DM Wellards Hook Mountain Massacre

Game Master Wellard


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Male Human Binder 11 |Init +7 |HP 68/102 |AC 19 FF 16 T 13| CMD +8 | F+10 R+10 W+9 Percep +8
Naria Yamyra wrote:
Naria not wanting to see any of the bodies tries to find something out of sight of them to focus on "No offence but I think your mothers accounts may have been toned down from reality somewhat."

"Probably true..." Inikai trails off.

The Exchange

Human 10th Cleric of Nethys | AC 21/T 12/FF 15, CMD 20, HP 103 / 103, F+12, R +7, W+15, Per +8, Init +6
Inikai wrote:
I must say that the boards are a bit weird at times; depending on where you put a roll between other rolls it changes the results of the subsequent ones.

Always been that way. If you add a roll in between other rolls, everything gets pushed down, making it a lame way to cheat, by tossing a useless knowledge check near a bad attack roll or save to push the bad roll somewhere else. Just make sure to add any forgotten or missed rolls (or crit confirms or other followup rolls) to the very bottom, and everything stays in place, even if your post-order looks a little funky.

Marak incants a cantrip to check the area for signs of magic.

detect magic


Male Human Ranger 10// AC 19 (20 w/2 weap), FF 16, T 15 // HP 109/109 // Percept +14 (+18 Forests/+16 Mtns) // Init +3 (+7 Forests/+5 Mtns)

Muchorak keeps his blades ready and assumes an overwatch position of his companions as they search the bodies...


The Ogres wear hide armour, 2 carry great clubs, the larger one has an Ogrehook and his armour looks better made..the hides are cured in his instance.

One door leads off to the south.


He's got pointed ears, like Spock. // AC 17, FF 14, T 15 // HP 68/73 // F,R,W 7,11,4 // Percept 14 + // Init +4

Romon rolls his eyes at the dead ogres. Worthless, absolutely worthless. He is getting the hang of this murder business, however, and quickly moves to the south door where he goes through the usual.

Percpetion, listen 1d20 + 13 ⇒ (9) + 13 = 22
Percpetion, traps 1d20 + 17 ⇒ (10) + 17 = 27
Disable Device 1d20 + 14 ⇒ (17) + 14 = 31

Sticking a hopefully pacific oar into the great critical hit controversy:

Inikai wrote:


Inikai presses forward with a fury against the ogre Romon struck.

Attack 1
1d20 + 9 ⇒ (11) + 9 = 20

Attack 2
1d20 + 4 ⇒ (1) + 4 = 5

Hasted Attack
1d20 + 9 ⇒ (8) + 9 = 17

Damage for first attack
1d8 + 2 ⇒ (1) + 2 = 3

Damage for Hasted attack
1d20 + 2 ⇒ (1) + 2 = 3

Critical Confirmation for first attack
1d20 + 9 ⇒ (17) + 9 = 26

Additional damage for Inikai's first critical in four years of play
1d8 + 2 ⇒ (6) + 2 = 8

DM Wellard wrote:

Ok ...

Sorry Inky but a dice score of 11 is not a critical

Inikai wrote:

Check again. I got a 26 on the crit confirmation roll. I must say that the boards are a bit weird at times; depending on where you put a roll between other rolls it changes the results of the subsequent ones.

Even if there was no critical Inikai still contributed 1% of the damage inflicted.

...

Bill, I think Wellard believes you are confirming a crit on your first attack roll on which you rolled 11+9 = 20, at least as it actually posted. Wellard is arguing that you need a 20 on the raw dice roll before modifiers.

I've had rolls change too between composition and actual post. Sometimes due to what Set describes; sometimes for mysterious reasons.

[ooc]~ smug superiority dance~ And Romon scored 6% of the damage. Assuming he did get sneak attack. Otherwise he's a 1%er too. Our heavy hitters can lay down the smack.


Female Forest Gnome Wild Druid / 9| G AC17, W AC18 H AC17 DW AC21; HP 81/81, CMD 21, F/R/W 10/10/6 **, Percep +11 Low-light & Scent, Init +7

Their tongues working to remove the foul taste of ogre from their mouths, the two wolves pad over to the door and sniff for any scent of wolf-killers nearby.

Ali Perception + Scent: 1d20 + 11 ⇒ (16) + 11 = 27
Lunas Perception + Scent: 1d20 + 6 ⇒ (14) + 6 = 20

The Exchange

Human 10th Cleric of Nethys | AC 21/T 12/FF 15, CMD 20, HP 103 / 103, F+12, R +7, W+15, Per +8, Init +6

Verifying that nothing in the room has the glow of magic, Marak turns to the men whose bodies were being defiled by the brutes, and attempts to arrange them in somewhat more dignified positions, covering the horrors inflicted upon them with any cloth available in the room.

More lives wasted, and all I can do is see them buried. he thinks, suffering a moment of despair at the number of times they have arrived too late to do more than bury the dead.


Female Elf Paladin (Swift Justice) 10 | AC26/T19/FF18 CMD30 HP86/86 F+10/R+11/W+10 Per+15 (Low Light) Init +7

Esteriande pauses to cut down the corpses of the Black Arrows, returning to their deaths a modicum of dignity. This done, she follows the others toward the Southern door.

The Exchange

Human 10th Cleric of Nethys | AC 21/T 12/FF 15, CMD 20, HP 103 / 103, F+12, R +7, W+15, Per +8, Init +6

Marak pauses in his efforts to silently nod his thank to Esteriande for her help.


The ogrehook and the Large Hide Armour worn by the slightly tougher ogre are Magical.

Romon declares the door safe and The Wolves catch no scent from under the door that would indicate that the room is occupied.

Entering you find this was the Keeps Map room..it's in the state of chaos you have come to expect but some maps look salvageable.

The Exchange

Human 10th Cleric of Nethys | AC 21/T 12/FF 15, CMD 20, HP 103 / 103, F+12, R +7, W+15, Per +8, Init +6

Marak waits until the bodies are arranged, and then snatches up the ogre hook and armor that he's divined as magical. "These two items are enchanted. I don't imagine anyone has any immediate use for them..." he says, before stuffing them into his haversack, leaving the hook wrapped up in the hide armor, so that it doesn't snag the valuable storage device.

will add to any other party loot he's carrying


Snatches up the armour?..I take it you are going to remove it from the body first..which will take some time..

The Exchange

Human 10th Cleric of Nethys | AC 21/T 12/FF 15, CMD 20, HP 103 / 103, F+12, R +7, W+15, Per +8, Init +6
DM Wellard wrote:
Snatches up the armour?..I take it you are going to remove it from the body first..which will take some time..

It doesn't seem that we are in a great hurry, at the moment, so he'll go ahead and pull it off. If we seem to be in a rush, he'll leave it.


Female Elf Paladin (Swift Justice) 10 | AC26/T19/FF18 CMD30 HP86/86 F+10/R+11/W+10 Per+15 (Low Light) Init +7

"Nothing 'ere. Let us try ze ozzer doors on zis level."


He's got pointed ears, like Spock. // AC 17, FF 14, T 15 // HP 68/73 // F,R,W 7,11,4 // Percept 14 + // Init +4

Romon scans the room for anything of interest or value.

Perception 1d20 + 13 ⇒ (12) + 13 = 25
Appraise 1d20 + 7 ⇒ (5) + 7 = 12

Anything cool or other doors here?


No other doors..as noted above some maps might be salvagable you'll need to appraise them.

The next nearest door is on your left as you exit the room you fought in


He's got pointed ears, like Spock. // AC 17, FF 14, T 15 // HP 68/73 // F,R,W 7,11,4 // Percept 14 + // Init +4

Romon fights minor disappointment. Ogres and no doubt poorly paid public servants. No wonder there's no loot. I'm going to have to ask Randi why we came out here again.

Better keep moving. Kill 'em all and sort the loot later.

The half-eleven rogue glides outside the conference room-abattoir and checks the single door.

Perception, listen 1d20 + 13 ⇒ (2) + 13 = 15
Perception, traps 1d20 + 17 ⇒ (12) + 17 = 29
Disable Device 1d20 + 14 ⇒ (6) + 14 = 20


Male Human Ranger 10// AC 19 (20 w/2 weap), FF 16, T 15 // HP 109/109 // Percept +14 (+18 Forests/+16 Mtns) // Init +3 (+7 Forests/+5 Mtns)

"Perhaps we should take these maps," Muchorak gestures to the various parchments, "in case something else comes this way or what may yet be ahead."


There are quit a few maps and it would take some time to sort through them to find the usable ones..also the objective is to clear the fort so anything in it will be there once you are done.


Male Human Binder 11 |Init +7 |HP 68/102 |AC 19 FF 16 T 13| CMD +8 | F+10 R+10 W+9 Percep +8

Inikai tries his best to wipe the blood from his shirt and boots but eventually gives in. "Where to now?" he asks.


Female Elf Paladin (Swift Justice) 10 | AC26/T19/FF18 CMD30 HP86/86 F+10/R+11/W+10 Per+15 (Low Light) Init +7

"Ze next door. Romon is checking it now," Esteriande murmurs as she moves to follow the rogue.


Female Forest Gnome Wild Druid / 9| G AC17, W AC18 H AC17 DW AC21; HP 81/81, CMD 21, F/R/W 10/10/6 **, Percep +11 Low-light & Scent, Init +7

DireAliwolf and Lunas again follow Roman and again check for scent of foes behind the door


Romon cannot hear anything but ali gets a distinct scent of Wolf Killer from beyond the door.it is neither trapped or locked


Female Forest Gnome Wild Druid / 9| G AC17, W AC18 H AC17 DW AC21; HP 81/81, CMD 21, F/R/W 10/10/6 **, Percep +11 Low-light & Scent, Init +7

As the stink of the hated enemy fills her nose DireAliWolf growls deeply and quietly, just enough to let her companions know what lies beyond the door.

Backing up so the others can open the door, the muscles of both big wolves bunch and tighten, ready to spring and rend and kill.


Male Human Binder 11 |Init +7 |HP 68/102 |AC 19 FF 16 T 13| CMD +8 | F+10 R+10 W+9 Percep +8

The sight of DireAliWolf and Lunas crouched and baring their teeth makes Inikai glad that they are allies but somewhat nervous all the same.


He's got pointed ears, like Spock. // AC 17, FF 14, T 15 // HP 68/73 // F,R,W 7,11,4 // Percept 14 + // Init +4

Romon notes the wolves attitudes.

He opens the door and stands clear.

UNlike his usual practice, if the door pushes open, he is not going to move forward with it. He's just going to push it open and step aside as quickly as possible.


The walls of this room are decorated with finely crafted longswords, stuffed animal heads,and a map of the Hook Mountain environs.

A large oak table surrounded by several chairs has been smashed to splinters, and an immense bed has similarly been ruined. An open cabinet that once contained several bottles of wine has been crushed as well, and broken bottles and the faint scent of wine lingers around its ruins.

There are 3 Ogres her.An unarmoured female, and two males armed with ogre hooks..one of the male Ogres has a lower jaw made of metal with vicious looking iron teeth


Male Human Binder 11 |Init +7 |HP 68/102 |AC 19 FF 16 T 13| CMD +8 | F+10 R+10 W+9 Percep +8
DM Wellard wrote:
one of the male Ogres has a lower jaw made of metal with vicious looking iron teeth

Its an ogre Bond-villain.

Something about the scene makes Inikai doubt his senses. Why is the ogress not armored? Is this a trap? But he trusts that Ali and Luna's keen noses would have detected deception.

Is Ursus still with us?


Female Forest Gnome Wild Druid / 9| G AC17, W AC18 H AC17 DW AC21; HP 81/81, CMD 21, F/R/W 10/10/6 **, Percep +11 Low-light & Scent, Init +7

Is this a surprise round? Or are you rolling init for us? And maps please? Also, can we tell what they were just doing? Hanging out? Playing chess? Foreplay? Finally, someone (Romon) Please make a 'Yo Mama' joe or refer to the clan he smashed at the house


Female Forest Gnome Wild Druid / 9| G AC17, W AC18 H AC17 DW AC21; HP 81/81, CMD 21, F/R/W 10/10/6 **, Percep +11 Low-light & Scent, Init +7

joKe and WE smashed : p


Male Human Binder 11 |Init +7 |HP 68/102 |AC 19 FF 16 T 13| CMD +8 | F+10 R+10 W+9 Percep +8
Alisebett wrote:
Is this a surprise round? Or are you rolling init for us? And maps please? Also, can we tell what they were just doing? Hanging out? Playing chess? Foreplay? Finally, someone (Romon) Please make a 'Yo Mama' joe or refer to the clan he smashed at the house

Thank you ever so much for putting the image of a menage-a-ogre into my head.


Female Elf Paladin (Swift Justice) 10 | AC26/T19/FF18 CMD30 HP86/86 F+10/R+11/W+10 Per+15 (Low Light) Init +7

...and I thought Esteriande was kinky...these ogres go beyond the feathers to the whole hen-coop.


Female Halfling lvl 10 sorceror (Arcane)

"Here Romon a little something to help you out" Naria casts greater invisability on him


Not a Surprise Round

Inakai 24
Marak 22
Ogre Males 21
Ogre Female 20
Ali 18
Romon 17
Esteriande 11
Naria 9
Muchorak 6

The Exchange

Human 10th Cleric of Nethys | AC 21/T 12/FF 15, CMD 20, HP 103 / 103, F+12, R +7, W+15, Per +8, Init +6

Marak targets the ogre on the right, and his voice drops to a unnatural timbre as he points and says, Fall.

Command, Will DC 17 or fall to the ground for 1 round.


Will Save 1d20 + 5 ⇒ (16) + 5 = 21Maraks spell apparently has no effect.


Male Human Binder 11 |Init +7 |HP 68/102 |AC 19 FF 16 T 13| CMD +8 | F+10 R+10 W+9 Percep +8

Inikai reaches out to the other male ogre to compel him to attack his fellow.

DC 18 Will save or attack the other male ogre for one round


Will save1d20 + 5 ⇒ (17) + 5 = 22 Inikais powers hold no sway over the Ogre..

Will post ogres on Monday I'm away till then


Male Human Binder 11 |Init +7 |HP 68/102 |AC 19 FF 16 T 13| CMD +8 | F+10 R+10 W+9 Percep +8

Damn it! These ogres have obviously read some self-improvement books, probably ones by Tony Robinson.


Male Human Ranger 10// AC 19 (20 w/2 weap), FF 16, T 15 // HP 109/109 // Percept +14 (+18 Forests/+16 Mtns) // Init +3 (+7 Forests/+5 Mtns)

lol


What?..Baldrick wrote some self improvement books?

The males hang back for an instant while the females voice rises in a chant.

For an instant you feel as if something is trying to clud your minds then it passes..for most off you

Ali and Muchorak are subject to confusion as is Ursus..Lunas managed to save.

Basic Map

The males then close on the door... I'm going to assume that Esteriande was intending to lead..she has the best armour.

Ogre 1 1d20 + 16 ⇒ (14) + 16 = 30 Damage2d8 + 13 ⇒ (3, 3) + 13 = 19

Ogre 2 1d20 + 16 ⇒ (8) + 16 = 24 Clangs off her armour

CONFUSION EFFECTS THIS ROUND

Ali 1d100 ⇒ 83 Attack nearest creature

Muchorak 1d100 ⇒ 67 Attack self for 1d8 + 6 ⇒ (1) + 6 = 7 damage

Ursus 1d100 ⇒ 91 Attack nearest creature


Male Human Binder 11 |Init +7 |HP 68/102 |AC 19 FF 16 T 13| CMD +8 | F+10 R+10 W+9 Percep +8
DM Wellard wrote:

What?..Baldrick wrote some self improvement books?

I would buy one if he had.


Female Elf Paladin (Swift Justice) 10 | AC26/T19/FF18 CMD30 HP86/86 F+10/R+11/W+10 Per+15 (Low Light) Init +7

Esteriande rocks under the blow, and with a touch of her hand moderates the damage.

Lay on Hands (swift action): 4d6 ⇒ (2, 5, 1, 5) = 13

"Naria! Deal wiz ze witch!"

Esteriande unleashes a flurry of powerful attacks on the ogres (Power Attack -3/+9, strength still boosted to 18, haste for +1 to hit & AC):

Attack #1: 1d20 + 13 ⇒ (3) + 13 = 16 Damage: 1d10 + 18 ⇒ (8) + 18 = 26

Attack #2: 1d20 + 8 ⇒ (14) + 8 = 22 Damage: 1d10 + 18 ⇒ (1) + 18 = 19

Attack #Haste: 1d20 + 13 ⇒ (4) + 13 = 17 Damage: 1d10 + 18 ⇒ (2) + 18 = 20


Female Halfling lvl 10 sorceror (Arcane)
Esteriande d'Litran wrote:


"Naria! Deal wiz ze witch!"

"On it" Naria moves to get a shot at the witch and throws a lightning bolt at her trying to get an ogre as well if she can

8d6 ⇒ (5, 1, 3, 1, 3, 1, 6, 5) = 25 Dc 20 reflex for half


He's got pointed ears, like Spock. // AC 17, FF 14, T 15 // HP 68/73 // F,R,W 7,11,4 // Percept 14 + // Init +4

Are we still hasted? Did Naria get the invisibilty on Romon before his initiative?

Romon stares momentarily dumbfounded as Ali and her canine companion do not spring past him to attack the ogres. He's even more surprised as the Wild Bunch turns on the party and itself. He quickly considers his options.


Haste is off and yes Romon is invisible.

Naria cannot get a line of sight on the witch the ogres and Esteriande get in the way..remember a lightning bolt originates at your fingertips.

Things would admittedly be easier if you could see the map with characters on it

Esteriande only connects once with her attacks.

Ogre 1 Damage 19


Female Forest Gnome Wild Druid / 9| G AC17, W AC18 H AC17 DW AC21; HP 81/81, CMD 21, F/R/W 10/10/6 **, Percep +11 Low-light & Scent, Init +7

Attack rolls and saves are pretty much the only rolls I really prefer to make myself, but if you do prefer to roll them for us (which I can understand, to help speed up the game) can you at least show us? Seeing as you do show the Orge's saves, only makes sense. As well, I would like to know the DCs. Finally, how long are we confused for?


He's got pointed ears, like Spock. // AC 17, FF 14, T 15 // HP 68/73 // F,R,W 7,11,4 // Percept 14 + // Init +4

Waiting to see what happens with Ali since she's up before Romon.

Effing magic! The witch's turned them on us!

Wellard:
With invisibility on Romon will probably try to acrobat his way past the ogre twins to get the mage. Just a heads up so you can get your rules in order.


I'm sorry but if you were at the table with me I would not be telling you what the save DC was..suffice to say that you failed. nor would you know the duration of the spell..I'll let you know when you are no longer affected


Male Human Ranger 10// AC 19 (20 w/2 weap), FF 16, T 15 // HP 109/109 // Percept +14 (+18 Forests/+16 Mtns) // Init +3 (+7 Forests/+5 Mtns)

With the confusion spell is Muchorak still able to attack the ogres after he attacks himself or is that his only action? I get that it will be Ursus' only action; and with that does he have to move to attack the nearest target? That effects how many attacks he makes.

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