| Eponine |
Order of the Initiative, reposting for new page.
Victor
Sophy
Eponine
Goblins
Wren
Brock
Round 3:
Eponine will check the single door to her left. If it is unlocked, she'll look into the room.
Edit: If it is locked, she'll move back toward the rest of the group. Thanks for the reminder on that door. :) Also corrected initiative order.
| Mythril DM |
Order of the Initiative, reposting for new page.
Sophy
Victor
Eponine
Goblins
Wren
BrockRound 3:
Eponine will check the single door to her left. If it is unlocked, she'll look into the room.If it is locked she will take a 5' step to the door that is off the bottom of the map and try it.
Just to remind you, the door to the south is the one you came through and is open. It leads back to the office where you picked the locks.
Also, Sophy delayed her first action so Victor is the top of the order then her and everyone else
| Victor Montoya |
Hey Mythril, you forgot the AOO on me because I was using a bow in melee.
Round 3
Seeing how Victor has yet to master the ability to fight in melee with a bow, he realizes he's going to have to swap weapons. "AHHHHHHH!" he yells out as the goblin cuts him deep. Then, hearing Wren come back at him again, "My girlfriend!? Now look here!" he starts as he drops his bow, "Maybe we would all be FINE, if you would do a lot less COMPLAINING and possibly manage a little more KILLING!" As he is berating Wren, he grabs his shortspear, steps to his rightW 29 and takes a stab at the goblin.
Shortspear: Two-Hand 1d20 + 5 ⇒ (20) + 5 = 25 +2 flanking included.
Damage:TH 1d6 + 3 ⇒ (1) + 3 = 4
Crit Confirm:
Shortspear: Two-Hand 1d20 + 5 ⇒ (4) + 5 = 9
Damage:TH 1d6 + 3 ⇒ (4) + 3 = 7
"Like that!" He yells in triumph thinking he has felled the goblin. Then noticing the goblin still standing, "Or, maybe not." He gets even more irritated and a bit embarassed from being wrong.
| Sophy Cassell |
Assuming Victor is correct in assuming he wasn't able to finish the goblin...
Sophy swings her dagger half-heartedly at the goblin that Victor stabbed; but her propensity to keep her eyes on the floor means she has a better idea of where the goblin's feet are than where the stabbable portion is, and her blade fails to make contact. She chances a quick glance up at Victor over the monster's head to see how badly he was hurt. Her eyes are full of tears, and the abrasion above her eyebrow where the vase hit her is red and raw.
Attack 1d20 ⇒ 7 Damage 1d4 ⇒ 4
EDIT: Forgot the +2 for flanking, but if a 9 hits, then Victor killed it with his crit anyway.
| Sophy Cassell |
Just too late to edit. If Victor was wrong and he did drop the goblin, use this post instead.
| MythrilDragon RPG Superstar 2008 Top 16 |
Hey Mythril, you forgot the AOO on me because I was using a bow in melee.
So I did, thank you for being honest so he missed when he swung his blade at you a second time.
Victor drops his bow, draws his short spear and drives it down into the goblin's chest through it's shoulder. The goblin stands there with a wicked grin until Victor realizes that he is holding the corpse up since it is impaled on the spear. With a shake the body falls to the ground at Victors feet.
Sophy steps slowly over the corpse and glass reaching up to Victor's face. They are not sure if it was the magic or something else that passed between them and booth look away awkwardly as the healing takes affect on the warrior.
Eponine checks the door to her left and opens it since it is not locked. Inside she sees what is probably some kind of staff lounge or meeting room. Like the front office this room has been ransacked by the goblins. A door on the other side of the room stands open.
Eponine is about to turn away as a goblin comes rushing into the room screaming in broken comon, "You think door stop, stupid longshank."
Behind her the door pushes in again, but the reinforced scarf holds. The goblin behind it attempts to fire and arrow through the slot between the double doors. The shot goes high and the arrow bounces harmlessly off the ceiling.
Terrified, the goblin behind the table turns and runs as fast as he can towards the door at the back of the room. He gets halfway across the room and then screeches in pain and beings hopping on one foot.
Goblin attacks Eponine 1d20 + 2 ⇒ (8) + 2 = 10
1d20 ⇒ 17
| Wren Chavali |
Still smarting from the glass and from Victor's yelling at her, Wren was getting pissed. "Ah, killing goblins. Like I did in the theatre while you were falling out of the box, and bruising your thick skull, right, Victor?" She scampers up on the table at v27, and seeing the lone goblin running away. "Not so fast," she exclaims as she again points a Force Missle in its direction.
Damage 1d4 + 1 ⇒ (2) + 1 = 3
| Eponine |
Eponine checks the door to her left and opens it since it is not locked. Inside she sees what is probably some kind of staff lounge or meeting room. Like the front office this room has been ransacked by the goblins. A door on the other side of the room stands open.
Eponine is about to turn away as a goblin comes rushing into the room screaming in broken comon, "You think door stop, stupid longshank."
Eponine was checking the room to see if the goblins had a way around to come behind the party. If the door was locked, then she would have left figuring the way behind them was secure for a little while. Since it is another way around, she'll try to stop it.
Does the door open into the room with the single goblin or does it open out into the hall where Eppy is? Are the floors wood, stone (with mortar between), compact earth or something else?
| Mythril DM |
| Eponine |
The door opens into the room, I put a red dot on the map to indicate the side with the hinge for you. The floor is poured concrete and the walls are sturdy brick and mortar.
Okay, okay. Not idea for her purposes, but I can work with that. Is the door handle a knob, a C-shaped handle or something else?
| Mythril DM |
I decided the door handles are nobs. That is why the goblins on the other side of the double doors can push them open slightly. The scarf slips and bends enough. While I don't think one of them is going to be strong enough to break that chain, one can shoot through the "arrow slit" with a negative since they have to be pushing on the doors.
| Victor Montoya |
Round 4
Realizing that the goblin is actually dead, "Oh wait, HA! It is dead." He feels vindicated.
Feeling Sophy's hand against his face, Victor's heart races. Unsure why, but he feels a strange warmth sensation come over him as he welcomes her touch and then suddenly it ends. Realizing he has been staring at Sophy, as if entranced, he quickly turns away, slighty embarassed and unable to understand why this is so awkward for him.
Still smarting from the glass and from Victor's yelling at her, Wren was getting pissed. "Ah, killing goblins. Like I did in the theatre while you were falling out of the box, and bruising your thick skull, right, Victor?"
Victor face loses color from the memory of that, he clears his throat, "Well, um," Victor starts but looks quite uncomfortable with the way this conversation is going. He looks and sees that the lone goblin is still in sight, drops his spear, picks up his bow, "that was all part of my plan, you see, to distract the creature." he moves his eyes toward Wren for just a moment hoping she can't see his embarassment and takes aim and fires at the creature.
Longbow: 1d20 + 5 ⇒ (20) + 5 = 25
Damage: 1d8 ⇒ 1
Crit confirm:
Longbow: 1d20 + 5 ⇒ (19) + 5 = 24
Damage: 2d8 ⇒ (7, 6) = 13
I'm telling you, the dude hates goblins! That's freaking unbelieveable! BOOM!
Seeing his arrow strike true, he quickly attempts to change the subject. Noticing Eponine is nowhere to be seen, "Where is Eponine?" He says with a bit of a hoarse throat as he clears it again.
| Sophy Cassell |
Sophy flinches as Victor's arrow goes zinging by mere inches from her face, then unobtrusively tries to slip past him and Wren to pick up her crossbow from the corner. Move to Y 28; pick up crossbow When Victor mentions Eponine, she looks around in alarm. "Did she follow us in here? Could something have come up behind us?!?"
| Wren Chavali |
Suddenly worried about her friend, Wren was upset that she hadn't noticed her missing. "Eppy, where are you?" she shouted. "We need to find her before we try to go chase down those escaping goblins," she said, hopping down from the table with a limp from where she was sliced by the glass into a clean square by the door from which they entered.
| Mythril DM |
Brock moves carefully among the glass threatening the hobbling goblin. Victor grabs up his bow and fires another arrow across the room knocking the goblin off its feet. Sophy moves slowly across to the corner and picks up her crossbow and sighs in relief that it is not broken.
We're still in combat so Wren's action will happen after Eponine's next post.
| Eponine |
Eponine will slam the door shut. I'm thinking a move action.
Using the narrow tip of the crossguard of her saber and a fingernail from her other hand, Eppy will try to lock the door.
Disable Device 1d20 + 8 - 2 ⇒ (11) + 8 - 2 = 17
I put a -2 on the roll because of improvised tools. Hopefully that will do it!
If Eponine hears the others calling her name, she'll call out More goblins here! I think I have them contained!
| Mythril DM |
Eponine slams shut the door. With no time to waste before the goblin is upon her she gets to work trying to lock it with what she has at hand. She calls out to the others, but the glass furnace is rumbling loudly. (DC: 17 Perception to her her.)
While she works the door is whipped open and the goblin cackles with glee. Behind him another goblin is hobbling across the room.
The double doors push in again and another arrow is fired at her. This time the arrow flies into the meeting room and sticks into the back of a chair.
Eponine hears a growling roar and sees the head of a Fire Pelt, (local breed of mountain lion) pulling on a chain trying to come through the other door. A goblin voice yells a command unseen in the other room.
"Clear the path, Rat Snacker will devouer her.
Goblin Attack vs Eponine 1d20 + 2 ⇒ (10) + 2 = 12
I decided that since the door was between you, and since your action was to try and reverse pick the lock you are not able to gain an AOO
EDIT: Forgot the map Mid Round 3 map
| Victor Montoya |
Perception: 1d20 + 9 ⇒ (1) + 9 = 10
Bound to happen with all them 20's I've been rolling. :P
Unable to hear a thing with the furnace being so loud, Victor thinks of the last time he saw Eponine. "Last time I saw her, it was right before we came in here. I think she must have been just in the next room. Or close by anyway. Let us return that way." He says as he picks up his spear and heads that way.
Pick up spear(move), Move to AA 26
| Mythril DM |
Sophy Cassell wrote:"Eponine!" she cries in relief as she sees the elf woman at the other end of the hallway. "We were worried about you."Sophy! Go get Brock! They were trying to circle behind us!
Do you take any other action besides the free action to talk to Sophy?
| Mythril DM |
Wren leaps off the table while Brock grumbles that his quarry is now dead. Turning he heads back towards the front end of the room to join the others, mindful of all the glass scattered on the floor.
End Round 3/Begin Round 4
Victor grabs up his spear and rushes out into the hallway through the storage room. Sophy pulls back the the bolt in her crossbow with a satisfying click and follows after him. She pushes past him and they both see Eponine on her knees standing before a goblin on the other side of an open door. The double doors are held shut by a scarf, but a goblin on the other side is pushing against them and attempting to aim a short bow through the gap. Above Eponines shout, Sophy and Victor can hear the roar of a mountain cat.
Up next Eponine,Wren, & Brock
| Wren Chavali |
"Brock, it sounds like there are more goblins back this way! We need to go help them." She follows the group, stopping behind Victor, not quite able to see into the interior of the room.
| Mythril DM |
Just waiting to see what Eponine does before moving the Goblins and applying Wren and Brocks posts. Note Brock that you move last so you will be behind Wren who is going to be right behind Victor.
EDIT:Brock also unless you want to move at half speed, you will have to risk at least two squares of glass on the floor (they work like caltrops).
| Mythril DM |
Eponine stands up and thrust her blade at the grinning goblin, who smacks it aside harmlessly with his dogslicer. Trying to avoid danger, she takes a step back.
The goblin steps back as well and yelps with delight, "Kitty, kitty....snack."
From behind the doors another arrow is fired and bounced off the ceiling.
Rushing through the door comes a growling Fire Pelt that races straight for Sophy. Eponine slashes at it as it goes by, leaving a gash on it's side. Ignoring the pain it keeps going and bites at Sophy tasting only air.
A bulky goblin steps into the doorway wielding a spiked chain that he whips at Eponine. The spikes scratch her face and blood starts to flow.
Wren and Brock are about to chase after Victor and Sophy when hungry giggling alerts them that another goblin is running full tilt into the glass working room. A second and third are obviously cursing in their foul language each limping at the door.
Goblin attacks Eponine 1d20 + 2 ⇒ (3) + 2 = 5
Eponine AoO 1d20 + 4 ⇒ (11) + 4 = 15 Damage 1d6 ⇒ 1
Fire Pelt attacks Sophy 1d20 + 6 ⇒ (7) + 6 = 13
Goblin Handler attack Eponine 1d20 + 3 ⇒ (19) + 3 = 22 Damage 1d6 + 2 ⇒ (1) + 2 = 3
1d20 ⇒ 15 1d20 ⇒ 11 1d20 ⇒ 18
Wren and Brock please feel free to adjust your posts based on the arrival of the new goblins. Wren is next then Brock.
| Wren Chavali |
DM, with the new goblins engaging Brock and I, I'll change my action. I believe we left off with Wren still on the table. If not, she will move back up on the table.
Wren yells to the rest of the group, "Brock and I have more company. We're going to be busy for a few moments.!" From her vantage on top of the table, she could just make out the goblin at K12, and fired her force missle at the creature. "Brock you handle the closer one!"
Damage 1d4 + 1 ⇒ (3) + 1 = 4
| Mythril DM |
Wren leaps back onto the table as she shouts to the party in the hall (DC: 17 Perception to hear her over the rumbling of the furnace) and blast another force bolt at a goblin on the far side of the room. It seems to hurt him bad, but not enough to kill him.
Wren, by my counting you have three Force Missile's left. Is that what you figure?
| Wren Chavali |
Correct-omundo, DM. I normally wait until the DM makes the round summary post before I go back and mark it off my sheet.
| Brock AKA "Bones" |
Brock looks back at the new goblins on the scene and grasps his weapon. "Seems I will be putting you to good use today!"
He moves to T24, stepping on the dead goblin as he does so and swings his hammer at the goblin in S23.
Attack: 1d20 + 5 ⇒ (15) + 5 = 20
Damage: 2d6 + 6 ⇒ (4, 3) + 6 = 13
EDIT: I see a token at P22 on the map. Is that supposed to be there? Who is that? I would have seen it.
| Mythril DM |
Brock stomps around the glass on the floor, flatting a dead goblin as he goes. With a mighty swing of his hammer, he flattens another goblin making him dead as well.
From the first room description:
The room is a gruesome display of goblin boredom. The bodies of eight murdered staffers lie in various stages of dismemberment, it seems the goblins have been burning legs and arms in the furnace with glee or pouring melted glass on the remains. In the center alcove, under the skylight is a grotesque looking statue of a figure encased in thick runny sheets of hardened glass.
The statue is in square P22; the blue X's mark squares that have large amounts of broken glass in them. Everyone roll Initiative, you have surprise so you can make a standard OR a move action before the first full round of combat.
[ooc]End Round 4; up next Victor, Sophy, Eponine, then...the Goblins and their pet
| Victor Montoya |
Round 5
Seeing the cat attempt to bite Sophy, Victor quickly takes a step closer to the beast, drops his bow, and stabs his spear at it. "Sophy, step back!" He yells, fearing for her safety.
5' step to AB 25
Shortspear: Two-Hand 1d20 + 3 ⇒ (2) + 3 = 5
Perception: 1d20 + 9 ⇒ (4) + 9 = 13
Man rolling all those 20's are coming back to haunt me bad!
"Bah!" Victor yells in frustration.
| Sophy Cassell |
Perception to hear Wren 1d20 + 1 ⇒ (5) + 1 = 6
Sophy gasps in shock as the wildcat bursts through the doors and swipes its claws at her. Stumbling backward, she raises her already-loaded crossbow and fires. 5-foot step to AA 26; Attack fire pelt 1d20 - 4 ⇒ (8) - 4 = 4 Damage 1d8 ⇒ 8
:P Hope that bolt loaded with 8 points of damage misses Eponine at the other end of the hall. I hope it would have to be a fumble to hit her.
| Mythril DM |
Victor moves forward to attack the fire pelt, but trying to slid past the stone corner makes it hard to get a clear thrust.
Sophy moves back and shoots, but the bolt goes high and hits the ceiling before falling and harmlessly bouncing off Eponine's head.
Yeah, I'm not to keen on PC's killing PC's. If you had rolled a one there could have been a chance it might have hit Eponine but not a guarantee.
| Eponine |
I always figured that's why there is a -4 for firing into melee; you are trying so hard not to hit any allies that you stand a good chance of missing.
Perception 1d20 + 6 ⇒ (9) + 6 = 15
Step to AA23 and strike at the cat.
To hit 1d20 + 6 ⇒ (9) + 6 = 15
Damage 2d6 ⇒ (1, 5) = 6
When the bolt falls on Eponine, she calls out Careful! One of the little buggers has a crossbow!
| Mythril DM |
Eponine advances on the back of the cat and stabs it clean in the rump.
The fire pelt whirls around with a massive roar and bites Eponine on the arm. It's chain swinging handler comes into the hall and takes another swipe aiming at her legs. The chains entangle her legs, knocking her on the ground. She swings her rapier wildly at him but the attack is useless.
Two Goblins stand in the doorway cheering the fire pelt and the brawny goblin handler as they seem to have the advantage on Eponine.
Behind the double doors the goblin archer fires again. This time the arrow reaches a target, Victor bellows in pain.
In the glass working room the two goblins limp along the furnace eager to get at Brock. Another goblin appears at the door and falls victim to the broken glass.
Cat attacks Eponine 1d20 + 6 ⇒ (11) + 6 = 17 Damage 1d6 + 3 ⇒ (1) + 3 = 4
Goblin Handler Trips Eponine 1d20 + 3 ⇒ (14) + 3 = 17 Eponine is now prone
Eponine AoO 1d20 + 4 ⇒ (3) + 4 = 7
Goblin Archer attacks Victor 1d20 - 2 ⇒ (19) - 2 = 17 Damage 1d4 ⇒ 4
1d20 ⇒ 16
Wren then Brock are up
Also, can I request that you include the characters hp, AC and any special effects with each combat action post. No need on free actions or general role play, but in combat it will help speed thing up for me. Thanks
| Wren Chavali |
"How many of these things are there?" Wren muses, seeing even more stream into the room. "Look alive, Brock. More to squash!" Wren fires yet another bolt of energy. She would never admit it, but she was tiring from wave after wave of enemy.
Target the same goblin, if I can tell which is which, DM.
Damage 1d4 + 1 ⇒ (2) + 1 = 3
| Victor Montoya |
Round 6
Will go ahead and post seeing how Brock is in the other room. If you'd rather I wait the next go around, Mythril, let me know.
HP: 11; AC: 17
Victor grimacing from the pain from the goblin's arrow, sees Eponine take a nasty fall. "Miss Eponine!" He yells as his worry and his fear increase with Eponine being in such trouble. "By Abadar's justice, please help me strike true." He murmurs as he stabs at the large cat again.
Shortspear: Two-Hand 1d20 + 3 ⇒ (16) + 3 = 19
Damage:TH 1d6 + 3 ⇒ (2) + 3 = 5
"Take that, kitty!" He rejoices.
| Sophy Cassell |
Sophy screams as she sees Eponine go down beneath the claws of the fire pelt. DC 17 for Wren and Brock to hear, I presume :) Taking another step back, she reloads her crossbow and fires again at the cat. 5-foot step to AA 27; Move action: reload crossbow; Attack 1d20 + 2 - 4 ⇒ (8) + 2 - 4 = 6 Damage 1d8 ⇒ 8
*sigh* Seriously? The same rolls as last round, complete with the completely useless maxed-out damage? Soon Sophy will have no more bolts to waste, and then what will she do with her rounds? If Victor killed the fire pelt, just say she fired at the goblin handler; doesn't matter as she's not going to hit anything with that roll.
HP 11; AC 15