GM Olmek's Way of the Wicked (Inactive)

Game Master Olmek


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If you guys want to build a little momentum before the game starts, I'd suggest discussing everybody's roles in the party, as well as plans for character progression.


Male Human Mastermind 1 | HP: 7/7 | AC: 12 | T: 12 | FF: 10 | CMD: 11 | Fort/Ref/Will: +0/+4/+2 | Init: +4 | Perception: +7 | Sense Motive: +4

did anyone happen to pick high treason as their crime? it would be interesting if someone else in the party was the failed assassin from my background.


Female Tiefling Cleric (Fiendish Vessel) 1

Nope. Murder. Of nobles.

I've been knocked down to level 1, as expected. Nice thing about WoW, I didn't need to worry about petty things like equipment. ;)


Female Human Fighter 1 | HP 13/13 (2 NL) | AC 19/12/17 | F +4 R +2 W +1 (+3 vs non-Asmodean divine) | Init +4 | Perc +2

Attempted murder.

As for roles, I can't imagine Alicia being anything but a front-liner who contributes little, skill-wise, but soaks up damage and attacks for the group and hits back a fair amount, as well.

I plan to progress as fighter all the way, but am willing to listen to reasonable suggestions. :)


Female Tiefling Cleric (Fiendish Vessel) 1

Sorry to do this, but what I thought was a trip away next weekend is actually this works (or so my wife tells me) -- I'll be unable to post until Monday, most likely.

I generally give more notice than this.


Thanks for the heads up. Have fun on your vacation!


Female Gnome Bard (Song Healer, Sound Striker) hp: 9/9 | AC 12 ff 9 t 12 | F+1/R+3/W+1 | Init +1 | Perc. +5 |

I will also have limited availability this weekend.


Male Human Infernal blooded Sorcerer / 1 HP:7/7 AC: 12 Fort:+1 Ref +2 Will +3 CMD: 11 Init: +2

I generally have limited availabilty on Friday an Saturday but can post most Sundays. As for roles, I will be a magic user that dabbles in enchants an summons with some blasting ability. I can play a good back up party face, and as the only male, would be a good one to lead the charge when needed to woo the opposite gender. I plan to take the Diabolist prestige class.


Female Human Fighter 1 | HP 13/13 (2 NL) | AC 19/12/17 | F +4 R +2 W +1 (+3 vs non-Asmodean divine) | Init +4 | Perc +2

What happened to Moriarty?


I'm basically waiting on him before I move the scene forward. I'm really loving all the posting though. :)


Female Dhampir Slayer / 1 | AC 13 T 13 FF 10 | HP 11/11 | F +2 R +5 W +3 | Init +4 | Perc +8

Sorry for being late in this... I did pick that Moriarti.... read my backstory (adulthood until present) if you want the specifics of who and why.

I see Ivy as being a damage dealer, especially to any human foes we face.

Long term she will probably seek to establish an order of assassins for hire along the lines of the Dark Brotherhood from the Elder Scrolls series.


Male Human Mastermind 1 | HP: 7/7 | AC: 12 | T: 12 | FF: 10 | CMD: 11 | Fort/Ref/Will: +0/+4/+2 | Init: +4 | Perception: +7 | Sense Motive: +4

yeah, I actually saw that. I figured later we could discuss possibly tying those threads together.


Female Dhampir Slayer / 1 | AC 13 T 13 FF 10 | HP 11/11 | F +2 R +5 W +3 | Init +4 | Perc +8

Its possible... that said, Ivy would not have known you hired her... nor would she really have cared all that much, as long as you paid her on time (if she had been sucessful).

If she found out that you had hired her for the hit she probably would (at best) be indifferent (and ask if the contract was still good should she be able to pull off the job later) ... and annoyed with you (at worst) for the stipluation that it be in public, which got her caught.

Food for thought. :)


Female Gnome Bard (Song Healer, Sound Striker) hp: 9/9 | AC 12 ff 9 t 12 | F+1/R+3/W+1 | Init +1 | Perc. +5 |

Sorry, got called away to court unexpectedly. Generally I am available to post frequently during the week and sparsely on weekends/Holidays.


Male Human Mastermind 1 | HP: 7/7 | AC: 12 | T: 12 | FF: 10 | CMD: 11 | Fort/Ref/Will: +0/+4/+2 | Init: +4 | Perception: +7 | Sense Motive: +4

yeah, i figured we still wouldn't know each other even if he had contracted her, so it's not likely to come up. if the GM wants to tie those together, though, i'll figure out a good reason to have wanted the hit pulled off in public.


It looks like nobody has the Disable Device skill, which will make getting out of your shackles interesting. Let's see how creative our villains can be. :)


Female Human Fighter 1 | HP 13/13 (2 NL) | AC 19/12/17 | F +4 R +2 W +1 (+3 vs non-Asmodean divine) | Init +4 | Perc +2

Well, that's all I needed to hear. LOL


Female Tiefling Cleric (Fiendish Vessel) 1

Well, that's a bit of an impediment.


Female Gnome Bard (Song Healer, Sound Striker) hp: 9/9 | AC 12 ff 9 t 12 | F+1/R+3/W+1 | Init +1 | Perc. +5 |

Hah! So we're all going to end up being executed anyway? I'm cursed never to move along in this AP!


Female Human Fighter 1 | HP 13/13 (2 NL) | AC 19/12/17 | F +4 R +2 W +1 (+3 vs non-Asmodean divine) | Init +4 | Perc +2

If need be I'll start making noise and attract the guards and take my chances when they unshackle me to 'have fun'.


Male Human Infernal blooded Sorcerer / 1 HP:7/7 AC: 12 Fort:+1 Ref +2 Will +3 CMD: 11 Init: +2

The window patch interests me. Not sure how it works, but do you think we can make a hole with it. Say in an area where our hands are held to the wall?


Think of it like a Loony Toons Acme "hole." Whatever surface you stick it on becomes a 2 ft. by 4 ft. glassless window.


Female Gnome Bard (Song Healer, Sound Striker) hp: 9/9 | AC 12 ff 9 t 12 | F+1/R+3/W+1 | Init +1 | Perc. +5 |

So... if Nemenia (or someone else) took the window and climbed through the frame before placing the frame on the wall where her hands are bound, thus making the manacles end within the hole... would the manacles then be attached to nothing?


It is a cloth patch until placed on a wall, when it becomes a window. If you placed the window where your manacles are attached to the wall, the shackles would fall to the floor.


Female Tiefling Cleric (Fiendish Vessel) 1

Which frees exactly one of us. Two if we're kept very close together.


Female Dhampir Slayer / 1 | AC 13 T 13 FF 10 | HP 11/11 | F +2 R +5 W +3 | Init +4 | Perc +8

Is it reusable or does it only make one permanent hole?


Male Human Infernal blooded Sorcerer / 1 HP:7/7 AC: 12 Fort:+1 Ref +2 Will +3 CMD: 11 Init: +2

Not sure of your view on this GM Olmek. Would the cantrip acid splash be effective on the chain links? Would it be subject to the chain's Hardness?


It would free exactly one of you. And it is a permanent window.


Hey, guys. I prefer to use Roll20 for my games. If you don't already have one, please set up an account there. I'll have the map ready to go some time tonight.


Female Dhampir Slayer / 1 | AC 13 T 13 FF 10 | HP 11/11 | F +2 R +5 W +3 | Init +4 | Perc +8

I have an account (finally set one up half a month ago) but I have never used it and unlike the forums here it doesn't really play friendly with the work PCs (where I am writing now). I can try to make the switch, if you are willing to be patient with me just learning the site and all, but it will effectively cut off posts from during the workday from me. (shrug) Just an FYI.


Male Human Infernal blooded Sorcerer / 1 HP:7/7 AC: 12 Fort:+1 Ref +2 Will +3 CMD: 11 Init: +2

I got an account. I to will need to learn how to navigate the site. Let me know what you need from me to add me to the game there.

Also, what was your verdict on using acid splash and its effectiveness on the manacle chains? Would the acd damage ignore the metal hardness?


It's not a problem, Ivy. This is just how I roll.

Here is a link to the game. It should be called GM Olmek's Way of the Wicked"

Post your names here so I can give you clearance to move your tokens.

Lukasz, if we went by the rules, Acid Splash wouldn't work...

However, considering you guys are up against a wall here without Disable Device, I'll allow it. I might only use it as a last resort though. The hissing sound that it will make will let the guards take Perception checks to notice it.


Male Human Mastermind 1 | HP: 7/7 | AC: 12 | T: 12 | FF: 10 | CMD: 11 | Fort/Ref/Will: +0/+4/+2 | Init: +4 | Perception: +7 | Sense Motive: +4

sorry. i'm off tomorrow. i'll get set up on roll20 and make a post when i get up.


Male Human Mastermind 1 | HP: 7/7 | AC: 12 | T: 12 | FF: 10 | CMD: 11 | Fort/Ref/Will: +0/+4/+2 | Init: +4 | Perception: +7 | Sense Motive: +4

so i figure if we can get a guard in here, the seductress or the lawyer can charm him (assuming they have spells) or the cleric can use command to get him to drop the keys when he gets in here, but it seems much better to use a charm spell.

just getting there in character.


Female Gnome Bard (Song Healer, Sound Striker) hp: 9/9 | AC 12 ff 9 t 12 | F+1/R+3/W+1 | Init +1 | Perc. +5 |

Can we do somatic components in the shackles?


You need at least one hand free in order to do a somatic component.


Male Human Mastermind 1 | HP: 7/7 | AC: 12 | T: 12 | FF: 10 | CMD: 11 | Fort/Ref/Will: +0/+4/+2 | Init: +4 | Perception: +7 | Sense Motive: +4

this also seems like one of those times when bardic performances that aren't inspire courage could be useful.


Just so we're clear, that isn't me telling you can't talk. I'm just letting you guys know I'm still here. :)


Female Human Fighter 1 | HP 13/13 (2 NL) | AC 19/12/17 | F +4 R +2 W +1 (+3 vs non-Asmodean divine) | Init +4 | Perc +2

Happy Thanksgiving, US people. Happy Thursday, others.


Do we have any non-US players?

A couple of my other games have some Australian players.


Female Tiefling Cleric (Fiendish Vessel) 1

We do. Same continent, different Thanksgivings.


Canada? Where at? I'm in Michigan!


Female Tiefling Cleric (Fiendish Vessel) 1

In the nation's capital, Ottawa.. (Right by upstate New York)


Male Human Infernal blooded Sorcerer / 1 HP:7/7 AC: 12 Fort:+1 Ref +2 Will +3 CMD: 11 Init: +2

Sorry for not posting. Forgot to get a message out before leaving for Thanksgiving. I will likely be able to post tomorrow, Sunday. I will be back to a normal posting schedule on Monday. For those that celebrate, I hope you had a great Thankgiving!


Female Gnome Bard (Song Healer, Sound Striker) hp: 9/9 | AC 12 ff 9 t 12 | F+1/R+3/W+1 | Init +1 | Perc. +5 |

Sorry been out of it... Thanksgiving complete with in-law strife, kid with strep, and even an explosion! I hope to get to things today, if not definitely tomorrow.


Male Human Mastermind 1 | HP: 7/7 | AC: 12 | T: 12 | FF: 10 | CMD: 11 | Fort/Ref/Will: +0/+4/+2 | Init: +4 | Perception: +7 | Sense Motive: +4

Well, I'm concerned about using too many of the items just to free ourselves from the cell. We will probably need some of this stuff to get out of the prison and what if the window ends up being our only means of egress? I think it's a one time use.


Female Human Fighter 1 | HP 13/13 (2 NL) | AC 19/12/17 | F +4 R +2 W +1 (+3 vs non-Asmodean divine) | Init +4 | Perc +2

Moriarti, did Olmek PM you that the acid would only free one of us, or is that an assumption? How about you just start using it, freeing Lukasz first, and we go from there?


It was an assumption, although not a misguided one. There's enough acid in it to destroy the innards of three locks or completely eat through a chain.


Male Human Mastermind 1 | HP: 7/7 | AC: 12 | T: 12 | FF: 10 | CMD: 11 | Fort/Ref/Will: +0/+4/+2 | Init: +4 | Perception: +7 | Sense Motive: +4

Or I could wait and see what the GM does say about how many of us it can free and we can discuss it from there. Apparently, it's three.


Female Human Fighter 1 | HP 13/13 (2 NL) | AC 19/12/17 | F +4 R +2 W +1 (+3 vs non-Asmodean divine) | Init +4 | Perc +2

It was just a question, then a suggestion, since clarification had not been provided that I was aware of. It seemed IC as though you were making assumptions about the quantity of acid you possessed, when it might very well have been enough for all of us (if for no other reason than a deus ex machina on the DM's part to bypass our notable and regrettable lack of lock-springers). No offense was intended...just didn't want to spend a bunch of time IC planning around only one of us getting sprung only to find out we could all get out.

Anyway, three locks or one chain. My vote would be getting Lukasz out for the acid splash he could provide (as a last resort).

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