Black Dow's Iobarian Saga (Inactive)

Game Master Black Dow

PFRPG pbp conversion of the classic UK 2 & 3 series The Sentinel & The Gauntlet aka "THE IOBARIAN SAGA"


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Male Human Ranger Hunter (Outlander)/4, HP: 31/31, AC: 16 , Saves: STR +3, DEX +6, Initiative: +4, Perception: +6

Round 1

Luke will use normal movement to work his way along the cliffside in order to stealthily position himself 10 feet above the beast in preparation for a flanking attack.

Black Dow: Based on the map and my calculations, I should be able to accomplish this in two rounds, ready to attack in the third without the acrobatics check. Please place me accordingly on the map after movement. I am making two stealth checks to cover this movement.

Stealth - Round 1 Movement: 1d20 + 16 ⇒ (13) + 16 = 29
Stealth - Round 2 Movement: 1d20 + 16 ⇒ (10) + 16 = 26


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Male Human (Ulfen) Barbarian 3 (Invulnerable Rager archetype)

Round 1+2:

The time for words spent, Ragnar sets his jaw and prepares for combat.


Male Human Alchemist (Beastmorph) 3

Muli is at a loss to help in these winds. Without his pack, he makes an attempt to climb the trail. He finds the animals traits don't help, but his size does as he begins to pull himself up.

Round 1 move there

Round 2 climb
Climb -> 1d20 + 4 ⇒ (17) + 4 = 21


Male Human Ranger Hunter (Outlander)/4, HP: 31/31, AC: 16 , Saves: STR +3, DEX +6, Initiative: +4, Perception: +6

Knock, Knock...I hope everyone enjoyed their New Years...are we ready to get back at it?


Male Human Alchemist (Beastmorph) 3

BD and Ragnar are both still on the road till next week I believe


Happy New Year's gang - yeah won't be back in sunny Scotia until the 13th... so will have to hang fire until then... I do however have some choice plans for you lot, courtesay of a little novel called Viking Dead... ;)


Male Human Ranger Hunter (Outlander)/4, HP: 31/31, AC: 16 , Saves: STR +3, DEX +6, Initiative: +4, Perception: +6

Niiiiiiice...


Round 1

Gorruk grins in delight as he watches both the foolhardy Northman and his giant pet climb towards him, eager to line his stomach further.

DM Black Dow’s fickle bones o’ fate:

Perception check: 1d20 + 9 ⇒ (2) + 9 = 11

Seemingly oblivious to Luke's flanking climb, the Iss Trow beckons Ragnar and Muli to climb faster, the brutes muscles quivering and twitching in frenzied anticipation...

Know what Ragnar, Muli and Luke are up to for the first two rounds... Kevkul and Skølrykk are up. Won't post Gorruk's Round 2 actions until I've idea what you two are up to... Likewise I'll post the map ahead of Round 3... Good to be back :)


Male Human Ranger Hunter (Outlander)/4, HP: 31/31, AC: 16 , Saves: STR +3, DEX +6, Initiative: +4, Perception: +6

Welcome Back! Let's get it on!


Male Human Fighter 3) (HP: 35/35, AC: 17, Touch: 13

Skølrykk will wait for the winch to come back down. If this doesn't happen, he will try to climb again.

Climb: 1d20 + 4 ⇒ (2) + 4 = 6
Climb: 1d20 + 4 ⇒ (11) + 4 = 15
Climb: 1d20 + 4 ⇒ (12) + 4 = 16


Male Human (Ulfen) Barbarian 3 (Invulnerable Rager archetype)

DMBD - isn't the trow hauling me up in the platform?


Male Dwarf Cleric of Cailean Caydean 3

Looking at the treacherous ground, Kevkul hums a prayer before running deftly across the ice.

I would want to use agile feet to close in, running or double move towards the trow. Please roll acrobatics if it is not applicable.


@Ragnar: Yeah he is realised that when I looked back over the postings... apologies still jetlagged lol.

Retrofit the above;

The Iss Trow leers as he turns the winch easily with one arm, while the rusted hook weapon held in his other menacingly gouges the frozen ground...

Trow will crank up Ragnar in 2 rounds - If Skølrykk is jumping aboard the trow might find it more difficult (and slower) but he'd have his hands full... (Acrobatics check if your going for it Skølrykk)

@Kevkul: No that'll work... like it...

The dwarven priest's enchanted feet easily find footholds and like an armoured mountain goat Kevkul deftly springs up the icy cliff face, finding himself atop and with the trow as company...

Will fire up a map tomorrow gents


Male Human Fighter 3) (HP: 35/35, AC: 17, Touch: 13

Acrobatics: 1d20 + 2 ⇒ (20) + 2 = 22

Yes, I will try to jump on.


As the snow falls ever thicker, the wind whips to a howling gale and no words save those immediate to you can be heard. Speech now limited to being heard by those immediately adjacent to the character or creature. A DC 25 Perception check required to hear any shouts or commands at a further distance.

Skølrykk makes a running leap and lands on the rising platform. His extra weight causes the trow to grunt and the platform’s progress halts...

The giant Pine-Muli’s claws hook into the icy wall and with bestial nimbleness the transformed alchemist easily joins Kevkul at the cliff’s edge.

Luke takes full advantage of both the conditions and the onset of his companions mass climbing expedition and skirts around behind the trow unnoticed. He creeps directly behind Gorruk and finds himself on a rocky outcrop some 10 feet above the troll...

Kevkul’s uncanny impression of a hasted mountain goat takes Gorruk somewhat by surprise as, like Luke, the dwarf priest appears atop at larger ridge some 10 feet above the clearly angered trow.

Gorruk responds by locking the winch and leering down at its Northmen passengers. He bellows something to them, but the brutes words are drowned in the wind;

DC 25 Perception Check anyone trying to discern Gorruk’s taunt:

Marad ott kicsi Északi hal. ÉN fog visszatér érted mindkettő után ÉN ünnep -ra -a furcsa barátok! = Stay there little Northern fish. I shall return for you both after I feast on your strange friends!

The trow then hefts his blood rusted hook and gives a wide crimson grin before looking first towards the audacious dweorg priest, then the strange giant mearÞ man... mearÞ = marten

Ragnar and Skølrykk are hanging some 15 feet from the top of the icy clifftop. Everyone else is as described. Initiative Order revisited:

Luke 22
Muli & Ragnar 16
Gorruk 14
Skølrykk 8
Kevkul 6

MAP ROUND 3


Male Human (Ulfen) Barbarian 3 (Invulnerable Rager archetype)

Round 3: Raging 1/9 rounds, 29/31 HP

Perception: 1d20 + 6 ⇒ (16) + 6 = 22

Seeing the trow turn away from them and towards his companions raises Ragnar's hackles. Welling from his Northern loins is a white rage at being ignored and the thought of seeing his friends killed as he stood impotent and idle on the platform. Guttural growl growing in the pit of his stomach, then exploding from his mouth Ragnar gives in to his inner strength.

Sheathing alfur smarta Ragnar moves to the chain that suspends the platform from the winch system. Gripping the chain between his fists Ragnar attempts to haul himself and Skølrykk hand over hand to the top of the cliff. As his cold-bred muscles grow taut he grunts with each surge made to eke them ever closer.

Strength Check if you need it:
Strength: 1d20 + 3 + 2 ⇒ (19) + 3 + 2 = 24


Male Human Ranger Hunter (Outlander)/4, HP: 31/31, AC: 16 , Saves: STR +3, DEX +6, Initiative: +4, Perception: +6

Round 3, Point Blank Shot, Precise Shot

Luke move 5 feet to H10 and fires at the beast with his long bow.

LB ATT: 1d20 + 7 + 1 ⇒ (1) + 7 + 1 = 9
LB DAM: 1d8 + 1 ⇒ (5) + 1 = 6


Ragnar’s mighty sinews bulge and he hauls himself and his fellow Northman ever upwards until finally the Vikingr find themselves level with the waiting Gorruk...

Luke’s shot catches the wind and it flutters wayward past the trow...

DM Black Dow’s runes o’ fate:

Gorruk Perception DC 30: 1d20 + 9 ⇒ (7) + 9 = 16

... yet the brute fails to notice, seemingly focussed far more on those foes who have scaled the ice wall.

Gorruk is still unaware of Luke behind him

With a crimson chuckle the bulky trow mutters in its grinding tongue;”Ra újabb megfontolások ÉN akarat mászik legyőz és kiváló -a fagyasztott tök később kicsi Északi hal!” before ferociously chopping its heavy hook deep into the winch.

The impact tears shears through the winch post, causing it to buckle and splinter. The chain drops the dangling Northmen a foot or so, and as they feel the rent timber begin to fail...

Wrenching his wicked hook loose, Gorruk roars, showering the snow nearby in red flecked spittle as the cold wind howls ever louder.

1 round before the winch post snaps - Ragnar & Skølrykk can swing onto the cliff edge; DC 12 Acrobatics to land successfully (if you move through L10 the DC is 23 to avoid an AoO).

DM Black Dow’s bones o’ bane:

Gorruk MW Ogre Hook : 1d20 + 8 ⇒ (19) + 8 = 27
Damage: 2d8 + 6 ⇒ (3, 7) + 6 = 16

Speakers of Jotunn:

Ra újabb megfontolások ÉN akarat mászik legyőz és kiváló -a fagyasztott tök később kicsi Északi hal! = On second thoughts I will climb down and crack your frozen marrow later little Northern fish!

Muli still to go, Skølrykk & Kevkul also up


Male Human Ranger Hunter (Outlander)/4, HP: 31/31, AC: 16 , Saves: STR +3, DEX +6, Initiative: +4, Perception: +6

Black Dow:
The map seems to indicate that I need to climb down to reach the flanking position for melee that I am contemplating? How many climb checks do you need to get me ther, and how many turns will it take?


Luke:

Aye your currently on a ridge 10 feet above the trow. Climbing down is pretty easy for Luke; DC 15 Climb check. Even if you fail Gorruk may not even notice him! Will take 1 round, so Round 5 onwards he'll be ready to rumble...

Put Luke up there just incase you wanted a leaping charge attack on the troll :)


Male Human Alchemist (Beastmorph) 3

Round 3

The wind being what it is, Muli steps up and tries to slam a stuffed rodent against Gorruk, knowing the risk of explosion.

Bomb slam (-1 size, +1 str)-> 1d20 + 3 ⇒ (14) + 3 = 17

Bomb fire damage (dc 15 ref for 1/2) -> 1d6 + 4 ⇒ (6) + 4 = 10

Potential 4 splash damage against Muli if that hit.
Reflex save dc 15 (+2 Dex Mutagen) 1d20 + 5 + 2 ⇒ (19) + 5 + 2 = 26

Muli will take 2 points if that hit. Should avoid aoo, as he if armed with claws, but it is unorthodox so I can understand taking one for the maneuver.


Male Dwarf Cleric of Cailean Caydean 3

Kevkul steps carefully in the lush snow before striking out with his blunt hammer, fully intending to knee cap the giant.

Kevkul gets a +4AC bonus against giants, to factor in, plus he'll activate the adoration ability if ever the troww finds him interesting enough to attack.

5ft step to K13
warhammer bash: 1d20 + 4 ⇒ (11) + 4 = 15
damage: 1d8 + 2 ⇒ (6) + 2 = 8


Male Human Fighter 3) (HP: 35/35, AC: 17, Touch: 13

Hearing the timber crackle in the cold, Skølrykk Dråthenborn nods to Ragnar and points at the cliff edge. He grits his teeth, and jumps.

Acrobatics: 1d20 + 1 ⇒ (12) + 1 = 13


Male Human Ranger Hunter (Outlander)/4, HP: 31/31, AC: 16 , Saves: STR +3, DEX +6, Initiative: +4, Perception: +6

Round 4: HP: 22/22, AC 15 (Charge), Jumping Charge

Luke Drops his bow over the edge of the elevation that he is currently on, then leaps into the air with a ferocious scream whil hefting his greataxe overhead for a downward chop as he charges into a flanking position to J12 from higher ground!

ARRRRRGH!

Acrobatics: 1d20 + 1 ⇒ (15) + 1 = 16

Greataxe ATT: 1d20 + 3 + 2 + 2 + 1 ⇒ (1) + 3 + 2 + 2 + 1 = 9
Greataxe DAM: 1d12 + 1 ⇒ (2) + 1 = 3

Epic Fail!


Gorruk DC 15 Ref Save: 1d20 + 8 ⇒ (14) + 8 = 22

Gorruk treats the oncoming threat of the jotunn sized man-marten with disdain, presuming its hide would more than cope with Muli’s paltry claws. At the last second the canny trow scents the nature of the volatile rodent and partially sidesteps the transformed alchemist just as he unleashes a fiery detonation!

Muli’s critterbomb explodes with a squeak showering himself and the trow in alchemical sparks that painfully sear Gorruk’s hide despite his evasion.

Above the trow Kevkul’s hammer strike, while meaty enough, fails to connect, clanging off Gorruk’s flailing hook – granting the brute an impromptu (and fortuitous) parry.

At the cliff Skølrykk lands with a grunt, hands digging into snow, ice and scrub as he grasps the edge with the strength of his ancestors...Then from behind a leaping Luke lands, taking the trow by surprise. He aims a mighty swing at the beast’s thews... ... but arrives empty handed as his greataxe remains lodged in the icy ground.

Gorruk smiles maliciously as the wardens attack comes to naught, then the trows beady eyes narrow as it weighs up its next move...

Luke's been disarmed by the ninja tundra. Ragnar & Muli up next, then we find out whose trow chow ;E

MAP ROUND 4


Male Human (Ulfen) Barbarian 3 (Invulnerable Rager archetype)

Round 4: 2/9 Rage Rounds used, 29/31 HP

Acrobatics: 1d20 - 7 ⇒ (12) - 7 = 5

Ragnar senses the platform starting to give way beneath him and makes a desperate lunge for safe ground. However the bulk of his armor and shield foul his attempt and he is unable to swing to safety. His arms scrabble at the cliff face as the platform drops, trying to find purchase...

Climb?: 1d20 + 2 - 2 + 2 ⇒ (18) + 2 - 2 + 2 = 20


Male Human Alchemist (Beastmorph) 3

Round 4

"Chh-Chhh-Chhh-Chhhaaa" Muli chitters at the Trow while claws and teeth emerge from the blowing snow.

Flanking Weasel Bite -> 1d20 + 3 + 2 ⇒ (7) + 3 + 2 = 12
Weasel Claw Damage -> 1d8 + 3 ⇒ (3) + 3 = 6

Flanking Weasel Claw -> 1d20 + 3 + 2 ⇒ (16) + 3 + 2 = 21
Weasel Claw Damage -> 1d8 + 3 ⇒ (7) + 3 = 10

Flanking Weasel Claw -> 1d20 + 3 + 2 ⇒ (14) + 3 + 2 = 19
Weasel Claw Damage -> 1d8 + 3 ⇒ (3) + 3 = 6

Status: Flanking with Kevkul, 15/17 hp, 17/15 AC, Shield, Enlarge Person for +2 AC +2 str, -2 dex, Large.


As the trow’s hide starts to cool in the frigid wind, Muli opens up two huge slashes with his claws although his needle teeth fail to pierce the brute’s singed skin.

Ragnar drops from view as the platform gives way, but just out of sight the berserker fingers find unlikely purchase in the steel hard ice, and Northern anger fuels his climb back towards the trow...

As the raking wounds upon his hide being to knit and heal, Gorruk, loses himself in his own blood rage and drops his fearsome hook, tearing into this giant-animal-man-who-wields-fire-from-critter-kin with his own claws and hooked fangs;

"Ember állat ki BÁTORKODIK húz a vér -ból Gorruk!! ÉN akarat csákány csontjaitok száraz és csinál vér kolbász -ból -a belek!"

Gorruk Claw Attack on Muli: 1d20 + 7 ⇒ (5) + 7 = 12
Gorruk Claw Attack on Muli: 1d20 + 7 ⇒ (4) + 7 = 11
Gorruk Bite Attack on Muli: 1d20 + 7 ⇒ (12) + 7 = 19

Gorruk Bite Damage on Muli: 1d6 + 4 ⇒ (5) + 4 = 9

Jotunn Translation:

Ember állat ki BÁTORKODIK húz a vér -ból Gorruk!! ÉN akarat csákány csontjaitok száraz és csinál vér kolbász -ból -a belek! = Man beast who DARES draw the blood of Gorruk!! I will pick your bones dry and make blood sausage of your entrails!

DMBD Note:

Gorruk HP: 24/45 [10 damage fire damage, 11 can be healed, 5 has been healed]

Skølrykk & Kevkul are up for remainer o' Round 4, then Ragnar, Luke and Muli up for Round 5...


Male Human Ranger Hunter (Outlander)/4, HP: 31/31, AC: 16 , Saves: STR +3, DEX +6, Initiative: +4, Perception: +6

Black Dow:
what is the action economy on dilodging the Greataxe?


Male Human (Ulfen) Barbarian 3 (Invulnerable Rager archetype)

Round 5: Raging 3/9 used

Gritting his teeth as he holds fast to the cliff, Ragnar allows a breath to pass before he calls upon the strength of his ancestors. Invigorated he tries to man-handle himself up the cliff by sheer bloodymindedness and strength...

Climb: 1d20 + 2 - 2 + 2 ⇒ (8) + 2 - 2 + 2 = 10


Luke:

Mmmmm. Let's say a successful STR check (DC 12) to dislodge the axe and treat as drawing the weapon - ie Luke can then move and attack. Otherwise it proves more tricky to dislodge and he recovers the weapon but can't attack this round...


Male Human Fighter 3) (HP: 35/35, AC: 17, Touch: 13

Seeing Ragnar struggling up the cliff, Skølrykk quickly removes his rope from his bag and tosses one end down to him.
Grab hold! he shouts. When he has, he begins hauling him up.

Strength: 1d20 + 4 ⇒ (9) + 4 = 13
Strength: 1d20 + 4 ⇒ (2) + 4 = 6
Strength: 1d20 + 4 ⇒ (1) + 4 = 5
Strength: 1d20 + 4 ⇒ (7) + 4 = 11
Strength: 1d20 + 4 ⇒ (13) + 4 = 17


Ragnar's blod-minded stubborness and steely fingers mean he does not fall, but neither does he climb.

Salvation comes in the form of a hempen rope offered by his fellow Northman...

Presuming Ragnar takes the dangled line, Skølrykk can haul him up in 2 rounds.

Round 4

Kevkul still to act

Round 5

Ragnar (acted), Muli & Luke up after...


Male Dwarf Cleric of Cailean Caydean 3

Kevkul steps North before continuing his assault on the troww.

attack: 1d20 + 4 + 2 ⇒ (8) + 4 + 2 = 14 in flank
damage: 1d8 + 2 ⇒ (2) + 2 = 4


Male Human (Ulfen) Barbarian 3 (Invulnerable Rager archetype)

Ragnar sees the rope thrown over the cliff towards him and spits to the side before howling back at Skølrykk "I'm fine boy, gut the trow" though if Skølrykk persists, Ragnar will move to grasp the dangled rope end.


Male Human Ranger Hunter (Outlander)/4, HP: 31/31, AC: 16 , Saves: STR +3, DEX +6, Initiative: +4, Perception: +6

Round 5

Luke attempts to dislodge his axe from the ground to attack the beast again.

STR: 1d20 + 1 ⇒ (9) + 1 = 10

A disgruntled Luke spends the next few moments laboring over his stuck weapon.

C'mon...


Male Human Fighter 3) (HP: 35/35, AC: 17, Touch: 13

Don't be a fool! Grab hold! There's no way you'll make it up with that beard weighing you down! Skølrykk calls back.


Male Human Alchemist (Beastmorph) 3

Round 5

Muli takes one more careful slash at the Trow, but then backs up before a return slash might find him

Fighting Defensively Flanking Weasel Claw -> 1d20 + 3 + 2 - 4 ⇒ (10) + 3 + 2 - 4 = 11
Weasel Claw Damage -> 1d8 + 3 ⇒ (7) + 3 = 10

5' adjustment to the west.

Status:Fighting Defensively 6/17 hp, 19/15 AC, Shield, Enlarge Person for +2 AC +2 str, -2 dex, Large.


Round 5

DMBD Notes o' Doom:

Gorruk HP: 29/45 [10 damage fire damage, 6 can be healed, 10 has been healed]

As the Northmen debate the finer points of ice climbing and Luke wrenches his axe free o' its icy sheath with a loud "crack", it is left to Muli and Kevkul to engage the blod-thirsty trow.

The jotunn sized weasel’s claw misses Gorruk by a whisker, while behind him Kevkul’s hammer thuds against the trow’s hide but the impact draws little more than the brute’s ire.

Gorruk wheels on the dweorg and leers at the brave priest, its ridged tongue flicking eagerly between yellowed fangs:

” Bátor kicsi törpe! ÉN akarat héj nyit -a vas bőr és táplál -ra -a felajánl részek!”

Then, as the wounds rent by Muli-Marten’s claws on his pale hide begin to heal, Gorruk brings his own fangs and ice shard claws to bear on the stalwart dwarven priest.

Gorruk Claw 1 Attack on Kevkul: 1d20 + 7 ⇒ (2) + 7 = 9
Gorruk Claw 2 Attack on Kevkul: 1d20 + 7 ⇒ (10) + 7 = 17
Gorruk Bite Attack on Kevkul: 1d20 + 7 ⇒ (6) + 7 = 13

Gorruk Claw 2 Damage on Kevkul: 1d4 + 4 ⇒ (1) + 4 = 5

Jotunn Words o’ Wisdom:

Bátor kicsi törpe! ÉN akarat héj nyit -a vas bőr és táplál -ra -a felajánl részek! = Brave little dwarf! I will peel open your iron skin and feed on your tender parts!


Male Human (Ulfen) Barbarian 3 (Invulnerable Rager archetype)

Round 6: Raging 4/9 rounds

Rangar holds fast to the rope offered him and uses his feet to brace against the cliff face and help in the climb.

Climb (to help Skol pull me up): 1d20 + 2 - 2 + 2 ⇒ (2) + 2 - 2 + 2 = 4


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Male Human (Ulfen) Barbarian 3 (Invulnerable Rager archetype)

Ragnar continues swinging on the rope in the cold Iobarian air....
Bueller?.... Bueller?


Skol and Kevkul up next to finish off Round 5, Ragnar (acted), Muli and Luke to kick off Round 6... before Gorruk again


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Male Human (Ulfen) Barbarian 3 (Invulnerable Rager archetype)

Just in case anyone needs any motivational music.


Ragnar Sköld Född wrote:
Just in case anyone needs any motivational music.

EPIC - love it lol

Or this... a fitting saga soundtrack nei?


Male Human Fighter 3) (HP: 35/35, AC: 17, Touch: 13

With Ragnar pulled up, Skølrykk turns his attention to the trow. Look at how his wounds close! We must try something else!
He runs up from behind and grabs the arm holding the hooked hammer.

Grapple: 1d20 + 5 + 2 ⇒ (11) + 5 + 2 = 18


Male Human Ranger Hunter (Outlander)/4, HP: 31/31, AC: 16 , Saves: STR +3, DEX +6, Initiative: +4, Perception: +6

Kev up, then me!


Skol - Gorruk dropped his Ogre Hook weapon and went tooth & claw against Muli. Feel free to retconn your actions if you want not to grapple the trow...


Male Dwarf Cleric of Cailean Caydean 3

Gorruk needs a 19 to beat Kevkul's AC or 23 if he's a giant..

Kevkul hunkers beneath his trusty shield,turning aside the bite and claw attack before stepping in to press an attack. Kevkul grimly stares at the Jotun words hurled at him, daring Gorruk to press his attacks.

attack: 1d20 + 4 + 2 ⇒ (15) + 4 + 2 = 21
damage: 1d8 + 2 ⇒ (2) + 2 = 4


Male Human Fighter 3) (HP: 35/35, AC: 17, Touch: 13

Skølrykk follows the trows lead and jumps in tooth and claw. Same thing :)


Male Human Ranger Hunter (Outlander)/4, HP: 31/31, AC: 16 , Saves: STR +3, DEX +6, Initiative: +4, Perception: +6

Round 6, AC: 17, HP: 22/22, Flanking

Luke after finally pulling his Axe free attempts to cleave into the beast.

Axe ATT: 1d20 + 3 + 2 ⇒ (11) + 3 + 2 = 16
Axe DAM: 1d12 + 1 ⇒ (5) + 1 = 6

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