +6, W +10 | Prcptn +10, SM +20 |

    Bruxo moves in and uses his rod of grasping hexes to increase the range of his Evil Eye hex, then uses it on the catoblepas. Not keen on the idea of that one getting out...or seeing again, if possible. DC 23 Will to reduce effect to 1 round instead of 9 rounds.


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    Catoblepas Will Save: 1d20 + 8 ⇒ (7) + 8 = 15

    The Purple Robed guy attempts to cast a spell while grappled...

    Concentration: 1d20 + 16 ⇒ (4) + 16 = 20

    Spellcraft DC 20:
    He was casting Dimension Door.

    ...but the spell fizzles in his grappled hands! "This is not the END of this! I will get you, and I will find you, you brigands!"

    ★ ---- ★ ---- ★ ---- ★

    Round 1
    Active conditions:
    Web on enemy
    Haste, Inspire Courage +2 on party

    Vashara
    Gunnar Ock (-9)

    ================================

    Varisian Mercenary Green
    Varisian Mercenary Blue (-32)

    ================================

    Myrdon Gharthrin
    Aegis II (4 Mirror Images)
    Bruxo Machi

    ================================

    Purple Robed Guy (Grappled, Glittery)

    ================================

    Eadie Navhelan (Greater Invisibility)

    ================================

    Catoblepas (Grappled, Blind, Evil Eye Nine Rounds)

    ================================

    Yanndu (Greater Invisibility)

    ================================

    Bold is up!


    I am the tool of the GM

    Click. Whirr.

    Instituting the Pre-Stated Botting Protocol for Eadie

    Eadie full attacks Blue!

    adamantine falchion + Power Attack (PA) + Furious Focus (FF) + Str22 + bless + Inv + haste + bard: 1d20 + 20 + 1 + 1 + 2 + 1 + 2 ⇒ (17) + 20 + 1 + 1 + 2 + 1 + 2 = 44
    magic, adamantine, slashing damage + Str22 + bard: 2d4 + 22 + 2 + 2 ⇒ (2, 2) + 22 + 2 + 2 = 30

    iterative falchion + PA + no FF + all the fruit: 1d20 + 15 - 3 + 1 + 1 + 2 + 1 + 2 ⇒ (8) + 15 - 3 + 1 + 1 + 2 + 1 + 2 = 27
    magic, adamantine, slashing damage + Str22 + bard: 2d4 + 22 + 2 + 2 ⇒ (1, 2) + 22 + 2 + 2 = 29

    hasted attack + PA + no FF + all the fruit: 1d20 + 20 - 3 + 1 + 1 + 2 + 1 + 2 ⇒ (6) + 20 - 3 + 1 + 1 + 2 + 1 + 2 = 30
    magic, adamantine, slashing damage + Str22 + bard: 2d4 + 22 + 2 + 2 ⇒ (3, 4) + 22 + 2 + 2 = 33

    First Attack Crit?!: 1d20 + 20 + 1 + 1 + 2 + 1 + 2 ⇒ (4) + 20 + 1 + 1 + 2 + 1 + 2 = 31
    Crit Damage: 2d4 + 22 + 2 + 2 ⇒ (4, 4) + 22 + 2 + 2 = 34

    Her first hit drops Blue! Eadie spends a single, hasted move action to fly 40’ or so towards Yanndu’s current location in a straight line (no fly check), looking to pick off a straggler next round.


    "Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ DA Duology Maps

    Eadie slices, dices and makes julienne fries of Blue!

    The terrified Catoblepas is blind, webbed and locked in its cage! It thrashes against the webbing and roars, releasing a horrid stench of fear!

    CMB to free itself from Web: 1d20 + 20 ⇒ (20) + 20 = 40
    Attempt to Save against Persistent Evil Eyed Glitterdust: 1d20 + 8 - 4 ⇒ (7) + 8 - 4 = 11

    It rattles in its locked cage and the whole wagon shudders as it blindly thumps against it!

    ★ ---- ★ ---- ★ ---- ★

    Round 1 / 2
    Active conditions:
    Web on enemy
    Bless, Haste, Inspire Courage +2 on party

    Vashara
    Gunner Ock (-9)

    ================================

    Varisian Mercenary Green
    Varisian Mercenary Blue (DEAD)

    ================================

    Myrdon Gharthrin
    Aegis II (4 Mirror Images)
    Bruxo Machi

    ================================

    Purple Robed Guy (Grappled, Glittery)

    ================================

    Eadie Navhelan (Greater Invisibility)

    ================================

    Catoblepas (Blind, Evil Eye Nine Rounds)

    ================================

    Yanndu (Greater Invisibility)

    ================================

    Bold is up!

    Liberty's Edge

    Male Human Cleric (Cayden Cailean) 11/ uRogue 1

    "Oh Hero, rain your foamy blessings down upon us this day!"

    Gunner flies into the middle of the field, where his spell can have maximum effect, then casts prayer.
    40 ft radius. Allies get +1 luck bonus to attack, damage, saves, and skills. Enemies have -1 on same
    Caster level check vs. SR: 1d20 + 9 ⇒ (20) + 9 = 29


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    Gunner casts prayer!

    ★ ---- ★ ---- ★ ---- ★

    Round 1 / 2
    Active conditions:
    Web & Prayer on enemy
    Prayer, Bless, Haste, Inspire Courage +2 on party

    Vashara
    Gunner Ock (-9)

    ================================

    Varisian Mercenary Green
    Varisian Mercenary Blue (DEAD)

    ================================

    Myrdon Gharthrin
    Aegis II (4 Mirror Images)
    Bruxo Machi

    ================================

    Purple Robed Guy (Grappled, Glittery)

    ================================

    Eadie Navhelan (Greater Invisibility)

    ================================

    Catoblepas (Blind, Evil Eye Nine Rounds)

    ================================

    Yanndu (Greater Invisibility)

    ================================

    Bold is up!

    Dark Archive

    Male N Elf Psychic 13 - Init. +4, Senses Low-Light Vision Perception +22 detect scrying, HA, AC 26/ touch 16/ ff 23 Deskari's Wing; hp 80/80 temp 14/14; F+11, R+11, W+14, Speed 35 ft., Climb 20 ft., Fly 60 ft. Carried: LogicRod, StaffMinArc, LckyHrshoe, Fr-LfClvr; Buffs: shield, fly, resist fire 30, det scry, mg armr, flse life, see invis, hghtnd awrnss, telbnd x2; Alc: antitx/plg/verm/syrup

    Yanndu moves 60' west ending his move behind the pink guard and casts synaptic pulse, using 4 pts. from his Phrenic Pool to enhance it with the Overpowering Mind Phrenic Amplification (adding +2 to the spell DC).

    [Synaptic Pulse, 30 ft. radius, Overpowering Mind 4 pts., Will Save DC 21 or stunned for 1 round]

    Caster Level Check to beat SR, if required: 1d20 + 16 ⇒ (14) + 16 = 30

    Sorry for the delay; real life occurred... :)

    [Greater Invisibility - Round 3]

    Liberty's Edge

    Female LG Human (Taldan) Bard 3, Paladin (divine hunter) 5/steel falcon (andoran) 2 | HP: 63/63| AC: 23 (15 Tch, 18 Fl) | CMB: +11, CMD: 26 | F: +11, R: +15, W: +14 | Init: +8 | Perc: +17, SM: +18 | Speed 30ft | Bardic Performance: 12/12, Heroic Speech 4/6, Lay on Hands 6/6, Luck of the Eagle 0/1, Smite Evil 0/2 | Bard Spells: 1st 4/4| Paladin Spells: 1st grace, liberating command| Active conditions: none

    Vashara flies over to get a clear aim on the enemy spell caster.

    She aims her bow at the man and prepares to fire, all the while continuing her speech for all to hear!

    "... the cunning heroes catch the not-so-great Barsuvius Geed completely off-guard. The man is too blind to see when his best course of action is to surrender! No matter! The wealth of the greedy shall be set free!"

    Readied attack for if he looks like he his casting a spell.

    readied attack:
    +2 Adaptive Composite Longbow attack, inspire courage, prayer, haste: 1d20 + 17 + 2 + 1 + 1 ⇒ (10) + 17 + 2 + 1 + 1 = 31
    arrow damage, inspire courage, prayer: 1d8 + 4 + 2 + 1 ⇒ (4) + 4 + 2 + 1 = 11


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    Yanndu casts Synaptic Pulse.

    Pink does not seem to be a guard at all. He and Red are a pair of Varisians that have been quavering in the web, and not reaching for weapons or anything...

    Purple Robes Will Save: 1d20 + 10 ⇒ (5) + 10 = 15

    Pink Driver Will Save: 1d20 + 1 ⇒ (18) + 1 = 19
    Red Driver Will Save: 1d20 + 1 ⇒ (18) + 1 = 19

    Green Mercenary's Will Save: 1d20 + 6 ⇒ (1) + 6 = 7
    Catoblepas Will Save: 1d20 + 8 - 4 ⇒ (9) + 8 - 4 = 13

    They are stunned for one round! Green drops his weapons! Because of the stunning, the entire party is up!

    Vashara readies an attack just in case that caster is faking it...

    ★ ---- ★ ---- ★ ---- ★

    Round 2
    Active conditions:
    Web & Prayer on enemy (Stunned for one Round)
    Prayer, Bless, Haste, Inspire Courage +2 on party

    Vashara
    Gunner Ock (-9)

    ================================

    Varisian Mercenary Green (stunned)
    Varisian Mercenary Blue (DEAD)

    ================================

    Myrdon Gharthrin
    Aegis II (4 Mirror Images, need Will Save DC 21 vs Stunning)
    Bruxo Machi

    ================================

    Purple Robed Guy (Grappled, Glittery, Stunned)

    ================================

    Eadie Navhelan (Greater Invisibility)

    ================================

    Catoblepas (Blind, Evil Eye Nine Rounds, Stunned)

    ================================

    Yanndu (Greater Invisibility)

    ================================

    Bold is up!

    The Exchange

    Male Human (Shoanti) Witch 11 | hp 66/66 | Init +9 | AC 17 (13), T 12, FF 16 (12) | CMB +4, CMD 16 | F +7, R +6, W +10 | Prcptn +10, SM +20 |

    Bruxo activates his Flight hex, then moves closer to the battle. Though hopefully not too close...

    Evil Eye on catoblepas: 8 rnds remaining.
    rod of grasping hexes 1/3 used.
    Flight: 1/11 minutes spent.

    Dark Archive

    Male N Elf Psychic 13 - Init. +4, Senses Low-Light Vision Perception +22 detect scrying, HA, AC 26/ touch 16/ ff 23 Deskari's Wing; hp 80/80 temp 14/14; F+11, R+11, W+14, Speed 35 ft., Climb 20 ft., Fly 60 ft. Carried: LogicRod, StaffMinArc, LckyHrshoe, Fr-LfClvr; Buffs: shield, fly, resist fire 30, det scry, mg armr, flse life, see invis, hghtnd awrnss, telbnd x2; Alc: antitx/plg/verm/syrup

    @Vashara: if GM Hmm's rolls for enemy Will saves reveal that Barsuvius is stunned, do you wish to just shoot him instead? otherwise the stunning will defeat your readied action as it will never come to pass...
    NOTE: stunned means -2 to AC *and* losing DEX bonus to AC, so if you're within 30 feet and have sneak attack... also, based on Yanndu's previous adventures in the Shackles, I *think* there would be a very good case for the Aspis Consortium being considered 'slavers' for the purposes of your abilities...

    Liberty's Edge

    Male Human Cleric (Cayden Cailean) 11/ uRogue 1

    Seeing the green mercenary drop his weapons, Gunner flies over to take advantage of his condition with a ferocious strike.

    +1 keen rapier, bless, prayer, haste, IC, flank: 1d20 + 12 + 1 + 1 + 1 + 2 + 2 ⇒ (3) + 12 + 1 + 1 + 1 + 2 + 2 = 22 vs. stunned
    damage, ferocious strike, prayer, IC: 1d6 + 5 + 4 + 1 + 2 ⇒ (1) + 5 + 4 + 1 + 2 = 13
    sneak attack: 2d6 ⇒ (3, 2) = 5


    "Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Silver Bark Golden Blades Map // ★ DA Duology Maps
    Yanndu wrote:

    @Vashara: if GM Hmm's rolls for enemy Will saves reveal that Barsuvius is stunned, do you wish to just shoot him instead? otherwise the stunning will defeat your readied action as it will never come to pass...

    NOTE: stunned means -2 to AC *and* losing DEX bonus to AC, so if you're within 30 feet and have sneak attack... also, based on Yanndu's previous adventures in the Shackles, I *think* there would be a very good case for the Aspis Consortium being considered 'slavers' for the purposes of your abilities...

    I would be okay with Vashara retconning her move there.

    Hmm

    Dark Archive

    Male N Elf Psychic 13 - Init. +4, Senses Low-Light Vision Perception +22 detect scrying, HA, AC 26/ touch 16/ ff 23 Deskari's Wing; hp 80/80 temp 14/14; F+11, R+11, W+14, Speed 35 ft., Climb 20 ft., Fly 60 ft. Carried: LogicRod, StaffMinArc, LckyHrshoe, Fr-LfClvr; Buffs: shield, fly, resist fire 30, det scry, mg armr, flse life, see invis, hghtnd awrnss, telbnd x2; Alc: antitx/plg/verm/syrup

    Yanndu moves to the west to a location no further than 50 feet from the cage. He then reaches out to the creature's mind, surfing into it on a giant wave of random information. Before the massive wave hits the creature's psyche, Yanndu takes a look at its surface thoughts... let's see what's floating on its waters... if it's friendly to that wizard, or if it would flee, given the chance...

    [Move Action: towards west of cage]
    [dice=Standard Action; Mind Thrust IV undercast to Mind Thrust III, with Mindtouch Phrenic Amplification, using 1 pt. from Phrenic Pool]10d8[/dice] damage. (Will Save DC 19 for half damage *and* to resist the mind probe i.e. as per 3 rounds' worth of detect thoughts)
    Caster Level Check to beat SR, if required: 1d20 + 16 ⇒ (14) + 16 = 30

    Scarab Sages

    Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 28, T 17, F 25 | CMB +18 (+26 with heavy blades), CMD 35 (38 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

    Round #2: AC 28 (lunge); shield, bless, bull's strength, fly, haste, prayer, greater invisibility

    Eadie single-flies hastily 60’ in a straight line, maintaining altitude so that she has to lunge to hit Purple-robes.

    Hopefully, being invisible 10' away from him means he won't know exactly where I am.

    adamantine falchion + Power Attack (PA) + Furious Focus (FF) + Str22 + bless + Inv + haste + bard + prayer on Purple: 1d20 + 20 + 1 + 1 + 2 + 1 + 2 + 1 ⇒ (2) + 20 + 1 + 1 + 2 + 1 + 2 + 1 = 30 vs. grappled + stunned
    magic, adamantine, slashing damage + Str22 + bard + prayer: 2d4 + 22 + 2 + 2 + 1 ⇒ (1, 2) + 22 + 2 + 2 + 1 = 30

    **Guys, Eadie is invisible, 5’ to the east of Purple-robes, above the web at about the same altitude as Vashara**

    Dark Archive

    Companion Roc L11 | HP: 80/93 | AC:38+4+1+2 T:16+1+2 FF:31+4| CMB:+16+2 (+20+2 grapple) CMD:33+1 | Saves F:12+2 R:13+2+1+2 (evasion) W:6+2(+4 vs enchantmt) | Init:+6 | Per:+7+2 | Spd: 20, fly 80| Conditions: heroism (130m); shield (13m); haste; blessing of fervor

    Edit: Added the prayer bonus. Thanks, Gunner, for the reminder.

    will, devotion, heroism, prayer: 1d20 + 6 + 4 + 2 + 1 ⇒ (9) + 6 + 4 + 2 + 1 = 22

    The mental blast ploughs right through the bird's birdbrain. It is momentarily shaken but with too little brain mass for the spell to hold on to.

    Not quite sure what that was about and not really caring, Aegis continues its attack on the (green) man.

    Power Attack, Heroism, Bull's Strength, Haste, Prayer
    talon: 1d20 + 13 - 2 + 2 + 2 + 1 + 1 ⇒ (2) + 13 - 2 + 2 + 2 + 1 + 1 = 19 for dmg, PA: 1d6 + 8 + 4 + 2 + 1 ⇒ (2) + 8 + 4 + 2 + 1 = 17 and grab: 1d20 + 18 + 2 + 2 + 1 + 1 ⇒ (15) + 18 + 2 + 2 + 1 + 1 = 39
    talon: 1d20 + 13 - 2 + 2 + 2 + 1 + 1 ⇒ (17) + 13 - 2 + 2 + 2 + 1 + 1 = 34 for dmg, PA: 1d6 + 8 + 4 + 2 + 1 ⇒ (3) + 8 + 4 + 2 + 1 = 18 and grab: 1d20 + 18 + 2 + 2 + 1 + 1 ⇒ (9) + 18 + 2 + 2 + 1 + 1 = 33
    bite: 1d20 + 13 - 2 + 2 + 2 + 1 + 1 ⇒ (6) + 13 - 2 + 2 + 2 + 1 + 1 = 23 for dmg, PA: 1d8 + 8 + 4 + 2 + 1 ⇒ (1) + 8 + 4 + 2 + 1 = 16
    haste bite: 1d20 + 13 - 2 + 2 + 2 + 1 + 1 ⇒ (3) + 13 - 2 + 2 + 2 + 1 + 1 = 20 for dmg, PA: 1d8 + 8 + 4 + 2 + 1 ⇒ (8) + 8 + 4 + 2 + 1 = 23

    Dark Archive

    Varisian Human Sorcerer (Sylvan) L13 | HP: 96/96 | AC:13+4+1 T:13+1 FF:12+4 | CMB:+5+2 CMD:18+1 | Saves F:14+2 R:12+2+1 W:14+2 | Init:+6 | Per:+16+2 | Spd: 30 fly 40 +30 | Reroll: 1/1 | Spells: L1 6/9, L2 5/8, L3: 4/8, L4: 5/8, L5: 5/8, L6:4/5 | Topple Rod: 3/3 | Fleeting Glance: 11/13 | Conditions: false life (13h); overland flight (13h); heroism (130m); mage armor (1h); haste

    Myrdon takes flight up into the sky and towards the caravan where much action is.

    GM, could Myrdon have seen whether the purple man was using material components when he was attempting to cast spells? If so...
    Grinning rather slyly, he starts chanting these words repeatedly, "මම ඔයාව පිස්සු වදුරන් වලට එන්න කියනවා!", calling forth monkeys to swarm over the purple man and his caged beast.

    Cast Mad Monkey, casting time 1 round, so come into effect start of Myrdon's next round.

    Mad Monkeys:
    You summon a swarm of screeching, mischievous monkeys. The swarm understands and obeys your commands and has the statistics of a monkey swarm. Creatures failing a saving throw against the mad monkeys’ distraction attack are deafened for 1 minute as well as nauseated. The monkeys attempt one disarm or steal combat maneuver each turn as a free action against any creature that begins its turn in the swarm, using your caster level plus your casting ability score bonus (Intelligence for wizards; Wisdom for druids and oracles; Charisma for bards, sorcerers, and summoners) for its CMB. Recovering an item from the monkeys requires a successful disarm or steal attempt against that CMB +10. An object stolen by the monkeys takes swarm damage each round the swarm is in possession of the object.

    When they appear one round later
    The monkeys swarm all over the purple robed man and over the monster, tearing and biting at them. Myrdon calls out, "Grab that component pouch!"

    Both purple man and catoblepas take 2d6 dmg, and fort save DC14 or nauseated 1rd and deafened 1min.
    steal component pouch vs purple CMD: 1d20 + 11 + 9 ⇒ (16) + 11 + 9 = 36

    -----

    If the purple man was not casting with material components or Myrdon could not tell

    Myrdon opens wide his mouth as it to make a loud shout at the purple robed man, all everyone hears is a a soft, "කණ විදිනවා!". Except for his target who hears an ear-piercing scream.
    ear-piercing scream: 5d6 ⇒ (3, 2, 5, 1, 2) = 13 and daze 1 rd; fort DC20 for half dmg and negate daze.

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