| Davian Grallus |
Feel free to bot me since 3 standards are taken up. All of Davian's actions would remain the same, but if necessary he would use a move to always be in front of / shield his current 2 patients from harm.
| Zove |
Zove clutches her chest as the wound folds back onto itself, regenerative sutures melding her whole again, before her eyes. She raises an eyebrow at the strange priest of the Prince as he does the same with Sara.
Recomposing herself in front of what is obviously a wrecked parent, Zove takes a few seconds to straighten her clothes and wash that dirty spot off her brow before saying something overly composed like "Mother. Are you some stupid lesbian that does not belong on the town council, or are you going to help us light these beacons and drive off this troll army? You have told me 1000 stories of the Five Kings, stories that live forever of mages uniting their power against unreal foes. Your story does not end with you squatting on the floor as your house burns down, I think!" she offers out a hand "Mom!"
| Grok the Wronged |
All of hell? So the prince is a religious figure, this man is devout. But do we really all live as we desire?[/b] Grok stands for a moment, contemplating these philosophical questions in his moment's peace, eyes darting about for foes around the houses. He keeps his back to the well, so that he cannot be flanked, and holds an arrow akwardly between the middle two fingers of his right hand.
Perception: 1d20 + 6 ⇒ (8) + 6 = 14
Grok looks back at Zove, seeing her words at the thoroughly broken Angrit, he shakes his head slightly. [i]Stand. Stand up, we've got a fight to get to. Stand. Come on, let's see what you're worth. Battle's not started yet. Not for us. Grok's voice is low and loud; he is still breathing hard. We're just slaughtering a few stragglers. Tell me, Angrit, when was the last time you had such a good shot at vengeance? There must be something you can do, grieve later. Trust me, Grok's brows furrow heavily for a moment, it doesn't hurt as much if you're afraid of death.
| Cromwin Ganson |
Cromwin will wait, nervously glancing about, his shield and warhammer ready while Davian heals Zove in case another attacker shows himself. Once he finishes healing Zove, Cromwin will ask "Is Sara going to make it it? Can the wand help her as well? We have to get moving, and fast."
DM Deevor
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@Grok.....
You are by the body of what looks like a one of Tranuau's priests, slumped dead over the well. Around you the dead humans and orcs lie in agonizing deaths, bought on by the battle for the inner quarter.
The path to the lower town nd the Hopespring Beacon is barrd by thick greenish smoke and 3 burning trees. A couple of shadows, probably animals of some sort are seen moving through the edges of the smoke before retreating.
To the right there are houses that are still intact, the direction that the half-orc ran. The houses show no signs of life, they are dark, with broken windows, doors smashed or just hanging by their hinges. Between the houses the way is darker or even black as the light from the fires struggles against the all pervading darkness of night.
Behind them the Eastern Lookout Tower stands, from where the sound of a beating drum is heard, steady, rhythmic, a sound of war.
To the left is one of Tranau's favorite drinking establishments, 'The Killin' Ground', noted for its moonshine. The tented establishment is unusual for its method of cleaning its floor, the sides of the tent do not reach the ground, allowing rain water to flow over the ground.
Grok, what times can you post, if we can get posting round the same time we can catch your timeline up with the others.
Davian, feel free to answer Zove's and Cromwin's questions re: Sara..
Grok Rnd =11
Others Rnd=13
Things Rnd=9
| Grok the Wronged |
Who are you? Tell us who's hiding there now! Grok calls, listening intently for a response. He raises his bow and half draws it, pointing at the smoke. He does not step forward, waiting for Cromwin to back him up.
I can post for the next hour and a half, and then again in about four or four and a half hours for an hour or two. I thought we were all at roughly the same time?
DM Deevor
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Grok waits, 1 round passes as you wait ... 1 rounds behind ... Cromwin was staying with Zove/Sara as far as I was aware ... There is no reply or sounds that can be heard over the crackling of the trees. An animal howls from beyond the smoke.
The sounds of battle are loud, the occasional missile flies into the inner quarter, not aimed, just one that has overshot.
Its 11pm in the UK now ... should be in bed soon ... :-)
DM Deevor
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Waves wand ... you are all on the same round now ... sorry bedtime now ..
Grok looks around wondering whether to continue on or return to his companions ...
Perception as well if you want Grok...
Sounded like a dog ... but maybe not totally healthy ...
Everyone up ...
| Grok the Wronged |
Grok stands grumbling to himself, but does not budge, not willing to be caught and flanked too far away from his companions. Well, that's not good, some wheezing dog ready to attack whoever comes near. No time to try to help it, Grok's voice gets slightly louder, if you want to fight me, go ahead.
Perception: 1d20 + 6 ⇒ (19) + 6 = 25
Knowledge, Nature: 1d20 + 6 ⇒ (18) + 6 = 24
Doesn't matter much, I wasn't about to move to far ahead alone. Slow and strong, that's the plan.
DM Deevor
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Grok hears something going on in the Killin' Ground, sounds a bit like a heated discussion in gruff and harsh tones.
"I tell you if there'sh anyone there, the othersh will find em. Wesh don't have to bother!"
"Lesh be ready in casesh"
"Yoush don't need to worry, theresh plenty coming."
P1.1 1d20 + 6 ⇒ (12) + 6 = 18
P2.1 1d20 + 0 ⇒ (8) + 0 = 8
P3.1 1d20 + 0 ⇒ (11) + 0 = 11
P1.2 1d20 + 6 ⇒ (2) + 6 = 8
P2.2 1d20 + 0 ⇒ (2) + 0 = 2
P3.2 1d20 + 0 ⇒ (6) + 0 = 6
DM Deevor
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Everyone else is up ... Zove, Cromwin, Davian ...
Others Rnd=14
Things Rnd=11
| Davian Grallus |
"She will live, so long as I bless her the same as I had Zove...."
Davian puts a hand to Sara's chest with a heavy sight as he murmurs over her "Stay with us. The Prince has other plans for you all... I can feel it."
Davian will use this first round to cast stabilize on Sara to bring her to 0 HP- if you do not play it that way then he will roll a CLW
DM Deevor
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I won't allow the stabilize to take her to 0HPs, but we'll magic wand 1 CLW charge gets her to 0 HPs, do you escort the 2 women to the hospital station or not ... It will be 2 rounds there, 1 round back ...
| Grok the Wronged |
Hmm...sounds like they're drunk, and speaking common. By the words they might be orcs. Might be a dialectal difference. Might be looters, might be townsfolk, but they're not in a hurry. Grok glances back for a moment, Davian lifting Sara, Zove moving forward.
Keep an eye on the tent, Grok says over his shoulder, indicating the Killin' Ground, there are some drunks inside. With that, Grok steps forward.
DM Deevor
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OSB1 1d20 + 1 ⇒ (10) + 1 = 11 damage 1d6 + 3 ⇒ (2) + 3 = 5
OSB2 1d20 + 1 ⇒ (16) + 1 = 17 damage 1d6 + 3 ⇒ (1) + 3 = 4
O/HO 1d20 + 0 ⇒ (7) + 0 = 7
As Grok moves forward, there is a slight sound to his right, whizzing sound of something flying through the air. Grok looks around to see two arrows flying towards him, he skillfully avoids the first which scrapes off his shoulder, but the second is unavoidable, finding a weak spot in his chain, piercing Grok's flesh and drawing blood. Grok takes 4HPs damage from the arrow.
From out of the dark over the rubble of a half ruined house, comes ...
Left Orc with falchion
Right Half-Orc with scimitar
Other 2 orcs with short bows.
The half-orc with the orcs points at Grok and speaks.
Language(Orc)
"I told you there are traitors in our midst, that one helped the palefaces when they overwhelmed us. Take him now."
"Let us take him now."
Grok first then the rest of you ... no one other than Grok can see the enemy...
Slides updated
Cromwin Initiative 1d20 + 1 ⇒ (12) + 1 = 13
Grok Initiative 1d20 + 2 ⇒ (13) + 2 = 15
Zove Initiative 1d20 + 2 ⇒ (9) + 2 = 11
Davian Grallus 1d20 + 1 ⇒ (18) + 1 = 19
Bromwin Initiative 1d20 + 1 ⇒ (1) + 1 = 2
Maurie Initiative 1d20 + 2 ⇒ (15) + 2 = 17
| Cromwin Ganson |
Cromwim looks around for Grok, spying him just as he is struck by arrows flying out from some hidden location. Cromwin curses under his breath and runs towards Grok as fast as he can in his armor. Ug, this much metal is so heavy. I need Anvil for mobility. Hold on Grok, I'm coming!
Run action, towards Grok. Cromwin's AC is 19 for this round because he loses his dex bonus from the Run action.
| Grok the Wronged |
As he whips his body backward Grok falls into a low stance raising his bow and drawing his arrow, he fires in rapid succession at the orc with the falchion.
Rapid Shot vs Favored Enemy: 1d20 + 4 ⇒ (18) + 4 = 22
Damage vs Favored Enemy: 1d8 + 2 ⇒ (4) + 2 = 6
Rapid Shot vs Favored Enemy: 1d20 + 4 ⇒ (14) + 4 = 18
Damage vs Favored Enemy: 1d8 + 2 ⇒ (7) + 2 = 9
Four, two bows between them. Would rather charge after we dispatch the swordsmen. Grok lets go of his bow with his left hand, finding the comforting weight of the shield with a flick of the wrist, he takes a step back.
| Davian Grallus |
Davian escorts the two strangers to the station, wiping sweat from his forehead, mace now in hand. "Remain here." He ensures Sara is well enough to be left alone, and then begins to stalk back towards this group of warriors that had just happened upon him.
"I see.... This might be just what I was looking for. I wonder when the last time is, that I've actually ran...."
*On Round 3 Davian will run to where he could see Cromwin and Zove if that is needed in order to catch up. He would stay near the back of the group as a whole, but will still want to see the action.
DM Deevor
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Two arrows strike the orc, but it doesn't stop the ferocious creature from charging at Grok the archer, striking with all its force. Bringing it's fachion down smashing through Grok's armor and drawing blood from its deadly foe. Grok takes 7 HPs damage. The effort of the attack takes its toll on the green skinned foe, as it crumbles in front of Grok bleeding on the floor.
Two arrows fly past Zove's as the other combatant charges at the new tin man, striking Cromwin's armor to no avail. The two orc archers move back into the rubble of the buildings.
O1 1d20 + 5 + 2 ⇒ (12) + 5 + 2 = 19 damage 2d4 + 4 ⇒ (1, 2) + 4 = 7
O2 1d20 + 1 ⇒ (7) + 1 = 8 damage 1d6 + 3 ⇒ (3) + 3 = 6
O3 1d20 + 1 ⇒ (4) + 1 = 5 damage 1d6 + 3 ⇒ (5) + 3 = 8
HO 1d20 + 4 + 2 ⇒ (5) + 4 + 2 = 11 damage 1d6 + 3 ⇒ (2) + 3 = 5
The archers cannot be charged through difficuult terrain by the houses.
| Zove |
Zove puts the men between herself and the archers, drawing a dagger from her waist and calling down a spirit of infinity to instill its essence within...
casting true strike. on next turn, would like to find a crumbly part of building I could cleverly strike to make topple upon the archers if possible
| Cromwin Ganson |
Cromwin steps in front of Zove, then takes a defensive stance and strikes at the half orc on front of him, landing a solid blow.
Attack, Combat Expertise + Threatening Defender: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 1d8 + 3 ⇒ (3) + 3 = 6
Cromwin's AC is 21 for this turn from Combat Expertise. Uncertain if Zove's position is correct on the map, since she mentioned stepping to put Cromwin between her and the archers, but if it is, Cromwin will step to the side to remove the clear line from Zove to the archer and get her soft cover.
DM Deevor
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I'm still running to catch up to them this turn aren't I? If so, Domo Arigato, Asmodeus Roboto!
Davian manages to join his rescuers.
Grok 8hrs to botting.
| Grok the Wronged |
Grok grunts in pain, the heavy blade of the falchion and the thick arms of the orc managing somehow to cut through his mail, Grok is almost knocked down. He manages, however, to catch the sword with his shield before it cuts him deeply, and he pushes forward into the charging man, and, finding the arrows sufficient, draws his sword, simultaneously sheathing his shield. Grok's feet go wide and he swings his sword in a wicked arc, cleaving flesh and bone.
Attack vs Favored Enemy: 1d20 + 7 ⇒ (16) + 7 = 23
Damage vs Favored Enemy: 2d4 + 6 ⇒ (3, 4) + 6 = 13
DM Deevor
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Grok fatally wounds the remaining green-skinned enemy, whose strength deserts him in a splattering of blood and bone. He feebly swings his sword, as he falls dead to the ground. The two remaining archers, look on as they see their companions fall and let loose arrows which fly harmlessly over Grok and Cromwin. Their aim, put off by the crumbling half-orc that falls, as they retreat further towards safety of the deserted buildings.
Everyone is up again
HO power attack 1d20 + 4 - 1 ⇒ (6) + 4 - 1 = 9 damage 1d6 + 3 + 2 ⇒ (3) + 3 + 2 = 8
O1 shortbow attack 1d20 + 1 ⇒ (5) + 1 = 6 damage 1d6 + 3 + 3 ⇒ (2) + 3 + 3 = 8
O2 shortbow attack 1d20 + 1 ⇒ (8) + 1 = 9 damage 1d6 + 3 + 3 ⇒ (6) + 3 + 3 = 12
| Davian Grallus |
"I am glad I could make it back..... You there- what is the situation?" Davian looks to Grok for direction as he runs past, brandishing his heavy mace in hand.
Readying action to use Hand of Acolyte on first foe approaching within range of 30 ft. EoT
| Cromwin Ganson |
Cromwin comes tromping through as quickly as he can in armor. "I'm on it! Follow at a distance and shoot, if we get ambushed we'll turn on them."
Is everything here difficult terrain, or just the crumbly squares by the houses? Moved myself assuming it is just the parts shown with all the fallen marks, otherwise I should be back 4 squares.
DM Deevor
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Is everything here difficult terrain, or just the crumbly squares by the houses? Moved myself assuming it is just the parts shown with all the fallen marks, otherwise I should be back 4 squares.
Quite right.. :-)
Will reply properly later, might have a new map too now I see how google works with these slides...
DM Deevor
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Zove's dagger flies from her hand up to the pitch of the roof, where it dislodges a couple of tiles which fall on the orc by the door, smashing onto his head and causing a deal of blood to spurt from its forehead. The clatter of tiles turns the second orc's head, just as he let's fly an arrow, which flies high and wide of Zove. The orcs open the door to the house and disappear inside.
The sound of the beating drum reverberates around the houses, louder and louder. The houses look deserted, the windows shuttered, some doors closed others open and hanging off their hinges. The shadows are long and dark where the glow from the fire cannot penetrate through the buildings.
Here quick, inside, I hear others.
There are sounds coming from inside the building.
The doors to this house are closed ....
Perception checks everyone
falling slates 1d6 ⇒ 4
Shortbow 1d20 + 1 ⇒ (3) + 1 = 4 damage 1d6 + 3 ⇒ (5) + 3 = 8
Thanks for your patience, the slide is updated to be the whole of the Inner Quarter ..
DM Deevor
|
@Davain ... From Linguistics skill ... You can decipher writing in an unfamiliar language or a message written in an incomplete or archaic form. The base DC is 20 for the simplest messages.. I take it as the same for spoken ... so you don't understand.
| Zove |
Perception: 1d20 + 3 ⇒ (5) + 3 = 8
Zove is unable to focus on the orcs as they melt into the shadows of her childhood neighborhood. She allows her anger to get the best of her with a sinister idea...drawing forth a few flasks of lantern oil. "They like fire? It makes them happy to burn old Jenkins' place? Let's show them some hospitality with a warm hearth..."
| Grok the Wronged |
Perception: 1d20 + 6 ⇒ (17) + 6 = 23
Well, we can certainly burn them. Might take a while though, in my experience you need some time to set up sneaky like, and that beacon isn't going to light up without our help. While Grok speaks he withdraws several large flasks of oil from his own pack, holding one out to Davian. We can move around fast enough, and they can't tell where we are, I think it's a good idea to leave them for a moment and achieve our objective. Grok eyes the long path to the beacon, flanked half the way by dim houses which might hold anything.
Be a bit risky.
| Cromwin Ganson |
Perception: 1d20 + 5 ⇒ (7) + 5 = 12
Perception: 1d20 + 5 ⇒ (9) + 5 = 14
"I'm not leaving archers behind to take shots at us while we move forward, and we don't have time to burn them out. I'm going in after them, follow me!"
Cromwin will try the door, then try to force it if it is locked or blockaded.
I missed which building they went into, can you move Cromwin to the right place?
DM Deevor
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I missed which building they went into, can you move Cromwin to the right place?
Done...
Cromwin follows the orcs, kicking down the door, to the darkened house.Davian next, then the orcs ...
| Davian Grallus |
Davian grins as he follows in behind Cromwin "Bravery... That is good. I think I'll follow you all for a while, then." He kisses his silver pendant and wraps it around his mace "It's been some time since I've thrown you, Ihys."
Readied action to throw Heavy Mace from behind cromwin at first enemy.
DM Deevor
|
@Davian, It takes full round of movement to get to Cromwin ...
The orc with the bleeding head inside the door retreats into the darkness, the other orc is nowhere to be seen, not that Cromwin can see more than a few feet into the darkness of the house. Inside it is dark with strange shouts echoing inside.
You are all up ...
| Cromwin Ganson |
Cromwin pauses after kicking down the door, balking at pursuing the orcs into the darkness. This day is going from bad to worse. I left my torch in my saddlebags.
"Zove, Davian, do either of you have a torch or something for light? Do you still have that lantern Zove?"
Cromwin continues to face into the building, keeping his shield up in case arrows come flying out of the darkness.
| Zove |
Snapping out of her death frenzy, Zove reaches into her back pocket and pulls out a long thin rod, somewhat resembling a softer wood. She taps it on the palm of her hand and you hear an incredibly brittle sounding *crrrack* and suddenly daylight springs forth. Handing this mysterious item to Cromwin "Light is easy to imprison with the right materials..." she says enigmatically.
sunrod yo
| Grok the Wronged |
They'd closed the door...oh well. Grok puts the lamp oil away, pulling out his wand and taking a step forward as he does. Grok's eyes close a moment and he pulses with light, his wounds closing somewhat.
Healing: 1d8 + 1 ⇒ (4) + 1 = 5
I think they hate me especially, since their efforts have mostly been directed at me. I'll follow right behind you.
| Davian Grallus |
Davian will continue to move alongside Cromwin with his readied action, if possible. If not, movement overrides it of course!
"I apologize- I do not have many things on me, and that is one of them. Then again.... I do not normally find myself stalking things in the dark. These orcs seem..... clever."
DM Deevor
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@Grok & @Zove What are you doing with the flasks of alchemists fire in your hands before you get the other stuff out, Grok and Zove? Otherwise your will be dropping the flasks .....
| Grok the Wronged |