
DM Fflash |

As Sam begins to explain to the party what happened with Thirifane, the door to the east opens up and the noblewoman herself steps slowly from around the corner a scroll in hand that she finishes reading.
A dazzling spray of lights like a scintillating rainbow explodes from her hand and washes over everyone in the room.
Everyone 8HD or less (just the bralani I think) is blinded 2d4 rounds
Spell Pen: 1d20 + 14 + 2 ⇒ (2) + 14 + 2 = 18
Bralani 1: 1d8 ⇒ 1; red; 20 damage; Reflex Save DC17 for half
Bralani 2: 1d8 ⇒ 4; green; death by poison; Fort Save DC17 to negate and then take 1 Con per round until 2 consec fort saves are made
Bralani 3: 1d8 ⇒ 3; yellow; 80 damage; Reflex Save DC17 for half
Nowzai: 1d8 ⇒ 2; orange; 40 damage; Reflex Save DC17 for half
Epik: 1d8 ⇒ 3; yellow; 80 damage; Reflex Save DC17 for half
Mapuande: 1d8 ⇒ 3; yellow; 80 damage; Reflex Save DC17 for half
Jenya: 1d8 ⇒ 4; green; death by poison; Fort Save DC17 to negate and then take 1 Con per round until 2 consec fort saves are made
Sam: 1d8 ⇒ 8; 2 rays; 2d8 ⇒ (4, 7) = 11; green; death by poison; Fort Save DC17 to negate and then take 1 Con per round until 2 consec fort saves are made AND violet; sent to another plane randomly; Will Save DC17 to negate
Magma: 1d8 ⇒ 4; green; death by poison; Fort Save DC17 to negate and then take 1 Con per round until 2 consec fort saves are made
Party is up. I'll update the map later, but she is in the doorway to the library. Vervil and the Blue Duke are dead.

Ma'puande |

Spellcraft: 1d20 + 18 ⇒ (18) + 18 = 36 <- WTH spell was that??
Reflex Save: 1d20 + 7 ⇒ (10) + 7 = 17
40 damage...
Ma'Puande begins casting Summon Monster II
Summoning: 1d4 + 1 + 1 ⇒ (1) + 1 + 1 = 3 Fire Elementals <- FF sake
Put them behind Thirifane, where-ever she is.
Current HPs = 18
spells left: 1 - 6
7/7/1/1/2/0

Sama'el Val'varen |

Fort Save - 1d20 + 13 ⇒ (17) + 13 = 30
Will Save - 1d20 + 11 ⇒ (16) + 11 = 27
Did she do this on round 13 or 14? I was stunned in 12 and rolled that check in 13 so I would have have time to explain and also have another action if she showed up in 14

Nowzai al'Nazari |

Reflex Save: 1d20 + 10 ⇒ (12) + 10 = 22 ... 20 damage!
SR checks vs the Bralani (SR 17)? Makes a difference, especially for the blindness...
Bralani 1 Reflex save: 1d20 + 9 ⇒ (19) + 9 = 28 ... 10 damage!
B1 blind: 2d4 ⇒ (2, 3) = 5
Bralani 2 Fort save: 1d20 + 11 ⇒ (12) + 11 = 23 ... no effect!
B2 blind: 2d4 ⇒ (1, 2) = 3
Bralani 3 Reflex save: 1d20 + 9 ⇒ (12) + 9 = 21 ... 40 damage!
B3 blind: 2d4 ⇒ (4, 4) = 8
*
"This ends now. Subdue her." Nowzai casts chains of light on Thirifane. (DC 25 Reflex save or paralyzed and unable to use extradimensional travel.) He then flies back into the western room.
Tlanextic flies back in and bites at her again. (He's under the blue duke token)
Tlanextic bite: 1d20 + 16 + 20 ⇒ (17) + 16 + 20 = 53; Damage: 1d8 + 7 ⇒ (4) + 7 = 11
Grab: 1d20 + 22 ⇒ (2) + 22 = 24 and poison again, DC 16 Fort save or 1d4 ⇒ 3 Str damage.

DM Fflash |

Sam, you have a round 13 action where you did nothing, yes. I just got tired of waiting. If you have a retcon, feel free to post
Mapuande, the spell was prismatic spray
Nowzai, I rolled a spell penetration check
Save vs Chains of Light: 1d20 + 10 ⇒ (1) + 10 = 11; fail
Save vs Poison: 1d20 + 7 ⇒ (20) + 7 = 27
Tlanextic's bite barely gets through her rock hard skin and he is able to wrap her up again while she is chained down by bands of light.
Mapuande begins summoning.
The party will have an additional action before she gets another chance to go again.
So everyone who hasn't posted (Epik, Jenya, bralani ..) gets 2 rounds of actions. Others above get another one.

Ma'puande |

Once the Elementals spawn...
Fire Elementals #1, and #2 attack Thirifane, in the back...
To_Hit_1: 1d20 + 4 ⇒ (14) + 4 = 18
Damage_1: 1d4 + 2 ⇒ (2) + 2 = 4
To_Hit_2: 1d20 + 4 ⇒ (14) + 4 = 18
Damage_2: 1d4 + 2 ⇒ (4) + 2 = 6
...and continue to pummel her (Also, they will, Hopefully get AoOs if she casts again)
Elemental #3 will ready an action in case she tries to cast again.
Ma'puande's next action is to cast Mass CLW on any allies within 30ft.
Mass CLW: 1d8 + 12 ⇒ (4) + 12 = 16
Hps over max are added as temp bonus HPs, max of 12 extra, last 12 rounds.
Current HPs = 34
Spells left: 1 - 6
7/7/1/1/1/0

Nowzai al'Nazari |

Yeah, Epik needs to get in there and get 2 rounds of smitey hits in! And Sam... attack!
Tlanextic wraps his snake tail around Thirifane, attempting to pin her further.
Pin: 1d20 + 22 + 5 ⇒ (5) + 22 + 5 = 32
Realizing he's blocked himself in the silence area, Nowzai flies back into the main room and casts a sonic orb at her.
Lsr Orb of Sound (ranged touch): 1d20 + 8 ⇒ (20) + 8 = 28; Sonic Damage: 5d6 ⇒ (4, 1, 4, 3, 1) = 13
Confirm Crit: 1d20 + 8 ⇒ (20) + 8 = 28; Total Damage: 5d6 + 13 ⇒ (3, 2, 4, 2, 1) + 13 = 25 ... double 20s, wow! Crap damage dice though.

DM Fflash |

A few forgotten round 13 effects
Acid Pit Damage: 2d6 ⇒ (1, 4) = 5
Last Round of Resonance Sam Fort Save DC23 for half/no stun: 10d6 ⇒ (3, 3, 1, 5, 2, 6, 4, 4, 2, 2) = 32 sonic damage and stunned 1d4 + 1 ⇒ (4) + 1 = 5 rounds
Epik's Contagious Flame Touch vs Jenya: 1d20 + 10 ⇒ (4) + 10 = 14; HIT; Fire Damage: 4d6 ⇒ (3, 5, 4, 3) = 15
Target: 1d5 ⇒ 4
Tlanextic chill shield: 1d6 + 14 ⇒ (2) + 14 = 16 cold damage
Magma Save vs Prismatic Ray: 1d20 + 14 ⇒ (12) + 14 = 26
Map is updated

Ma'puande |

Did she move? if so, did the Elementals get an AoO on her?
If they do...
Elemental#1_Tohit: 1d20 + 4 ⇒ (4) + 4 = 8
Elemental#1_Damage: 1d4 + 2 ⇒ (4) + 2 = 6
Elemental#2_Tohit: 1d20 + 4 ⇒ (17) + 4 = 21
Elemental#2_Damage: 1d4 + 2 ⇒ (4) + 2 = 6
Elemental#3_Tohit: 1d20 + 4 ⇒ (6) + 4 = 10
Elemental#3_Damage: 1d4 + 2 ⇒ (4) + 2 = 6

Epik |

Epik moves forward and fires on Thirifane.
Effects: Smite Evil (+7 AC), Good Hope, +2 divine bond - holy.
Attack, Bow: 1d20 + 13 + 7 + 2 ⇒ (18) + 13 + 7 + 2 = 40; smite evil
Damage: 1d8 + 11 ⇒ (3) + 11 = 14
Next round
Epik keeps firing:
Attack, Bow: 1d20 + 13 + 7 + 2 ⇒ (4) + 13 + 7 + 2 = 26; smite evil
Damage: 1d8 + 11 ⇒ (5) + 11 = 16
Attack, Bow: 1d20 + 8 + 7 + 2 ⇒ (1) + 8 + 7 + 2 = 18; smite evil
Damage: 1d8 + 11 ⇒ (4) + 11 = 15
Attack, Bow: 1d20 + 3 + 7 + 2 ⇒ (19) + 3 + 7 + 2 = 31; smite evil
Damage: 1d8 + 11 ⇒ (4) + 11 = 15

DM Fflash |

Final Round, finally
Epik and Nowai pummel the paralyzed and grappled noblewoman as Sam gets struck with a final note of agonizing pain (Note with the resist, you only take 2 points of damage)
Ma'puande's fire elementals arrive and pound away at the woman, but their small fiery fists are unable to penetrate her rock hard skin.
Jenya goes to heal the party, but begins to cough. She staggers, looking pale as a sheet as her tongue swells black and pushes out of her mouth. After a couple of quick chokes she collapses to the ground convulsing ... then stops. Dead.
Tlanextic pins the wizardess just as Epik puts two arrows through her skull ... ending the nightmarish battle.
Fario and Fellian rejoin the party having made their way between Nowzai's pits. Nemoris comes from downstairs, happily reporting that he tracked the vampire to her coffin in one of the storage rooms and put a shaft of wood through her heart.
As the din of battle dies away and the blood stops pounding in your brains, you all here the faint yelling from the other room.
"Nowzai! Are you OK? Did you survive? Come untie me!"
END COMBAT! Other than a few halfling servants, petrified out of their mind, there is no one left in the manor. Note 2 or 3 of them were killed in the crossfire ... fire, lighting and poison.

Nowzai al'Nazari |

Did Jenya not get to attempt saves until she passed 2 or died?
Nowzai floats back to the floor, letting out an extremely weary sigh... but also one with a hint of satisfaction.
Once everyone is back together, he goes to find Vhalantru. He does not set the man free initially, and instead detects for magic, wary of a trick.

DM Fflash |

Just a reminder. Dalamus is dead as well as Jenya
Slayer Totals updated. I gave the Blue Duke to Sam, since he dropped him down the first 200hps and got him "killed" the first time.
I also counted Ma'puande's trip to -20hps as a death. Got her first death before she got her first kill. That has to be a first.
Nowzai moves to the western tower entrance.
Tower Foyer
This foyer is thickly carpeted, and furnished with a wooden table and two chairs. The carpet is scrunched up where a third chair lies tipped over with Vhalantru tied firmly to it, a gag half around his face and head, partially blocking one eye. The door to the beddroom to the south looks as if it has been knocked open and you can see gouges on the floor where it looks as if the chair was drug or bounced along the ground to where the nobleman lies.

Epik |

Epik drops to his knees and begins praying for both Jenya and Dalamus. "Iomedae, protect their souls as they traverse the Boneyard. With your blessing, we shall call them back to this mortal world to serve you once again."

Ma'puande |

Ma'Puande sighs as the fight ends...
She looks at the bodies of her allies and says "I can ask the spirits to return one of them to life now, I can make another request tomorrow. My apologies".
Since I bet Jenya has a 'Raise Dead' of her own, She'll target her first.
Ma'Puande casts Raise Dead on Jenya
Current HPs = 34
Spells left: 1 - 6
7/7/1/1/0/0

Ma'puande |

Ma'Puande looks around, fumbles through her pockets, then sheepishly says "I am only now realizing that I'm going to need some special reagents in order to succor the spirits for their help." IIRC, her 'True Seeing' should still be running. She'll take a look at the bound figure.

Ma'puande |

Ma'Puande looks at the bound nobleman and tells the group 'he looks incredibly strange, as if he is a perfectly formed snow sculpture. Exquisite in every detail but pure white and, well, made of snow.'
Also, cause its fantasy, I see no reason that someone from a jungle area wouldn't know what snow was. Up to the DM though...=)
Spellcraft: 1d20 + 18 ⇒ (17) + 18 = 35 <- What the hell?

Sama'el Val'varen |

Maybe also as a bone here since we would have been able to see her can you throw us a bone and say we find a massive diamond or two in the estate for the raise dead spells cause at the very least we might not have all been bunched up against a known caster and Jenya might not have failed a save she wouldn't have needed to make?
Sam will go around and check on all of our allies that came with us to see who is still with us

DM Fflash |

You're like my daughter. Always negotiating for more. Great ask, but no ... unless there actually is a diamond in the listed loot. I'll list the rooms on Sunday night unless there is anything specific you wish to do based on the map or what you know
Sam finds that Shensen and Helcine are also dead, threats ripped out by Mhad.
Mapuande, spellcrsft wont help you since you arent seeing the spell cast. If you had Knowledge Arcana, you may get something. The others can do it at a much higher difficulty based on your description

Epik |

Epik completes his prayers and begins gathering up the dead. "We need to get them to the temple to provide them a proper burial."
He pauses to study Lord Vhalantru and detect evil on the nobleman. "Snow? I don't understand Ma'Puande. How can he be made of snow? What does it mean?"

Epik |

Epik draws his weapon and advances on Vhalantru. "I will gladly put an end to this foul sorcery. You and your creator have caused nothing but problems for this city."
He will decapitate the simulacrum.

DM Fflash |

Splitting the party due to inputs
Prisoner/Ally/Murder/Illusion Dilemma
Nowzai inspects Vhalantru and he appears to both look exactly like he always did and to be sincere.
Epik, Mapuande, Nowzai,
Bring out the Dead and the Loots!
The living: Sam, Magma, Tlanextic, Nemoris, Fario and Fellian, 5 halfling servants
The dead: Dalamus, Jenya, Shensen, Helcine, 1 halfling
A thorough search of the home turns up the following:
Secret door added to map

Ma'puande |

Ma'puande has nothing to say as well. So, she turns and starts healing where she can, until her spells run out. Then she says "This is where I'd say, we should leave before the authorities show up. However, I'm not sure? Are we the authorities?

Epik |

Epik looks at Nowzai, "You're sure it's a simulacrum?"

Nowzai al'Nazari |

Nowzai sighs in frustration. "My own eyes cannot pierce the deception, but Ma'puande's spell grants her vision to see through all veils and illusions. I trust her even if I do not trust my own sight."
"Illusions like this are designed to prey upon emotional attachments. It pains me to succumb to the trick but I still have a doubt in my heart. If you think it prudent, we can detain it until we can be absolutely sure."
Can illusions trick true seeing?