| Feral's PFS NPC |
Keeping well clear of the glowing runes, Ezren enters the room to study the map.
"This map is old... very old", the wizard explains. "Maybe as old as the Thassilonian empire."
"But there's newer things on here too - cities and places built and named within the last hundred years. Strange."
August Autumnwind
|
August is brave but doesn't think for himself, he is always seeking a "liege" and will follow the leader type in the group. Plus I want to give someone else a chance to suggest stuff.
What are them glowy things? Magic stuff? August looks at the map. Oh yeah? If you say so. Do we go up them stairs now? August again waits for the all-clear before proceeding.
| Qwerty's Pregen |
Merisiel brushes past the dwarf and goes to inspect the stairs...
Perception: 1d20 + 13 ⇒ (12) + 13 = 25...
looking down them before deciding to take that path and have the others follow her...
"Heres to not thinking i am a mouse again...shall we...?"
| DM Feral |
That's the spirit!
Merisiel sees no sign of traps and makes it down the stairs.
The air here is cooler than the upper floor, and the room is relatively clean and clear of debris. The walls, though made of stone, bear the carved likeness of fresh soil riddled with tree roots. A staircase along the northern wall winds upward to the floor above, and an open doorway leads to the south.
Peering through the open archway into the next chamber over, she spots surprisingly intact furniture.
August Autumnwind
|
If ya think its safe, let's go in there and see if the boot fella is around.
| DM Feral |
2d20 ⇒ (7, 8) = 15
Beyond a few pieces of furniture made of petrified wood and a stack of sleeping pallets, this rounded triangular room is devoid of furnishings and gives the appearance of having been ransacked. A wealth of mushrooms and fungi grow to a height of three feet around the periphery of the room.
Karos Valdian
|
Karos looks at the map. "Someone whose information is thousands of years out of date is getting a lay of the land?" he suggests. "This place is elvish, and the elves supposedly disappeared thousands of years ago before they came back. Maybe this person is a... what? late arriving elf?"
The inquisitor of Cayden Cailean moves up to the entrance and peers in, gun drawn, but there's dust in his eye and he can't see clearly.
Perception: 1d20 + 11 ⇒ (1) + 11 = 12
August Autumnwind
|
So, maybe that's the boot fella! Hey! Are there any more of them tracks around here? Maybe he went thataway. August points toward the open door.
Survival to track?: 1d20 + 4 ⇒ (17) + 4 = 21
August Autumnwind
|
Shelves? That usually means books. You guys probably like books. You wanna take a look?
August Autumnwind
|
OK! Let me see if its safe, Ezren! August will go and check out the room if the elf-lady deems it safe to travel the area.
| DM Feral |
August quickly determines that it is not safe when two bolts are fired at him from cleverly hidden foes!
Vs August (flatfooted, point blank, favored enemy): 1d20 + 11 + 1 + 2 ⇒ (17) + 11 + 1 + 2 = 31
Damage: 2d6 + 1 + 1 + 2 ⇒ (4, 5) + 1 + 1 + 2 = 13
Vs August (flatfooted): 1d20 + 8 ⇒ (2) + 8 = 10
Damage: 1d4 ⇒ 3
Lightning Damage: 1d6 ⇒ 2
Sneak Attack!: 3d6 ⇒ (1, 1, 6) = 8
For each that hits, August needs to make a DC 13 fort save vs poison or fall asleep.
Initiative: 6d20 ⇒ (4, 7, 2, 14, 7, 11) = 45
Within the gloom of the musty room, August spots two elves with strange gray-black skin and glowing yellowed eyes. They sneer as they ready more arrows.
Merisiel is up.
August Autumnwind
|
Fort: 1d20 + 11 + 2 ⇒ (16) + 11 + 2 = 29
August is hit by one of the attacks but overcomes the poison!
| Qwerty's Pregen |
Merisiel charges in with rapier in hand and attacks the blue elf-foe...
+1 keen rapier: 1d20 + 11 ⇒ (12) + 11 = 23...DMG: 1d6 + 3 ⇒ (4) + 3 = 7
"If you know what these elf-things are Ezren, let us know!"
| DM Feral |
Merisiel's rapier draws blood from the ashen-colored elf.
He hisses in pain and drops his blow. Drawing an elegant curved blade from the scabbard at his hip, he levels it at Merisiel before he strikes. Elven:"Die surface scum!"
Sword (favored enemy): 1d20 + 11 + 4 ⇒ (1) + 11 + 4 = 16
Damage: 2d8 + 2 + 4 ⇒ (2, 3) + 2 + 4 = 11
The other strange elf ducks into the corner until August loses sight of her and then springs out with another shot from his crossbow.
Stealth: 1d20 + 10 - 5 ⇒ (19) + 10 - 5 = 24
August make a perception check. If you get less than 24 you're flatfooted against this attack.
Vs August (potentially flatfooted): 1d20 + 8 ⇒ (18) + 8 = 26
Damage: 1d4 ⇒ 1
Lightning Damage: 1d6 ⇒ 3
Sneak Attack!: 3d6 ⇒ (6, 1, 5) = 12
If that hits, August needs to make a DC 13 fort save vs poison or fall asleep.
The party is up.
August Autumnwind
|
I can't make the Perception check.
Fort: 1d20 + 11 + 2 ⇒ (2) + 11 + 2 = 15
August is struck once more! He then moves to engage the enemy in melee!
Attack: 1d20 + 12 ⇒ (11) + 12 = 23 for Vital Strike: 4d6 + 18 ⇒ (5, 1, 3, 4) + 18 = 31
Karos Valdian
|
Karos steps into the room, snarling an oath of judgment against the ambushers. "Cowards! Come and fight like Men! Or, you know, Aasimars."
Swift Action: Judgment of Destruction to grant himself a +2 sacred bonus to damage.
Standard Action: Cast divine favor to grant himself a +2 luck bonus to attack and damage.
++++++++++++++++++++++++++++++++++++++++++++
If either Merisriel or August is struck in combat, Karos will use Determination to call out a warning and force a reroll.
| DM Feral |
August's axe slams into his foe with brutal force. Merisiel has less luck as her opponent nimbly dodges away.
Ezren files in after his companions and fires a volley of arcane bolts at the dark-skinned elf battling Merisiel.
Magic Missiles: 4d4 + 4 ⇒ (1, 4, 2, 1) + 4 = 12
Merisiel's opponent grunts in pain from Ezren's spell. He slashes at the elf and then springs toward August.
Sword vs Merisiel (favored enemy): 1d20 + 11 + 4 ⇒ (7) + 11 + 4 = 22
Damage: 2d8 + 2 + 4 ⇒ (1, 5) + 2 + 4 = 12
Acrobatics: 1d20 + 4 ⇒ (4) + 4 = 8 That fails so Merisiel can take an AoO.
The other strange her crossbow and draws a rapier.
Vs August (flank): 1d20 + 8 ⇒ (19) + 8 = 27
Damage: 1d6 + 2 ⇒ (4) + 2 = 6
Sneak Attack!: 3d6 ⇒ (1, 2, 6) = 9
The party is up.
August Autumnwind
|
August grunts as he takes the hit from the enemy's rapier. Down to 37/81 HP now. He continues to attack his previous foe, hoping to take him out before moving to the next!
Attack: 1d20 + 12 ⇒ (13) + 12 = 25 for Damage: 2d6 + 16 ⇒ (1, 5) + 16 = 22
Attack: 1d20 + 7 ⇒ (20) + 7 = 27 for Damage: 2d6 + 16 ⇒ (1, 4) + 16 = 21
Confirm #2?: 1d20 + 7 + 1 ⇒ (13) + 7 + 1 = 21 for Damage: 2d6 + 16 ⇒ (4, 4) + 16 = 24
If I kill the one I've been fighting then I'll stay where I am. If not, August will shift south to get out of the flank.
| Qwerty's Pregen |
AoO: 1d20 + 11 ⇒ (10) + 11 = 21...DMG: 1d6 + 3 ⇒ (4) + 3 = 7
Regular Attack +Flank: 1d20 + 11 + 2 ⇒ (19) + 11 + 2 = 32...DMG: 1d6 + 3 ⇒ (4) + 3 = 7
Sneak: 4d6 ⇒ (1, 6, 5, 6) = 18
Possible Crit: 1d20 + 11 + 2 ⇒ (18) + 11 + 2 = 31...DMG: 1d6 + 3 ⇒ (6) + 3 = 9
August Autumnwind
|
Check their boots! Are one of these fellas the boot guy?
August Autumnwind
|
August will search the fallen enemies for anything useful. Once satisfied he'll suggest moving on to the next door.
August Autumnwind
|
Oh, that's a nice one there! August admires the weapon that the she-elf has claimed. Maybe there's somethin' behind this here door you can use it on!
| DM Feral |
Yellow puffball fungi nearly a foot in diameter and chunks of orange and purple crystal glow faintly in the gloom of this round chamber. Strange plaster frescoes depicting acts of violence cover the walls, and in the center of the floor stands an altar made of petrified wood that supports a collection of decaying eyeballs laid in an offering bowl like a demented still-life.
A badly beaten elf hangs manacled to the room’s south wall. He's guarded by a demonic-looking humanoid and another monstrous plant.
Initiative: 6d20 ⇒ (2, 7, 6, 17, 20, 19) = 71
Merisiel is up.
| Qwerty's Pregen |
Merisiel decides that since the two interlopers are hostile and already harming a fellow elf, she will attack them and ask questions later...
she moves into the room to face the demonic looking foe attacking with the just gotten elven sword...
+1 ECB: 1d20 + 11 ⇒ (13) + 11 = 24...DMG: 1d10 + 4 ⇒ (5) + 4 = 9
| DM Feral |
Merisiel skewers the demonic figure but the wound doesn't look so bad when she withdraws her weapon. It has DR.
The plant-creature begins a horrific screech that rattles the bones and disorients the party. Everyone needs to make a DC 15 fortitude save or be nauseated for 1d4 ⇒ 3 rounds.
The demon slashes at Merisiel with a cruel curved blade.
Primary: 1d20 + 11 ⇒ (14) + 11 = 25
Damage: 1d6 + 11 ⇒ (6) + 11 = 17
Iterative: 1d20 + 6 ⇒ (19) + 6 = 25
Damage: 1d6 + 11 ⇒ (2) + 11 = 13
Confirming: 1d20 + 6 ⇒ (1) + 6 = 7
Extra Damage: 1d6 + 11 ⇒ (2) + 11 = 13
The party is up.
Karos Valdian
|
Swift Action: Cast litany of sloth against the demon. (Will negates, DC 14.)(Target cannot make Attacks of Opportunity or cast defensively.)
Spend 1 grit point for Up Close and Deadly
Attack demon +1 pistol, w/Point-Blank Shot & Up Close and Deadly & Divine Fervor & Judgment of Destruction: 1d20 + 9 + 1 + 2 ⇒ (17) + 9 + 1 + 2 = 29 <- vs. Touch AC
Damage: 1d8 + 1 + 1d6 + 1 + 2 + 2 ⇒ (1) + 1 + (5) + 1 + 2 + 2 = 12
_________________________________________________
Fortitude Save (DC 15): 1d20 + 7 ⇒ (10) + 7 = 17
August Autumnwind
|
Crap, I forgot to post to ask someone to use my CLW wand on me for healing. This could get ugly.
Fort: 1d20 + 11 ⇒ (14) + 11 = 25
August manages to overcome the plant's scream effect and moves to assault it!
Yout get your elf-enemy there, elf-lady! I'll stop this one here!
Attack: 1d20 + 12 ⇒ (18) + 12 = 30 for Vital Strike: 4d6 + 16 ⇒ (3, 3, 5, 2) + 16 = 29
Attack: 1d20 + 12 + 1 ⇒ (7) + 12 + 1 = 20 for Damage: 2d6 + 16 ⇒ (1, 4) + 16 = 21
| Qwerty's Pregen |
FORT: 1d20 + 5 ⇒ (20) + 5 = 25
Merisiel continues to press her attack...
+1 ECB: 1d20 + 11 ⇒ (19) + 11 = 30...DMG: 1d10 + 4 ⇒ (6) + 4 = 10
possible crit...
+1 ECB: 1d20 + 11 ⇒ (10) + 11 = 21...DMG: 1d10 + 4 ⇒ (7) + 4 = 11
"Ezran cant you blind them or something?"