GM Tyranius
|
Elliot is able to fire a bolt into the ghouls chest.
The ghoul lets loose a howl and leaps at Elliot.
Bite vs Elliot AC 22: 1d20 + 10 ⇒ (4) + 10 = 14
Damage: 1d6 + 3 ⇒ (5) + 3 = 8+ Disease + Paralysis
Claw 1 vs Elliot AC 22: 1d20 + 10 ⇒ (18) + 10 = 28
damage: 1d4 + 3 ⇒ (2) + 3 = 5 + Paralysis (Fort save Dc 13)
Paralysis Rounds: 1d4 + 1 ⇒ (4) + 1 = 5
Claw 2 vs Elliot AC 22: 1d20 + 10 ⇒ (13) + 10 = 23
damage: 1d4 + 3 ⇒ (4) + 3 = 7 + Paralysis (Fort save Dc 13)
Paralysis Rounds: 1d4 + 1 ⇒ (2) + 1 = 3
Need Fort saves Elliot
Both claws scrape across the dwarves face leaving small trickles of blood. His face gains a horrified look as it begins to become slow and cumbersome.
Round 4
Variel (29/32)
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Ghoul (-34)- Misfortune
------------------------------------
Round 3
Ruprecht (40/45)
Elliot (29/41)- awaiting Fort saves
Ramsis-
Ruprecht Antillious
|
Ruprecht takes a step to his left, flanking, and tries to take down the awful undead with his magical spear.
Attack 1d20 + 2 + 7 ⇒ (8) + 2 + 7 = 17
Damage 1d8 + 2 ⇒ (7) + 2 = 9
GM Tyranius
|
Yes you are right. Forgot about Misfortune.
Bite vs Elliot AC 22: 1d20 + 10 ⇒ (16) + 10 = 26
Claw 1 vs Elliot AC 22: 1d20 + 10 ⇒ (16) + 10 = 26
Claw 2 vs Elliot AC 22: 1d20 + 10 ⇒ (6) + 10 = 16
Thanks! Looks like Claw 1 still hits so just 1 Fort save. I will correct Claw 2 damage.
Ruprecht stabs his spear at the ghoul once again but is unable to make contact as it leaps out of his path and swats the spear away.
Round 4
Variel (29/32)
-------------------------------------
Ghoul (-34)- Misfortune
------------------------------------
Round 3
Ruprecht (40/45)
Elliot (36/41)- awaiting Fort saves
Ramsis-
Elliot Feardwarf
|
Fort DC13: 1d20 + 8 ⇒ (10) + 8 = 18
"Stupid thing, get away from me!" Elliot shouts while stepping back and reloading a bolt. He shoots again.
Crossbow: 1d20 + 6 - 4 ⇒ (13) + 6 - 4 = 15
Damage: 1d8 ⇒ 3
5 ft. step, reload crossbow, shoot again
GM Tyranius
|
Elliot fires a bolt striking the stone pillar near the ghoul.
Ramsis hurls a small bolt of fire that arcs over the ghoul sizzling in the pool of sludge nearby.
Round 4
Variel (29/32)
-------------------------------------
Ghoul (-34)- Misfortune
------------------------------------
Round 3
Ruprecht (40/45)
Elliot (36/41)
Ramsis-
GM Tyranius
|
Variel eyes the undead creature as she continues to laugh in it's face, completely unnerving it.
Will save: 1d20 + 8 ⇒ (14) + 8 = 22
STOP LAUGHING ELF! The ghoul screams as it launches itself at Variel.
Bite vs Variel AC 16: 1d20 + 10 ⇒ (2) + 10 = 12
Misfortune: 1d20 + 10 ⇒ (12) + 10 = 22
Claw 1 vs Variel AC 16: 1d20 + 10 ⇒ (13) + 10 = 23
Misfortune: 1d20 + 10 ⇒ (19) + 10 = 29
Damage: 1d4 + 3 ⇒ (4) + 3 = 7+ Paralysis- Elves are immune
Claw 2 vs Variel AC 16: 1d20 + 10 ⇒ (12) + 10 = 22
Misfortune: 1d20 + 10 ⇒ (1) + 10 = 11
One of the ghoul's claws tears into Variel's flesh drawing more blood.
Death by a thousand paper cuts
Round 5
Variel (22/32)
-------------------------------------
Ghoul (-34)- Misfortune
------------------------------------
Round 4
Ruprecht (40/45)
Elliot (36/41)
Ramsis-
Ruprecht Antillious
|
Ru keeps punching the beast with his spear.
Attack 1d20 + 7 ⇒ (6) + 7 = 13
Damage 1d8 + 2 ⇒ (8) + 2 = 10
GM Tyranius
|
Will save 2 for Evil Eye: 1d20 + 8 ⇒ (3) + 8 = 11 Don't come across witches all that often. -2 to all of the above attacks but nothing to Retcon.
Ruprecht jabs his spear one more time. The ghoul leaps out of it's path and it nearly strikes Variel.
Elliot fires a bolt that is unable to penetrate the ghoul's defenses while Ramsis hurls another bolt of fire blindly across the room.
Round 5
Variel (22/32)
-------------------------------------
Ghoul (-34)- Misfortune; evil eye -2 att
------------------------------------
Round 4
Ruprecht (40/45)
Elliot (36/41)
Ramsis-
Variel Arivae
|
Yea, as long as Variel continues to cackle his target still gets misfortune and evil eye on even if they pass the saves.
But you are so funny! You, despicable creature!
HA-HA-HA-HA-HA-HA...
Apply eveil eye again -2 to AC, cackle to keep all hexes active, step back 5 ft. Btw HELP!
GM Tyranius
|
Variel continues to laugh non-stop as she squints her other eye at the ghoul now. It looks as if she may be having a stroke.
Will save: 1d20 + 8 ⇒ (16) + 8 = 24
Misfortune Will save: 1d20 + 8 ⇒ (5) + 8 = 13
The ghoul feels open and afraid.
Launching itself once again at Elliot.
Bite vs Elliot AC 22: 1d20 + 10 - 2 ⇒ (15) + 10 - 2 = 23
Misfortune: 1d20 + 10 - 2 ⇒ (2) + 10 - 2 = 10
Claw 1 vs Elliot AC 22: 1d20 + 10 - 2 ⇒ (15) + 10 - 2 = 23
Misfortune: 1d20 + 10 - 2 ⇒ (2) + 10 - 2 = 10
Claw 2 vs Elliot AC 22: 1d20 + 10 - 2 ⇒ (14) + 10 - 2 = 22
Misfortune: 1d20 + 10 - 2 ⇒ (11) + 10 - 2 = 19
The ghoul feebly slaps at the dwarf's armor.
Round 6
Variel (22/32)
-------------------------------------
Ghoul (-34)- Misfortune; evil eye -2 att; -2 AC
------------------------------------
Round 5
Ruprecht (40/45)
Elliot (36/41)
Ramsis-
Ruprecht Antillious
|
Ru takes a 5' step forward, creating a flank with the dwarf.
Attack 1d20 + 7 + 2 ⇒ (11) + 7 + 2 = 20
Damage 1d8 + 2 ⇒ (7) + 2 = 9
GM Tyranius
|
Will save 1: 1d20 + 8 ⇒ (4) + 8 = 12
Will save 2: 1d20 + 8 ⇒ (5) + 8 = 13
Variel continues to wink at the ghoul further unnerving it with he clicking laugh.
Ruprecht is finally able to catch the ghoul off guard as his spear stabs into it's abdomen.
Round 6
Variel (22/32)
-------------------------------------
Ghoul (-43)- Misfortune; evil eye -2 att; -2 AC; -2 saves
------------------------------------
Round 5
Ruprecht (40/45)
Elliot (36/41)
Ramsis-
GM Tyranius
|
You all are hitting now :). This would have turned very bad without that Misfortune as it looks like 90% of those attacks would have hit.
Ramsis has his aim down now as a small ball of flame slams into the ghoul's chest resulting in an audible scream of pain.
Round 6
Variel (22/32)
-------------------------------------
Ghoul (-46)- Misfortune; evil eye -2 att; -2 AC; -2 saves
------------------------------------
Round 5
Ruprecht (40/45)
Elliot (36/41)
Ramsis-
GM Tyranius
|
Elliot slams another bolt into the ghoul's shoulder.
Fearful the ghou turns around and begins to make it's way behind the large necrotic trees.
Variel and Ruprecht will get an AoO on it if you had a melee weapon out. 2 AoO if you are able to take more than one.
Round 7
Variel (22/32)
-------------------------------------
Ghoul (-48)- Misfortune; evil eye -2 att; -2 AC; -2 saves
------------------------------------
Round 6
Ruprecht (40/45)
Elliot (36/41)
Ramsis-
Ruprecht Antillious
|
Attack of Opportunity 1d20 + 7 ⇒ (9) + 7 = 16
Damage 1d8 + 2 ⇒ (6) + 2 = 8
Ru waits, hoping the ranged help can finish the undead, as he really didn't want to go tracking it in its own territory.
GM Tyranius
|
All of the combined attacks miss the agile ghoul as it bounds behind the tree except for Ramsis' fire. Just as the ghoul darts behind the tree Ramsis is able to catch the side of it's head with a bolt of flame.
Round 7
Variel (22/32)
-------------------------------------
Ghoul (-51)- Misfortune; evil eye -2 att; -2 AC; -2 saves
------------------------------------
Round 6
Ruprecht (40/45)
Elliot (36/41)
Ramsis-
Ruprecht Antillious
|
Ru throws down his spear, moves within 30' of the undead and throws his acidic bombs at it.
RTA 1d20 + 10 ⇒ (18) + 10 = 28
Damage 3d8 + 5 ⇒ (8, 7, 2) + 5 = 22
GM Tyranius
|
Having enough of this ghoul Ruprecht drops his spear and hurls a mighty explosive at the ghoul. The bomb falls right next to the ghoul as the blast launches the ghoul away from the tree. It's corpse smokes as the little bits of remaining flesh are now gone from it's body.
Combat Over
Variel (22/32)
Ruprecht (40/45)
Elliot (36/41)
Ramsis-
Variel Arivae
|
Using his wand Variel heals himself before searching the undead and the room while using detect magic.
CLW: 2d8 + 1 ⇒ (4, 3) + 1 = 8
Perc: 1d20 + 9 ⇒ (14) + 9 = 23
Familiar Perc: 1d20 + 10 ⇒ (17) + 10 = 27
Ruprecht Antillious
|
"Well, that undead was about the toughest I have even encountered! We are lucky to be alive. How is everyone feeling? Are we ready to proceed?"
Ruprecht Antillious
|
If the others don't do any healing, Ru starts leading them toward the large unexplored area to the bottom right of the map, always careful as he advances.
Perception 1d20 + 12 ⇒ (4) + 12 = 16
GM Tyranius
|
Searching around the chamber with the now deceased ghoul Ruprecht finds a number of items.
On the ghoul itself he sees that it was wearing a ring of protection +2.
The hooded figure facedown in the body of thick sludge is wearing filthy cloak of protection +1 and a ring of swimming, which seems to have had little use. A +1 scimitar lies under his body.
The disemboweled man against the altar has bracers of armor +1 on his wrists and a wand lies near his corpse.
The open book on the altar is titled The Pnakotic Manuscripts. It looks to be quite the rare tome.
The book is written in Aklo
The cover bears a large inset crystal and a series on insect like clasps along the edges.
The inside cover of the book reads May we, the Keepers of the Oldest, prevail over the scourge of simplist thought and lesser men.
Beneath the inscription are five signatures.
- Keep Baskerwhel
- Keeper Crove
- Keeper Hyve
- Keeper Marshan
- Keeper Myre
One section of the book is marked with a red silk bookmark- indicating the beginning of a rather lengthy discussion of how to use special rituals to open portals in key locations. This section has been heavily annotated in the same spidery script as on the inside cover.
A section near the end cautions those that would attempt a ritual, warning that forcing open such portals draws forth the spiritual essence of the casters, and that any entity contacted by the portal can make hideous use of this essence by consuming it, growing more powerful in the bargain, such that only the end of such bargain can challenge the intruder's rights upon the world.
[spoiler=DC 25 Knowledge Arcana]You interpret this as a warning: Opening a portal in this manner links the souls of those who open the portal to a creature on the far side, and the creature will grow more powerful if it can kill those who conjur it. Conversely, if some other agent kills the conjurers that spiritual energy will be lost to the conjured creature. In this way it should be possible to weaken a summoned creature by killing the conjurers before it can do the same, and if all involved in the summoning can be killed before the creature gets to them, it would be banished back to the Dark Tapestry.[/b]
Ruprecht investigates the southern chamber.
This cavern contains what looks to have been a campsite for five, judging by the number of empty bedrolls along the walls. A few shelves with scattered books on them, a fire pit, and even a crude wooden table provide furnishings for the site.
Looking at the books and some notes left behind reveal that most are about ancient and blasphemous religions, the Dark Tapestry, the Great Old Ones, monsters from other dimensions and magical portals.
Also written in Aklo
Variel Arivae
|
K. Arcana: 1d20 + 10 ⇒ (12) + 10 = 22
K.Arcana: 1d20 + 10 ⇒ (20) + 10 = 30
Five signatures for five cultists. It seems they opened a portal to the dark tapestry and something came over to our side. If we can find these man we will know the creature's next targets.
Ruprecht Antillious
|
"What an evil place this is! Blasphemy in every page of every book. Evil summoning rituals. I know we are to try to save knowledge, but it might be better if fire took this place."
GM Tyranius
|
Gathering your equipment you emerge from the house on Slipper Market with the Pnakotic Manuscripts in your possession. You find that Carrion Hill's situation has deteriorated. The rain continues but it seems that word of the destruction of the houses has begun to spread and citizens are starting to panic.
The Crows have their hands full keeping riots and looting from breaking out, but the streets recently abandoned, are beginning to fill with worried citizens packing their belongings and attempting to arrange transport out of the city. Carrion Hill's coach houses and stables are the epicenters of clots of mobs trying to arrange such transport, and it is at these locations that the crows are working hardest to maintain order.
Where to now?
Ruprecht Antillious
|
Did we explore the whole area down there, DM? I want to be sure we haven't missed anything...
Ruprecht Antillious
|
'Should we head to the Mayor's? We can tell him about all the awfulness below and about the possible cult that once was down here. Might get some of that gold he originally offered!"