| Danath Orlovsky |
Danath rode on ahead alone. His mind whirrling around the possibility that they could save those the bandits hadn't reached yet. And the fact there were no patrols was disturbing to him...
Perception: 1d20 + 12 ⇒ (18) + 12 = 30
Seeing some of the farms ahead were not burned yet he continued forward, sadly leaving behind the old man as he pursued his query.
I must stop them!
| Ni'Tir and Chimalma |
Ni'Tir stopped long enough for the boy to help the girl become decent before striding forward once more. When they reached the farm with the old man her heart sank, so much death and yet Danath wasn't anywhere to be found.
"Little ones. I must leave you here, please help the old man." She takes the time to summon some water elemental's.
Summon Natures ally 3 - converted down to summon 1d3 Natures ally 2 creatures Water Elementals: 1d3 ⇒ 3
As they rise from what little water sources abound she points to the structure. "Quench the fires and return to your home."
Once the Elementals had set to work she left the three unlucky farmers behind with one last rumble of her voice. "I will return!" She hoped enough of the farm survived for them to hide. The Elementals would make it wet enough to ensure it couldn't burn as easily...
She started running back after Danath in the hopes of catching up with him.
Small Water elementals have the quench ability, able to quench large non magical fires quickly. I assume with three of them working together it will be quicker. =/
| Tarina |
Bite AoO: 1d20 + 7 ⇒ (12) + 7 = 191d8 + 10 ⇒ (3) + 10 = 13
Free trip: 1d20 + 9 ⇒ (15) + 9 = 24
If the attack hits, he's pretty much prone, but his attack will still hit Azurefang.
After getting struck, Azurefang will attack again.
Bite: 1d20 + 7 ⇒ (14) + 7 = 211d8 + 10 ⇒ (2) + 10 = 12
Corsario
|
Tarina and Xi'Tir
Ayles Megesen fights with abandon, as a man that knows he is going to die... he attacks Azurefang and hurts him, before an arrow from Xi'Tir disarms him yet again.
The other arrows and Azurefang bites miss him, as he turns and spins, and goes for his sword yet again.
His AC is 25
In Celestial: "Wait for me bother!"
Azurefang gets another AoO against him
Power Attack Masterwork bastard sword vs Azurefang: 1d20 + 10 ⇒ (14) + 10 = 24
Damage: 1d10 + 12 ⇒ (8) + 12 = 20
He will go for Azurefang even if prone
DM Roll: 1d20 + 11 ⇒ (9) + 11 = 20
Roll a Perception DC 20 check
==============================
Ni'Tir and Danath
Danath sees half a dozen of riders some 100' away from him, 4 of them dismounted, and probably attacking a person, next to another burning farm. They haven't seen him. He looks back, and Ni'Tir is away, maybe a mile away.
Do he waits for her?
| Tarina |
Bite AoO: 1d20 + 7 ⇒ (11) + 7 = 181d8 + 10 ⇒ (7) + 10 = 17
Missing the human, Azurefang attacks again,
Bite: 1d20 + 7 ⇒ (8) + 7 = 151d8 + 10 ⇒ (6) + 10 = 16
But misses again.
Azurefang's HP 27/66
In celestial: "ENOUGH!" Tarina declares as she casts Bestow Curse on Ayles DC 17 Will Save, or Anytime the victim picks up or retrieves an object (including drawing a weapon or ammunition), there is a 50% chance that he immediately drops it. If ammunition is dropped, the attack being made is lost. Any remaining attacks in a full attack action may still be attempted. Note, this is an alternate bestow curse option from AP 82
Perception: 1d20 + 1 ⇒ (11) + 1 = 12
Perception Azure: 1d20 + 6 ⇒ (12) + 6 = 18
Corsario
|
Ayles Will Save: 1d20 + 2 ⇒ (6) + 2 = 8
The bandit seems shaken, but still trying to fight!
| Danath Orlovsky |
Danath's choice
Danath continues his headlong charge towards the enemy, he couldn't stand idle, not if he wish to hold true to his ideals, to the teachings of his his draconic mentor. He had no time to hesitate or he could never face her again.
As he charged he leveled his lance and hoped that Dovan was one of the men on the ground, as that was where he was aiming...
+3 Ride while riding your bonded mount. (Ex) Cancel your armor check penalty of -3 while riding your mount.
Animal Companion Link (Ex) You have a link with your Animal Companion.
Cavalier's Charge (Ex) Mounted charge grants +4 to hit and -0 AC rather than +2/-2.
Decisive Strike (Su) As a swift action, use 1 power to grant an ally in 30 ft an att with a +1 bonus that bypasses all DR.
Hero Points (1) Hero Points can be spent at any time to grant a variety of bonuses.
Mounted Combat (1/round) Once per round you can attempt to negate a hit to your mount in combat.
Mythic Power (5/day, Surge +1d6) Use this power to perform your mythic abilities.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Ride-By Attack You can move - attack - move when charging mounted.
Scatter (1 allies) (Ex) Allies in 60 ft gain Wind Stance feat.
Spirited Charge Double damage when making a mounted charge (triple with a lance).
Surge (1d6) (Su) Use 1 power to increase any d20 roll by the listed amount.
Sword's Challenge +4 (2/day) (Ex) +4 to damage target, -2 AC vs. others when used, +2 to hit while riding your mount.
Valiant Vault [Mythic] Mount can leap over foe as charge/ride-by attack. Use 1 power to grant +10 or +20 if jumping.
Swift - Guide with knees.: 1d20 + 10 + 3 ⇒ (20) + 10 + 3 = 33
Move full 160ft, Utilize Ride by attack to get 60ft on the otherside of my opponents.
Danath- Lance Spirited Charge Charge: 1d20 + 8 + 2 - 2 ⇒ (17) + 8 + 2 - 2 = 25
3d8 + 12 + 18 ⇒ (5, 1, 6) + 12 + 18 = 42
Aru- Bite Attack: 1d20 + 9 - 2 ⇒ (3) + 9 - 2 = 10
Acrobatics - Jump Valian Vault if needed to jump over opponents. -1 mythic 3/5 remaining: 1d20 + 10 + 20 ⇒ (6) + 10 + 20 = 36
His lance tore through one of the men on the ground...
Tearing through their side and spilling their blood all over the ground. "Bastards! I stand against you and today I plan on hunting you all down and Killing you myself!" Danath's shout was loud and powerful as he wheeled Aru around, despite being sixty feet away he had the total advantage of charging against them with brutal ease...
| Xi'Tir |
Ayles has lost 3 hp so far due to bleed damage. Will be 4 hp next round.
Thistle Arrows cause 1 bleed damage per round unless healed, to my knowledge they don't stack.
Total thistle Arrows used -12, switching to normal arrows (50).
Ranged Disarm Ayles: 1d20 + 23 ⇒ (3) + 23 = 26
Ranged Attack 2 Ayles: 1d20 + 8 + 4 + 1 ⇒ (7) + 8 + 4 + 1 = 20
Ranged Attack 3 Ayles: 1d20 + 8 + 4 + 1 ⇒ (7) + 8 + 4 + 1 = 20
Damage + Point Blank + Favored Enemy Attack 2 + Manyshot: 2d8 + 20 + 8 ⇒ (2, 5) + 20 + 8 = 35
Damage + Point Blank + Favored Enemy Attack 3: 1d8 + 10 + 4 ⇒ (1) + 10 + 4 = 15
Damage Total 35 + 15 = 50 damage if all shots hit
Again Ayles blade flies from his hand as several more arrows riddle his armor. Xi'Tir was merciless as she continued to hone in on Ayles alone. Now that Jex had abandoned him like a coward, she couldn't justify killing him. Yet. "Dats a good little cretin, just keep on cryin' til ya die. I'll take ya head back to Slobada!"
| Ni'Tir and Chimalma |
Ni'Tir pounded along, hoping to catch up to Danath as she ran. Seeing the fire in the distance she hoped he didn't do anything foolish...
Of course he did. :/ Don't get killed dang it!
I wonder if her huge form make the earth rumble with her heavy running.
Move speed 200ft per round running.
| Xi'Tir |
Lmao. Maybe, he is trying to kill you specifically for some reason lol. So I wouldn't call it playing along more then I would surviving. Jex though was smart. So long as Ayles keeps fighting, she keeps shooting. That isn't against her moral code when he has sworn vengeance and came after us.
| Danath Orlovsky |
Tarina has a point, your borderline evil with how Xi reacts to combat. You need to tone it down. On that Note, Xi hasn't done anything evil she may be speaking evilly but she isn't like Coup De Graing a bound man or anything. Just my perspective. Keep it up you two!
Corsario
|
Tarina and Xi'Tir
Ayles Megesen gets his sword out of his hand yet again, and he roars with frustration.
In Celestial: "Damn you woman! Damn you all to hell!"
He has AC 25, so you haven't actually hit him with any arrows, that I remember. Only disarms.
He moves yet again to grab his weapon.
Cursed!: 1d100 ⇒ 29
He tries to pick up his weapon and, after grabbing it, drops it again! He tries again but seems unable to do it!
In Celestial: "What have you done to me! Damn witches!"
Seeing the woman fighting and Ayles unable to pick up the weapon, all your "recruits" stop staring and surge forward. A multitude of arms and legs fall upon the bandit, and in under a minute he lays, bloody and pinned down, grabbed by the hands of your new subjects.
Several of your recruits have bruises and broken lips. One even lost a teeth. But all of them are smiling.
They are happy, they are free. They have vanquished their demons.
You have Ayles prisioner now. Still need Xi'Tir's Perception check. Now is DC 25.
===============================
Danath and Ni'Tir
Danath descends on the barbarians as a storm. Closing to them he recognizes them as Kellid raiders. Barbarians bent on pillage and plunder. He has fight alongside them sometimes, rejecting their lack of honor and blood thirst. But they are good fighters and riders.
He also sees a young girl in the ground, raped.
One of the Kellids die without fully realizing what hit him, his trousers on his ankles.
The rest turns towards Danath, surprised.
Danath has initiative and attacks again, after the surprise round. 2 Kellids mounted, 3 dismounted, their horses near. 3 rounds for Ni'Tir to arrive.
| Xi'Tir |
Xi's enjoyment ends as the recruits take Ayles captive, she lowers her bow and watches then. Uable to do more then hope they pressed her patience so that she could end them. Unlike the others she had no mercy for this filth. Sighing lightly she watched carefully for trouble...
Sorry for missing that Perception roll, my bad :( And here it is!
Perception: 1d20 + 12 ⇒ (15) + 12 = 27
| Danath Orlovsky |
He had no pity for the man he had killed, rapists deserved no less then a swift brutal death. Had he lived Danath would have castrated him for his brutal assault on the girl.
"Dovan has sent you to your Deaths!"
He presses his knees into Aru and urges him to charge again, aiming his lance at one of the mounted men this time as he rode past hoping to tear them from their horse...
Swift - Guide with knees.: 1d20 + 10 + 3 ⇒ (6) + 10 + 3 = 19
Acidently used mount attack from Seraph for Danath's attack roll the below is correct however lol. I really shouldn't post at 3 am...
Move full 160ft, Utilize Ride by attack to get 60ft on the otherside of my opponents.
Danath- Lance Spirited Charge Charge MP 2/5 Remaining - corrected: 1d20 + 11 + 4 - 2 + 1d6 ⇒ (2) + 11 + 4 - 2 + (3) = 18
Spirited Charge Damage: 3d8 + 12 + 18 ⇒ (2, 4, 1) + 12 + 18 = 37
Aru- Bite Attack: 1d20 + 9 - 2 ⇒ (6) + 9 - 2 = 13
Even though he was outnumbered by some of the fiercest warriors their were he was calm, collected and used all his skill to tear them apart one by one.
| Ni'Tir and Chimalma |
Ni'Tir continued running along, hoping to reach the nearest fire and in turn Danath as well. She hoped everything was okay...
| Tarina |
Celestial: "I have saved your life, the life you seem so eager to throw away, you will face punishment for your crimes as are found appropriate based on their severity." Tarina informs Ayles as the recruits tie him up. Tarina then tends to Ayles wounds, making certain that the man will live long enough to face his punishment. Heal: 1d20 + 1 - 2 ⇒ (20) + 1 - 2 = 19 That should stop the bleeding from Xi'Tir's arrows.
| Xi'Tir |
The tightening of her bow string and sharp whistle should be indication enough for Jex.
"Sit ya ass down coward, I dont mind shootin' rapist thugs in da back. Dat Tarina doe she be a sensitive one, so please give me a good reason ta kill ya..."
Xi was sincere and Jex should easily tell she wanted to kill him and he was giving her all the reason to.
readied action shoot him if he tries to run.
Corsario
|
Jex the Snitch stays put...
"Sorry!"
10 seconds later he is also restrain by your recruits.
"Do we hang them, my ladies?"
The people seem eager to enact justice on them.
Corsario
|
Danath and Xi'Tir
Danath charges against one of the mounted warriors, but barely misses him.
The 5 remaining Kellid barbarians get in motion.
2 of them let out bloodcurdling screams of rage, and ready spears, bracing against another charge.
The two mounted ones draw bows while getting behind their companions, with practiced ease.
They both fire at Danath.
Composite longbow vital strike attack: 1d20 + 12 ⇒ (18) + 12 = 30
Damage: 1d8 + 8 ⇒ (7) + 8 = 15
Composite longbow vital strike attack: 1d20 + 12 ⇒ (5) + 12 = 17
Damage: 1d8 + 8 ⇒ (4) + 8 = 12
The last one draws and Spiked Chain and readies and attack if Danath approaches, while keeping in the middle of the two braced barbarians.
Your turn. 2 rounds for Ni'Tir to arrive.
| Danath Orlovsky |
Ride Check for Leap as part of a mounted charge: 1d20 + 10 + 3 ⇒ (7) + 10 + 3 = 20
Ride Check to Leap(Leap DC 15) (Counts for jump in acrobatics) - Valiant Vault 1/5 Mythic Remaining...: 1d20 + 10 + 3 + 20 ⇒ (6) + 10 + 3 + 20 = 39
DC 40 means he jumps around 40 ft, he easily leaps over the braced spearmen and spirited charges the archer behind him as he would have to jump high enough to hit the archer.
"Your spears won't save you..." He mutters loudly but was sure they couldn't hear from so far away. To the Kellids's surprise, no doubt, Danath spurred Aru into a charge, guiding his mount with his knees so that he could leap over the left flank of the enemy and thereby skewer one of the archers without the threat of their braced spears.
He elects the Barbarian on the left as his target for leaping over. Easily clearing the man and his ground braced spear as it lacked the reach his lance had. Just before reaching them he leaps well over the readied spearmen, the only threat was the one with the chain.
Danath- Lance Spirited Charge Charge MP 2/5 Remaining - 10 ft reach: 1d20 + 11 + 4 - 2 ⇒ (14) + 11 + 4 - 2 = 27
Spirited Charge Damage: 3d8 + 12 + 18 ⇒ (3, 2, 1) + 12 + 18 = 36
He sailed over them and braced for the impact of his Lance, hoping to tear the man off his horse. He would tear them apart, one at a time...
| Danath Orlovsky |
This is going to be a difficult call. my post above assumes that it works against braced spears. If they are Long Spears then of Course Danath wouldn't be so foolish. However their spears don't have reach and this Mythic feat sounds like he leaps before the target and over them, which without reach he cannot use the braced spear against me.
He is focusing on jumping over their left flank avoiding the other spear bearer. The Spiked Chain is the only real problem. However if this won't work then I may need to pick a different mytic feat.
The weay I understand it is that so long as the DC beats the Leap, followed by a high enough Jump check then he bypasses the front liners (except the spike chain guy) and will easily strike the mounted archer. To succeed with this he'd have to leap 10-15ft high and he succeeded at a 40ft long jump. That would be the height required to jump over the Spearmen and the mounted target as it wouldn't make much sense for him to jump only high enough to slam into the man and stop dead. This feat was supposed to work in conjunction with Ride By attack.
However I can find no rule clarification on this, these are only my assumptions. Perhaps we should discuss this before the post above occurs. I merely posted it to show the intent of my actions. Thanks!
| Ni'Tir and Chimalma |
Ni'Tir continues to run towards the burning farm.
Perception?: 1d20 + 10 ⇒ (2) + 10 = 12
| Xi'Tir |
Xi'Tir's normal arrow hammers into Jex's shoulder before the farmers are able to surround and tie him up. "Dat was for Maria and a warning Mon. Cross us again and suffer."
Arrow shot: 1d20 + 8 + 4 + 1 ⇒ (19) + 8 + 4 + 1 = 32
Damage: 1d8 + 10 + 8 ⇒ (4) + 10 + 8 = 22
Looking to the farmers she growls before waving for them to put Ayles and Jex near the barrier where the zombies were clawing. "No... Not today mon. Dat is Lord Danath's judgement. However, if'n dey have attacked ya den ya best tell da Lord and allow him to judge dem properly. Same goes for these cowards."
Corsario
|
Tarina and Xi'Tir
The "recruits" get restless.
"Why? Can't you see what they have done? Let's hang them!"
You are going to need some rolling to avoid them lynching the bandits.
Danath and Ni'Tir
Danath jumps over the spear men and hits an Archer hard, but he doesn't drop him.
The Highway man seeing Danath jumps starts to duck... but it is a feint! (He has the Improved Feint feat).
Bluff check DC 18: 1d20 + 12 ⇒ (2) + 12 = 14
He doesn't fool anyone
He uses his spiked chain to try and trip Aru.
Trip attempt DC 30: 1d20 + 14 ⇒ (13) + 14 = 27
But he is unable to.
The two archers turn and fire again.
Composite longbow vital strike attack: 1d20 + 12 ⇒ (4) + 12 = 16
Damage: 1d8 + 8 ⇒ (6) + 8 = 14
Composite longbow vital strike attack: 1d20 + 12 ⇒ (12) + 12 = 24
Damage: 1d8 + 8 ⇒ (7) + 8 = 15
They all seem like veterans, holding their ground.
Your turn. 2 rounds for Ni'Tir to arrive.
Left Archer 19 HP left.
How is Danath in HP?
| Xi'Tir |
"Dat's not ya choice..." She levels her bow, arrow nocked at the recruits. She was completely fearless as she continued to speak. "... ta make. It's different if I hurt dem den you." She smiles her teeth forming a vicious look. "Or do ya want a soul as black as us eh? I know where I am bound in de end. But my end is not now, Mon. And no I can't see what dey done. Don't Care."
She nods at Jex. "If dat one had killed Maria I'd have fed him ta the corpses. But..."
She nocks a second arrow, displaying the skill that she had once more. "If ya hurt dem more are ya any better? What would ya families tink? Revenge? Stupid. Ya don't get whats lost 'n' dead back. And dem..." She nods to Ayles and Jex again. "Dey will face the laws, but to murder bound men is somet'ing I can't do and makes ya a honorless dog mon." She lowers the bow slightly as she nods over to the other prisoners. "Put dem with de others, now."
| Ni'Tir and Chimalma |
One round left you mean right Corsario? Let me know how many feet away I am too please~ thanks!
Ni'Tir continued running headlong her heavy strides making nearby shrubs shake in her passing. She slammed into a smaller tree and broke it under the massive pad of her clawed feet before releasing a gutteral roar towards the burning farmhouse.
| Danath Orlovsky |
HP 75/90
AC 26
Did they actually change their positions? Or is the rear wide open? Let me know it may cause me to change my post.
only 1/4 actually hit so I am doing alright.
Ride Check for Leap as part of a mounted charge: 1d20 + 10 + 3 ⇒ (13) + 10 + 3 = 26
Ride Check to Leap(Leap DC 15) (Counts for jump in acrobatics) - Valiant Vault 0/5 Mythic Remaining...: 1d20 + 10 + 3 + 20 ⇒ (10) + 10 + 3 + 20 = 43
DC 40 means he jumps around 40 ft, he easily leaps over them again.
Danath- Lance Spirited Charge Charge - 10 ft reach: 1d20 + 11 + 4 - 2 ⇒ (13) + 11 + 4 - 2 = 26
Spirited Charge Damage: 3d8 + 12 + 18 ⇒ (3, 1, 5) + 12 + 18 = 39
Danath wheeled Aru around, sixty feet passed his opponents and easily ducked the poorly shot arrows. Like the man of honor he was he wheeled and charged these experianced barbarians once more.
Perception - See if the girl they were about(?) to rape is alive...: 1d20 + 12 ⇒ (11) + 12 = 23
Again he and Aru Leaped into the air and sailed over the spearmen, his lance driving hom into the mounted archer with his passing. This time his lance would put an end to another barbarian...
Corsario
|
Tarina and Xi'Tir
The recruits, not sure want to do about Xi'Tir threats and lack of tact, put Jex and Ayles with the other bandits.
Something else Tarina and Xi'Tir want to do?
Danath and Ni'Tir
Yes, right, Ni'Tir is 200' away from the bandits.
The bandits do shift to "face" Danath.
The girl is alive, but seems also in shock.
Danath again do a "jumping charge", now killing one of the archers.
The Highway man tries to feint again, making like he is going for Danath this time with the spiked chain! (He has the Improved Feint feat).
Bluff check DC 18: 1d20 + 12 ⇒ (16) + 12 = 28
But at the last minute he goes for Aru legs, using his spiked chain to try and trip Aru.
Trip attempt DC 27 (No Dex bonus this time): 1d20 + 14 ⇒ (14) + 14 = 28
Aru falls down, hard, together with Danath.
Danath and Aru falling damage: 4d6 ⇒ (4, 2, 3, 6) = 15
Reflex Save DC 15 to take half damage. They both are prone now.
The archer then fires on the prone Danath.
Composite longbow vital strike attack: 1d20 + 12 ⇒ (4) + 12 = 16
Damage: 2d8 + 8 ⇒ (5, 2) + 8 = 15
But he misses!
By the way, I made a mistake, Vital strike lets them do 2d8+8 damage, so Danath suffered an extra 1d8 from the arrow that hit. Sorry
Missing damage to Danath: 1d8 ⇒ 4
Thebarbarians with spears charge against Danath, taking advantage he in now prone.
Charging Masterwork Spear: 1d20 + 14 ⇒ (10) + 14 = 24
Damage: 1d8 + 7 ⇒ (1) + 7 = 8
Charging Masterwork Spear: 1d20 + 14 ⇒ (1) + 14 = 15
Damage: 1d8 + 7 ⇒ (1) + 7 = 8
One of them is unable to dislodge the spear, and becomes unarmed, and away from Danath.
They all turn to see the dinosaur quickly approaching!
The mounted archer, fearing the worst, starts riding away.
Your turn! Danath (prone next to Aru) and a Barbarian 20' away from the Highwayman and the other (unarmed) barbarian, and the mounted archer 60' away, riding away from Ni'Tir, 200' away.
| Ni'Tir and Chimalma |
The roar was ground shaking as she came into view. She spends the round moving closer to the bandits. Her head low and her toothy maw open as if she were going to scoop them up and devour them...
Double Move 100 ft.
100 ft away
| Xi'Tir |
Seeing that they complied Xi lowers her bow and puts away the arrows before climbing back in her perch. She looks down at Tarina then. "If ya want ta go after dem den go. I can hold dis place. But..." She looks off in the distance, thinking she heard something on the wind before shaking her head. "Dey are a lot faster den me. You however may catch up to dem more quickly. Up to ya."
Xi is content to wait and hold her position in the ruined fort.
Corsario
|
Tarina is on time to arrive to the second part of the barbarian action... All is over here at the fort.
| Tarina |
"If you can hold this down, that might not be a bad idea, the others might need help."
Cure Serious: 3d6 + 6 ⇒ (1, 2, 5) + 6 = 14-> Azurefang 41/66
Casting a quick spell on her wolf, Tarina quickly hops atop Azurefang and then rides towards the direction the others had gone.
| Danath Orlovsky |
1d8 ⇒ 6
Damage to Danath
How did we take 4 die of fall damage? Wouldn't that be if I was 50ft in the air? lol xD
Reflex Save Danath / Aru - So (+6) 26 and (+9) 17: 2d20 ⇒ (20, 8) = 28
Ni'Tir's roar was a welcomed sound, he had assumed that he was finished...
However the fight was now even...
Too bad for the Barbarian's.
Aru scrambles to his feet before Danath, as expected of a four legged animal in the heat of combat.
Provokes an AoO
Aru MA.
Danath, far more battered then before, rises to his feet and remounts quickly.
Provokes an AoO
Danath MA #1
Thankful for the arrival of Ni'Tir he recovers and rides around the bandits. Making note of the girls position as the one archer runs away. "Coward..."
Ride fast mount DC 20 - success free: 1d20 + 10 ⇒ (17) + 10 = 27
Ride - Guide with knees DC 5: 1d20 + 10 ⇒ (11) + 10 = 21
MA #2 Draw Bow
Use 1 HP - For standard action.
He guides Aru with his knees, taking into account his weakened state but nonetheless determined to make sure none of them escape. He leveled his bow at the retreating archer and fired...
Composite Longbow: 1d20 + 10 - 4 ⇒ (20) + 10 - 4 = 26
3d8 + 12 ⇒ (8, 7, 6) + 12 = 33
He wasn't pleased by the flesh tearing blow the arrow made as it dug into the man's back. So far he was displeased with the way he had been fighting but they would not escape. Not alive at least...
Aru to ride 80ft towards Ni'Tir. Angling however we can to avoid AoO's fromt eh barbarian with the chain.
He angles Aru around until they are closer to Ni'Tir and he makes a grand show of commanding the huge beast that had arrived. With a sweep of his arm he roared. "These cretins wish to rape and pillage, rein death upon them my companion! Consume them all, starting with the one who bears that chain!"
With that he levels his bow and readies to unload arrows into his opponents...
| Danath Orlovsky |
HP = Danath 54/90, Aru 81/88
Very few hits have landed completely so far. I rolled the extra damage and that hurt but luckily (due to mythic vault he is doing alright. The HP use was personal, I said they weren't going anywhere... Besides I am sure his horse is valuable. :P
Not looking forward to the AoO's.... Those could be telling...
Corsario
|
The big falling damage was because you where in the middle of a HUGE leap charge, so it was like falling a big distance. Why did you rolled 1d8 for damage?
The Barbarian tries to attack Danath as he stands up.
Masterwork Spear AoO: 1d20 + 12 ⇒ (6) + 12 = 18
Damage: 1d8 + 7 ⇒ (2) + 7 = 9
But he fails.
Then Danath incredibly quickly manages to get in his horse and ride away, and even let an arrow loose against the escaping bandit, which keeps going even hurt.
The barbarian moves back towards his remaining two companions and braces his spear against another charge. The other spear wielding barbarian drop his spear and draws a bow.
He fires after Danath.
Masterwork composite longbow: 1d20 + 9 ⇒ (11) + 9 = 20
Damage: 1d8 + 3 ⇒ (1) + 3 = 4
But his arrow goes wide.
The last one readies his Spiked chain for another trip attempt.
Your turn! Tarina is still some distance away.
| Ni'Tir and Chimalma |
Ni'Tir slams her tail into the ground, causing the earth to rumble, pretending to obey Danath's command save for the fact she decides these barbarians needed to be taught a lesson. She opens her mouth, invoking the same runes she unleashed on the bandits earlier this night.
The ground at the feet of the barbarians rumbles just before flames from the heavens rain down...
SA: Cast Flame Strike dc 18
Fire Damage: 4d8 ⇒ (2, 7, 1, 8) = 18
Divine Fire Damage-human bane: 4d8 ⇒ (2, 6, 6, 4) = 18
Sheaims to catch the barbarians on the backside of the spell, catching only the barbarians if she is able...
As the divine fire burns there flesh the monsterous voice that rumbles forth from the beast before them was loud and powerful. "You shall suffer a thousand deaths before this night is done cowards."
Corsario
|
From your point of view the attacked woman is right next to them... you can try (without guaranteed success) to get 2 of them in the area of effect, or be safe and only get one in the edge of it (without risking hurting, probably killing) the innocent woman.
| Ni'Tir and Chimalma |
Well shoot. Then I will go this route then. Thanks.
Convert Stone Spikes into Summon Nature Ally 4
The huge lizard starts casting spells its huge tale slams into the ground as it summons forth a beast of powerful muscles and large stature. Its roar was enough to unnerve any who had never seen a Tiger before...
Summon Tiger! Augement Summoning so it has +4 Con and Str
| Danath Orlovsky |
Danath seeing, Ni'Tir's plan raises his free hand as an arrow glances off his armor. He casts Grease underneath the barbarian's feet. hitting them all in their tightly packed formation.
Grease Reflex Save DC 13 or fall prone - Too bad for the mounted guy. >:)
| Ni'Tir and Chimalma |
Xi'Tir and Chi
Continue to hold their lonely vigil, ensuring that the enraged farmers don't harm their prisoners until Danath returned. She hopes down from her perch and retrieves Maria's shield, throwing it over one shoulder before returning to her perch. Mission accomplished, almost... Dovan needed to die and no matter what Danath promised him. She Was going to kill that man and return his head on a pike in the name of General Seraph.
The last six months and strange dreams had hardened Xi's mind, she wasn't ready to forgive scum, not yet at least. And if she had to alienate her companions and be that hard line in the sand then she would. As people needed protection and tonight was the greatest indicator that she was right.
Da hard line, dey cross it, dey die. Simple, no need for courts. A few arrows and a shallow hole. Dats it.
She continued her watch, particularly bothered by the fires innthe distance.
Ni'Tir's spell casting
She is going to place the Tiger within 80 ft of the Barbarian's