Freedom Reign

Game Master Wivvy

Battle Map


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A man, a big strong man Twin Has No Life-1

Knowledge Nature will do, and they're alive.

-Posted with Wayfinder


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Ah, I don't have Nature.


Half Elf Rogue 1/Illusionist 3 | HP 34/34 | AC17 T13 FF14 CMD 14 | F+4 R+7 W+2 | Init +3 | Perc+8 (Low-Light) | Stealth +10 | BlindRay 7/7

Tamm looks over his shoulder to survey the street and the creatures.

perception: 1d20 + 30 ⇒ (15) + 30 = 45

knowledge-nature: 1d20 + 11 ⇒ (7) + 11 = 18


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Nobody else sees the creatures. I suppose this would be a good time to ask, with True Seeing am I aware of the illusion "overlaid" on the creatures, or am I just unaware of any illusion at all? I lean towards the former, but others disagree. If the former I can fill everyone else in.


A man, a big strong man Twin Has No Life-1

Sorry, I should've been more clear. Yes you can see the illusion overlaid. There human forms appear translucent to you and you can see the creatures underneath.

-Posted with Wayfinder


HP: 288/288| AC: 54 Touch: 38 Flatfooted: 45| Fort +24, Ref +24, Will +26| Perception +40, Sense Motive +35, See In Darkness, True Seeing, Deathwatch

"Careful. These people are not as they appear. Some sort of illusion covers their true forms as half-scorpion creatures of some sort."


Half Elf Rogue 1/Illusionist 3 | HP 34/34 | AC17 T13 FF14 CMD 14 | F+4 R+7 W+2 | Init +3 | Perc+8 (Low-Light) | Stealth +10 | BlindRay 7/7

"Anyone heard of such a thing before?"

knowledge nature roll above


A man, a big strong man Twin Has No Life-1

Tamm, from Chengs description, you know that these things are actually cottage sized, and have the ability to change into giant scorpions at will.

When Cheng speaks, one of the civilians looks at him, eyes glowing. "He knows." When he speaks the others stop. You all hearing quiet murmurings of He knows spreading throughout the street. They all stare at you.

There are a lot of these creatures. Between 20-30 from what you can see.


HP: 288/288| AC: 54 Touch: 38 Flatfooted: 45| Fort +24, Ref +24, Will +26| Perception +40, Sense Motive +35, See In Darkness, True Seeing, Deathwatch

"Well. This didn't take long to go to shit." Cheng growls, falling into his fighting stance.

Initiative: 1d20 + 8 ⇒ (17) + 8 = 25


Half Elf Rogue 1/Illusionist 3 | HP 34/34 | AC17 T13 FF14 CMD 14 | F+4 R+7 W+2 | Init +3 | Perc+8 (Low-Light) | Stealth +10 | BlindRay 7/7

initiative: 1d20 + 14 ⇒ (1) + 14 = 15

"Maybe we should shut that door? In just a second we could have twenty or more giant scorpions picking us apart for dinner."


HP: 288/288| AC: 54 Touch: 38 Flatfooted: 45| Fort +24, Ref +24, Will +26| Perception +40, Sense Motive +35, See In Darkness, True Seeing, Deathwatch

"Bah, we can take 'em. Besides, do you really think the Illusionist would have sent us here if it was as simple as walking back through the door? Mark my words that door will disappear as soon as we make a move for it."


A man, a big strong man Twin Has No Life-1

"Dammit how did you- uhhg, well thanks for spoiling the surprise!" A voice rings out in your heads. The the voice calls out to the scorpions, "What are you waiting for? Kill them already!" When he speaks, the illusion falls of the creatures and everyone can see the cottage sized scorpion men standing in the streets.
Map coming up soon.

Rolls:
Initiative: 1d20 + 16 ⇒ (9) + 16 = 25 Initiative: 1d20 + 16 ⇒ (5) + 16 = 21 Initiative: 1d20 + 16 ⇒ (15) + 16 = 31 Initiative: 1d20 + 16 ⇒ (15) + 16 = 31 Initiative: 1d20 + 16 ⇒ (11) + 16 = 27 Initiative: 1d20 + 16 ⇒ (15) + 16 = 31 Initiative: 1d20 + 16 ⇒ (20) + 16 = 36 Initiative: 1d20 + 16 ⇒ (17) + 16 = 33 Initiative: 1d20 + 16 ⇒ (10) + 16 = 26 Initiative: 1d20 + 16 ⇒ (18) + 16 = 34 Initiative: 1d20 + 16 ⇒ (17) + 16 = 33 Initiative: 1d20 + 16 ⇒ (6) + 16 = 22 Initiative: 1d20 + 16 ⇒ (9) + 16 = 25 Initiative: 1d20 + 16 ⇒ (10) + 16 = 26 Initiative: 1d20 + 16 ⇒ (1) + 16 = 17 Initiative: 1d20 + 16 ⇒ (18) + 16 = 34 Initiative: 1d20 + 16 ⇒ (9) + 16 = 25 Initiative: 1d20 + 16 ⇒ (2) + 16 = 18 Initiative: 1d20 + 16 ⇒ (18) + 16 = 34 Initiative: 1d20 + 16 ⇒ (18) + 16 = 34 Initiative: 1d20 + 16 ⇒ (8) + 16 = 24 Initiative: 1d20 + 16 ⇒ (13) + 16 = 29 Initiative: 1d20 + 16 ⇒ (15) + 16 = 31 Initiative: 1d20 + 16 ⇒ (1) + 16 = 17 Initiative: 1d20 + 16 ⇒ (9) + 16 = 25 Kawai: 1d20 + 15 ⇒ (20) + 15 = 35 Thomas: 1d20 + 5 ⇒ (19) + 5 = 24

1)S7
2)Kawai
3)S1,3,4,5,6,8,9,10,11,13,14,16,17,19,20,22,23,25
4)Zuzhou
5)S21
6)Thomas
7)S2,12,15,18,24
8)Sazzat

The beast's hesitate for now, waiting for you to make the first move. The flick their tails a hiss tauntingly at you all.

You guys get a free round. Everyone is up.


HP: 288/288| AC: 54 Touch: 38 Flatfooted: 45| Fort +24, Ref +24, Will +26| Perception +40, Sense Motive +35, See In Darkness, True Seeing, Deathwatch

Free actions to enter Dragon, Snake, Snapping Turtle, and Pummeling Styles.

Cheng decides to play it somewhat safe, for now.

"Let's see how you handle this, eh?"

He charges at one of the nearer scorpions, and lays into him with a massive punch.

Charge at S5, and I Pummeling Charge him.

Flurry 1: 1d20 + 35 ⇒ (12) + 35 = 47

Damage?: 2d8 + 29 ⇒ (5, 8) + 29 = 42

Flurry 2: 1d20 + 35 ⇒ (1) + 35 = 36

Flurry 3: 1d20 + 30 ⇒ (19) + 30 = 49

Damage?: 2d8 + 24 ⇒ (8, 3) + 24 = 35

Flurry 4: 1d20 + 30 ⇒ (20) + 30 = 50

Damage?: 2d8 + 24 ⇒ (1, 1) + 24 = 26

Flurry 5: 1d20 + 25 ⇒ (11) + 25 = 36

Damage?: 2d8 + 24 ⇒ (5, 1) + 24 = 30

Flurry 6: 1d20 + 25 ⇒ (1) + 25 = 26

Flurry 7: 1d20 + 20 ⇒ (1) + 20 = 21

Well, nice to know we're getting all the 1s out of the way early.

Confirm?: 1d20 + 35 ⇒ (7) + 35 = 42

And if that confirms:

Crits: 6d8 + 96 ⇒ (8, 3, 7, 3, 3, 1) + 96 = 121

And just for good measure:

Cornugon Smash: 1d20 + 32 ⇒ (13) + 32 = 45

Hurtful: 1d20 + 35 ⇒ (3) + 35 = 38

Damage?: 2d8 + 24 ⇒ (1, 8) + 24 = 33


Kawai the Kasatha

Kawai casts haste on his companions.


HP: 288/288| AC: 54 Touch: 38 Flatfooted: 45| Fort +24, Ref +24, Will +26| Perception +40, Sense Motive +35, See In Darkness, True Seeing, Deathwatch

Then on the off chance it matters:

Haste Attack: 1d20 + 36 ⇒ (17) + 36 = 53

Damage: 4d8 + 48 ⇒ (7, 3, 5, 7) + 48 = 70

Since it Confirms along with the rest of my hits.


Half Elf Rogue 1/Illusionist 3 | HP 34/34 | AC17 T13 FF14 CMD 14 | F+4 R+7 W+2 | Init +3 | Perc+8 (Low-Light) | Stealth +10 | BlindRay 7/7

Tam nods at Kawai to thank him for the spell and murmurs "Go time ..." to himself.

As free actions he draws his kukris, the two blades seemingly appearing from nowhere in his hands.

He dimensional dervishes attacking scorpion-men in sequence

using 10' of DD range - 10' total

#1 Haste Attack vs S17: 1d20 + 30 + 7 + 1 ⇒ (19) + 30 + 7 + 1 = 57

confirm crit: 1d20 + 30 + 7 + 1 ⇒ (6) + 30 + 7 + 1 = 44

#1 damage: 1d4 + 10 + 3 ⇒ (3) + 10 + 3 = 16 x 2 = 32 (& -2 strength from Crippling Strike)

Free Bravados Blade intimidate check vs S17 (take 10 on check) 10 + 26 + 45 = 81 (guessing he's demoralized)

Out of sequence AoO from critical: (1st fortuitous)

AoO 1: 1d20 + 30 + 7 + 1 ⇒ (5) + 30 + 7 + 1 = 43 (& -2 strength from Crippling Strike & panicked from cruel weapon)

damage: 1d4 + 10 + 3 + 9d6 ⇒ (3) + 10 + 3 + (3, 3, 5, 2, 1, 2, 1, 6, 1) = 40 (& -2 strength from Crippling Strike)

AoO 2: 1d20 + 30 + 7 + 1 - 5 ⇒ (10) + 30 + 7 + 1 - 5 = 43 with Cruel weapon

damage: 1d4 + 10 + 3 + 9d6 ⇒ (3) + 10 + 3 + (2, 3, 6, 3, 1, 5, 5, 6, 2) = 49 (& -2 strength from Crippling Strike)

using 10' of DD range to position 2 - 20' total

#2 Attack vs S17: 1d20 + 30 + 7 + 1 ⇒ (18) + 30 + 7 + 1 = 56

confirm crit: 1d20 + 30 + 7 + 1 ⇒ (16) + 30 + 7 + 1 = 54

#1 damage: 1d4 + 10 + 3 ⇒ (2) + 10 + 3 = 15 + Sneak: 9d6 ⇒ (3, 4, 5, 1, 4, 2, 4, 1, 5) = 29 = 59 (& -2 strength from Crippling Strike)

AoO 3: 1d20 + 30 + 7 + 1 ⇒ (16) + 30 + 7 + 1 = 54

damage: 1d4 + 10 + 3 + 9d6 ⇒ (3) + 10 + 3 + (1, 3, 3, 6, 2, 3, 3, 5, 2) = 44 (& -2 strength from Crippling Strike)

Tamm DD's away from S17 having done:
1: 30 damage & 2 strength damage & shaken for ? rounds
AoO1:40 damage & 2 strength damage
AoO2:49 damage & 2 strength damage & panicked from Cruel Weapon
2: 56 damage & 2 strength damage
AoO3: 44 damage & 2 strength damage

using 15' of DD range to position 3 - 35' total

#3 Attack vs S7: 1d20 + 25 + 7 + 1 ⇒ (2) + 25 + 7 + 1 = 35

#3 damage: 1d4 + 10 + 3 ⇒ (4) + 10 + 3 = 17 (& -2 strength from Crippling Strike)

Free Bravados Blade intimidate check vs S17 (take 10 on check) 10 + 26 + 45 = 81 (guessing he's demoralized)

using 10' of DD range to position 4 - 45' total

#4 Attack vs S7: 1d20 + 25 + 7 + 1 ⇒ (19) + 25 + 7 + 1 = 52 with Cruel Weapon

confirm crit: 1d20 + 25 + 7 + 1 ⇒ (4) + 25 + 7 + 1 = 37

damage: 1d4 + 10 + 3 ⇒ (2) + 10 + 3 = 15 x 2=30 + sneak: 9d6 ⇒ (4, 5, 4, 5, 6, 5, 2, 6, 3) = 40 = 70 (& 2 strength damage)

2nd Fortuitous Weapon

AoO4: 1d20 + 30 + 7 + 1 ⇒ (15) + 30 + 7 + 1 = 53

damage: 1d4 + 3 + 10 + 9d6 ⇒ (4) + 3 + 10 + (5, 2, 5, 1, 5, 4, 2, 4, 1) = 46 (& 2 strength damage)

AoO5: 1d20 + 30 - 5 + 7 + 1 ⇒ (4) + 30 - 5 + 7 + 1 = 37

damage: 1d4 + 3 + 10 + 9d6 ⇒ (3) + 3 + 10 + (5, 3, 3, 1, 1, 4, 3, 6, 4) = 46 (& 2 strength damage)

Tamm DD's away from S7 having done:
3: 17 damage & 2 strength damage & shaken for ? rounds
4: 70 damage & 2 strength damage & panicked for 1 round
AoO4:46 damage & 2 strength damage
AoO5: 46 damage & 2 strength damage

using 5' of DD range to position 5 - 40' total

#5 Attack vs S1: 1d20 + 25 + 7 + 1 ⇒ (9) + 25 + 7 + 1 = 42

damage: 1d4 + 3 + 10 ⇒ (3) + 3 + 10 = 16

Free Bravados Blade intimidate check vs S1 (take 10 on check) 10 + 26 + 45 = 81 (guessing he's demoralized)

using 5' of DD range to position 6 - 45' total

#6 Attack vs S1: 1d20 + 20 + 7 + 1 ⇒ (10) + 20 + 7 + 1 = 38 with cruel weapon

damage: 1d4 + 3 + 10 + 9d6 ⇒ (2) + 3 + 10 + (4, 5, 3, 5, 4, 1, 1, 1, 6) = 45

Tamm DD's away from S1 having done:
5: 16 damage & 2 strength damage & shaken for ? rounds
6: 45 damage & 2 strength damage * panicked for 1 round

using 10' of DD range to position 7 - 50' total

#7 attack vs S8: 1d20 + 15 + 7 + 1 ⇒ (3) + 15 + 7 + 1 = 26

miss.....

using 45' of DD range to position 7 - 90' total

Tallies:
S17: 163 damage + 10 str damage + 1 round panic + ? rounds shaken
S7 : 179 damage + 8 str damage + 1 round panic + ? rounds shaken
S1 : 61 damage + 4 str damage + 1 round panic + ? rounds shaken


Upon preparing his spells and casting his regular daily buffs, Thomas engages with his new party through the illusory door. "Off putting folks around here, aren't there?"

As the fighting began, Thomas picked out a point far enough away from his frontline allies to just miss them with a Sunburst spell.

Reflex save of 28 for half damage and to prevent blinding
Sunburst: 6d6 ⇒ (2, 3, 5, 1, 5, 3) = 19


Half Elf Rogue 1/Illusionist 3 | HP 34/34 | AC17 T13 FF14 CMD 14 | F+4 R+7 W+2 | Init +3 | Perc+8 (Low-Light) | Stealth +10 | BlindRay 7/7

I added what I think is an 80' radius marker to the map where Thomas described.

Looks like it hits S1,S2,S3,S7,S8,S9,S15,S16,S18,S19,S20,S21,S22


Thank you, I couldn't see the map from my phone.


Half Elf Rogue 1/Illusionist 3 | HP 34/34 | AC17 T13 FF14 CMD 14 | F+4 R+7 W+2 | Init +3 | Perc+8 (Low-Light) | Stealth +10 | BlindRay 7/7

note: I spaced the other day while doing my action. those guys are sickened, not panicked


A man, a big strong man Twin Has No Life-1

Stuff:
Reflex Saves: 13d20 ⇒ (15, 10, 15, 20, 17, 3, 15, 10, 17, 1, 5, 18, 5) = 151

So that's S2, S9, S19, S20, S22, that are blinded.

S7 Attack: 5d20 ⇒ (11, 13, 15, 7, 5) = 51 He needed a crit to hit you so he missed them all.

After a shocking display of power from the party, the scorpion men stand shocked and slow to react. Finally one, badly damaged from the first volley, moved in to strike Cheng. However, Tam's blows and Thomas's magic had proved too much for the beast and he misses every blow he attempts to make.

Kawai is up


Half Elf Rogue 1/Illusionist 3 | HP 34/34 | AC17 T13 FF14 CMD 14 | F+4 R+7 W+2 | Init +3 | Perc+8 (Low-Light) | Stealth +10 | BlindRay 7/7

Did we kill any of them?


A man, a big strong man Twin Has No Life-1

Whoops, yes you killed a few I just forgot to show it on the map. I'll do that ad soon as I can.

-Posted with Wayfinder


A man, a big strong man Twin Has No Life-1

Okay, anything white is dead.


Half Elf Rogue 1/Illusionist 3 | HP 34/34 | AC17 T13 FF14 CMD 14 | F+4 R+7 W+2 | Init +3 | Perc+8 (Low-Light) | Stealth +10 | BlindRay 7/7

and S7 moved up to Cheng?

I changed to color of the blinded ones to green


A man, a big strong man Twin Has No Life-1

Yes, thank you. I'm a little scatter brained at the moment :P

-Posted with Wayfinder


HP: 288/288| AC: 54 Touch: 38 Flatfooted: 45| Fort +24, Ref +24, Will +26| Perception +40, Sense Motive +35, See In Darkness, True Seeing, Deathwatch

That poor bastard missed 5 attacks on me.

AoO 1: 1d20 + 35 ⇒ (15) + 35 = 50

Damage: 2d8 + 24 ⇒ (1, 4) + 24 = 29

AoO 2: 1d20 + 35 ⇒ (19) + 35 = 54

Damage: 2d8 + 24 ⇒ (1, 5) + 24 = 30

AoO 3: 1d20 + 35 ⇒ (19) + 35 = 54

Damage: 2d8 + 24 ⇒ (5, 2) + 24 = 31

AoO 4: 1d20 + 35 ⇒ (19) + 35 = 54

Damage: 2d8 + 24 ⇒ (4, 1) + 24 = 29

AoO 5: 1d20 + 35 ⇒ (13) + 35 = 48

Damage: 2d8 + 24 ⇒ (4, 4) + 24 = 32

Confirm AoO 2: 1d20 + 35 ⇒ (2) + 35 = 37

Damage: 2d8 + 24 ⇒ (5, 7) + 24 = 36

Confirm AoO 3: 1d20 + 35 ⇒ (16) + 35 = 51

Damage: 2d8 + 24 ⇒ (3, 4) + 24 = 31

Confirm AoO 4: 1d20 + 35 ⇒ (2) + 35 = 37

Damage: 2d8 + 24 ⇒ (7, 5) + 24 = 36

Obviously, I stop hitting him once he's dead, so if he dies before all the hits are up tell me which one killed him.


A man, a big strong man Twin Has No Life-1

The beast was near death already as Tam's assault had dealt a great many blows, all it took was one mighty blow from Cheng and the beast's brains were splattered about the ground. You got him on the first hit. Unless you would rather be beating a corpse for a full round, sounds like fun. ;)

-Posted with Wayfinder


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Consider those my attacks for if anybody else attacks and misses me this round.


A man, a big strong man Twin Has No Life-1

Will do!

-Posted with Wayfinder


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

So whose turn is it?


A man, a big strong man Twin Has No Life-1

Kawai's

-Posted with Wayfinder


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Kawaii cast Haste.


Half Elf Rogue 1/Illusionist 3 | HP 34/34 | AC17 T13 FF14 CMD 14 | F+4 R+7 W+2 | Init +3 | Perc+8 (Low-Light) | Stealth +10 | BlindRay 7/7

he did that last round


Kawai the Kasatha

sorry, didn't realize we changed rounds

Kawai spends a ki point to activate Vanishing Trick, draws two kukri's and her hammer. She moves up and readies herself.

She'll stand ready to smack anyone that gets within 10' of her with her hammer as an AoO (her invisibility is greater).

AoO #1: 1d20 + 30 ⇒ (15) + 30 = 45
damage: 1d12 + 8 ⇒ (7) + 8 = 15
SA damage: 7d6 ⇒ (6, 4, 2, 1, 6, 6, 5) = 30

AoO #2: 1d20 + 30 ⇒ (19) + 30 = 49
confirm: 1d20 + 30 ⇒ (6) + 30 = 36
damage: 1d12 + 8 ⇒ (12) + 8 = 20
SA damage: 7d6 ⇒ (3, 3, 3, 6, 5, 4, 5) = 29

AoO #3: 1d20 + 30 ⇒ (13) + 30 = 43
damage: 1d12 + 8 ⇒ (9) + 8 = 17
SA damage: 7d6 ⇒ (5, 6, 2, 1, 5, 3, 1) = 23


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Might I make a suggestion, Wivvy? Whenever you make a post, copy-paste the Initiative Order into a spoiler labeled as such. It helps people know when their turn is coming up.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Wivvy?

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