Devil We Know, Part 4: Rules of the Swift (PFS) T3-4 (Inactive)

Game Master Mari Clock

Darklands


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Grand Lodge

Male CG Human (Taldan) Kineticist 11 / Unchained Rogue 3 | HP 235/235 42 Non Lethal : 26 Temp | AC 25 T 19 FF 18 | CMB +10, CMD 32 | F: +20, R: +23, W: +8 | Init: +9 | Perc: +14 | Speed 30ft, Fly 60ft (Good) | Burn 3/11 | Darkvision 60ft | Defensive Abilities danger sense +1, evasion, fortification 15%; Resist negative energy 10, positive energy 10

Flicking another pebble into the air, Morrin shoots his precious trinket towards the blue Darro, but misses!

Feel The Burn Point Blank Telekinetic Blast: 1d20 + 6 + 1 ⇒ (6) + 6 + 1 = 13

Silver Crusade

HP 43/43 AC 21 TAC 11 FF 20 | CMD 17 (21 overrun/trip) | F +8 R +3 W +8 (+2 vs poisons, spells, spell-likes and death effects) | (Fv: 5/5 Bl: 5/5 SW: 4/4 L1: 4/4+ L2: 2/2) | Senses Darkvision +7
Skills:
Acrobatics+0,Climb+3,Diplomacy+4,Heal+7,Intimidate-3,K.eng+6,K.History(dwar ven)+4,K.Religion+7,Linguistics+3,SenseMotive+7,Stealth-3,Spellcraft+5,Surv ival+3,Stealth-3,Swim-1,Concentration+7
Male Dwarf Warpriest 4 | - (Inactive)

Arbiscar keeps fighting against the blue clothed derro, otherwise attacking the remaining one if Morrin's pebble hit the creature.
masterwork waraxe (dwarven/cold iron): 1d20 + 5 ⇒ (14) + 5 = 19
Slashing/Cold iron damage: 1d10 + 2 ⇒ (4) + 2 = 6

Grand Lodge

Male CG Human (Taldan) Kineticist 11 / Unchained Rogue 3 | HP 235/235 42 Non Lethal : 26 Temp | AC 25 T 19 FF 18 | CMB +10, CMD 32 | F: +20, R: +23, W: +8 | Init: +9 | Perc: +14 | Speed 30ft, Fly 60ft (Good) | Burn 3/11 | Darkvision 60ft | Defensive Abilities danger sense +1, evasion, fortification 15%; Resist negative energy 10, positive energy 10

Unfortunately, I don't think a 13 will hit, which is why I didn't include damage.

Grand Lodge

F Human, with Orcish qualities Mom-12

It would touch, but not melee.

I think Ignis still needs to post, but I'll go ahead and put in both of their attacks to move this along.

Round 3
Derro Blue -6
Derro Yellow
Ignis
Derro Red
Arbiscar
Morrin
Sebastian

Blue Derro aims his aklys at Arbiscar 1d20 + 5 ⇒ (6) + 5 = 11 and if he hits deals 1d6 ⇒ 4 points of damage.

Red Derro aims his aklys at Sebastian 1d20 + 5 ⇒ (18) + 5 = 23 and if he hits deals 1d6 ⇒ 5 points of damage.

Silver Crusade

HP 43/43 AC 21 TAC 11 FF 20 | CMD 17 (21 overrun/trip) | F +8 R +3 W +8 (+2 vs poisons, spells, spell-likes and death effects) | (Fv: 5/5 Bl: 5/5 SW: 4/4 L1: 4/4+ L2: 2/2) | Senses Darkvision +7
Skills:
Acrobatics+0,Climb+3,Diplomacy+4,Heal+7,Intimidate-3,K.eng+6,K.History(dwar ven)+4,K.Religion+7,Linguistics+3,SenseMotive+7,Stealth-3,Spellcraft+5,Surv ival+3,Stealth-3,Swim-1,Concentration+7
Male Dwarf Warpriest 4 | - (Inactive)

"You! Perversion of the Earth! Die!" Arbiscar slashes again at the blue derro sidestepping to flank with Sebastian.
masterwork waraxe (dwarven/cold iron)+flanking: 1d20 + 5 + 2 ⇒ (6) + 5 + 2 = 13
Slashing/Cold iron damage: 1d10 + 2 ⇒ (5) + 2 = 7

Grand Lodge

M Human (Taldan) Investigator (Empiricist) 4 - HP 26/26 – AC: 21*/T: 12/FF: 19* – Perception: +11 (+2 locate traps) – Fort: +3, Ref: +7, Will: +6 (+2 vs. illusion spells) – CMB: +4, CMD: 16 – Speed 30' – Init. +2

Clearly distracted by some obscure thought when he should be paying attention to the derros trying to kill him, Sebastian misses again despite the flanking assistance from Arbiscar.

ECB + Flank: 1d20 + 5 + 2 ⇒ (2) + 5 + 2 = 9

Grand Lodge

Male CG Human (Taldan) Kineticist 11 / Unchained Rogue 3 | HP 235/235 42 Non Lethal : 26 Temp | AC 25 T 19 FF 18 | CMB +10, CMD 32 | F: +20, R: +23, W: +8 | Init: +9 | Perc: +14 | Speed 30ft, Fly 60ft (Good) | Burn 3/11 | Darkvision 60ft | Defensive Abilities danger sense +1, evasion, fortification 15%; Resist negative energy 10, positive energy 10

Pulling another pebble out of his bag, Morrin takes careful aim, and flings the stone at the red Darros!

"Make sure they don't get in positions!" he shouts at Sebastian!

Feel The Burn Point Blank Telekinetic Blast: 1d20 + 6 + 1 ⇒ (17) + 6 + 1 = 24
Damage: 2d6 + 2 + 4 + 1 + 1 ⇒ (2, 5) + 2 + 4 + 1 + 1 = 15

Sorry Ignis! I may have just killed the easier target for you to get to!

Grand Lodge

F Human, with Orcish qualities Mom-12

Round 4
Derro Blue
Derro Yellow
Ignis
Derro Red -15
Arbiscar
Morrin
Sebastian

If Ignis posts anything I'll catch them up.

Blue Derro swings his aklys: 1d20 + 5 ⇒ (9) + 5 = 14 at Arbiscar and if he hits deals 1d6 ⇒ 4 points of damage.

Red Derro swings his aklys: 1d20 + 5 ⇒ (18) + 5 = 23 at Morrin and if he hits deals 1d6 ⇒ 1 points of damage.

Silver Crusade

HP 43/43 AC 21 TAC 11 FF 20 | CMD 17 (21 overrun/trip) | F +8 R +3 W +8 (+2 vs poisons, spells, spell-likes and death effects) | (Fv: 5/5 Bl: 5/5 SW: 4/4 L1: 4/4+ L2: 2/2) | Senses Darkvision +7
Skills:
Acrobatics+0,Climb+3,Diplomacy+4,Heal+7,Intimidate-3,K.eng+6,K.History(dwar ven)+4,K.Religion+7,Linguistics+3,SenseMotive+7,Stealth-3,Spellcraft+5,Surv ival+3,Stealth-3,Swim-1,Concentration+7
Male Dwarf Warpriest 4 | - (Inactive)

"For Abadar!" shouts Arbiscar as he steps to the side trying to hit the blue derro.
masterwork waraxe (dwarven/cold iron): 1d20 + 5 ⇒ (10) + 5 = 15
Slashing/Cold iron damage: 1d10 + 2 ⇒ (6) + 2 = 8

Grand Lodge

F Human, with Orcish qualities Mom-12

Arbiscar, use my reroll, please.

Grand Lodge

M Human (Taldan) Investigator (Empiricist) 4 - HP 26/26 – AC: 21*/T: 12/FF: 19* – Perception: +11 (+2 locate traps) – Fort: +3, Ref: +7, Will: +6 (+2 vs. illusion spells) – CMB: +4, CMD: 16 – Speed 30' – Init. +2

Sebastian moves into a flank with Arbiscar and commences an attack on the derro between them.

ECB + Flank: 1d20 + 5 + 2 ⇒ (14) + 5 + 2 = 21
Damage: 1d10 + 1 ⇒ (3) + 1 = 4

Silver Crusade

HP 43/43 AC 21 TAC 11 FF 20 | CMD 17 (21 overrun/trip) | F +8 R +3 W +8 (+2 vs poisons, spells, spell-likes and death effects) | (Fv: 5/5 Bl: 5/5 SW: 4/4 L1: 4/4+ L2: 2/2) | Senses Darkvision +7
Skills:
Acrobatics+0,Climb+3,Diplomacy+4,Heal+7,Intimidate-3,K.eng+6,K.History(dwar ven)+4,K.Religion+7,Linguistics+3,SenseMotive+7,Stealth-3,Spellcraft+5,Surv ival+3,Stealth-3,Swim-1,Concentration+7
Male Dwarf Warpriest 4 | - (Inactive)

Abadar guides Arbiscar's axe to a new spot where the weapon strikes true in the creature!
masterwork waraxe (dwarven/cold iron) {Mari reroll}: 1d20 + 5 ⇒ (18) + 5 = 23
-8 damage

Silver Crusade

Female Aasimar Monk 2 / Paladin 2

Acid Splash vs. Red Derro (v. Touch): 1d20 + 3 - 4 ⇒ (12) + 3 - 4 = 111d3 ⇒ 2

Penalty for shooting into combat

Grand Lodge

F Human, with Orcish qualities Mom-12

Round 5
Derro Blue -12
Ignis
Derro Red -15
Arbiscar
Morrin
Sebastian

You're getting somewhere. Morrin go, and maybe Ignis catch up.

Silver Crusade

Female Aasimar Monk 2 / Paladin 2

If I've missed an action, lets try that again.

Acid Splash vs. Red Derro (v. Touch): 1d20 + 3 - 4 ⇒ (13) + 3 - 4 = 121d3 ⇒ 2

Grand Lodge

Male CG Human (Taldan) Kineticist 11 / Unchained Rogue 3 | HP 235/235 42 Non Lethal : 26 Temp | AC 25 T 19 FF 18 | CMB +10, CMD 32 | F: +20, R: +23, W: +8 | Init: +9 | Perc: +14 | Speed 30ft, Fly 60ft (Good) | Burn 3/11 | Darkvision 60ft | Defensive Abilities danger sense +1, evasion, fortification 15%; Resist negative energy 10, positive energy 10

Bringing another pebble out, Morrin shoots it at the red Darros, trying to keep its attention on him rather than Ignis, but messes the creature as he moves to stay between it and the woman!

Feel The Burn Point Blank Telekinetic Blast: 1d20 + 6 + 1 ⇒ (4) + 6 + 1 = 11

AoO from a ranged attack at melee from our little friend.

Silver Crusade

HP 43/43 AC 21 TAC 11 FF 20 | CMD 17 (21 overrun/trip) | F +8 R +3 W +8 (+2 vs poisons, spells, spell-likes and death effects) | (Fv: 5/5 Bl: 5/5 SW: 4/4 L1: 4/4+ L2: 2/2) | Senses Darkvision +7
Skills:
Acrobatics+0,Climb+3,Diplomacy+4,Heal+7,Intimidate-3,K.eng+6,K.History(dwar ven)+4,K.Religion+7,Linguistics+3,SenseMotive+7,Stealth-3,Spellcraft+5,Surv ival+3,Stealth-3,Swim-1,Concentration+7
Male Dwarf Warpriest 4 | - (Inactive)

We are getting so unlucky with the rolls in this scenario XD
In retrospective, I should have taken power attack instead of selective channeling, but I was not expecting to be the main melee :/

Grand Lodge

M Human (Taldan) Investigator (Empiricist) 4 - HP 26/26 – AC: 21*/T: 12/FF: 19* – Perception: +11 (+2 locate traps) – Fort: +3, Ref: +7, Will: +6 (+2 vs. illusion spells) – CMB: +4, CMD: 16 – Speed 30' – Init. +2

The derros are up again, right?

Grand Lodge

F Human, with Orcish qualities Mom-12

I've decided to make an executive decision and have you all go again. Please just kill them.

Grand Lodge

M Human (Taldan) Investigator (Empiricist) 4 - HP 26/26 – AC: 21*/T: 12/FF: 19* – Perception: +11 (+2 locate traps) – Fort: +3, Ref: +7, Will: +6 (+2 vs. illusion spells) – CMB: +4, CMD: 16 – Speed 30' – Init. +2

Sebastian presses his flank attack against the north derro, but instead almost drops his sword.

ECB + Flank: 1d20 + 5 + 2 ⇒ (1) + 5 + 2 = 8

Silver Crusade

HP 43/43 AC 21 TAC 11 FF 20 | CMD 17 (21 overrun/trip) | F +8 R +3 W +8 (+2 vs poisons, spells, spell-likes and death effects) | (Fv: 5/5 Bl: 5/5 SW: 4/4 L1: 4/4+ L2: 2/2) | Senses Darkvision +7
Skills:
Acrobatics+0,Climb+3,Diplomacy+4,Heal+7,Intimidate-3,K.eng+6,K.History(dwar ven)+4,K.Religion+7,Linguistics+3,SenseMotive+7,Stealth-3,Spellcraft+5,Surv ival+3,Stealth-3,Swim-1,Concentration+7
Male Dwarf Warpriest 4 | - (Inactive)

Arbiscar pushes the fight with his waraxe in an heroic final charge, frightening the derro with the combined help of Sebastian.
masterwork waraxe (dwarven/cold iron)+flanking: 1d20 + 5 + 2 ⇒ (10) + 5 + 2 = 17
Slashing/Cold iron damage: 1d6 + 2 ⇒ (4) + 2 = 6

Grand Lodge

F Human, with Orcish qualities Mom-12

Yay! the blue one is dead. Red is at -15, one more okay hit and he's done, too.

Silver Crusade

HP 43/43 AC 21 TAC 11 FF 20 | CMD 17 (21 overrun/trip) | F +8 R +3 W +8 (+2 vs poisons, spells, spell-likes and death effects) | (Fv: 5/5 Bl: 5/5 SW: 4/4 L1: 4/4+ L2: 2/2) | Senses Darkvision +7
Skills:
Acrobatics+0,Climb+3,Diplomacy+4,Heal+7,Intimidate-3,K.eng+6,K.History(dwar ven)+4,K.Religion+7,Linguistics+3,SenseMotive+7,Stealth-3,Spellcraft+5,Surv ival+3,Stealth-3,Swim-1,Concentration+7
Male Dwarf Warpriest 4 | - (Inactive)

Using the move action

With his remaining time Arbiscar moves charging over the remaining derro "For Abadar!"

Grand Lodge

F Human, with Orcish qualities Mom-12

Please, for Abadar, kill the red one.

Grand Lodge

Male CG Human (Taldan) Kineticist 11 / Unchained Rogue 3 | HP 235/235 42 Non Lethal : 26 Temp | AC 25 T 19 FF 18 | CMB +10, CMD 32 | F: +20, R: +23, W: +8 | Init: +9 | Perc: +14 | Speed 30ft, Fly 60ft (Good) | Burn 3/11 | Darkvision 60ft | Defensive Abilities danger sense +1, evasion, fortification 15%; Resist negative energy 10, positive energy 10

Sorry about my delay! Getting used to a new shift and doing some house sitting.

Morrin, watching the dwarf nods as he swings his sickle at the creature, missing it as the cold iron blade swings wildly!

Attack + Flanking: 1d20 + 3 + 2 ⇒ (5) + 3 + 2 = 10

Grand Lodge

F Human, with Orcish qualities Mom-12

Red Derro aims his aklys at Morrin 1d20 + 5 ⇒ (19) + 5 = 24 and if he hits deals 1d6 ⇒ 3 points of damage. Then he moves out of flank.

I'm glad the Aklys doesn't crit on 19.

Party is up.

Silver Crusade

HP 43/43 AC 21 TAC 11 FF 20 | CMD 17 (21 overrun/trip) | F +8 R +3 W +8 (+2 vs poisons, spells, spell-likes and death effects) | (Fv: 5/5 Bl: 5/5 SW: 4/4 L1: 4/4+ L2: 2/2) | Senses Darkvision +7
Skills:
Acrobatics+0,Climb+3,Diplomacy+4,Heal+7,Intimidate-3,K.eng+6,K.History(dwar ven)+4,K.Religion+7,Linguistics+3,SenseMotive+7,Stealth-3,Spellcraft+5,Surv ival+3,Stealth-3,Swim-1,Concentration+7
Male Dwarf Warpriest 4 | - (Inactive)

Arbiscar follows the vile creature charging over it at the cry of "Darkness will perish!!!" drawing a powerful arc over the remaining derro.
masterwork waraxe (dwarven/cold iron)+charge: 1d20 + 5 + 2 ⇒ (19) + 5 + 2 = 26
Slashing/Cold iron damage: 1d10 + 2 ⇒ (6) + 2 = 8

Grand Lodge

F Human, with Orcish qualities Mom-12

YAY! It is dead! YAY!

On looting the bodies, you discover two letters on one of the derro corpses. The first confirms that the Aspis Consortium agent Kafar funded the smugglers who in turn supplied the cult. The second letter details plans to penetrate other Cassomir buildings (such as the Admiralty Citadel and Harbor Watch) and perform additional mass abductions in the near future.

As for the derros’ prisoners, the surviving Swift inmates and guards stand dazed in the grotto. The stone table in northern alcove is a shrine to Groetus. The pool is filled with dozens of corpses of prisoners, guards, mites, and a variety of recently kidnapped Cassomir citizens. The survivors tell you that should they not be removed from the pool and destroyed (such as by fire or acid), they will eventually rise as ghouls and plague the city of Cassomir.

With the derros defeated, the you thwart the dark experimentations fated for most of the Swift’s inhabitants and employees, and uncover plans for
additional mass abductions. This time, the authorities quickly plant guards and traps to spoil the derros’ advances. Soon the subterranean dwellers abandon their organized abductions in Cassomir—at least for a while.

The rescued Swift guards assist you in ushering the prisoners back up to Swift Prison. Once there, a member of the Cassomir constabulary asks you what you might know about the stolen chapel bell (it was stolen while you were in the Darklands below), and he gives you this note and explains that a fellow constable found the note nailed to the front door of the Greedy Narses.

Chronicle sheet will grant bracers of archery (lesser) for 5,000 gp and potion of inflict moderate wounds for 300 gp, and 1,250 gp for Tier 3-4, so you can do what you need for your new characters. Please make sure if you have a dayjob you have rolled it and I'll prepare chronicles tonight or tomorrow morning.

Grand Lodge

M Human (Taldan) Investigator (Empiricist) 4 - HP 26/26 – AC: 21*/T: 12/FF: 19* – Perception: +11 (+2 locate traps) – Fort: +3, Ref: +7, Will: +6 (+2 vs. illusion spells) – CMB: +4, CMD: 16 – Speed 30' – Init. +2

"How absolutely asinine. I hope that on some distance day we'll be given an opportunity to bring that thief and his lackey to justice." Sebastian comments after reading the note left behind. "Until such a day, Kafar can consider himself my archnemesis!"

Regardless of his feelings towards Kafar, Sebastian makes sure the bodies are properly removed from the Groetus spawning pool and burned.

Silver Crusade

HP 43/43 AC 21 TAC 11 FF 20 | CMD 17 (21 overrun/trip) | F +8 R +3 W +8 (+2 vs poisons, spells, spell-likes and death effects) | (Fv: 5/5 Bl: 5/5 SW: 4/4 L1: 4/4+ L2: 2/2) | Senses Darkvision +7
Skills:
Acrobatics+0,Climb+3,Diplomacy+4,Heal+7,Intimidate-3,K.eng+6,K.History(dwar ven)+4,K.Religion+7,Linguistics+3,SenseMotive+7,Stealth-3,Spellcraft+5,Surv ival+3,Stealth-3,Swim-1,Concentration+7
Male Dwarf Warpriest 4 | - (Inactive)

Arbiscar helps Sebastian "We cannot leave those bodies like this, we have to appease them"

And he also rants about the Aspis guys once the truth is uncovered.

Grand Lodge

Male CG Human (Taldan) Kineticist 11 / Unchained Rogue 3 | HP 235/235 42 Non Lethal : 26 Temp | AC 25 T 19 FF 18 | CMB +10, CMD 32 | F: +20, R: +23, W: +8 | Init: +9 | Perc: +14 | Speed 30ft, Fly 60ft (Good) | Burn 3/11 | Darkvision 60ft | Defensive Abilities danger sense +1, evasion, fortification 15%; Resist negative energy 10, positive energy 10

Walking about, Morrin stays with the group while silently contemplating the events that had occurred during the day and let's out a long sigh.

"It seems that while we were blessed by the stars, some of the people involved weren't unscathed.... We should tend to them or get them to a temple before they turn into undead."

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