Game Master S's "Live Exploration Extreme!" (Inactive)

Game Master Chris Marsh

TACTICAL MAP | Handouts |
Starfinder Ships | Ship Roles
Fan Favor:
Spacey: 3
Smikk: 4
Zed: 2
Gideon: 5
Noble-44: 2

Initiative:

TACTICAL MAP | Handouts |
Starfinder Ships | Ship Roles

[spoiler=Initiative]
[dice=Hostiles]d20[/dice]
[dice=The Knight of Tides]d20+0[/dice]
[dice=Noble-44]d20+4[/dice]
[dice=Zed]d20+?[/dice]
[dice=Spacey]d20+1[/dice]
[dice=Smikk]d20+8[/dice]
[dice=Navasi]d20+?[/dice]


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| Dead Suns | Enter the Ashen Asteroid | Ship Roles |

Digital Fingerprint here.


| Dead Suns | Enter the Ashen Asteroid | Ship Roles |

You begin the on the Exemplarion, Zo!’s personal starship and luxury space-yacht. You’ve just arrived aboard a far more modest Starfinder starship, giving you a brief window to tour the larger craft’s six decks, casino, spa, trio of restaurants, and other extravagant amenities that accommodate the hundreds of guests on board.

We begin once everyone is here!

Dataphiles

N Spacefarer Solarian 3 SP 3/24 HP 25/25 RP 4/4 | EAC 13 KAC 15 | F+4 R+1 W+3 | Init+0 | Perc+4 SM+4 | Speed 25 ft

Gideon gazes across the intervening void. His face is calm, but belies an intense disdain for such things. The universe has greater marvels to offer than the boredoms of the Armada writ larger.

Acquisitives

Male Ysoki Mechanic (2) | SP 14/14 HP 14/14 RP 3/3 | Init +8 | KAC 18 EAC 17 | Perc +5

Smikk takes a seat overlooking the crowds, cross referencing the faces of the guests with his bounty databases.

Acquisitives

Shirren Priest Mystic (4) | SP 32 HP 30 RP 5 | Init +1 | KAC 14, EAC 12 | Perc +10 | Blindsense, Telepathy 30ft

Spacey says hello.

Acquisitives

CN Gnome (bleachling) Mercenary Mechanic | SP 1/7 HP 10/10 | RP 3/3 | EAC 16; KAC 17 | Fort +3; Ref +6; Will +0 | Init: +5 | Perc: +8, SM: +0 | Speed 30ft | Active conditions: None

Zed takes a seat over near Smikk so he doesn't feel as short.


| Dead Suns | Enter the Ashen Asteroid | Ship Roles |

After a while, one of Zo!’s skeletal assistants intercepts you and escorts you to the production studio on Decks 4 and 5. The studio is a large, multi-tiered auditorium with an immense window that looks out over Salvation’s End.

Dozens of professionals rush about the studio, adjusting lights, testing holographic displays, pulling clothes from wheeled wardrobes, cleaning the hundreds of tiered seats, and more. The elebrian media mogul Zo! sits on the stage with the Starfinder Society’s First Seeker, Luwazi Elsebo, animatedly telling a story while Luwazi marvels at the ongoing activity. When the First Seeker spots you, she waves for you to walk down the aisles and join them. Assistants immediately rush out with additional chairs to accommodate you.

“Yes. Yes! You’re everything I was hoping for,” exclaims the undead showman while looking over the new arrivals. “Oh, Luwazi, you’ve truly outdone yourself. They’re so exciting, so energized, so—”

“—alive?” finishes a ghast woman wearing well-tailored clothing as she steps onto the stage. Zo! frowns at the blunt observation and tries to respond, but Luwazi intervenes.

“Starfinders, no doubt this is all happening a little fast, so let me explain. After the Scoured Stars incident, the Society struggled to support new expeditions. I reached out to numerous people and organizations for grant money, and our host was eager to help. He financed more than a dozen missions, including the one to Salvation’s End. There was one big catch.” Zo! visibly bounces in his seat with excitement as Luwazi continues. “If we found anything especially exciting, we’d need to cease exploration long enough for him to get a film crew out there to document whatever we found next. Well, Salvation’s End may look like a moon, but our initial survey of it found there’s something built inside—the whole thing might be artificial. That qualifies as especially exciting, but that was also several months ago.”

The skeletal mogul waves his hands. “Oh, but Luwazi, I couldn’t just send a single crew. No, the Starfinder Society’s greatest triumph deserves far more production value.” He hops up from his chair and gazes out at the moon as he paces and gesticulates. “Imagine: heroes from the Pact World, a mysterious planetoid, untold secrets, limitless adventure—all broadcast before a live audience in our greatest production yet!” He spins to look back at the group, his lipless mouth smiling gleefully. “Live Exploration Extreme!

The ghast claps politely before interjecting. “To translate, you’re scheduled to explore part of Salvation’s End accompanied by a professional camera crew and production team. You will find exciting things and be thoroughly entertaining. Any questions?”

Wayfinders

"Male" Android Operative (3) | SP 18 HP 22 | Init +4 | KAC 17, EAC 17 | Per +9

Noble-44 looks visibly interested in the prospects of this job ... there are many 'benefits' to be gained.

"What mission parameters or goals do we have? Just explore till something interesting? Anything you _don't_ want us doing? Anyone we need to 'contend' with?"

Acquisitives

Male Ysoki Mechanic (2) | SP 14/14 HP 14/14 RP 3/3 | Init +8 | KAC 18 EAC 17 | Perc +5

Smikk does not look particularly excited at the prospect of being a TV star.

You know, I'm more of behind the scenes type of guy....


| Dead Suns | Enter the Ashen Asteroid | Ship Roles |

Zo!, "Parameters?! RATINGS! You know who will be watching? Everyone! Broadcast signals through the Drift will take several days to reach the Pact Worlds, but that’s why I’ve transported 408 lucky audience members here to watch you from orbit, where they can witness the event in real time!”

Wazasha, "Indeed. It's ratings. It's all about the ratings." Her two foot long tongue snakes out and back in. "I know you're not actors, which is why I'm coming. There are a few things that tend to work with crowds" Indeed, this is all about the ratings. The more the fans love you, the better it is. You will each start with a single point of Fan Favor (see the list at the top of the thread. You can win more by being great viewing.

The Booth: "Come give an interview, and insight into your work as a Starfinder. DON'T prattle. You need to give something of relevant substance. Also, don't hog the booth, you'll shorten people's attention spans."

Be RISKY: "It's not enough to succeed. You need to look GOOD as you do it." Take a -4 on a skill check in order to pull it off in a cinematic fashion.

Drama!: It's not the infighting, it's the ACTING! the perfect quip (that's why we asked Spacey to be here.) The perfect one liner, it's all great vid!" Make me, the GM, actually chuckle a bit and earn a Fan Favor.

The Villain!: "Everyone likes a bad guy. You can buck the system, insult us, hog the limelight, go nuts! People might hate you afterward, but they'll love watching you!"

Dataphiles

N Spacefarer Solarian 3 SP 3/24 HP 25/25 RP 4/4 | EAC 13 KAC 15 | F+4 R+1 W+3 | Init+0 | Perc+4 SM+4 | Speed 25 ft

"Do you have anyone filming your film crew?" Gideon asks dryly. "So that when one of them dies horribly, it can be caught on camera?"

Gideon is grateful for his imposing helmet, which masks his disdainful expression.


| Dead Suns | Enter the Ashen Asteroid | Ship Roles |

Wazasha’s long tongue slithers back into her mouth before she answers. “Yes, we have multiple cameras ready to turn. After all, we are an Eoxian-based corporation in compliance with Pact Worlds production standards. I trust this won’t be a problem? I was told you are professionals. Besides, it's YOUR job to explore, and that means the fighting is your job too.”

If there are no other questions...

Wayfinders

"Male" Android Operative (3) | SP 18 HP 22 | Init +4 | KAC 17, EAC 17 | Per +9

Noble-44 chuckles and nudges Gideo "Our dark knight here already looking to claim the Villain role, eh? Me? Born ready. Savain has deemed this to be another of my opportunities to execute, and so I shall..."


| Dead Suns | Enter the Ashen Asteroid | Ship Roles |

You look about at the crew as everything gets packed up.

Two teams accompany will accompany you. The first is the production team, consisting of two ghouls, two androids, and a hexapodal robot, that carries refreshments, portable seats, makeup, the bubble projector for "the booth", a pair of heavy-duty broadcast relays, and other equipment necessary to keep the operation running.

The camera team consists of 10 ghouls bristling with holocord cameras, boom microphones, reflective screens to amplify natural lighting, and other equipment for properly recording your exploits in several multimedia broadcast formats.

Zo! provides strict instructions that the crew are not to get involved with any of the “adventuring.”...


| Dead Suns | Enter the Ashen Asteroid | Ship Roles |

Once you are ready, you pile into a clean shuttle with Wazasha for the 15-minute voyage to the false moon’s surface. The camera crew and production team are waiting, and Wazasha allows you a brief opportunity to meet each other while Zo!’s special effects team plays an opening montage to build the audience’s excitement.

"Remember," Wazasha says seriously, "we are broadcasting this LIVE to the ENTIRE SYSTEM."

Several other Starfinders are repairing the starship dock. The dock is in the process of being retrofitted into a more permanent structure, and some of the Starfinder Society repair crew casually explain to you and the film crew that the location might become a new lodge depending what you guys find. The repair crew VERY self-consciously leads you and the crew to a heavy hatch deeper in the facility, beyond which lie dark tunnels that lead deep below the surface....

With a gesture Wazasha turns on the cameras as she mouths, "LIVE.... and RATINGS"

A network of service tunnels crisscrosses this outermost subsurface layer, providing avenues for repair drones to service the simulation chambers deeper inside. However, as you explore— Wazasha encourages you to think out loud - you find broken and incomplete robots and drones of unknown design at irregular intervals along the worn steel hallways. Almost every light fixture is broken or malfunctioning, making the 15-foot-tall tunnels dark but for the occasional, haunting flicker of light from the distance. In the few places where it seems signage once hung, someone has purposefully defaced or removed the analog signs and torn out any digital displays.

A reminder for how to score ratings can be found HERE

Computers or Engineering DC 12:

You ascertain that the technological elements in these tunnels seem to be roughly comparable to Pact Worlds’ technology but are of a design never before documented.

Physical Science DC 16:

You assess the moon’s geology from the places where the tunnels are damaged and the surrounding rocky matrix is visible; the rock
appears to be natural, but there are signs of warping and buckling as though the moon has periodically experienced heavy forces such as strong gravitational forces or the large-scale movement of something large toward the moon’s core.

Wayfinders

"Male" Android Operative (3) | SP 18 HP 22 | Init +4 | KAC 17, EAC 17 | Per +9

Noble-44 blends in and out of the shadows, appearing in different places, giving the camera different 'views' or misdirects. He whispers behind the shoulder of one ghoul "Hope you guys keep up...
Stealth + Risky: 1d20 + 10 ⇒ (20) + 10 = 30.

He appears to be enjoying himself. Exploration, proving the value of Savain's teachings, and promoting the Starfinders. Couldn't be better!

Engineering + Risky: 1d20 + 4 ⇒ (13) + 4 = 17
"How very intersting. Who or what was here was at least as advanced as we are, but nothing looks familiar. I bet our Smikk can still work it all out if needed. " He points to the sign and darks his mood slightly "But purposeful destruction? ... Hmmmmm"


| Dead Suns | Enter the Ashen Asteroid | Ship Roles |

Noble-44's shadow walking stunt doesn't get much, but his dramatic method of checking out the tech causes the film crews' receivers to ping as the infosphere explodes with information and theories!

Tech earned, so there's nothing to be gained by someone else rolling that one. +1 Fan favor to Noble-44!

Acquisitives

Male Ysoki Mechanic (2) | SP 14/14 HP 14/14 RP 3/3 | Init +8 | KAC 18 EAC 17 | Perc +5

Smikk thoughtfully examines the tunnel walls, where possible climbing up bits of exposed rock (T10 Physical Science for 16). Interesting.

After some time Smikk heads to the booth to summarize what he's found.

Speaking more to himself than the camera, he says, There is evidence of immense gravitational stresses in the exposed rock. Imagine the energy required to expose this structure to such gravitational force and still be in one piece. What could the creators have been doing? Did they construct this thing wielding gravitation power that we have yet to conceive? He trails off and exits the booth, deep in thought.

Dataphiles

N Spacefarer Solarian 3 SP 3/24 HP 25/25 RP 4/4 | EAC 13 KAC 15 | F+4 R+1 W+3 | Init+0 | Perc+4 SM+4 | Speed 25 ft

Also taking 10 for 16 on Physical Science.

Gideon is quick to point out that the moon's geology puts to rest the misguided notion that the moon is a "false moon." The substrata is clearly heavily modified, but there was a "moon" to begin with.


| Dead Suns | Enter the Ashen Asteroid | Ship Roles |

Smikk's time in the booth might be good viewing. Make an INT check DC 11.

Farther down the chosen tunnel, you also find a midden containing both refuse and excrement.

Engineering DC ?:

You determine that the trash consists largely of low-value technological scraps that might have been attached to something more valuable.

Life Science DC ?:
You identify the ample excrement as having come from goblins.

If you scored a 15+ check out the next...

Spoiler:
You know that some omnivorous creature about the size of a vesk was the source of another pile.

Survival DC ?:
You estimate that several creatures visited this midden within the past hour, and you can confidently follow their tracks...

Acquisitives

Shirren Priest Mystic (4) | SP 32 HP 30 RP 5 | Init +1 | KAC 14, EAC 12 | Perc +10 | Blindsense, Telepathy 30ft

Spacey walks further down the tunnel toward the midden.

Whew. I haven't smelled anything this bad since hanging out with vesk named Drakkar Noir.

T10 Life Science = 16
T10 Survival = 17

Acquisitives

Male Ysoki Mechanic (2) | SP 14/14 HP 14/14 RP 3/3 | Init +8 | KAC 18 EAC 17 | Perc +5

Int: 1d20 + 2 ⇒ (16) + 2 = 18

Smikk will also take 10 Engineering for 22


| Dead Suns | Enter the Ashen Asteroid | Ship Roles |

My apologies on the previous post. I hadn't realized that I left the DCs as question marks... Spacey scores both spoilers and Smikk gets the other, so everyone can read them.

Smikk's interview in the booth sets the infosphere on fire with all manner of hypothesises, conspiracies, and arguments. +1 Fan favor for Smikk


| Dead Suns | Enter the Ashen Asteroid | Ship Roles |

I'm encouraging people to make prose posts about what they learn in the spoilers. You can earn fan favor by delivering an awesome post!

BOOM!!!!!

Shortly after exploring the midden, an explosion shakes the walls and echoes from ahead! The camera crew fans out to record your reactions....

Acquisitives

Male Ysoki Mechanic (2) | SP 14/14 HP 14/14 RP 3/3 | Init +8 | KAC 18 EAC 17 | Perc +5

Smikk jumps into action, running towards the wall, diving forward over a large pile of Vesk sized poop and rolling to end with his back against the wall and his rifle drawn.

Acrobatics + Risky: 1d20 ⇒ 12

Dataphiles

N Spacefarer Solarian 3 SP 3/24 HP 25/25 RP 4/4 | EAC 13 KAC 15 | F+4 R+1 W+3 | Init+0 | Perc+4 SM+4 | Speed 25 ft

Gideon thrust a hand upward into the air. As his fingers curl into a fist, a whorl of inky aether warps into being and fits itself into his grip. Though the localized gravity seems to suck light towards itself, bending shadows around it, the outline of the weapon is clear: a mighty hammer.

"Goblins and vermin. Time to see what goes on in this rock." He strides purposefully toward the explosion.

Can I make a general Charisma check? Charisma: 1d20 + 3 ⇒ (20) + 3 = 23


| Dead Suns | Enter the Ashen Asteroid | Ship Roles |

Smikk's roll goes off.... poorly. Before the cameras can film his pratfall, Gideon gives a powerful display and heads straight into action! Alerts go off as the infosphere explodes about guesses at what's under the armor! +1 Fan Favor to Gideon

The party, followed quickly by the camera crew rushes down the hall to the scene of the action! The light isn't great, so the camera crew turns on a bank of very bright lights. All action stops when the source of the sound is made clear.

Space goblins!

Among the small party of well armed menaces is a six legged, bug-eyed armadillo looking.... thing! Identifiable with a DC 11 Life Science check (1 detail +5/per

The crew is ecstatic at the idea of filming combat, and you've each got a camera trained on you!

Hostiles: 1d20 + 3 ⇒ (7) + 3 = 10
The Knight of Tides: 1d20 + 0 ⇒ (2) + 0 = 2
Noble-44: 1d20 + 4 ⇒ (9) + 4 = 13
Zed: 1d20 ⇒ 7
Spacey: 1d20 + 1 ⇒ (10) + 1 = 11
Smikk: 1d20 + 8 ⇒ (18) + 8 = 26


| Dead Suns | Enter the Ashen Asteroid | Ship Roles |

Round 1:
Smikk: Go
Noble-44: Go
Zed: Go
Spacey: Go

Hostiles: TBD
Gideon: TBD

Dataphiles

N Spacefarer Solarian 3 SP 3/24 HP 25/25 RP 4/4 | EAC 13 KAC 15 | F+4 R+1 W+3 | Init+0 | Perc+4 SM+4 | Speed 25 ft

DAMMIT

Wayfinders

"Male" Android Operative (3) | SP 18 HP 22 | Init +4 | KAC 17, EAC 17 | Per +9

”Bright lights means dark shadows to work with...”

Noble-44 eyes the closest Goblin, points at him with his left handle while quick drawing his pistol in his right and uses some cross-body shadow to hide his attack.

Trick Attack Stealth: 1d20 + 14 ⇒ (15) + 14 = 29
Attack: 1d20 + 6 ⇒ (1) + 6 = 7
Dam: 1d6 + 1 + 1d8 ⇒ (3) + 1 + (1) = 5

I start with a 1?!?!?! Ugh


| Dead Suns | Enter the Ashen Asteroid | Ship Roles |

The cameras all turn towards Noble-44's incredible display of stealth. Unfortunately, so too do the cameras. It foils thee operative's attack, which results in a belly laugh from the goblins!

Smikk: Go
Noble-44: Miss
Zed: Go
Spacey: Go

Hostiles: TBD
Gideon: TBD

Acquisitives

Shirren Priest Mystic (4) | SP 32 HP 30 RP 5 | Init +1 | KAC 14, EAC 12 | Perc +10 | Blindsense, Telepathy 30ft

Spacey T10s on Life Science (16) to learn, before doing anything.

Acquisitives

Male Ysoki Mechanic (2) | SP 14/14 HP 14/14 RP 3/3 | Init +8 | KAC 18 EAC 17 | Perc +5

Smikk aims his laser rifle at the armadillo thing! He directs his AI to analyze the target for weak spots (Combat Tracking - Move Action)

Attack, Azimuth Laser Rifle: 1d20 + 5 + 1 ⇒ (2) + 5 + 1 = 8

The shot goes wide, despite the incredibly useful targeting information!

Acquisitives

Shirren Priest Mystic (4) | SP 32 HP 30 RP 5 | Init +1 | KAC 14, EAC 12 | Perc +10 | Blindsense, Telepathy 30ft

Spacey be all like A mind is a terrible thing to waste. However, let me waste yours

Move and cast mind thrust
2d10 ⇒ (6, 6) = 12
DC15 will for half


| Dead Suns | Enter the Ashen Asteroid | Ship Roles |

Smikk's shot goes wide as Spacey targets the 6-legged armadillo beast thing. Will: 1d20 + 1 ⇒ (16) + 1 = 17.

The film crew stays with the action rather easily since it's boring and straight forward...

Round 1
Smikk: Miss
Noble-44: Miss
Zed: Go
Spacey: This is your brain on drugs
Hostiles: TBD
Gideon: TBD

DM:

Mosnter: 6

Acquisitives

CN Gnome (bleachling) Mercenary Mechanic | SP 1/7 HP 10/10 | RP 3/3 | EAC 16; KAC 17 | Fort +3; Ref +6; Will +0 | Init: +5 | Perc: +8, SM: +0 | Speed 30ft | Active conditions: None

Hi everyone! It's your favorite neighborhood gnome, Zed! Watch me as I shoot this critter with my laser rifle!

Move action for Combat Tracking, Standard to FIRE at the critter.

Azimuth Laser Rifle (fire): 1d20 + 5 ⇒ (5) + 5 = 101d8 ⇒ 7


| Dead Suns | Enter the Ashen Asteroid | Ship Roles |

Zed's shot continues the bad aim of the party as your ghoulish producer groans at the lack of good action.

The goblins put on a good show though. One runs up to the animal and slaps it with the flat of a blade, spurring it into the fight. When it seems to not do much, the goblin shouts a long list of profane activities one can do to another's mother.

The monster steps up to tear Spacey to pieces Claw: 1d20 + 8 ⇒ (17) + 8 = 25 for DMG: 1d6 + 4 ⇒ (3) + 4 = 7

The other two goblins take out junk blasters and start shooting indiscriminately

V. Smikk: 1d20 + 3 ⇒ (7) + 3 = 10 MISS
V. Gideon: 1d20 + 3 ⇒ (12) + 3 = 15 for Fire: 1d4 ⇒ 4

Round 1
Smikk: Miss
Noble-44: Miss
Zed: Miss
Spacey: This is your brain on drugs
Hostiles: ATK
Gideon: Go

Round 1
Smikk: Go
Noble-44: Go
Zed: Go
Spacey: Go

Hostiles: TBD
Gideon: TBD

DM:

Monster: 6

Acquisitives

Shirren Priest Mystic (4) | SP 32 HP 30 RP 5 | Init +1 | KAC 14, EAC 12 | Perc +10 | Blindsense, Telepathy 30ft

Spacey forgot to relay the info he knows about the baddy. Careful everyone. This is a spicorath, and although it is young, it grew up listening to too much Morrissey making it moody. This youthful spicrath will absorb any electromagnetic radiation and spit it out as a weapon.

Then Spacey does that shift move slide thing that I can never remember the name of and speaks to the goblin.

Hey Goblin! A 16 seed beat a 1 seed. How is your bracket? and casts daze on the goblin DC 14 will.

Acquisitives

Male Ysoki Mechanic (2) | SP 14/14 HP 14/14 RP 3/3 | Init +8 | KAC 18 EAC 17 | Perc +5

Smikk takes another shot at the spicrath, but this time gives his rifle a shock from his custom rig (overcharge - move action)

Attack - Laser Rifle, Overcharge: 1d20 + 5 + 1 ⇒ (15) + 5 + 1 = 211d8 + 1d6 ⇒ (7) + (3) = 10

Dataphiles

N Spacefarer Solarian 3 SP 3/24 HP 25/25 RP 4/4 | EAC 13 KAC 15 | F+4 R+1 W+3 | Init+0 | Perc+4 SM+4 | Speed 25 ft

Hit with a laser blast, the energy seems more absorbed by Gideon than deadly. The concentrated fire spreads in a torrent to encompass his whole body, and the Knight thunders like a streaming rocket back at the greenling. He lands hammer first, rocking the chamber -- and audio equipment -- with a ringing concussion.

Photon Mode: 1 point. Stellar Rush revelation to charge without penalty (also setting myself on fire for effect!).

Gravity Hammer vs Grey KAC: 1d20 + 5 ⇒ (4) + 5 = 9
Bludgeoning Damage: 1d6 + 4 ⇒ (4) + 4 = 8


| Dead Suns | Enter the Ashen Asteroid | Ship Roles |

Gideon's swing is way off target, and one of the cameraghouls snickers a bit before being silenced.

Smikk's shot is too on target for anything Spacey warned about, and the beast lurches in pain!

Spacey's spell confuses everyone, Will: 1d20 + 2 ⇒ (16) + 2 = 18, but the goblin doesn't seem at all phased by it. I mean that's why they play the game instead of going by seeds, right?

Round 1
Smikk: Hit
Noble-44: Go
Zed: Go

Spacey: March Madness
Hostiles: TBD
Gideon: TBD

DM:

Monster: 16

Wayfinders

"Male" Android Operative (3) | SP 18 HP 22 | Init +4 | KAC 17, EAC 17 | Per +9

Noble feels the situation has escalated some. His demeaor changes and darkens slighty and he starts to mouth a prayer ”Savain, grant me the skills to kill those who’d make an enemy of me. Lead me to the path of perfect execution...

Finding success in his last tactics, he again uses the over bright lights and dark shadows to conceal his angle of attack. He targets the same goblin as before and fires a round from his shock pistol...

Trick Attack/Stealth: 1d20 + 18 ⇒ (11) + 18 = 29
Attack: 1d20 + 6 ⇒ (19) + 6 = 25
Damage: 1d6 + 1 ⇒ (2) + 1 = 31d8 ⇒ 5


| Dead Suns | Enter the Ashen Asteroid | Ship Roles |

Noble-44's technique is flawless, but subtle. He instantly kills the goblin without fanfare. He can hear Wazasaha comment, "Wasted opportunity there."

Round 1
Smikk: Hit
Noble-44: Kill
Zed: Go
Spacey: March Madness
Hostiles: TBD
Gideon: TBD

DM:

Monster: 16

Acquisitives

CN Gnome (bleachling) Mercenary Mechanic | SP 1/7 HP 10/10 | RP 3/3 | EAC 16; KAC 17 | Fort +3; Ref +6; Will +0 | Init: +5 | Perc: +8, SM: +0 | Speed 30ft | Active conditions: None

"Spicoranth? That'll look good on my wall!" as the little g-nome activates his laser rifle and fires with impunity.

Laser Rifle: 1d20 + 6 - 4 ⇒ (1) + 6 - 4 = 31d8 ⇒ 1
Laser Rifle: 1d20 + 6 - 4 ⇒ (13) + 6 - 4 = 151d8 ⇒ 4


| Dead Suns | Enter the Ashen Asteroid | Ship Roles |

Zed goes nuts. It's not great vid-viewing, but it's a ...thing. The very first shot not only doesn't hit, but Zed gets first hand knowledge of what Spacey was talking about. The off target lasers bend around the beast and flash in Spacey's face.

Blinded!: 1d20 + 6 ⇒ (13) + 6 = 19 REF DC 13 or be blinded for 1d2 ⇒ 2 rounds.
With Science!: 1d20 + 6 ⇒ (9) + 6 = 15 REF DC 13 or be blinded for 1d2 ⇒ 2 rounds.

The beast then tries to bite Spacey ATK: 1d20 + 9 ⇒ (11) + 9 = 20 for DMG: 1d6 + 4 ⇒ (5) + 4 = 9

The remaining goblins opt for junklasers; one at Gideon, then other at Smikk:
ATK v. Gideon: 1d20 + 9 ⇒ (2) + 9 = 11 MISS
ATK v. Smikk: 1d20 + 9 ⇒ (16) + 9 = 25 for DMG: 1d4 + 2 ⇒ (4) + 2 = 6

Round 1
Smikk: Hit
Noble-44: Kill
Zed: Miss
Spacey: March Madness
Hostiles: !$%#$%@!#$! DIE!
Gideon: Go

Round 1
Smikk: Go
Noble-44: Go
Zed: Go
Spacey: Go

Hostiles: TBD
Gideon: TBD

DM:

Monster: 16


| Dead Suns | Enter the Ashen Asteroid | Ship Roles |

This is what I get for trying to post while in a faculty meeting. Zed's second shot isn't a miss, it's a KILL!

Wazashi claps her hands together and pumps her fist. She looks at the scene, and sees Spacey in the thick of it, JUST as Zed takes otu the monster about to maul him. Oh the thoughts he must have!

She shouts at Spacey, "Mr. McSpacerton! Please! You MUST come into the booth and answer some burning questions that our viewers have!!! You simply must."

Round 1
Smikk: Hit
Noble-44: Kill
Zed: Miss
Spacey: March Madness
Hostiles: !$%#$%@!#$! DIE!
Gideon: Go

Round 1
Smikk: Go
Noble-44: Go
Zed: Go
Spacey: Go (Booth?)

Hostiles: TBD
Gideon: TBD

Acquisitives

Shirren Priest Mystic (4) | SP 32 HP 30 RP 5 | Init +1 | KAC 14, EAC 12 | Perc +10 | Blindsense, Telepathy 30ft

The original response:

Spacey, and his sexahness, mimic Catherine Zeta Jones in Entrapment and booty dodges the lasers.

1d20 + 2 ⇒ (13) + 2 = 15
1d20 + 2 ⇒ (15) + 2 = 17

Then Spacey moves backwards and uses ze magics to telekinetically move a rock from the ground to the armadillo, while rapping.

Step to Spacey, what the dilly yo?
Mash that rock on the armadilly o!
Hit you so hard, you see pitch black.
Spacey attack! Higher than your KAC.

attack: 1d20 + 3 ⇒ (13) + 3 = 16
dmg: 1d6 ⇒ 1

Spacey looks up to the booth, then the goblin, then the booth, then back to the goblin.

Spacey ranks high in the Hylax Church,
You a s$+$ty goblin, not like a Mogmurch!
Smack you so hard, you know I'll beat ya.
Wanting to leave like my homegirl Reta.
Double move all day, until your breathing gets puffy.
Licking your wounds like your were the next Chuffy.
Fighting me and you aren't faring well.
Praying harder than Poog and Zarongel.
Don't know space rhymes, don't know space hiphop?
Let me educate you, as I let this mic DRRROOOOOOOP!

Then does the telekinetic projectile and miming dropping a mic and it flies to the goblin's face. (in spoiler)

Space uses his move action to go into the booth, semi strutting.


| Dead Suns | Enter the Ashen Asteroid | Ship Roles |

The ghoul producer's mouth opens, and her two foot long tongue drops to the floor. She manages only to whisper, "Tell me you got that...."

Round 1
Smikk: Hit
Noble-44: Kill
Zed: Miss
Spacey: March Madness
Hostiles: !$%#$%@!#$! DIE!
Gideon: Go

Round 1
Smikk: Go
Noble-44: Go
Zed: Go

Spacey: Grammy award
Hostiles: TBD
Gideon: TBD

DM:

Green: 1

Wayfinders

"Male" Android Operative (3) | SP 18 HP 22 | Init +4 | KAC 17, EAC 17 | Per +9

Noble-44 decides the situation is not as life threatening as before and goes back to a little more showmanship.

He sprints forwards, as if running past the goblins, but last the last fraction of a sections slides to his knees, rotates, adn fires at the closest goblin.

Risky Trick Attack Stealth: 1d20 + 18 - 4 ⇒ (2) + 18 - 4 = 16
Attack : 1d20 + 6 ⇒ (5) + 6 = 11
Damage: 1d6 + 1 ⇒ (3) + 1 = 41d8 ⇒ 3

Dataphiles

N Spacefarer Solarian 3 SP 3/24 HP 25/25 RP 4/4 | EAC 13 KAC 15 | F+4 R+1 W+3 | Init+0 | Perc+4 SM+4 | Speed 25 ft

Gideon dashes across the room at the furthest goblin, flames licking the floor beneath his feet. The speed of his assault ignites a conflagration on his armor. His hammer lands with a heavy crunch in a goblin face.

Photon Mode: 2 points. Stellar Rush to charge without penalty (on fire).

SMASH @ Green: 1d20 + 5 ⇒ (19) + 5 = 24
Bludgeoning Damage: 1d6 + 4 ⇒ (3) + 4 = 7

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