| GM Painlord |
The Demon is up:
Sensing the weakness in Kosz, the demon tries to claim Kosz' soul as his own.
Kosz: DC 18 Will save, please. This is an enchantment/compulsion effect.
@Kosz:
Then, the demon looks at you and commands you to bow (go prone) to him. DC 14 Will save. (casting defensively 1d20 + 12 ⇒ (10) + 12 = 22)
Saiai, Kosz, and Kergrik are next.
Init Repost:
Aurelian
Zaharin
Demonic Good Guy
Saiai
Kosz
Kergrik
| Kosz Trumpeter |
Will save: 1d20 + 12 ⇒ (14) + 12 = 26
Kosz feels the tug of the demon upon his very soul. Pushing the foul influence away, he staggers yet somehow keeps his feet.
Will save: 1d20 + 12 ⇒ (14) + 12 = 26
Resolute, the paladin shrugs off the demon's command and takes another swing at the abyssal beast. After Saiai, of course
Melee +1 morningstar attack: 1d20 + 18 ⇒ (17) + 18 = 35 +5 BAB, +3 STR, +1 enhancement, +4 smite evil, +1 power of faith, +2 flanking, +2 aid (Zaharin)
Damage: 1d8 + 12 ⇒ (7) + 12 = 19 +3 STR, +2 vs. demon, +1 enhancement, +5 smite evil, +1 power of faith
| Kergrik 'Axebite' Karak |
1d20 + 14 ⇒ (2) + 14 = 16DWA attack.
1d20 + 12 ⇒ (12) + 12 = 24HA attack.
Aarrrgggg! Kergrik sweeps his axes in on the daemon, but they both fail to make impact with the creature. He then begins to shout loudly in dwarven.
| Aurelian Fache |
"Ha! Take zat, demon!" Aurelian exults as he sees his blade finally split the creature's flesh.
Do we have any idea how badly injured it looks? I'm not sure our tactics of all of us standing around it and beating on it are all that effective at this point.
Glaive+1, +2 for judgment, +4 for flanking, +1 Power of Faith: 1d20 + 15 ⇒ (16) + 15 = 31
Damage: 1d10 + 5 ⇒ (6) + 5 = 11
| GM Painlord |
@Aurelian: from last post: "...the demon ichors in several places, still searching for a soul to consume." Your blow does little, but does some to the total on the beast.
The demon stays surrounded by his enemies, happy to be in the middle of a bloodbath. He invites Kergrik to enjoy more bloodspillage.
2 claws at Kergrik:
1d20 + 16 ⇒ (18) + 16 = 34 to hit, Rendface;
1d8 + 6 ⇒ (1) + 6 = 7 damage.
1d20 + 16 ⇒ (10) + 16 = 26 to hit, Rendflesh;
1d8 + 6 ⇒ (2) + 6 = 8 damage.
And a bite at Kosz:
1d20 + 16 ⇒ (19) + 16 = 35 to hit;
1d6 + 6 ⇒ (2) + 6 = 8 damage.
And a gore at Kosz:
1d20 + 16 ⇒ (10) + 16 = 26 to hit;
2d6 + 6 ⇒ (1, 5) + 6 = 12 damage.
The demon pants at the exertion of beating so much mortal flesh. it is weakening, but still dangerous. A bit of damage to Kergrik and Kosz.
Saiai, Kosz, and Kergrik are next.
| Kosz Trumpeter |
"Aarrgh" Kosz cries out at the vicious bite of the demon. Desperately battling for his life as well as his soul, he begins swinging wildly, putting everything into his swings.
Melee +1 morningstar attack: 1d20 + 18 ⇒ (11) + 18 = 29 +5 BAB, +3 STR, +1 enhancement, +4 smite evil, +1 power of faith, +2 flanking, +2 aid (Zaharin), -2 Power Attack
Damage: 1d8 + 16 ⇒ (2) + 16 = 18 +3 STR, +2 vs. demon, +1 enhancement, +5 smite evil, +1 power of faith, +4 Power Attack
| Aurelian Fache |
Aurelian swings the glaive again at the creature, smiling as he scores another hit, despite his frustration at their struggles to defeat the demon.
Glaive+1, +2 for judgment, +4 for flanking, +1 Power of Faith: 1d20 + 15 ⇒ (19) + 15 = 34
Damage: 1d10 + 5 ⇒ (6) + 5 = 11
I'll be traveling throug Labor Day but still expect to be online daily. Feel free to DMPC me, though, if my turns comes up.
| Saiai no Kodomo |
Flurry of Arrows: Cold Iron arrow #1 1d20 + 13 ⇒ (11) + 13 = 24
Flurry of Arrows: Cold Iron arrow #2 1d20 + 13 ⇒ (13) + 13 = 26
Arrow Damage #1 2d6 + 7 ⇒ (5, 1) + 7 = 13
Arrow Damage #2 2d6 + 7 ⇒ (6, 4) + 7 = 17
Saiai's arrow flew true as she tried to bring the demon low.
| GM Painlord |
Saiai's second arrow does hit and along with the nick from Aurelian's blade does bring the demon down, a look of surprise upon it's face.
"So close to many mortal souls. I shall return, mortals. Our kind rises."
The demon dies and its body does not blink out of existence.
The ambush site is red with blood...from cultist and demon as well as your own.
* * *
With the demon down, Kyson comes down from his vantage point.
"Well struck! I was worried for you. This demon is bigger than I thought would be freed. I worry for the wardstones if this is what is escaping. Either way, we can return when you are ready."
* * *
There is slim pickings from the cultists and demon.
A search of the demon body reveals only a necklace made of strange teeth with a peculiar cord.
From the cultists you amass 5 greatswords and 5 sets of filthy leather armor, a few days of trail rations and random bits of demon paraphernalia (worthless bits of chalk, half burnt candles, copies of "Going Rouge" by Parah Salin).
| Aurelian Fache |
1d8 + 5 ⇒ (3) + 5 = 8 Now at 39 HP
"Merci, mon ami," Aurelian says, cleaning demon ichor off his glaive. "Is everyone OK? If we can, we should press on as fast as possible, so zat we can find zese cultists' camp and make sure zere are no more of zem and no more demons. Kosz, Kergreek, 'ow bad are your wounds?"
| Kergrik 'Axebite' Karak |
Kergrik sways unhealthily on his feet having to lean on his axes to stop him self falling on a couple of occasions ”Tis but a small cut I've had worse from cutting an apple when drunk! Someone else take the damn potion I’ll take my medicine from this ere bottle. he says swigging from the whisky bottle again. Then wincing in pain “That bein said I will have a drop just to put yer mind at rest.”
1d8 + 5 ⇒ (6) + 5 = 11 Zaharin’s brew.
1d8 + 1 ⇒ (1) + 1 = 2 Kergrik’s last potion.
*loud Belch* then bowing to Saiai "Sorry Miss"
In time Kergrik shrinks back to normal size and helps move the bodies to a ditch by the roadside now sat on one of the corpses he takes his axe and strips a piece of leather from the trousers of one of the cultists binding it round his axe handle to replace the worn grip.
“Well fought all, that boy was arder than I thought at first lets grab the ed and be going I need a drink so an the sooner we get this done the better." he says tossing the empty bottle into the bush.
18/66 HP
| Zaharin Jozaidir |
Zaharin tries to conceal a smile as he observes Kergrik's bravado.
Ai Kergrik! You know how exposed I feel without a solid wall of well muscled dwarf between me and the nasties. Here, stand still and let me zap you up.
Using 6 charges of CLW wand. 44 left. 1d8 + 1 ⇒ (8) + 1 = 91d8 + 1 ⇒ (2) + 1 = 31d8 + 1 ⇒ (6) + 1 = 71d8 + 1 ⇒ (6) + 1 = 71d8 + 1 ⇒ (2) + 1 = 31d8 + 1 ⇒ (6) + 1 = 7
| Kyson Tirc |
Kyson gives Kergrik a look and goes to retrieve the empty potion bottle from the bushes.
"We have already ruined this land with our blood, let us not add the wastes of civilization to it." Kyson pockets the bottle for re-use.
"Besides, we are stretched enough on supplies back at camp, these bottles can be re-used."
Kyson tosses down a waterproof sack at the demon and looks at the party.
"If you want to finish up here, I'll scout above and make sure we are safe before we head back."
Kyson concentrates inwardly for a moment, wraps his powder blue cloak around himself and gently lifts off from the ground. He flies for about 40 seconds before returning to the ground.
| Kosz Trumpeter |
At the demon's demise, Kosz is swaying on his feet. Lungs heaving for air, he places his hand to his chest and quietly calls upon his Lady's aid.
Lay on Hands three times: 6d6 ⇒ (5, 1, 5, 5, 6, 5) = 27
HP 28/46
"How badly wounded are the rest of you? I can channel more energy to heal all of our wounds."
| Kergrik 'Axebite' Karak |
Laughing as Zaharin Heals him Kergrik says: “ye only wanna stand behind me cos I’m short enough for yer throw those foul smelling fire pots over my ead! Ah i believe yer would miss me if I was gone cos then you would smell the worse.”
Turning to Kyson.
“Aye Sir Kyson yer right of course. Were yer impressed what you saw? Did we pass the entrance exam?”
Kergrik will gather all of his bottles. And add them to the stash then he will take his waraxe and hack at the daemons neck until it parts from its body.
54/66 HP
| Kosz Trumpeter |
Kosz will wait for his companions to all close ranks before channeling the healing energies provided for his use.
Channel positive energy: 1d6 ⇒ 2
EDIT: Maybe he will do it several times
Channel positive energy: 1d6 ⇒ 5
Channel positive energy: 1d6 ⇒ 5
HP 40/46
| Aurelian Fache |
"Merci, mon ami," says the now fully healed Aurelian. "Ees everyone 'ealthy now? Eef so, we should continue on, before any accompleeces of zese cultists realized we 'ave defeated zeir friends."
| Kyson Tirc |
Kyson floats back down from the sky, seemingly noticing that the other potion vials have been collected.
"I don't see any more. I believe we are done here." Kyson looks to the headless demon's body. "I almost wonder if we should burn that body, but I think nature's predators will take care of it."
Kyson moves to get his horse.
"When you are all healed and ready, let us get back. The will be very interested in that head."
Mounting his horse, Kyson mentions one more thing. "There is a storm coming. A real storm brewing to the west. I don't like those storms."
| Kyson Tirc |
Kyson leads the party in returning to the pavilion of Sir Maverick Means and the rest of the Iomedean Crusade.
Kyson frequently looks over his shoulder, looking to the horizon at the oncoming storm.
"I don't like the looks of this. We need shelter. That storm comes too quickly...and from the Worldwound itself. Them storms are never right."
* * *
A few hours later, Kyson addresses the group.
"We need shelter now. The storm threatens to overtake us...and I don't think you've seen storms like this."
Kyson looks to you for aid.
| Aurelian Fache |
Aurelian looks around, trying to find somewhere the group can shelter.
" 'Ow does zis storm differ from ze ones we are used to, Master Tirc?"
Survival: 1d20 + 12 ⇒ (12) + 12 = 24
| Zaharin Jozaidir |
If you suggest we seek shelter then it is best we find one then. Storms are storms. Better not risk being struck by lightning after a glorious fight. It would look ironic.
*scans surrounding*
Anyplace you can suggest that might suffice? A cave or abandoned building nearby?
Knowledge(Nature): 1d20 + 8 ⇒ (14) + 8 = 22
Survival: 1d20 + 10 ⇒ (10) + 10 = 20
| GM Painlord |
I wanted a bit more response...but after 48 hours, gotta press on.
Kyson presses his mount at a quick pace and takes quick trips through thickets and near canyons looking for a place to shelter.
In encouraging the party to do the same, it is Aurelian who finds a suitable cave a few hours away from the battle site.
Kyson looks frantic but ultimately relieved when the cave is found (and found to have no current residents of note). "Last thing we need now is a fight with an owlbear or dire wolf. They seem to love this open area...let us get inside before the storm hits."
After seeing his horse inside the cavern, Kyson takes his first moments to drag in as much firewood that is reasonably near as he can.
"Not sure how long this storm will last. Trust me, you've never seen a show like this!"
Any preparations before the storm hits?
| Zaharin Jozaidir |
So, Kyson, how bad really are storms out here?
Zaharin helps out packing firewood inside. Booyah is herded in, next to the guide's mount.
After a moment's thought, he looks out for any tell-tale tracks and tries to cover them up, leading to the cave.
Survival: 1d20 + 8 ⇒ (18) + 8 = 26
| GM Painlord |
Exploring the cave further, there seems to be enough room for the mounts inside the front lip of the cavern, and enough space in the back for sleeping.
The cave opening gives decent view to oncoming storm. The clouds swirl with an ominous red and black, and often streaks of purple and white lightning arc between clouds.
"Yep. This one is going to be a doozie," Kyson says as he drags in a bit more firewood.
Noticing Zaharin's efforts, Kyson says "Not sure that's going to matter too much, but it's good practice to that." Kyson kneels at the cave entrance, looking out at the storm.
"These storms aren't natural like. See the way the come from the west?" Kyson points his arm at the clouds billowing eastward. "From what I understand, their path comes off the great north ice circle and swirls down through the Worldwound. Now, whatever is in the Worldwound seems to change some of the storms, making them more...weird. Changed. It's a perversion of what is natural. I don't know how else to explain it."
Kyson settles in to watch.
"I haven't seen many of them, but it isn't good to be out amongst it."
As if to make Kyson's point, 4 flashes of purple lightning hit a hill not from the cave. A small fire alights where one strike hit, 2 others leave big divots, yet another leaves a ball of icy slush.
"Nope. No sir. Not going out there. We might be here a while."
Kyson looks around.
"Let's cook. Any of you have any music? Nothing much will be traveling in this storm."
| Kergrik 'Axebite' Karak |
My apologies saw it was scouty type stuff and tuned out. till I was like oh wait one of the only skills Kergrik has is survival and you’re looking for caves damn!
”we could sing a tavern song I know!”Kergrik says beaming. Kergrik opens his second bottle of Oldlaw and passes it round "warms ya more an any fire I can tell yer."
Kergrik begins a very out of tune Ditty:
”As I wer walkin through the Halls, this Tavern wench grabbed me by the...Elbow.”
“She said you look a gent of Pluck, come inside and ave a...cup of tea.”
“It could be a silver or a bob, depending on the size of your...cup.”
This continues for some time (or until someone stops him).
| Aurelian Fache |
Aurelian winces at Kergrik's "music" but makes no word of protest. Those closest to him may hear him quietly say to himself, "Just remember, my lady teaches zat zere is beauty in everything ... though I think even she would be hard-pressed to find it in this ... song."
He will move to the back of the cave, making sure there is no way anything could come up from behind to find a meal waiting for it.
Perception: 1d20 + 11 ⇒ (9) + 11 = 20
| GM Painlord |
Kyson seems to appreciate Kergrik's singing. One might sense that he travels alone often and the sound of singing is rare for him.
After the fire is lit, Kyson does spend some time fiddle-faddling with his rations and a skillet trying to make something more interesting from the bland rations.
The storm lasts all night...flickers of various colors of lightning striking nearby light up the cave.
"Meh. Maybe by morning. We'll move on when the storm passes." Kyson, seemingly not concerned about setting watch, rolls over in his bedroll and tries to sleep.
* * *
The night passes uneventually.
At sunrise, a heavy rasping sound is heard in the cave, awakening even the most heavy of sleepers. A 10’ section of the north cave wall, previous thought to be solid, opens inward.
The doors open to what must have once been a very tasteful and elegantly appointed foyer, now fallen into disuse with time. One light source on the far wall provides the illumination for the room. To the side of the door, a 6’ tall humanoid construct stands motionless, as if waiting your entrance.
| Zaharin Jozaidir |
Zaharin stands up with a jolt, feeling his body about reassured wearing his chain shirt. Drawing his falcata he stands at the ready examining the construct, waiting for it to act.
Knowledge(Arcana or Nature): 1d20 + 8 ⇒ (8) + 8 = 16
Has Zaharin seen anything like it before?
| Aurelian Fache |
Aurelian rolls to his feet, grabbing his glaive, wondering how he missed the door in his earlier search of the cave.
Knowledge check (arcana/religion/nature/dungeoneering): 1d20 + 6 ⇒ (8) + 6 = 14
+4 more if it would be knowledge (planes)
| Aurelian Fache |
Right, I got that. Was hoping to figure out what it was, but probably not with those rolls. For the moment, I'm waiting to see what it or anyone else does.
| GM Painlord |
I would like to hear from others. I know we have one away, however, this is less good. We've finally hit the good part, imho.
@Zaharin:
The doors open to what must have once been a very tasteful and elegantly appointed foyer (about 40' by 35') , now fallen into disuse with time. One light source on the far wall provides the illumination for the room. To the side of the door, the 6’ tall humanoid construct stands motionless, as if waiting your entrance.
| Kergrik 'Axebite' Karak |
My Apologies yet again really struggling to know what Kergrik would do.
Kergrik wakes and begins his morning ritual of Belching, farting and other such behaviour.
“Mornin Zaharin is the breakfast on? I’m starving... whatch lookin at... oh." Kergrik pauses reaching for his axes. After a time Kergrik relaxes and spits on the floor. ”Well that wasn’t there last evening. Till it does somthin lets eat.” and with that Kergrik
begins to dress into his armor.
| Aurelian Fache |
Yeah, I was waiting to see if others wanted to react as well...
"Wait a moment, mon ami," Aurelian says to Zaharin. "Let us prepare ourselves in case zis proves to be some danger. Mastair Tirc, 'ave you any idea of what zis might be?"
Aurelian will quickly put on his armor and collect his belongings, gesturing for the others to do the same. When everyone is ready, he'll gesture to Zaharin.
"I zink now we may go."
He'll slowly move forward, holding his glaive in a guard position.
| GM Painlord |
When the door opens, Kyson Tirc arises quickly and readies his bow.
"What is it?" Kyson asks.
Responding to Aurelian's question, Kyson just shrugs his shoulders.
* * *
The constructs clothing might have been cultured at one time, but it also seems to be moving towards disrepair. As Aurelian enters the room, he intones, “Welcome to the Guard & Gear. Please make yourself at home. I shall summon the Master.” The construct moves to a place near the door, reaches out with his left hand to grasp at air, and makes a yanking motion three times, then returns to his post beside the door.
Inside the room, various couches and chairs await. Once elegantly appointed, several pieces now sport rents from a losing war with insects and vermin, and a dusty haze stirs meagerly in the stale air. A large iron statue sits motionless in the southeast corner, also covered in dust. Twin sets of double doors exist on the north and east walls.
Kyson reaches the door and looks in.
"Hmm. Never seen anything like this." Kyson turns and looks out the cave at the storm. "You guys go look around. I'll watch the horses."
Kyson takes a few more good looks at the construct as if trying to understand it better.
* * *
Working on learning MapTools. May test out next maps with that.
| Aurelian Fache |
Aurelian will look around as he waits for this master to appear, trying to see if there any tracks in the room.
Survival (tracking) -- I'm incorporating the +2 he gets to follow/identify tracks, since I figure it'd count for simply finding them: 1d20 + 14 ⇒ (4) + 14 = 18
While doing so, he will also detect evil then chaos, law and good in that order.