GM Aarvid - PFS #6–11: The Slave Master's Mirror (PFRPG) (Inactive)

Game Master GM Aarvid

A Pathfinder Society Scenario designed for levels 3–7.

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Fury Maps/slides

Hello and welcome! I will be traveling this weekend and next week, so posting may be slow for a bit starting out.

Before we start, please post the following:

PFS #
Day Job roll
Initiative
Perception


Fury Maps/slides

I think all of you have played in my games before, a couple reminders once we are underway:

1) Please keep HP and AC status updated in your profile tag
2) I will roll group init and track actions in order. If you want to post ahead, feel free. I may move you back or allow you to change your action if someone else goes before you and alters the playing field (blocks a charge lane, is injured, creates a pit, drops your target etc)
3) Miss is always low (1-20 or 1-50) on [1d100] if miss chance applies
4) If you want to try something a little off base...ask me. Sometimes the odd actions are the most memorable. (This one should not be a problem with this group) :-)
5) I use google maps (which works great at home, but not so much from my I-pad on the road, so I may ask for help updating).

Scarab Sages

Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 28, T 17, F 25 | CMB +18 (+26 with heavy blades), CMD 35 (38 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none
GM Aarvid wrote:
If you want to try something a little off base...ask me. Sometimes the odd actions are the most memorable. (This one should not be a problem with this group) :-)

Whatever can he mean? ;)

Hi all! Eadie is ready to rumble.

PFS # 69095-3
No Day Job
[dice=Eadie Initiative] 1d20+3 [/dice ]
[dice=Eadie Perception] 1d20+12 [/dice ]


Checking in. Not sure if I want to bring Baz, my Silver Crusade inquisitor (6) or Johender, my pirate-y bard/ranger (6 or 7).

Scarab Sages

Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 28, T 17, F 25 | CMB +18 (+26 with heavy blades), CMD 35 (38 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

Tough choice. I like both characters, Tektite. Baz is SC so would get the extra goodies, but I do like Joh’s personality and his buffs in addition to his excellent ranged attacks are always welcome …

Play who you want to, buddy.

Grand Lodge

Spells Remaining:
1st: 3/5 | 2nd: 2/3 | Judgments: 1/2 | Bane: 4/5 | CLW Wand 46
Inquisitor 5 HP: 40/48 | AC 23 | T 13 | FF 21 | Fort +6 | Ref +3 | Will +6 (+2 vs. illusions)| CMD 18 | Init +4 | Perc +9 | Sense Mot +13

Hmm, I don't have any Silver Crusaders in the tier. Looks like it'll be the Iggy show of incompetence again.

Ignatius Van Hjorder
PFS#: 64554-9
No Day Job
Initiative: +4
Perception: +9

Also, GM: Iggy has the following ability:

Seize the Initiative (Su) (5/day): Whenever you and your allies roll for initiative, you can grant one ally within 30 feet the ability to roll twice and take either result. This decision is made before results are revealed. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

So, an ally gets to roll initiative twice and take the higher result. So, who wants to get this bonus?

Sovereign Court

Male Human Slacker 9/Nerd 5/IT Guy 1

I hath been summoned; many characters for that subtier; I'll compile a list in a few moments. I'm pondering my First World Summoner, as Mitemania hasn't gone wild recently, though I'll play to fill. I will have to recomb over sheets once one is picked, bit here's the general basis.

  • Kris: Short-sighted Bones Oracle, Bad Touch build, likes to curse people, sassy, pretends to be blind.
  • Sen: Hell, I've played up with him in nearly every game, may as well list him. Built to throw as many shuriken as possible, names his bigger attacks to impress women (spoiler: it hasn't worked), wears no armor because it will cover up his "hot bod." Inspired by The Situation, personality-wise.
  • Tsusuko: Don't pick him. White-Haired Witch is trash. Fun character, just useless.
  • Xathalial: Zen Archer. Much serious, very arrow, many elf, wow.
  • Corb: 23 + 8 = 31 Strength after mutagen and rage. 2-Handed Fighter for double Str mod on first attack with 2h. Likes to fight & yell, can't whisper. Praise Gorum.
  • Ernest: Conjurist/Pathfinder Field Agent (the prestige class), but not the summoner kind. Makes holes in the ground (both magically and mundanely), has Trapfinding, is also a nerd. MIA in a personal-level subplot, but definitely playable. Have to update his sheets.
  • Turg: Gnome First World Summoner, summons Mites and orders them around. Huge jerk.

Grand Lodge

Male Dwarf Fighter (Two-Handed) [8.1] : HP 88/92 | AC 24 T 12 FF 23 | CMB +14 (+16 sunder) CMD 26 (30 vs trip/bullrush, 28 vs sunder) | Fort +12 | Ref +5 | Will +6 (+2 to all vs poison, SP & SL) | Init +5 | Perc +1 | SM/Ride +0 | Climb/Swim/Surv +4

Eadie! Eadie! Is this where we're su'posed ta be?

I'm greedy, I'll take two init rolls if no one else does.

PFS # 79644-4
Faction : Grand Lodge
Profession (Soldier) Day Job: 1d20 + 4 ⇒ (4) + 4 = 8

I need to update my header as August is 5th now.

Grand Lodge

Spells Remaining:
1st: 3/5 | 2nd: 2/3 | Judgments: 1/2 | Bane: 4/5 | CLW Wand 46
Inquisitor 5 HP: 40/48 | AC 23 | T 13 | FF 21 | Fort +6 | Ref +3 | Will +6 (+2 vs. illusions)| CMD 18 | Init +4 | Perc +9 | Sense Mot +13

Gotta be Ernest!


Sen!

Sovereign Court

Male Human Slacker 9/Nerd 5/IT Guy 1

We've got two votes already, and YiM is Australia time (so 3AM), so I might know who is in before I even leave work. Nice.

-Posted with Wayfinder

Scarab Sages

Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 28, T 17, F 25 | CMB +18 (+26 with heavy blades), CMD 35 (38 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

First off ... yay! Tektite picked Joh!

I was hoping Ernest or Corb for Burglar. The Ernest and Snouts double act is always so much fun. Then again, Lore and Eadie met Corb at the Frothing Alembic and he certainly made an impression.

Maybe Ernest by a long snout? But I'd be wrapt with Corb as well.

Oh, and I'm fine with August getting the second initiative roll.

Grand Lodge

Stats:
  • AC 10/T10/FF 10/CMD 13
  • HP 49/54
  • Fort:+4 ; Ref:+2; Will+6
  • Percep +14 (+2 near pig, +1 vs traps);Sense Motive +4
  • Init+0
  • Shifts 1/8 used
  • Temp effect: Percep is +3
  • Human (Garundi) Wizard 6/Pathfinder Field Agent 1

    Given that we have a 2h Fighter already and Luisila's half-vote, (barring any major objections) I'm going to dig through all the gm credits Ernest is probably sitting on and get everything kosher. Looks like we lack Knowledges, Arcane, and traps anyways. Plus Turg was 9th anyways and I thought this was a 5-9 for some reason.

    -Posted with Wayfinder

    Grand Lodge

    Stats:
  • 22/27 HP
  • AC: 15, FF: 14, T: 12
  • F: +6, R +3, W+5
  • Per: +10 (+Awareness and Scent) | SM: +1
  • Init +1
  • Magical Beast

    If you could remove my main profile "mechaedd" from the active characters list, I'd be grateful.

    -Posted with Wayfinder


    Fury Maps/slides

    Excellent. So what are we looking at for tier? 6-7?

    Grand Lodge

    Stats:
  • 22/27 HP
  • AC: 15, FF: 14, T: 12
  • F: +6, R +3, W+5
  • Per: +10 (+Awareness and Scent) | SM: +1
  • Init +1
  • Magical Beast

    I was told to shoot for high-tier, so I think so? Ernest is now Character level 7 as of applying the last two chronicles he's been on.

    That said, more recent GMs: I know it used to be "Your GM Credit gets low tier if they are between tiers" was always the standard. Is this still true in this day where Out-of-tier gold exists? I am finished leveling aside from that, though my purchases will differ based on the answer to the gold question.


    Fury Maps/slides

    If this is the party, then it looks like we are high tier...

    4-August
    6-Eadie
    7-Ernest
    5-Ignatius
    7-Johender
    6-Lore
    --------
    35 / 6 = 5.83 yep, is high tier for certain.

    That is how we will roll. :-)

    And I am not sure on the GM gold question. I will leave that to one of the experts.

    The Exchange

    AC20/Touch15/Flat16/CMD23(25 vs grapple, overun, trip)||HP44[44]|Fort:+5;Ref:+11;Will:+4[+4 vs water, air, and trip]|Percept.+11|Init.+4 Aasimar Ranger (Freebooter) 4 / Bard (Sea Singer) 2

    Johender is only level 6.

    As far as I understand it, your GM cred. gets OoT gold.

    Edit: Found it in the Guide.

    GtPSOP wrote:
    Should a GM receive a Chronicle sheet that indicates her character is between subtiers (for example, if she runs a Tier 1–5 scenario but gives a 3rd-level character the Chronicle sheet), she must always receive the Out-of-Subtier gold value. This rule is meant to balance the fact that the GM’s character doesn’t have to expend any resources or risk death while gaining a Chronicle sheet for running a scenario.

    Grand Lodge

    Male Dwarf Fighter (Two-Handed) [8.1] : HP 88/92 | AC 24 T 12 FF 23 | CMB +14 (+16 sunder) CMD 26 (30 vs trip/bullrush, 28 vs sunder) | Fort +12 | Ref +5 | Will +6 (+2 to all vs poison, SP & SL) | Init +5 | Perc +1 | SM/Ride +0 | Climb/Swim/Surv +4

    August is actually 5, I'll try to update him today/tonight.

    Grand Lodge

    Stats:
  • 22/27 HP
  • AC: 15, FF: 14, T: 12
  • F: +6, R +3, W+5
  • Per: +10 (+Awareness and Scent) | SM: +1
  • Init +1
  • Magical Beast

    Sweet; I'll get Ernest's gear finished up later, maybe over lunch. Thursdays are my local game day.

    -Posted with Wayfinder

    Grand Lodge

    Spells Remaining:
    1st: 3/5 | 2nd: 2/3 | Judgments: 1/2 | Bane: 4/5 | CLW Wand 46
    Inquisitor 5 HP: 40/48 | AC 23 | T 13 | FF 21 | Fort +6 | Ref +3 | Will +6 (+2 vs. illusions)| CMD 18 | Init +4 | Perc +9 | Sense Mot +13

    Last minute purchase for Iggy:

    headband of vast intelligence +2 (Knowledge: Local) - 4000 gp

    Grand Lodge

    Stats:
  • AC 10/T10/FF 10/CMD 13
  • HP 49/54
  • Fort:+4 ; Ref:+2; Will+6
  • Percep +14 (+2 near pig, +1 vs traps);Sense Motive +4
  • Init+0
  • Shifts 1/8 used
  • Temp effect: Percep is +3
  • Human (Garundi) Wizard 6/Pathfinder Field Agent 1

    Perceptions listed are for Ernest and Professor Snouts (who DOES ferry spells sometimes. He saved a half-orc once with Infernal Healing, because 1-round cast times are suck. Coincidentally, that was during that whole, uh, Dalsine Affair that the Pasha is known for.

    • PFS #22357-15
    • Day Job roll: Craft (Traps) +2 on day jobs: 1d20 + 22 + 2 ⇒ (12) + 22 + 2 = 36
    • Initiative (E/PS) +0/+1
    • Perception (E/PS) +14 (+1 vs traps, +2 if within arms reach of pig)/+11


    Fury Maps/slides

    Driving most of today so posting will be delayed.

    Enjoy your favorite Pi as a distraction. :-)

    Grand Lodge

    Spells Remaining:
    1st: 3/5 | 2nd: 2/3 | Judgments: 1/2 | Bane: 4/5 | CLW Wand 46
    Inquisitor 5 HP: 40/48 | AC 23 | T 13 | FF 21 | Fort +6 | Ref +3 | Will +6 (+2 vs. illusions)| CMD 18 | Init +4 | Perc +9 | Sense Mot +13

    Mmmmm..... PI.

    The Exchange

    AC20/Touch15/Flat16/CMD23(25 vs grapple, overun, trip)||HP44[44]|Fort:+5;Ref:+11;Will:+4[+4 vs water, air, and trip]|Percept.+11|Init.+4 Aasimar Ranger (Freebooter) 4 / Bard (Sea Singer) 2

    Happy Pi Day.

    Scarab Sages

    Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 28, T 17, F 25 | CMB +18 (+26 with heavy blades), CMD 35 (38 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

    I will definitely be playing and reading some pi-zo products.


    Fury Maps/slides

    Also, I forgot to ask, if any of you have factions differing from the icon next to your portrait, let me know.

    Grand Lodge

    Stats:
  • 22/27 HP
  • AC: 15, FF: 14, T: 12
  • F: +6, R +3, W+5
  • Per: +10 (+Awareness and Scent) | SM: +1
  • Init +1
  • Magical Beast

    If this weren't such a stealth-oriented scenario, I'd be seriously tempted to buy a Tiny lance and set of Tiny False Armour for Joh's familiar to wield while riding Snouts. Even if only for a bad Tiny DLancer joke.


    Fury Maps/slides

    Driving home from Spring break today and tomorrow. I will post tomorrow evening.

    The Exchange

    AC20/Touch15/Flat16/CMD23(25 vs grapple, overun, trip)||HP44[44]|Fort:+5;Ref:+11;Will:+4[+4 vs water, air, and trip]|Percept.+11|Init.+4 Aasimar Ranger (Freebooter) 4 / Bard (Sea Singer) 2

    Heh, we just started driving away from home for our Spring Break.

    Scarab Sages

    Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 28, T 17, F 25 | CMB +18 (+26 with heavy blades), CMD 35 (38 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

    Drive safely :)


    Fury Maps/slides

    Sorry for the long posts (I rarely say that) but your group takes in a lot of scenery as you enter the fort.


    Fury Maps/slides

    With Paizo being down last night I missed my normal window to post. I will update later tonight and get us back on track.

    Also, with the holiday week, I may have limited posts this weekend.

    Scarab Sages

    Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 28, T 17, F 25 | CMB +18 (+26 with heavy blades), CMD 35 (38 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none
    GM Aarvid wrote:

    "Haarrrrh!"

    (22+23)+20 (assuming that +2 STR belt etc not included) primary confirmed, just barely

    Yes, all the numbers above are calculated with a STR=17. Attack +12/+7 (-2 PA) for dmg 2d4+4+6+4

    @ STR=19: Attack +13/+8 (-2 PA) for dmg 2d4+6+6+4

    Am I the only one confused by the gnoll’s names? Especially Hargur (the leader?) and Vangru (the follower?) It probably doesn’t help that they have the same weapons.


    Fury Maps/slides

    My home internet went down due to a brief power outage in our area. Hopeful service will be restored by morning.

    Grand Lodge

    HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
    skills:
    skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

    Just a quick update on my status:

    My father in law is having triple bypass surgery on Tuesday. I will be on the road traveling on Monday, at the hospital on Tues. and perhaps home by Thurs or Fri. depending on his recovery. During that time, I will be posting but times and frequency may be weird or spotty. My apologies in advance.


    Fury Maps/slides

    Our thoughts and prayers for his speedy recovery, Lore.

    Scarab Sages

    Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 28, T 17, F 25 | CMB +18 (+26 with heavy blades), CMD 35 (38 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

    We'll be here when you're ready, Lore.


    Fury Maps/slides

    Please let me know if any of you have played any of the following scenarios with *this* character:

    #3–24: Storming the Diamond Gate
    #4–09: The Blakros Matrimony
    #5–25: Vengeance at Sundered Crag

    Grand Lodge

    HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
    skills:
    skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

    I haven't played any of them with any character

    Scarab Sages

    Female CG Human (Chelaxian) Fighter 13 | HP 161/161 | AC 28, T 17, F 25 | CMB +18 (+26 with heavy blades), CMD 35 (38 vs disarm, sunder) | F +21, R +13, W +19 (+2 vs death effects, +3 vs fear) | Init +10 | Perc +20, SM +3 | Speed 30ft | Active conditions: none

    *SNAP* Lore

    Grand Lodge

    Stats:
  • 22/27 HP
  • AC: 15, FF: 14, T: 12
  • F: +6, R +3, W+5
  • Per: +10 (+Awareness and Scent) | SM: +1
  • Init +1
  • Magical Beast

    1: Weiman
    2: Amira
    3: Weiman

    So none on this character, but I did play The Dalsine Affair with Ernest, so I can confirm/deny Pasha, facially. Especially if she's cutting someone's head off.

    Nothing but some tangential references with the family I think you're asking about, though.

    -Posted with Wayfinder

    The Exchange

    AC20/Touch15/Flat16/CMD23(25 vs grapple, overun, trip)||HP44[44]|Fort:+5;Ref:+11;Will:+4[+4 vs water, air, and trip]|Percept.+11|Init.+4 Aasimar Ranger (Freebooter) 4 / Bard (Sea Singer) 2

    None with the character.

    Grand Lodge

    Male Dwarf Fighter (Two-Handed) [8.1] : HP 88/92 | AC 24 T 12 FF 23 | CMB +14 (+16 sunder) CMD 26 (30 vs trip/bullrush, 28 vs sunder) | Fort +12 | Ref +5 | Will +6 (+2 to all vs poison, SP & SL) | Init +5 | Perc +1 | SM/Ride +0 | Climb/Swim/Surv +4

    Not August.

    Grand Lodge

    Spells Remaining:
    1st: 3/5 | 2nd: 2/3 | Judgments: 1/2 | Bane: 4/5 | CLW Wand 46
    Inquisitor 5 HP: 40/48 | AC 23 | T 13 | FF 21 | Fort +6 | Ref +3 | Will +6 (+2 vs. illusions)| CMD 18 | Init +4 | Perc +9 | Sense Mot +13

    Nope, not with Iggy.

    Grand Lodge

    Stats:
  • 22/27 HP
  • AC: 15, FF: 14, T: 12
  • F: +6, R +3, W+5
  • Per: +10 (+Awareness and Scent) | SM: +1
  • Init +1
  • Magical Beast

    They must have changed something with the Drive site code, because I can now access the Comments section without crashing out the page (which I like for little notes that I don't want to waste the excitement of a whole new post on, like pointless familiar placement.) Lemme know if it's futile to use those and I'll avoid using them for more statistical purposes.


    Fury Maps/slides

    Let me know if the password guessing is holding up the show. I wanted sufficient time for a diplomatic solution, but will move on if you all agree.

    Grand Lodge

    Stats:
  • 22/27 HP
  • AC: 15, FF: 14, T: 12
  • F: +6, R +3, W+5
  • Per: +10 (+Awareness and Scent) | SM: +1
  • Init +1
  • Magical Beast

    Perhaps we should just knock him out after doing some lethal damage. It's "not homicide", but that's not what's truly important here. What is important is frosting.


    Fury Maps/slides

    Hey, you are already two cupcakes in debt. :-)

    Grand Lodge

    Stats:
  • AC 10/T10/FF 10/CMD 13
  • HP 49/54
  • Fort:+4 ; Ref:+2; Will+6
  • Percep +14 (+2 near pig, +1 vs traps);Sense Motive +4
  • Init+0
  • Shifts 1/8 used
  • Temp effect: Percep is +3
  • Human (Garundi) Wizard 6/Pathfinder Field Agent 1

    Only two? Piggy, I am disappointed.

    -Posted with Wayfinder

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