| Hadjii |
that rod is definitely a Marius thing -- we'll all be glad he has it though!
"I think Marius' god must be proud of of us all! Let us hope we can continue to impress him. Please be advised that I have but one remaining spell for today! I can summon only one more vicious jackal..."
| GM Pox |
Marius takes the artifact and looks over it with awe.. Almost imediately the group feels blessed by Nethys.. Eveyone gains the benefit of bless, but the bonuses are +2 instead of +1
Moving south Hemket see's a bronze gate similar to the one that you disabled coming into the complex, however it is not locked.. Beyond you see:
Two rows of columns support the vaulted ceiling of this large chamber. Inscribed hieroglyphs cover most of the room’s walls, but the southern wall is rough and unfinished. Three passages, each closed with a bronze gate, exit the room to the east and west.
4d20 ⇒ (14, 19, 6, 8) = 47
Hemket: 1d20 + 6 ⇒ (3) + 6 = 9
Marius: 1d20 + 13 ⇒ (6) + 13 = 19
Calla: 1d20 + 7 ⇒ (13) + 7 = 20
Hadjii: 1d20 + 10 ⇒ (18) + 10 = 28
Bandit: 1d20 + 1 ⇒ (1) + 1 = 2
Rajik: 1d20 + 6 ⇒ (3) + 6 = 9
As you peer into the room Calla, Marius, and Hadjii notice something strange coating the floor on the other side of the doors.. Calla having intimate knowledge of this spell recognizes it as a Grease Spell on the floor.. Hadjii also notices a shape moving in the room on the southeast side.. It appears to been one Velriana Hypaxes, the leader of the Scorched Hand.. Being noticed she speaks out.. "By divine right we are the ones whom claim ownership of the site's treasures.. Leave now or die here!" There is some other hush talkings going on in the room, but none of you can see where its coming from..
| Calla Voni |
Calla points the slick surface ahead of them, clearly indicating the thing she cast several times this week.
Although she is usually fearful and slow, the arcanist is feeling defiant!
"If there was any divine right involved in this, you would be the ones allowed entry in this sacred place. But against all odds, the right was given to us, wasn't it? You must be really weird followers, not to have been given the god's blessing on the subject."
Is it still the effect of the opium?
| Hadjii |
"Oh yes -- we are going to report you to the nearest authority! I personally will tell on you to your mothers as well! But if you leave now, perhaps you will be in less trouble later..."
As he speaks, Hadjii pulls out his scroll of Obscuring Mist...
| GM Pox |
It seems diplomacy is right out the window.. Initiative!
"Be that way then.. I'll grind your bone to dust!"
Marius: 1d20 + 10 ⇒ (20) + 10 = 30
Hemket: 1d20 + 6 ⇒ (19) + 6 = 25
Calla: 1d20 + 2 ⇒ (16) + 2 = 18
Hadjii: 1d20 + 2 ⇒ (7) + 2 = 9
Bandit: 1d20 + 2 ⇒ (1) + 2 = 3
Rajik: 1d20 + 1 ⇒ (3) + 1 = 4
V: 1d20 + 2 ⇒ (2) + 2 = 4
K: 1d20 + 4 ⇒ (1) + 4 = 5
I: 1d20 + 3 ⇒ (4) + 3 = 7
A: 1d20 + 6 ⇒ (14) + 6 = 20
Init Order:
Marius
Hemket
A
Calla
Hadjii
I
K
V
Rajik
Bandit
"Round 1"
Marius and Hemket are up! The only person that noticable is #2 and she has cover..
ill remind yall again to not forget about your fountain water buffs..
| GM Pox |
Despite the womans cover your arrows sinks deep into her.. She grunts but stays up..
Assuming Marius uses his newly aquired item to cast Blessing of Fervor on the party.. Blessing of Fervor Lasts 9 rounds..
You here some chanting coming from the west and a ball of flame comes into existance on top of Hemket.. DC 17 Reflex or take..
Fire: 3d6 + 1 ⇒ (5, 1, 4) + 1 = 11
Flaming Sphere
With it the caster becomes visible.. He's a young looking human in wizardly robes.. He's #4..
Calla and Hadjii are up!
V -15
1d10 ⇒ 5
Since the Fervor was casts after your turn Hemket you could select a defensive benifit for this round.
| Calla Voni |
Spellcraft: 1d20 + 11 ⇒ (5) + 11 = 16
Confident with the several blessings acquired, Calla goes for a tough shot sending a new spell upon the visible woman!
Snowball: 1d20 + 3 + 2 + 2 - 4 ⇒ (20) + 3 + 2 + 2 - 4 = 23! Cold Damage: 4d6 ⇒ (1, 3, 6, 2) = 12
Critical confirmation!: 1d20 + 7 - 4 ⇒ (15) + 7 - 4 = 18! Extra Damage: 4d6 ⇒ (3, 6, 4, 3) = 16
Fortitude Save DC 17 or be staggered for 1 round!
+2 hit/ac/reflex
| GM Pox |
Yikes.. You will have to move up yo beside Hemket as that spell is short range..
1d20 ⇒ 11
Calla moves up and her snowball hits the loud mouth square in the mouth and crumples her against the floor.. Dam she got rocked..
Hadjii's turn..
| GM Pox |
Im going to assume Hadjii begins summoning his last doggie..
An unknown delays it actions..
#3 makes himself visible as he darts across the camber towards #2, you all can see a holy symbol of Nethys hanging from his neck.. Once in a safe position he starts canting and then touches the downed woman.. I think its fairly obvious what hes casting..
2d8 + 4 ⇒ (5, 8) + 4 = 17
Coughing back into conciousness the woman quickly pulls out a scroll, reads it, and disappears..
Rajik selects hit/ac/reflex from buffs and attempts to move through the grease..
1d20 - 2 ⇒ (3) - 2 = 1 and busts his ass..
The delayer now makes its presence known as it steps out weilding a khopesh and kukri.. The half-elf slashes at the bloodrager..
2d20 ⇒ (19, 19) = 38 man he has been getting critted alot lately..
Confirms: 2d20 ⇒ (18, 6) = 24 only 1 confirms
Damage: 2d8 + 8 + 1d4 + 2 ⇒ (6, 1) + 8 + (3) + 2 = 20
Bandit moves up and jumps the grease to provided aid to Rajik..
1d20 + 9 ⇒ (3) + 9 = 12
Bite: 1d20 + 10 ⇒ (15) + 10 = 25 and hits
Trip: 1d20 + 10 ⇒ (15) + 10 = 25 and trips her..
Damage: 1d6 + 6 ⇒ (1) + 6 = 7
Round 2
Marius
Hemket
A
Calla
Hadjii
I
K
V
Rajik
Bandit
Hemket and Marius is up!
| Hadjii |
Bandit actually cleared 20 feet on his jump -- +8 to jump checks because of his speed -- so he cleared the Grease entirely...
Hadjii will use the Blessing of Fervor's extend effect, to bump the duration on the summon he is casting, just in case the Jackal can last a few extra rounds
| Hemket |
Hemket will take a move to study 4 and then take a shot. Same option for fervor.
to hit: 1d20 + 14 - 4 ⇒ (6) + 14 - 4 = 16 damage: 1d8 + 5 ⇒ (3) + 5 = 8
reflex save: 1d20 + 9 ⇒ (8) + 9 = 17
| Hadjii |
after Marius goes, Hadjii will complete his full-round summons at the beginning of his turn, placing the Jackal 10' away from the last known position of the woman that just disappeared -- with the canine facing that location. For his move action, he'll pull his scroll of Fearie Fire, and he'll cast it on the last known position of the woman he just observed disappearing, plus the adjacent fellow.
Then the Jackal will charge the now visible (and shiny) woman -- who should still be prone!
pitbull's bite attack: 1d20 + 4 + 2 + 4 ⇒ (4) + 4 + 2 + 4 = 14
in the unlikely event AC 14 hits, then 1d4 + 4 ⇒ (1) + 4 = 5 points of damage
| Calla Voni |
Faerie Fire!! Take that miserable beach!
Well played Hadjii!
| GM Pox |
Nice tactics Hadjii! Imma have to up my game.. Im headin out to eat with the fam so ill check in and update later.. Its still Marius's turn.. Ill bot him if he hasnt gone when i get back..
| Marius Bergan |
Marius moves up to Rajik and converts one of his spells into a CLW for him.
Converting Shield of Faih into a CLW.
CLW: 1d8 + 2 ⇒ (1) + 2 = 3
| GM Pox |
Hemket shoots an arrow at #4, hitting him solid, but he stays up.. Marius moves up and heals..
Not having any luck with Hemket the man moves the ball o flame to Calla's square and casts a spell at her as well.. Her ears pop as the spell goes off on her..
First off DC 17 Reflex or take..
3d6 + 1 ⇒ (6, 6, 5) + 1 = 18 Fire damage..
Then make a DC 16 Fort save or be Dazed and take..
1d6 + 1 ⇒ (2) + 1 = 3 Save for 1/2 and negate the daze..
He then moves completely behind the pillar, blocking los..
Hadjii summons his doggie and has it attack the faerie fired chick.. She curses out loud as the pitbull bites her..
Calla is up.. Maybe..
| Calla Voni |
Reflex: 1d20 + 3 + 2 ⇒ (2) + 3 + 2 = 7
Fort: 1d20 + 3 ⇒ (14) + 3 = 17
Freaking stupid maximized damage ball!
Being rocked by a freaking flaming sphere, but having several allies in front of her, Calla decides to go for the caster, trying to take it out if she can with one safe spell.
"Maaaaaaagic Missile!"
Shooting at #4, if she can, or the #2 b&$*% to finish her!
M&M: 3d4 + 3 ⇒ (2, 2, 4) + 3 = 11
Then Calla moves out of sight to heal.
| GM Pox |
I hate my internet sometimes..
Calla's missile's bring the wizard down.. He yells out "Why didnt the module have me memorize the shield spell!" before he slumps over..
#1 attacks Rajik twice prone..
2d20 ⇒ (17, 16) = 33 and hits..
Damage: 1d8 + 4 + 1d4 + 2 ⇒ (8) + 4 + (4) + 2 = 18 for freaking max damage.. Rajik is out and at -5..
#3 heals #2 again..
2d8 + 4 ⇒ (2, 3) + 4 = 9
#2 steps back 5' and casts a spell, causing mutiples of herself to appear..
1d4 + 1 ⇒ (1) + 1 = 2
Rajik and Bandit are up..
#4 -1
#2 14
#3 29
#1 22
| Hadjii |
Bandit simply chomps at the prone target laid out before him (#1):
Bandit's bite attack: 1d20 + 5 + 4 + 2 ⇒ (11) + 5 + 4 + 2 = 22
if AC 22 hits, then 1d6 + 3 ⇒ (4) + 3 = 7 points of damage
| Hadjii |
Oh, and that lady (#2) that was next to the summoned jackal? Well, she was prone -- so she either crawled 5' (provoking), stood up (provoking) and took a 5' step, or cast a spell right in front of a crazed mutt (provoking) -- either way, jackal gets an AoO in before Mirror Image goes off:
pitbull's bite attack: 1d20 + 4 + 4 ⇒ (10) + 4 + 4 = 18
if AC 18 hits, then 1d4 + 4 ⇒ (3) + 4 = 7 points of damage
| GM Pox |
Sorry i forgot she was prone.. Ill roll combat casting..
1d20 + 13 ⇒ (8) + 13 = 21 makes it..
Round 3
Hemket and Marius is up..
| Marius Bergan |
Marius reaches down and converts one of his remaining spells into a cure for Rajik.
Converting Murderous command into a CLW.
CLW: 1d8 + 2 ⇒ (2) + 2 = 4
| Calla Voni |
After "A" has acted, Calla will draw and drink a CLW potion!
CLW: 1d8 + 1 ⇒ (6) + 1 = 7
We need to kill that cleric...
| Hadjii |
actually, 'A' had her init moved to after the cleric, who healed her back to consciousness...
and she is still on the ground, sitting right next to the summoned jackal!
After Hemket goes, Hadjii will use his Totem Transformation to become somewhat wolf-like, using the option that adds 20' to his move -- and +8 to his jump. For his move action, he'll run into the room, leaping over the Grease:
Hadjii's Acrobatics check: 1d20 + 2 + 8 ⇒ (8) + 2 + 8 = 18
...and right up to the cleric. He brandishes the keen quarterstaff over his head, with a wide grip and hands holding it firmly, and yells at the cleric:
"STOP HEALING HER! OR I WILL PUMMEL YOU WITHOUT MERCY! THEN I WILL GIVE YOU LYCANTHROPY!"
Hadjii's intimidation check: 1d20 ⇒ 7 (plus any bonus the GM may adjudge, given the Totem Transformation...)
(and for this round, Hadjii is taking the blessing that'll give him +2 AC...)
| Hadjii |
then the jackal snaps at the still prone #2:
augmented jackal's bite attack: 1d20 + 4 + 4 ⇒ (4) + 4 + 4 = 12
if that attack misses her by 5 or less, one of her two images pops.
| GM Pox |
Marius
Hemket
A = #4
Calla
Hadjii
I = #1
K = #3
V = #2
Rajik
Bandit
Marius Heals Rajik, making him stabile but not bringing him conscious.. He's at -1..
Hemket fires an arrow at #3 and hits..
A or #4 is down..
Calla heals
Hadjii moves and attempts to intimidate the cleric, but isn't so good at it.. His pitbull does not come close enough to kill one of the images..
#1 attacks Bandit prone..
2d20 ⇒ (1, 5) = 6 But misses horribly..
#3 channels and heals all of his peeps, but can only negate the healing from 2 of yall in which he chooses Rajik and Calla.. The rest of you receive this as well if your injured..
2d6 ⇒ (1, 3) = 4
#1 7
#2 18
#3 26
#4 26
#2 stands provoking from the pitbull and begins casting a spell.. She's relying on her images to let her get the spell off if the dog attacks again.. We both know it doesnt have combat reflexes so..
As she finishes her spell the 10' radius where Rajik, Marius, and Hemket is standing becomes covered in a glittering dust.. Fairly obvious here.. DC 17 Will or Blindness..
With the healing done #4 stands back up and drinks a potion..
1d8 + 1 ⇒ (3) + 1 = 4
Bandit is up.. Hemket and Marius are up in Round 4 after him..
And yes the healer is very much keeping them in this.. Rajik being downed the first round didn't help..
| Marius Bergan |
Round 4
Will: 1d20 + 10 ⇒ (11) + 10 = 21
Marius slides up and swings at the prone woman.
5 ft. step next to woman #1 and then picking the extra attack divine fervor.
Attack: 1d20 + 4 ⇒ (10) + 4 = 14
Damage: 1d8 + 1 ⇒ (5) + 1 = 6
Attack: 1d20 + 4 ⇒ (16) + 4 = 20
Damage: 1d8 + 1 ⇒ (6) + 1 = 7
| Hadjii |
Bandit enjoys the +2 to hit and AC from fervor, and tries to erase the healing just done to the prone TWF'er:
Bandit's bite attack: 1d20 + 5 + 2 + 4 ⇒ (16) + 5 + 2 + 4 = 27
if AC xx hits, then 1d6 + 3 ⇒ (3) + 3 = 6 points of damage
oh, and the Jackal takes an AoO when what's-her-name stands up
(actual target is always '1' on d3 (or however many images, +1))
image struck: 1d3 ⇒ 3
pitbull's bite attack: 1d20 + 4 + 4 ⇒ (5) + 4 + 4 = 13
and poochie doesn't even pop an image, apparently...
| Marius Bergan |
Just a question but is everyone including the constant bless that Marius has up giving a +2 to all attacks?
| Hadjii |
nope, forgot about that -- does it stack with the +2 from Fervor?
| Marius Bergan |
Fervor is an un-typed +2 and bless is a morale +2 so unless I read it wrong then yes they should.
| Hadjii |
Since the Bless effect is constantly radiated, that might help out the summoned jackal -- who wasn't around when the Fervor was cast...
EDIT: too bad the jackal wasn't in the 20' radius until just now, when Marius moved in for an attack...
| Hemket |
will save: 1d20 + 3 ⇒ (16) + 3 = 19
Hemket will use fervor for 2 shots at the healer(3)
to hit: 1d20 + 12 - 4 ⇒ (20) + 12 - 4 = 28 damage: 1d8 + 5 ⇒ (6) + 5 = 11
to hit: 1d20 + 12 - 4 ⇒ (1) + 12 - 4 = 9
confirm: 1d20 + 12 - 4 ⇒ (17) + 12 - 4 = 25damage: 2d8 + 10 ⇒ (1, 3) + 10 = 14
| Calla Voni |
Yes it does stack.
Hey Pox remember that prone targets have penalty on AC against melee attackes, so the Pitbull probably did hit on his turn, maybe even the cleric, since you need to roll for the images.
Calla drinks another CLW potion.
CLW: 1d8 + 1 ⇒ (4) + 1 = 5
| Hadjii |
The Hadj will use the Blessing of Fervor to swing his magic Q-staff twice, getting +2 Morale bonus now that Marius has brought the Sceptre of of the God King within 20':
attack with +1 Quarterstaff: 1d20 + 3 + 2 ⇒ (10) + 3 + 2 = 15
if AC 15 hits, then 1d6 + 1 ⇒ (5) + 1 = 6 points of damage...
attack with +1 Quarterstaff: 1d20 + 3 + 2 ⇒ (19) + 3 + 2 = 24
if AC 24 hits, then 1d6 + 1 ⇒ (4) + 1 = 5 points of damage...
AND [dice=Crit confirm check with "Keen" Quarterstaff]d20+3+2[/dice]
on the off chance AC 14 hits the cleric, then another 1d6 + 1 ⇒ (2) + 1 = 3 points of damage...
summoned jackal goes after it's target again -- also with +2 because the sceptre moved to 20' away:
real thing? or image?: 1d3 ⇒ 3
augmented jackal's bite attack: 1d20 + 4 + 2 ⇒ (9) + 4 + 2 = 15
sure would be nice to even pop an image...
(the prone bonus was already factored into the jackal's attacks -- I just rolled a '4' and a '5'...but I skipped '6' and went all the way to '7' this time!)
| GM Pox |
Yea the 12 didnt pop an image, but the 13 did.. So 1 left.. And now theres none with him hitting AC 13 again.. Its just her now..
The prone target #1 is injured badly and surrenders.. "I'm not getting paid enough to die, I surrender!" and she throws down her weapons.. This action gets a snarl from #2 and some cursing..
Between Hemket and Hadjii the cleric goes down.. Bleeding.. The other mage, #4 cries out as the cleric goes down and surrenders as well.. He steps out with his hands showing..
#2 seems to ponder her options as well, but in the end decides to surrender.. But not without an extreme amount of cursing.. "You motherf#*+ers had to come in here and ruins this.. This place was ours you infidels! You sorry sacks of shit!" As she spue's curses she just can't control her anger and pulls a wand, firing it at Hadjii..
Range Touch: 1d20 + 4 ⇒ (2) + 4 = 6 But the ray of fire goes wide..
You are all up again and she is refusing to surrender now..
| Hadjii |
Bandit sees an attack on his pal Hadjii, and goes after the hostile one -- with attack bonus from both the scepter's Bless and +2 from the Fervor:
Bandit's bite attack: 1d20 + 5 + 2 + 2 ⇒ (12) + 5 + 2 + 2 = 21
if AC 21 hits, then 1d6 + 3 ⇒ (2) + 3 = 5 points of damage
...*and* Bandit's TRIP attempt: 1d20 + 5 ⇒ (6) + 5 = 11 vs CMD..
but no trip this time...
| Calla Voni |
Calla moves inside, passing through both spells, carefully moving to avoid their effects, and then she shots a bolt at the defiant woman, seeking to avoid having her party hit by a lucky shot from her!
Will for glitterdust: 1d20 + 4 ⇒ (16) + 4 = 20
Acrobatics for grease: 1d20 + 2 ⇒ (15) + 2 = 17
+1 Crossbow: 1d20 + 4 + 2 + 2 - 4 ⇒ (15) + 4 + 2 + 2 - 4 = 19! Damage: 1d8 + 1 ⇒ (7) + 1 = 8
"Dismiss your spells, Mage, and you will not be harmed."
| Marius Bergan |
Marius glares at the woman who attacked Hadjii.
"Surrender now or die fool. We are the true servants of Nethys here and this scepter proves it!"
Marius holds up the scepter for her to see.
| GM Pox |
Her eyes go wide as arrows and bolts strike her.. She sees the scepter and cries out.. "That was supposed to be mine! Nethys why have you forsaken me! and then she falls over, bleeding out..
The mage releases his spells and rushes to aid the cleric, dumping a potion down his throat to stop the bleeding..
Out of Combat! The lead mage is alive but bleeding out.. Actions?
Ill update it in the morn..
| Calla Voni |
"Oh gods, that was intense!"
Calla is exhausted. She asks the others to get their enemies' weapons and the holy symbol from the Cleric, since we should keep them with the minimum hp possible, tied up. The b%$$@ deserves to die, but well, maybe she learned her lesson. Either way they defeated them once, and may do so anytime, so she does not matter if someone stabilizes the woman, but she makes sure no one heals her, guaranteeing she is gonna be unconscious for a couple hours at least.
Calla requests whatever magic items they have, the explanation on what they have done so far in the temple and the relics/mundane artifacts acquired by them, which, by right, belonged to Calla's group.
She also asks who was that creature on the top floor.
| Hadjii |
Hadjii would have cast Stabilize on the cleric as soon as he fell -- before the mage had a chance to act -- so no need to use up a potion to stabilize him. Hadjii also stepped into that hex in the same round, standing over the cleric's body, to threaten Velriana. The summoned jackal will attack Velraina's fallen body until the little hound disappears two rounds later -- and Hadjii does nothing to stop the vicious thing, or Bandit, from ripping her throat out...
Then Hadjii takes a moment to calm himself (he was very angry!):
"I believe this woman was a bad influence on you three! You were wise to surrender! She will corrupt no others after this..."
Then he starts looting Velriana's body!
| Calla Voni |
Calla loves loot.
| Marius Bergan |
Marius moves over to the fallen woman and channels to heal her once the jackal attacks and if it attacks again Marius swings out his mace to stop it.
Channel: 1d6 ⇒ 4
"Call off your dogs Hadjii we need to question this woman!"