DM Bloodgargler's Kingmaker (Inactive)

Game Master BinkyBo

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Female Tiefling Witch 5/Winter Witch 5 (HP 70/70 | AC:16 | T:12 | FF:14 | CMB: +5 | CMD:17 | Fort:+5 | Ref:+5 | Will:+7/+9 vs Illus | Init:+2 | Perc: +10 (See in Darkness) | Speed 30)

S Perc: 1d20 + 11 ⇒ (16) + 11 = 27
G Perc: 1d20 + 9 ⇒ (16) + 9 = 25

Sonechka tweets at Glaza, who screams "Something big in trees east of house! Looks like plant!" Warning given, Glaza flies up and toward the trolls to scatter caltrops in their way.

Sonechka flies toward the battle, waiting for her companions to all attack before she sends waves of baleful energy at the boar.

Sonechka will fly over the boar and Slumber it (DC 17). Glaza will fly toward the trolls and scatter caltrops in between them and the party to they have to run over them to get to the party.


Male hp: 45/45; AC:17/14-ff16/14-tch10; F+7, R+4, W+5; Initiative 0, Perception +5

is it possible for Norton and Murak to charge the boar going on the left of green. I don't know what kind of terrain is the bush in Q23, but Murak har the horse shoes of the zephir to help him through terrains.
otherwise he will go north and charge from there.

attack lance: 1d20 + 5 + 2 + 1 ⇒ (4) + 5 + 2 + 1 = 12
2d8 + 6 + 2 ⇒ (6, 2) + 6 + 2 = 16
Attack bite: 1d20 + 2 + 2 ⇒ (8) + 2 + 2 = 12
1d4 + 3 ⇒ (3) + 3 = 6


The boar teeters - falling asleep as Norton's lance spears the air above its flank, and Murak nips near its shoulder.

will vs Slumber: 1d20 + 2 ⇒ (1) + 2 = 3

>map< (forgot to move Sonechka and place Glaza)

Now up: Furiel + dog and 2 eagles


Downtime Gnome Sorceror (draconic) 5

Furiel has his creatures advance.
Dog to K9, eagles to L9 and M9 -- all double move.
He begins to summon more help. Summon 2


Round 2

Now up: Dolgrym and Green

>map<


Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’

Still very far away from the battle, Dolgrym double moves toward the action.


Male Human (Ulfen) Skald Lvl 1 HP 10/10 | AC:16 | T:14 | FF:13 | CMB: +5 | CMD:15 | Fort:+2| Ref:+4 | Will:+1| Init:+2 | Perc: +3 | Speed 30 | Raging song 6/6 |

Move to M13


One of the trolls charges at Furiel's conjured dog, and misses with a vicious slash of claws.
-- A growling yell comes from the cluster of trees next to the dwelling... a few phrases in the creatures' tongue. The second troll moves around the dog, and scrambles for Green. It snarls as it moves through the scattered caltrops, and skewers Green as it reaches him.

Giant:
"Ignore the animals. Kill the men. Protect your pet."

DM rolls:
75% chance he moves through caltrop square: 1d100 ⇒ 67

[dice=caltrop "attack"]1d20+0[/dice]
caltrop crit: 1d20 + 0 ⇒ (20) + 0 = 20 =2 damage
claw vs Dog: 1d20 + 7 ⇒ (19) + 7 = 26

claw vs Green: 1d20 + 7 ⇒ (3) + 7 = 10
damage to Green: 1d4 + 4 ⇒ (3) + 4 = 7

Round 2 cont'd

Now up: Furiel, Norton, Sonechka, + summoned critters

>map<


Downtime Gnome Sorceror (draconic) 5

Furiel creates an earth elemental, and it moves next to Norton and his horse. He begins to bring an air elemental into the fray.
The dog and eagles move ten feet back to help Green.

smite vs troll dog flank: 1d20 + 6 ⇒ (6) + 6 = 121d4 + 3 ⇒ (2) + 3 = 5
smite vs troll eagle: 1d20 + 3 ⇒ (11) + 3 = 141d4 + 2 ⇒ (4) + 2 = 6
smite vs troll eagle: 1d20 + 3 ⇒ (3) + 3 = 61d4 + 2 ⇒ (2) + 2 = 4
Summon Monster 2


Male hp: 45/45; AC:17/14-ff16/14-tch10; F+7, R+4, W+5; Initiative 0, Perception +5

I wrote the whole post for the attack, then I realised: since it is asleep, can I "coup de grace" the boar?


ayep Full round action... one melee attack.. You automatically hit and score a critical hit. fort save: 1d20 + 7 ⇒ (18) + 7 = 25 <need more than 15 damage to do the deed.


Female Tiefling Witch 5/Winter Witch 5 (HP 70/70 | AC:16 | T:12 | FF:14 | CMB: +5 | CMD:17 | Fort:+5 | Ref:+5 | Will:+7/+9 vs Illus | Init:+2 | Perc: +10 (See in Darkness) | Speed 30)

Familiar with the tongue of giants, Sonechka recognizes the screamer as the group's leader. She flutters over the fight to perch high up in a tree in the cluster near the dwelling, hoping to catch a glimpse of the troll in charge.

She'll fly over to try to ID the troll group's leader, staying at least 30' off the ground to avoid melee. Once/if she spots him, she'll Evil Eye him then try to Slumber him. But that's several rounds of actions.


Male hp: 45/45; AC:17/14-ff16/14-tch10; F+7, R+4, W+5; Initiative 0, Perception +5

Norton raises the lance high with both hands, point directed downwards. He guides Murak with his knees to align with the creature neck. Then pushes down, all his strength and weight on the handle of the weapon to win the resistance of the thick skin.

2d8 + 8 ⇒ (2, 8) + 8 = 18


The boar squeals awake with furious eyes, then goes limp again.

Round 3

Now up: Dolgrym and Green.


Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’

The dwarf casts Haste on the fellows in his group, encouraging them on to action.

Remember your Haste bonuses!


Male Human (Ulfen) Skald Lvl 1 HP 10/10 | AC:16 | T:14 | FF:13 | CMB: +5 | CMD:15 | Fort:+2| Ref:+4 | Will:+1| Init:+2 | Perc: +3 | Speed 30 | Raging song 6/6 |

That hurt, but it won't do that for long!

"Nature take you!" The Green Man shouts in sudden fury, froth collecting in his mouth as everything goes red.

Rage
Attack:
1d20 + 10 ⇒ (1) + 10 = 11
Damage: 2d6 + 7 ⇒ (4, 1) + 7 = 12
Attack (Haste): 1d20 + 10 ⇒ (8) + 10 = 18
Damage: 2d6 + 7 ⇒ (3, 1) + 7 = 11
Bite: 1d20 + 5 ⇒ (9) + 5 = 14
Damage: 1d4 + 4 ⇒ (2) + 4 = 6


Sonechka sees the foliage move, and quickly gain speed. As it exits the cluster of trees, the troll throws back the hood of its cloak of leaves - as he does the magic which concealed him fades. This troll is full-sized, armored, and it charges at Norton with a iron-spiked club.
"Yooman, you die first!"
The troll growls and rips a sweeping strike at the cavalier.
Norton avoids the spikes, but gets struck in the chin and clavicle by the tip of the club.

The second young troll darts in past the eagles to join in against Green. The two tear into his flesh like wrapping paper.
both eagles have AoOs against second troll. 10 total damage to Green. 19 to Norton

rolls:

charging troll club: 1d20 + 12 + 2 + 2 ⇒ (3) + 12 + 2 + 2 = 19
damage: 2d6 + 6 + 2 ⇒ (5, 6) + 6 + 2 = 19
save vs Evil eye: 1d20 + 5 ⇒ (12) + 5 = 17

troll bite vs Green: 1d20 + 7 ⇒ (5) + 7 = 12
troll claw vs Green: 1d20 + 7 ⇒ (9) + 7 = 16
1d4 + 4 ⇒ (3) + 4 = 7
troll claw vs Green: 1d20 + 7 ⇒ (20) + 7 = 27
1d4 + 4 ⇒ (1) + 4 = 5
troll claw confirm: 1d20 + 7 ⇒ (5) + 7 = 12
1d4 + 4 ⇒ (2) + 4 = 6
troll2 claw vs Green: 1d20 + 7 ⇒ (17) + 7 = 24
1d4 + 4 ⇒ (1) + 4 = 5


end of Round 3

Now up: Furiel, Norton, Sonechka (move action - troll made the save), summoned
>map<


Male hp: 45/45; AC:17/14-ff16/14-tch10; F+7, R+4, W+5; Initiative 0, Perception +5

Norton is heavily hit by the blow, he directs Murak to get away from the monster to be able to charge him back.

"Don't worry ugly one, you and I are going to have a chat!"

Retreat, in the general direction of Furiel, as far as Murak Can go remaining in Charging distance. Plus Norton Issues a challenge to the big troll.


Furiel and critters up, Sonechka has a move action left


Female Tiefling Witch 5/Winter Witch 5 (HP 70/70 | AC:16 | T:12 | FF:14 | CMB: +5 | CMD:17 | Fort:+5 | Ref:+5 | Will:+7/+9 vs Illus | Init:+2 | Perc: +10 (See in Darkness) | Speed 30)

Sonechka circles over the battlefield, keeping well clear of the massive, armored troll.

She'll stay over the full-sized troll's head. There's not a lot she can do with a move action. He shrugged off her Evil Eye vs Saves, but she'll go ahead and try a Slumber on him. If that doesn't work she'll go to work Evil Eye-ing his AC then attack bonus.


Furiel's airy minion materializes, and whisks off to buffet the trolls.
His conjured menagerie attacks one of the younger trolls as a pack...

smite vs troll dog flank: 1d20 + 6 ⇒ (9) + 6 = 15 damage: 1d4 + 3 ⇒ (2) + 3 = 5
smite vs troll eagle1 talon: 1d20 + 3 ⇒ (19) + 3 = 22 damage: 1d4 + 2 ⇒ (4) + 2 = 6
smite vs troll eagle1 talon: 1d20 + 3 ⇒ (6) + 3 = 9 damage: 1d4 + 2 ⇒ (4) + 2 = 6
smite vs troll eagle1 bite: 1d20 + 3 ⇒ (19) + 3 = 22 damage: 1d4 + 2 ⇒ (1) + 2 = 3
smite vs troll eagle2 talon: 1d20 + 3 ⇒ (13) + 3 = 16 damage: 1d4 + 2 ⇒ (2) + 2 = 4
smite vs troll eagle2 talon: 1d20 + 3 ⇒ (18) + 3 = 21 damage: 1d4 + 2 ⇒ (2) + 2 = 4
smite vs troll eagle2 bite: 1d20 + 3 ⇒ (3) + 3 = 6 damage: 1d4 + 2 ⇒ (1) + 2 = 3
air elemental: 1d20 + 6 ⇒ (16) + 6 = 22 damage: 1d4 + 3 ⇒ (4) + 3 = 7
=20 damage to L,12 young troll

Round 4

Now up: Dolgrym and Green


Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’

Dolgrym casts Slow on the large troll at JK 16-17.

Will D 18 to resist.


just realized I'd given big troll his +2 vs humans on his save vs Sonechka's evil eye... he did fail.
will vs Slow: 1d20 + 4 ⇒ (8) + 4 = 12


Male Human (Ulfen) Skald Lvl 1 HP 10/10 | AC:16 | T:14 | FF:13 | CMB: +5 | CMD:15 | Fort:+2| Ref:+4 | Will:+1| Init:+2 | Perc: +3 | Speed 30 | Raging song 6/6 |

"Grrrraaaargh!"

Rage 2/9 Rounds, Flanking, Haste, Attacking the Troll straight ahead
Attack:
1d20 + 10 + 2 ⇒ (9) + 10 + 2 = 21
Damage: 2d6 + 7 ⇒ (3, 3) + 7 = 13
Haste Attack: 1d20 + 10 + 2 ⇒ (11) + 10 + 2 = 23
Damage: 2d6 + 7 ⇒ (1, 1) + 7 = 9
Bite: 1d20 + 5 ⇒ (20) + 5 = 25
Damage: 1d4 + 4 ⇒ (3) + 4 = 7
Confirm: 1d20 + 5 ⇒ (11) + 5 = 16
Damage: 1d4 + 4 ⇒ (3) + 4 = 7


While its sibling is harried by claws and pecks, Green's foe is torn open - eyes lolling back from the pain, but remains standing. It recovers and retaliates with claw strikes.
The other turns on Furiel's minions - furious and bleeding. It slashes one dead, and snatches the second to drop into its maw.

The large armored troll's movements slow.. he growls and hurls his weapon at Dolgrym, and it strikes careening off his shoulder with considerable force.

16 damage to Green, both eagles dead, 14 damage to Dolgrym

rolls:
claw vs Green: 1d20 + 7 ⇒ (2) + 7 = 9
claw: 1d20 + 7 ⇒ (14) + 7 = 21
1d4 + 4 ⇒ (4) + 4 = 8
bite: 1d20 + 7 ⇒ (20) + 7 = 27
1d4 + 4 ⇒ (4) + 4 = 8

claw vs eagle1: 1d20 + 7 ⇒ (12) + 7 = 19
1d4 + 4 ⇒ (3) + 4 = 7
claw vs eagle2: 1d20 + 7 ⇒ (3) + 7 = 10
bite vs eagle2: 1d20 + 7 ⇒ (18) + 7 = 25
1d4 + 4 ⇒ (4) + 4 = 8

hurled improvised weapon: 1d20 + 10 - 4 - 1 ⇒ (15) + 10 - 4 - 1 = 20
damage: 1d8 + 6 ⇒ (8) + 6 = 14


Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’

DM, can the troll draw a weapon and then attack with it in the same round? Per the Slow spell, "Creatures affected by this spell are staggered and can take only a single move action or standard action each turn, but not both (nor may it take full-round actions)." Just checking.


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oops.. fixing now ty.. a little better for you - unarmed now.


L,12 troll will save: 1d20 + 2 ⇒ (17) + 2 = 19
M,12 troll will save: 1d20 + 2 ⇒ (4) + 2 = 6


end of Round 4

Now up: Furiel (dog and air elemental), Norton, Sonechka

armored troll vs slumber: 1d20 + 3 - 2 ⇒ (17) + 3 - 2 = 18

>map<


Downtime Gnome Sorceror (draconic) 5

Furiel's air elemental changes to a whirlwind and encompasses the least injured troll. Reflex Save DC 12 or takeslam: 1d4 + 3 ⇒ (3) + 3 = 6 And second Reflex Save DC 12 or cannot move (can still attack)

Furiel's dog attacks again his foe missing badly.
smite: 1d20 + 6 ⇒ (3) + 6 = 91d4 + 3 ⇒ (2) + 3 = 5

Then Furiel moves twenty feet towards the conflict (O28) and casts, a series of webs engulfs the trolls, sticking them between the structure to Furiel's left and the opposing trees and structure to the right. The dog and air elemental are encased in the web as well as the two trolls, but Green is just outside the mass of webs.

Std = Web Centered at J9

Web REF DC 19 for trolls or grappled:

School conjuration (creation); Level magus 2, sorcerer/wizard 2, witch 2; Elemental School wood 2

CASTING

Casting Time 1 standard action
Components V, S, M (spider web)

EFFECT

Range medium (100 ft. + 10 ft./level)
Effect webs in a 20-ft.-radius spread
Duration 10 min./level (D)
Saving Throw Reflex negates; see text; Spell Resistance no

DESCRIPTION

Web creates a many-layered mass of strong, sticky strands. These strands trap those caught in them. The strands are similar to spiderwebs but far larger and tougher. These masses must be anchored to two or more solid and diametrically opposed points or else the web collapses upon itself and disappears. Creatures caught within a web become grappled by the sticky fibers. Attacking a creature in a web doesn't cause you to become grappled.

Anyone in the effect's area when the spell is cast must make a Reflex save. If this save succeeds, the creature is inside the web but is otherwise unaffected. If the save fails, the creature gains the grappled condition, but can break free by making a combat maneuver check or Escape Artist check as a standard action against the DC of this spell. The entire area of the web is considered difficult terrain. Anyone moving through the webs must make a combat maneuver check or Escape Artist check as part of their move action, with a DC equal to the spell's DC. Creatures that fail lose their movement and become grappled in the first square of webbing that they enter.

If you have at least 5 feet of web between you and an opponent, it provides cover. If you have at least 20 feet of web between you, it provides total cover.

The strands of a web spell are flammable. A flaming weapon can slash them away as easily as a hand brushes away cobwebs. Any fire can set the webs alight and burn away one 5-foot square in 1 round. All creatures within flaming webs take 2d4 points of fire damage from the flames.

Web can be made permanent with a permanency spell. A permanent web that is damaged (but not destroyed) regrows in 10 minutes.

Dog Reflex: 1d20 ⇒ 18 Furiel's dog avoids being webbed!


Male hp: 45/45; AC:17/14-ff16/14-tch10; F+7, R+4, W+5; Initiative 0, Perception +5

Norton will prepare his action, waiting for Dolgrim to step aside to charge.

"Dolgrim give me way!"


Female Tiefling Witch 5/Winter Witch 5 (HP 70/70 | AC:16 | T:12 | FF:14 | CMB: +5 | CMD:17 | Fort:+5 | Ref:+5 | Will:+7/+9 vs Illus | Init:+2 | Perc: +10 (See in Darkness) | Speed 30)

Glad the EE on the big guy's saves worked after all. Thanks, DM. She follows it up with a Slumber. DC 17 Will save, but -2 thanks to the Evil Eye.

Sonechka the bird circles over the furious melee, sending a wave of soothing energy at the troll.


The armored troll does not fall.
The young troll fighting Green growls in frustration as he becomes caught up in Furiel's webbing.

ref save troll L,12: 1d20 + 8 ⇒ (12) + 8 = 20
ref save troll M,12: 1d20 + 8 ⇒ (5) + 8 = 13

Round 5

Now up: Green and Dolgrym

>map<


Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’

Dolgrym stepped back 15' and opened a charge lane for Norton. He readies an action to cast a spell if the charge doesn't dispose of the troll.


Male hp: 45/45; AC:17/14-ff16/14-tch10; F+7, R+4, W+5; Initiative 0, Perception +5

Norton Charges at the big Troll.

Attack Murak: 1d20 + 6 ⇒ (4) + 6 = 10
Damage Bite: 1d4 + 3 ⇒ (3) + 3 = 6

Attack Norton: 1d20 + 9 ⇒ (7) + 9 = 16
Damage Lance: 2d8 + 6 + 2 + 6 ⇒ (6, 7) + 6 + 2 + 6 = 27


Male Human (Ulfen) Skald Lvl 1 HP 10/10 | AC:16 | T:14 | FF:13 | CMB: +5 | CMD:15 | Fort:+2| Ref:+4 | Will:+1| Init:+2 | Perc: +3 | Speed 30 | Raging song 6/6 |

"Grrrrargh! Urgaaaah! Die abomination! Die!"
While normally, it might be more strategic to go after the Troll still capable of fighting back, The Green Man is not in a very strategic mood at the moment.

Rage 3/9 Rounds, Flanking, Haste, Attacking the webbed Troll
Attack:
1d20 + 10 ⇒ (16) + 10 = 26
Damage: 2d6 + 7 ⇒ (4, 5) + 7 = 16
Haste Attack: 1d20 + 10 ⇒ (1) + 10 = 11
Damage: 2d6 + 7 ⇒ (3, 5) + 7 = 15
Bite: 1d20 + 5 ⇒ (10) + 5 = 15
Damage: 1d4 + 4 ⇒ (2) + 4 = 6


The armored troll bats Norton's lance away, and claws at Murak.

claw vs Murak: 1d20 + 12 ⇒ (20) + 12 = 32
damage: 1d6 + 6 ⇒ (5) + 6 = 11
confirm: 1d20 + 12 ⇒ (15) + 12 = 27
added damage: 1d6 + 6 ⇒ (4) + 6 = 10

Green's strike makes the young troll's legs go wobbly.. it tries to avoid his bite, but is too sluggish and bound by Dolgrym and Furiel's spells. Its eyes go blank, and it gently slumps into the webbing.

The other young troll (also slowed, but mostly free of webbing) snaps at Green, but comes nowhere near biting flesh.

1d20 + 8 ⇒ (4) + 8 = 12
1d4 + 4 ⇒ (3) + 4 = 7

end of Round 5

Now up: Dolgrym's readied spell, Furiel (+dog and air ele), Sonechka

>map<


Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’

Dplgrym casts a Toppling Magic Missile at the troll, and three blasts explode into its side, trying to knock it off balance.

Damage 3d4 + 3 ⇒ (2, 1, 3) + 3 = 9

Trip check 1d20 + 5 + 4 ⇒ (9) + 5 + 4 = 18


Downtime Gnome Sorceror (draconic) 5

Unentangled, Furiel's dog rips at the fighting troll. He disengages after the magic missiles, Furiel's fire ball, and the burning web give the last troll more than enough to think about. As the dog bite down, he moves 40' to engage the creature fighting Norton and the horse.
att/damage: 1d20 + 6 ⇒ (10) + 6 = 161d4 + 3 ⇒ (4) + 3 = 7
The Furiel casts and balls of flame appear in his hand and he targets the same troll in the web. He hits the troll and sets the troll and the surrounding webs on fire.
touch/damage/damage from burning webs: 1d20 + 6 ⇒ (17) + 6 = 231d6 + 6 ⇒ (4) + 6 = 102d4 ⇒ (4, 3) = 7
17 damage from Furiel and maybe 7 from the dog plus the magic missiles.

As the trolls burn up, Furiel nods his approval. The air elemental circle to get the armored troll from the north (may draw AoO). Closing with five feet the small elemental slams at the armored troll.
slam: 1d20 + 6 ⇒ (10) + 6 = 161d4 + 3 ⇒ (1) + 3 = 4

Furiel to M 24, dog to K15, air elemental to I16


Female Tiefling Witch 5/Winter Witch 5 (HP 70/70 | AC:16 | T:12 | FF:14 | CMB: +5 | CMD:17 | Fort:+5 | Ref:+5 | Will:+7/+9 vs Illus | Init:+2 | Perc: +10 (See in Darkness) | Speed 30)

EE vs big troll's AC. DC 17 Will save or -2 to AC, -2 to save from previous EE.

Sonechka would have sniffed disdainfully if she'd been in a different form, but instead contents herself with sending another surge of baleful energy at the large troll.


will vs AC EE: 1d20 + 3 - 2 ⇒ (1) + 3 - 2 = 2
I'll update in a couple hours - just popped by real quick


Male hp: 45/45; AC:17/14-ff16/14-tch10; F+7, R+4, W+5; Initiative 0, Perception +5

Murak takes a blow that nearly tears him down, so Norton decises to go on solo. Dropped the lance, he dismounts, placing himself between the troll and the horse, draws the greatsword from the saddle and attacks.
"Murak, retreat!"


Dropping lance, free action
Dismounting, L17 ride: 1d20 + 5 ⇒ (13) + 5 = 18 move action
Drawing greatsword, free action
Attack 1d20 + 6 + 1 ⇒ (16) + 6 + 1 = 23 standard action
Damage 2d6 + 3 + 3 ⇒ (6, 3) + 3 + 3 = 15
Comand mount, free action handle animal: 1d20 + 12 + 4 ⇒ (17) + 12 + 4 = 33


The second young troll flails in the flame, then drops to its knees watching its hands and arms turn to brittle chunks of char.
The armored troll seethes through a mad toothy grimace rather than flying into a blind rage - maybe even relishing the hate.
"You burn my sons... I slay you all... then follow tracks to your young."

"Come firethrower, come 'alf-breed, come yoo-man, come dwarf... I will not fall by your tiny hands."
He lazily defends with a bare forearm against Norton's swing, and is cut deep.

Round 6

Green up, then Armored Troll (staggered -1AC -1 Ref saves, evil-eyed -2 saves and AC).


Male Human (Ulfen) Skald Lvl 1 HP 10/10 | AC:16 | T:14 | FF:13 | CMB: +5 | CMD:15 | Fort:+2| Ref:+4 | Will:+1| Init:+2 | Perc: +3 | Speed 30 | Raging song 6/6 |

"For Stagfall! YAAAAAAARGH!"

The Green Man unleashes his rage on the still living younger troll, unheeding of the insults thrown his way, and even IF he had been in his right mind, "half-breed" wasn't much compared to some of the things he had been called in the past.

Rage 4/9 Rounds, Flanking, Haste, Attacking the webbed Troll
Attack:
1d20 + 10 ⇒ (1) + 10 = 11
Damage: 2d6 + 7 ⇒ (3, 1) + 7 = 11
Haste Attack: 1d20 + 10 ⇒ (14) + 10 = 24
Damage: 2d6 + 7 ⇒ (5, 2) + 7 = 14
Bite: 1d20 + 5 ⇒ (4) + 5 = 9
Damage: 1d4 + 4 ⇒ (4) + 4 = 8


The armored troll watches Green finish off the second son. He slams the conjured dog toward the remnants of webbing, and steps closer to Green.
Still sluggish, he snarls... "Chain.. me with ma-jick... but me.. I not fall. You could not break my sleep.. with your.. tiny weapons."

bull rush: 1d20 + 15 ⇒ (5) + 15 = 20 10' bullrush, 5'step

Round 6 (cont'd)
>map<

Dolgrym, Furiel, Norton, Sonechka up... + summons


Goliath Druid 17 | AC 29 w/Barkskin (32 v. Giants w/Barkskin)/14/24 | HP 212/212 | CMD 28 (32 v. Bull rush or trip) | F+18, R+10, W+19, (+2 v. Spells, SLAs, and poison) (+4 to saves v. SLA and SU abilities of giant)| Perc25, Init+4 | Darkvision 60’

Dolgrym moves 10' closer and uses his Telekenetic Fist ability to try and punch at the troll.

RTA w/Haste 1d20 + 2 + 1 - 4 ⇒ (17) + 2 + 1 - 4 = 16

Damage 1d4 + 2 ⇒ (2) + 2 = 4


Male hp: 45/45; AC:17/14-ff16/14-tch10; F+7, R+4, W+5; Initiative 0, Perception +5

Norton attacks the Troll. "Eyes on me you smelly!" he yells, trying to divert the monster's attention from Green.
Electing Green as ward, granting +1 to AC

Attack: 1d20 + 6 + 1 ⇒ (20) + 6 + 1 = 27
Damage: 2d6 + 3 + 3 ⇒ (2, 2) + 3 + 3 = 10

Confirming Crit: 1d20 + 6 + 1 ⇒ (11) + 6 + 1 = 18
Damage: 2d6 + 3 + 3 ⇒ (5, 3) + 3 + 3 = 14


The troll whips a glare at Norton.. a savage cut in his side below the breastplate gets his attention.

Furiel, Sonechka, dog, and elemental up. Then Green starts round 7.
(troll down 47 hp... go go go!)


Female Tiefling Witch 5/Winter Witch 5 (HP 70/70 | AC:16 | T:12 | FF:14 | CMB: +5 | CMD:17 | Fort:+5 | Ref:+5 | Will:+7/+9 vs Illus | Init:+2 | Perc: +10 (See in Darkness) | Speed 30)

Sonechka continues mentally assaulting the lead troll as she flies above the fray.

EE against the troll's Attack Bonus now.


will vs EE: 1d20 + 3 - 2 ⇒ (1) + 3 - 2 = 2

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