Dark Pursuits and Beyond

Game Master GM-Gathrix

Using the intro modules this campaign will begin in Hive Desoleum, and continue from there.


Subtlety Track:
In this game how you approach a situation can be just as important as if you are successful. Going in guns blazing brandishing your Inquisitional Colors can be fun, but may alert the enemy to your presence in the system. Here I will keep track of your current subtlety rating from 0-100. Currently -44

Oaths:
Hive Desoleum has a crude bartering system in which citizens willingly in debt themselves for goods and services, much like indentured servants of old. These transactions are depicted on an "Oath-Cog" worn by the servant. The exact hierarchy is complex and varies from hive block to hive block, but one constant that remains is that of the Oath Bondsmen, who enforce and collect on delinquent debts.

Travel in Desoleum:
During this adventure you will travel to many parts of Desoleum. Depending on where you are going, different modes of transportation are available .

In the wastes, only beasts or on foot is advised due to rough terrain, unless you are lucky enough to chance upon a skimmer.

In the Hive, Mag-Rail is the most common, though bikes and autocarriages are known.

In the Upper Hive, Guilds use autocarriages, cyber-equines, and servitor-palanquins.

In the Apex areas above the hive where the Nobles live in luxury, opulent Skimmer Carriages are used.

Vertical Travel is by huge lift plates in various locations in the hive. Some are timed, while others are controlled by guilds and gangs.

Disguises:

Sister Ciaran-43
Odette-73
Volc-30
Daniel-17
Feliks- 32