...And Hell Came with Them! - DM Vengeant's Hells Vengeance Campaign Thread (Inactive)

Game Master Dennis Harry

Initiative:

Dramatis Personae
Corven [dice]1d20 + 7[/dice]
Alicarus [dice]1d20 + 4[/dice]
Castiel [dice]1d20 + 5[/dice]
Cole [dice]1d20 + 4[/dice]
Hel [dice]1d20 + 4[/dice]
Pelleas [dice]1d20 + 4[/dice]

Perception:

Dramatis Personae
Corven [dice]1d20 + 7[/dice]
Alicarus [dice]1d20 + 7[/dice]
Castiel [dice]1d20 + 5[/dice]
Cole [dice]1d20 + 6[/dice]
Hel [dice]1d20 + 8[/dice]
Pelleas [dice]1d20 + 6[/dice]

The Tannery


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"Hmm? Of course, let me grab my things..." The alchemist sweeps a few vials of strange liquid into a knapsack, while leaving a rather complicated alchemist's lab to render whatever it is he's brewing in his absence. He then buckles his rapier to his belt, his tail curling up behind his back, almost forming a question mark. "What do you have need of us for so soon? I was under the impression I might have more time..."


Shadow's Status

Longacre - the Next Day

The Rest of the Group:
Cimri shrugs at Alicarus' question. "The note did not say, it simply requested our presence at the Ash House".

Cimri flutters her eyes at Castiel, "Keep talking that way and you just might".

Cimri shakes her head in agreement at Pelleas' words, "Oh I agree, I am quite surprised. Though if the pay is what the last job was, I am also elated.

Alexander is fetched last and falls in in silence, as always observing all around him.

As you approach the Ash House, Cimri turns back and spots someone approaching as well. She stops and scowls, [b]"Have you business here?"

Cole:
As you approach the Ash House you see most of your companions approaching it as well.

Cimri turns around and scowls at you as if you were a stranger. It appears that your disguise is working better than you anticipated.

"Have you business here?" she calls out.


Shadow's Status

At the Ash House

Hel:
The krenshar growls as you step in the room.

The office is as it was before though the screen is darkened at the moment. The only thing that is different is a small, black lacquered
box sits on the table before the paper screens.

You hear the voice of Razelago from what you assume is the other side of the screen, "You are early my dear. I appreciate your punctuality. Tell me, is your self control as strong a trait as your punctuality?"


Male Strix Vigilante (Serial Killer) 2 | HP: 18/18 | AC: 15, T: 12, FF: 13 | CMD: 16 | Fort: +2, Reflex: +5, Will: +3 | Init: +4 | Perception +7

"Good morning Cimri," Cole says. "Surely you haven't forgotten me already. Our employer sent me a message that our mutual annoyance has decided to make a move."

Cole's not trying to look like someone else, he's just trying to look like a human instead of a strix.


Shadow's Status

Longacre - the Next Day

Cimri stammers, "Right, its just that cloak that threw me off. Well all of us are here except for Hel, should we enter and see what is in store for us today?"


Male Strix Vigilante (Serial Killer) 2 | HP: 18/18 | AC: 15, T: 12, FF: 13 | CMD: 16 | Fort: +2, Reflex: +5, Will: +3 | Init: +4 | Perception +7

"That would be the best course of action, yes."


Female LE human (pyure) UC zen archer monk 2 | HP: 23/23 | AC 18 (T 18, F 14) | CMB: +4, CMD: 22 | F:16 R:17 W:15 | INI: +4 | PER +9, see in darkness | MV 50' | Perf. Stk: 2*2d20 |Gear: Arrows/40 |+Lng Azlanti, Celestial, Draconic, Sylvan | Atk: Sanset/UnA +4:1d10+3/1d6+2, ShtBw +6/+6:1d6/x3
Skills:
Acro +8 (Jump +18), Climb +6, Disg -3, Escape +8, Fly +7, Heal +4, Intim +9, Per +9, SensMot +9, Stlth +9, Surv +4, Swim +2, UMD +8, Cft: Book/Bows/Callig +5/7, KS: Hist/Reg +7, KS: Loc +4, PS: Barr/Gamb/Libr +8

Hel, Early:
The short woman's eyes tighten slightly at Gaurig's growl; she isn't sure where she stands with the creature, nor is she entirely certain how intelligent it is - she asked out of courtesy, and with a strong streak of 'just in case' behind it. When Razelago speaks, his words do not cause her to look away from the krenshar; she's trying, at this point, to determine just exactly what 'relaxed' looks like on the creature. The night before she didn't like being seated and having her back even somewhat to it, but it isn't a matter of dislike, it's a matter of justifiable paranoia - or at least a strong sense of self-preservation and lack of knowledge about how dangerous someone is, or what might set them off.

Finally, though, either the krenshar gives signs of being more at ease, or else that 'basic courtesy' thing smacks her on the back of the head, and she flicks a glance quickly around the room before looking more fully towards the screen. "I prefer to have a certain structure to my life; not others' structure, but my own. It requires internal discipline, so if by 'self-control' you mean discipline, then yes. If by self-control you mean 'please don't look in the box', well, I haven't been given reason to do so - and you are, after all, my current employer. Your instructions would be carried out, to the limits of my knowledge and ability, and the limits of your payment."


Bard 2| 15/15 hp| Init +5| Darkvision 60 | Per +6| AC 16| 13T| 13 FF| +1 F| +6 R| +5 W| acid 5; Cold 5; elec 5| Performance 13/13| Glitterdust 1/day spells: 1st: 3/3; 0: 5 at will

This should prove most interesting


Shadow's Status

Hel By Herself:
Razelago responds, "My concern, and it is not just limited to you, is that the task which I shall put forth before all of you today will require self restraint in the face of a hated enemy".


Male Aasimar Inquisitor 2 | AC 17, touch 14, FF 13 | Fort +5, Ref +4, Will +6 | HP 14/17 | Init +7, Perception +8, Sense Motive +11

Perception: 1d20 + 7 ⇒ (14) + 7 = 21

Alicarus does a double take upon realizing what Cole's done, and then he claps his hands and positively beams. "How marvelous! Using your wings as a cloak, wrapping those inky feathers about your form to hide its oddity. Turning that very darkness that others view as monstrous into your shield and armor, seeing the beauty and wonder and simple usefulness in what others abhor!" He claps his hands again and spins, his chain trailing in the circle. "This is what I've been talking about all along. Tell me, friend Cole--Are you a religious man? What do you know of the Midnight Lord?"


Female LE human (pyure) UC zen archer monk 2 | HP: 23/23 | AC 18 (T 18, F 14) | CMB: +4, CMD: 22 | F:16 R:17 W:15 | INI: +4 | PER +9, see in darkness | MV 50' | Perf. Stk: 2*2d20 |Gear: Arrows/40 |+Lng Azlanti, Celestial, Draconic, Sylvan | Atk: Sanset/UnA +4:1d10+3/1d6+2, ShtBw +6/+6:1d6/x3
Skills:
Acro +8 (Jump +18), Climb +6, Disg -3, Escape +8, Fly +7, Heal +4, Intim +9, Per +9, SensMot +9, Stlth +9, Surv +4, Swim +2, UMD +8, Cft: Book/Bows/Callig +5/7, KS: Hist/Reg +7, KS: Loc +4, PS: Barr/Gamb/Libr +8

Hel Alone:
The bob-haired woman levels a gaze at the screen for a moment, then shifts her eyes to the krenshar. It takes a moment for her to answer, but she does finally do so. "Then yes - yes, I do. I do not run around committing acts of mayhem on a whim, or even under provocation. My will is my own, and my deeds occur when I intend them to, not because others incite them."


Male Strix Vigilante (Serial Killer) 2 | HP: 18/18 | AC: 15, T: 12, FF: 13 | CMD: 16 | Fort: +2, Reflex: +5, Will: +3 | Init: +4 | Perception +7

"I've had bad experiences with religion," Cole says dryly. "But I have a general understanding of the churches in these lands. Your Midnight Lord has some interesting ideas. And at least he has no illusions about his... nature."


"Yes, let's discuss the particulars of religion another time, perhaps? I have an experiment brewing at my room in the inn that I'd rather like to get back to before it boils over. So, if you don't mind, why don't we find out why we're needed?" Pelleas folds his arms over his chest and snorts, somewhat derisively, at their unrelated talk. "That said, that is an... interesting trick you do with your wings. Where might you have picked that up?"


Male Strix Vigilante (Serial Killer) 2 | HP: 18/18 | AC: 15, T: 12, FF: 13 | CMD: 16 | Fort: +2, Reflex: +5, Will: +3 | Init: +4 | Perception +7

"It's a special sort of training and exercises to stretch the wings properly. Humans are often less than kindly disposed toward my people. So hunters and emissaries, and spies of course, are trained to conceal our true nature and pass for slightly off color humans. It generally forestalls any lynch mobs when we travel in human territories."


Shadow's Status

Hel By Herself:
Razelago nods satisfied with your response. He is silent as you hear the rest of your companions heading up the creaking stairs of the Ash House.


Shadow's Status

The Ash House - All Together Now

Cimri leads the group into the front door of the Ash House and up the creaking stairs. As you all arrive the Krenshar growls slightly until your scent reaches its nose. Then it settles in to the spot you saw it last night.

Standing before the darkened screen is Hel.

Razelago begins his voice coming from the darkness before any formal greetings can be exchanged. "Greetings. The task which I shall put forth before all of you today will require self restraint in the face of a hated enemy. Before I even begin to discuss it, I wish to know that yo are all capable of holding back even when the urge to strike out burns your very soul".

Unlike last night, the screen remains darkened.


Male Strix Vigilante (Serial Killer) 2 | HP: 18/18 | AC: 15, T: 12, FF: 13 | CMD: 16 | Fort: +2, Reflex: +5, Will: +3 | Init: +4 | Perception +7

"I'm hardly a raving madman who can't go five minutes without attempting to stab the nearest follower of the Inheritor in the throat. But I would like to know exactly what you want us to do that provokes such a concern."


Female LE human (pyure) UC zen archer monk 2 | HP: 23/23 | AC 18 (T 18, F 14) | CMB: +4, CMD: 22 | F:16 R:17 W:15 | INI: +4 | PER +9, see in darkness | MV 50' | Perf. Stk: 2*2d20 |Gear: Arrows/40 |+Lng Azlanti, Celestial, Draconic, Sylvan | Atk: Sanset/UnA +4:1d10+3/1d6+2, ShtBw +6/+6:1d6/x3
Skills:
Acro +8 (Jump +18), Climb +6, Disg -3, Escape +8, Fly +7, Heal +4, Intim +9, Per +9, SensMot +9, Stlth +9, Surv +4, Swim +2, UMD +8, Cft: Book/Bows/Callig +5/7, KS: Hist/Reg +7, KS: Loc +4, PS: Barr/Gamb/Libr +8

"Interact in some way with Iomedae's followers," Hel replies drily. "Make sure a march doesn't get out of hand, some pulpit-pounder has little success, whatever." She gives the screen a glance - mildly disgusted, perhaps, or equally mild contempt - and moves away from it, towards the (late, to her) arrivals. "I agree, though - or at least I hope - that none of us are uncontrollable madmen."


Male Strix Vigilante (Serial Killer) 2 | HP: 18/18 | AC: 15, T: 12, FF: 13 | CMD: 16 | Fort: +2, Reflex: +5, Will: +3 | Init: +4 | Perception +7

"Well, you haven't met my other personality yet," Cole says with a wiry smile, his voice dripping with amusement.


Female LE human (pyure) UC zen archer monk 2 | HP: 23/23 | AC 18 (T 18, F 14) | CMB: +4, CMD: 22 | F:16 R:17 W:15 | INI: +4 | PER +9, see in darkness | MV 50' | Perf. Stk: 2*2d20 |Gear: Arrows/40 |+Lng Azlanti, Celestial, Draconic, Sylvan | Atk: Sanset/UnA +4:1d10+3/1d6+2, ShtBw +6/+6:1d6/x3
Skills:
Acro +8 (Jump +18), Climb +6, Disg -3, Escape +8, Fly +7, Heal +4, Intim +9, Per +9, SensMot +9, Stlth +9, Surv +4, Swim +2, UMD +8, Cft: Book/Bows/Callig +5/7, KS: Hist/Reg +7, KS: Loc +4, PS: Barr/Gamb/Libr +8

Hel rolls her eyes. "Yes, yes, ravening beast of destruction, cold-hearted psychotic with razors, cackling bomb-throwing madman, whatever. They're all still you, however much you claim they're some other part, person, or personality." The disgust/contempt is now in her voice, and no longer mild. "It irritates me when people have to claim to only 'let out' a portion of themselves in certain situations. It's always there, after all; it's always, always all you. It's like they're trying to put the blame on this other portion, that they're really a good person or whatever, that the Other is the one doing, or making them do, the bad things." She sniffs. "Own your emotions. Seize them. Control them. Then use them."


Male Strix Vigilante (Serial Killer) 2 | HP: 18/18 | AC: 15, T: 12, FF: 13 | CMD: 16 | Fort: +2, Reflex: +5, Will: +3 | Init: +4 | Perception +7

Cole rolls his eyes. "I thought jokes were a customary human icebreaker. Apparently, I was misinformed. Perhaps I should see if anyone sells books on personal interactions."


Female LE human (pyure) UC zen archer monk 2 | HP: 23/23 | AC 18 (T 18, F 14) | CMB: +4, CMD: 22 | F:16 R:17 W:15 | INI: +4 | PER +9, see in darkness | MV 50' | Perf. Stk: 2*2d20 |Gear: Arrows/40 |+Lng Azlanti, Celestial, Draconic, Sylvan | Atk: Sanset/UnA +4:1d10+3/1d6+2, ShtBw +6/+6:1d6/x3
Skills:
Acro +8 (Jump +18), Climb +6, Disg -3, Escape +8, Fly +7, Heal +4, Intim +9, Per +9, SensMot +9, Stlth +9, Surv +4, Swim +2, UMD +8, Cft: Book/Bows/Callig +5/7, KS: Hist/Reg +7, KS: Loc +4, PS: Barr/Gamb/Libr +8

Hel's cold ashen eyes shift to Cole. "Joke before or after. Not when we're talking business."


Male Aasimar Inquisitor 2 | AC 17, touch 14, FF 13 | Fort +5, Ref +4, Will +6 | HP 14/17 | Init +7, Perception +8, Sense Motive +11

Alicarus's eyes widen with glee once more as he listens to Hel's impassioned speech, and when she's finished, he brings a hand to his head and--is he swooning? He leans and dips and then sighs aloud and beams at her. "Oh, by my Lord, I've found the right people. Miss Hel, you are a treasure and a saint, and never forget that. Yes--all of you, all of the world, it's all there all the time. We can't just shut away the parts we don't like. Beautiful." He sniffs and wipes at the corner of his eye.

"As far as self-restraint, I'm perfectly capable of holding myself back in the face of danger. Doing the smart thing, as it were. Why do you think I'm here, instead of trying to spread the word back home?"


Bard 2| 15/15 hp| Init +5| Darkvision 60 | Per +6| AC 16| 13T| 13 FF| +1 F| +6 R| +5 W| acid 5; Cold 5; elec 5| Performance 13/13| Glitterdust 1/day spells: 1st: 3/3; 0: 5 at will

"I've always found discretion to be the better virtue. Castiel grins ruefully and keeps himself removed from the group, but still a part of it.


Female LE human (pyure) UC zen archer monk 2 | HP: 23/23 | AC 18 (T 18, F 14) | CMB: +4, CMD: 22 | F:16 R:17 W:15 | INI: +4 | PER +9, see in darkness | MV 50' | Perf. Stk: 2*2d20 |Gear: Arrows/40 |+Lng Azlanti, Celestial, Draconic, Sylvan | Atk: Sanset/UnA +4:1d10+3/1d6+2, ShtBw +6/+6:1d6/x3
Skills:
Acro +8 (Jump +18), Climb +6, Disg -3, Escape +8, Fly +7, Heal +4, Intim +9, Per +9, SensMot +9, Stlth +9, Surv +4, Swim +2, UMD +8, Cft: Book/Bows/Callig +5/7, KS: Hist/Reg +7, KS: Loc +4, PS: Barr/Gamb/Libr +8

Hel looks over at Castiel, notes thoughtfully the slight seperation he's keeping from her and the others, and agrees, "Knowing when to strike and when to hold back is a key element."


"To put it simply? Yes." Pelleas stands silent for a moment, before realizing their benefactors might ask him to continue. "My loyalty is to Her Imperial Majestrix, as is your own, but... it is out of duty to both herself and my family that I am here, not a personal crusade. I will follow orders given to me, and I have no reason to defy your call for discretion."


Shadow's Status

The Ash House

Cimri nods, "Of course, why even ask?"

Razelago responds, "Finding a group of common thugs is easy enough to achieve, I had to know that all of you were more than that. I am satisfied with your responses and look forward to seeing this next mission come to fruition as successfully as the last. Now, to the task at hand.

With the number of veterans who live in town, I suppose it’s not surprising that there’s a church of Iomedae in Longacre. But there might not be one much longer if Tileavia Allamar, its priestess, does what she has in mind.

There’s growing unrest in the empire, and not just in Pezzack and along the Hellcoast. Many of Iomedae’s faithful have begun speaking more boldly of the monarchy’s vices and the rights of citizens. They seem to believe this is Andoran and that the people have only to reach out to seize power. But they are wrong. This is Cheliax, not Andoran, and we know where true power lies.

Fifth Sword Knight Allamar is gathering all who will listen for a sermon in front of her church this afternoon - only two short hours from now. I don’t know what she has in mind, but I suspect some revolutionary claptrap that can only sow the seeds of confusion and frustration among Longacre’s citizens. That is contrary to my wishes. So I’d like you to attend the rally.

In the box one the table before you are sashes marked with the insignia of Archbaron Fex. Wear them, remind people that the lord of this town is not without supporters, and see what transpires. Afterward, one of you will report back to me, I leave it up to all of you to decide who that will be. In return, you will all receive double what you did last night.”

Indeed, those of you who arrive now notice a small, black lacquered box sits on the table before the paper screens.


Male Aasimar Inquisitor 2 | AC 17, touch 14, FF 13 | Fort +5, Ref +4, Will +6 | HP 14/17 | Init +7, Perception +8, Sense Motive +11

Alicarus nods without a second thought. "Fair enough--sowing discord is, after all, the first step to revolution. And that road travels both ways." He pauses for a moment, and rubs an old scar on the back of one hand. "Just how noticeable would you like us to be? Simply present, or more vocal? I know you don't want a fight to break out, but if the rhetoric becomes unbearable, would a rebuttal be permissible? I think a number among us could offer a skilled and thoughtful reply if talk or rebellion is indeed their subject today."


Bard 2| 15/15 hp| Init +5| Darkvision 60 | Per +6| AC 16| 13T| 13 FF| +1 F| +6 R| +5 W| acid 5; Cold 5; elec 5| Performance 13/13| Glitterdust 1/day spells: 1st: 3/3; 0: 5 at will

Perhaps, stories of the good deeds of the Archbaron? His proper rule, his just, and noble station? Castiel smirks. The people are tools, and a good story can do much to win them over, without coming to blows, or even them realizing what is going on.


Shadow's Status

The Ash House

"As skilled in debate you and your comrades may be Alicarus, this is merely a fact finding mission. You will hear what this fanatic has to say and observe any who appear sympathetic towards her while at the same time showing support to House Fex".

Razelago considers Castiel's statement for a moment, "If you do so, make sure that it does not in any way interfere with the message that Iomedaen seeks to sprea".

Cimri opens the black box and withdraws a broad, crimson sash emblazoned with the arms of House Fex - a pair of fighting stags with bloody antlers. She begins passing them out to each of you, "Let's take a look at the church square before overthinking our strategy here".


Shadow's Status

Longacre’s Church of Iomedae - In the Square

Longacre’s Church of Iomedae is surrounded by a wrought iron fence and sits just to the north of one of the town’s squares called, appropriately enough, the church square. The square contains a well, available for use by anyone in town, and a tall wooden post for posting notices and announcements. Shops and businesses surround the plaza, and a wide thoroughfare runs north and south through the square. A conspicuous white-clothed table stands in front of the church, apparently in readiness for the sermon, though the table is currently bare.

Your group arrives early, displaying your sashes proudly if you choose not to wear one, mention that in your next post. You have arrived earlier then you thought you would as the streets were relatively clear this day.

A few small groups of elderly locals and laborers from nearby businesses have gathered in the square, mostly around the well or along the fence surrounding the churchyard, muttering among themselves.

Diplomacy DC 12 check to Gather Information. Stealth check DC 14 to eavesdrop on some of these locals in conversation.

Perception DC 14:
On figure present off on his own stands out. The figure appears to be a monk of some sort wearing brown robes and watching the crowd and the table out front intently.


Shadow's Status

Corven Sworn:
Your wanderings have brought you to the town of Longacre. While sitting at a tavern you hear talk of a sword knight of Iomedaen that intends to give a sermon of some sort today.

Curious, you follow the locals who take a walk to the church where the speech is rumored to take place. Settling in next to the fence you watch the locals begin to gather. That is until a group that clearly support Archbaron Fex enter the square. This collection of beings, as only a few are human appear to be more than mere townsfolk...


Male Strix Vigilante (Serial Killer) 2 | HP: 18/18 | AC: 15, T: 12, FF: 13 | CMD: 16 | Fort: +2, Reflex: +5, Will: +3 | Init: +4 | Perception +7

"So just stand around showing off the Baron's crest and keep our ears open for anything important. You are not wrong to call this a fairly simple mission. At least on paper. Hopefully nothing will cause us any trouble." He takes the sash without complaint and slides it on over his cloak, letting the red stand out against his dark feathers.

Perception: 1d20 + 6 ⇒ (3) + 6 = 9
Stealth: 1d20 + 6 ⇒ (11) + 6 = 17

As they arrive in the square, Cole looks up to the facade of the Church and for a moment a scowl crosses his lips, but he schools his features and puts on a pleasant, if a bit bored, smile. He absently wanders up to look at the table for a moment, then walks over to a shady spot near the fence, both getting out of the sun and getting close enough to one of the groups of workmen to overhear their chatter.


Bard 2| 15/15 hp| Init +5| Darkvision 60 | Per +6| AC 16| 13T| 13 FF| +1 F| +6 R| +5 W| acid 5; Cold 5; elec 5| Performance 13/13| Glitterdust 1/day spells: 1st: 3/3; 0: 5 at will

Castiel threads his way through the crowd, without a sash. It's always better to stay hidden in crowds. He keeps his ears open as the people talk.

perception: 1d20 + 5 ⇒ (18) + 5 = 23
stealth: 1d20 + 7 ⇒ (19) + 7 = 26
diplomacy: 1d20 + 11 ⇒ (3) + 11 = 14


Male Aasimar Inquisitor 2 | AC 17, touch 14, FF 13 | Fort +5, Ref +4, Will +6 | HP 14/17 | Init +7, Perception +8, Sense Motive +11

Perception: 1d20 + 7 ⇒ (16) + 7 = 23

Alic dons the sash proudly around his waist, having left his obvious vestments and chain in his alleyway with the congregation. He felt awkward at first walking without the familiar weight, but by now he's cheery enough once more. Without his chain and more obvious facial piercings, the man looks almost like a regular citizen--albeit one who's smiling with a mirth not often found in Cheliax.

Seeing that Castiel's working his smooth tongue on the crowd, and Cole is slipping off to eavesdrop, Alicarus decides to head toward the odd figure he picks out on one edge. A monk, here in Longacre, on such a day as this? Never ignore the details. With a jaunt in his step and a smile on his face, Alicarus strides up to the man and gives small bow.

"Greetings, brother. What brings you to our fine little plot of Cheliax today? Here to hear the Iomedaean give a speech?"


Male Human (Chelaxian) Monk (Unchained) 2; AC 18, touch 17, flat-footed 14, CMD 22 (24 vs. grapple); HP 7/23; Ki 0/0; Fort +5, Ref +6, Will +3 (+2 vs. fear, +2 vs. paralysis and sleep); Initiative +7; Perception +8, Sense Motive +8

The man, wearing simple if well-made traveler's clothes, pulls his cloak's hood down revealing a handsome enough face, his sharp features, black hair and fair, almost pale, complexion marking him as a Chelaxian, even if his golden eyes are somewhat unusual for one.

"Greetings...," the man says, looking the one talking to him up and down and noting his sash, ...brother." A thin smile appears on his lips. "Curiosity I suppose. And it never hurts to listen as one never knows what one may hear. And you?" He turns his gaze to the others. "And yours?"

Just a thing: No brown robes for this monk. A traveler's outfit really with a hooded cloak. ;-)


Pelleas wears the sash around his chest, his hands stuffed deep into the pockets of his coat. The tiefling likely looks the most out of place of all of them, looking much more like he'd rather be squirreled away somewhere than out at a rally. Still, he does his part to show off his allegiance to the proper powers in Longacre. He does, however, stick close to Alicarus, hoping that perhaps his outlandish appearance will make the currently-unmarked Kuthite look even more normal by comparison. As the other man speaks, he arches his eyebrows. "We're here to support the... proper rulers of Longacre, and the country at large by extension. This Reclamation business ought not to be displayed so loudly and proudly, but this is but a small showing that it isn't so well-received as some of those crusaders may think."


Male Human (Chelaxian) Monk (Unchained) 2; AC 18, touch 17, flat-footed 14, CMD 22 (24 vs. grapple); HP 7/23; Ki 0/0; Fort +5, Ref +6, Will +3 (+2 vs. fear, +2 vs. paralysis and sleep); Initiative +7; Perception +8, Sense Motive +8

"An admirable goal," the man says simply. Despite his somewhat flat tone he does sound sincere. "What this... movement appears to espouse, its ideas... If they spread and people start believing in them, it can lead to a fractured country and a people lacking in both strength and discipline."

He smiles then and shrugs. "Or it will only ever be so much talk and little else."


Female LE human (pyure) UC zen archer monk 2 | HP: 23/23 | AC 18 (T 18, F 14) | CMB: +4, CMD: 22 | F:16 R:17 W:15 | INI: +4 | PER +9, see in darkness | MV 50' | Perf. Stk: 2*2d20 |Gear: Arrows/40 |+Lng Azlanti, Celestial, Draconic, Sylvan | Atk: Sanset/UnA +4:1d10+3/1d6+2, ShtBw +6/+6:1d6/x3
Skills:
Acro +8 (Jump +18), Climb +6, Disg -3, Escape +8, Fly +7, Heal +4, Intim +9, Per +9, SensMot +9, Stlth +9, Surv +4, Swim +2, UMD +8, Cft: Book/Bows/Callig +5/7, KS: Hist/Reg +7, KS: Loc +4, PS: Barr/Gamb/Libr +8

Leaving the sash off for now - tucking it into her belt pouch to be donned a little later - Hel begins to make a circuit of the buildings that help form the church square. Poking through alley-ways and passing close by windows so she can look inside with as much subtlety as she possesses (sneakiness, yes, but subtlety ... no), the flame-scarred young woman lets herself be guided by her wariness. (It's not quite paranoia yet.) The things that she does, as well as the things she's experienced, are those that especially draw her venomed gaze. Fire-making things, whether a couple bottles of lamp-oil or a bundle of torches, she takes meticulous mental note about, but keeps a notable distance from; the bigger the potential flame, the further away she remains.

She also hunts down, by eyesight, potential archer's perches, knowing the mayhem she could get up to should she have received other orders than to keep this a peaceable gathering. Rooftop crannies, conspicuously empty houses, broken windows, and dark corners tease her into drifting through them, or at least get as close as she can to look them over before passing onwards. She keeps an ear cocked for grumblings and what-not - especially for names, because grumblings-with-names are the best grumblings to hear - but her fight-or-flight urges are bubbling within her, and she's struggling to keep them under control.

Only when the appointed time is drawing near, within five or ten minutes, does she slip the sash out and slide it on. Doing so alters much of the woman's attitude. When before she slipped through gaps between people, glanced at those turning to look at her and then away again, now she catches the arm swinging unknowingly into her path to guide it firmly away from striking her, meets the gazes of those who look with an icy challenge of her own. Now, she is not just herself; now she must represent the Archbaron.

Rolls, Royce:

Perception: Flammables: 1d20 + 8 ⇒ (13) + 8 = 21
Perception: Archer's Perches: 1d20 + 8 ⇒ (1) + 8 = 9

Stealth: Peek In Windows: 1d20 + 7 ⇒ (4) + 7 = 11
Perception: Window-Peeking w/ See in Darkness: 1d20 + 8 ⇒ (1) + 8 = 9

Stealth DC 14: 1d20 + 7 ⇒ (6) + 7 = 13
Perception DC 14: 1d20 + 8 ⇒ (18) + 8 = 26


"Who can say, really? They'd be fools to really throw in their lot with a crusade like this, but the common people are hardly so likely to listen to such reasoning. Even if I thought their cause was one worth committing to, it's a fool's errand; Cheliax is the seat of Asmodeus's power on Golarion, it's not as if he's going to let a few upstart paladins ruin the whole thing for him." Pelleas doesn't go out of his way to be heard, but he certainly doesn't keep his voice down. He shrugs, looking around at the crowd that has gathered. "Still, as long as they don't go pledging their allegiance to the Reclamation I suppose a bit of discontent is fine... as long as it stays where it is."


Shadow's Status

Longacre’s Church of Iomedae - In the Square

Cole:
steps into a shady spot near the fence. Though he is initially too far to hear the conversation, he blends into the darkness well enough that other new arrivals do not notice him. The newer farmers have looser lips than those Cole initially moved towards as they discuss recent events. “Something bad went down at Louslik Tannery last night. I bet that’s what has the priestess worked up. We’re in for some hellfire from her for sure!”

Castiel & Cimri:
Cimri sticks near Castiel as he makes his rounds. She too leaves her sash off so as not to inhibit Castiel's approach. Their circuit brings them near Seward Street where Castiel spots a cart left unattended , the cart contains some sort of black substance as it stains the side of four casks of wood.

Their circuit brings them near a small gathering of young women who are here for the sermon. They easily fall for Castiel's charm and share with him the following, “I heard one of Sword Knight Allamar’s sons say she was visited by an angel! This could mean great things for the church and the town.”

Cimri rolls her eyes at the statement. The women blanch and begin to walk away. As Castiel turns he sees the reason for their sudden urge to get away. A woman bearing the markings of law enforcement approaches with three junior deputies. Castiel wonders why he has garnered so much attention so suddenly until the woman opens her mouth, "Cimri! How’s my favorite niece doing?” Cimri responds, “I was just dandy, Aunt Rhona.”

Corven, Pelleas, and Alicarus:
You are too busy conversing with each other to overhear anyone else but keep up the RP! 

Those of you not near them, notice a law enforcement official and three of her deputies arrive and approach Castiel and Cimri.
Do any of you wish to approach?


Shadow's Status

Hel:
You case the area and spot a shop across the street that is dark, boarded up, and empty. The perfect place for a sniper. You are not able to see very well into the building though and do not spend too much time trying lest your interest in the building become too noticeable.

As you continue your walk you also see an alleyway between the Hardware Sore and the Graceful Goose Haberdasher. It is clean but based on the position of the sun should be in the shade most of the day. Near it are a few folk off from the rest whispering, you manage to hear a snippet of their conversation,
“Fex doesn’t like the townsfolk gathering in large groups like this. Allamar’s message must be pretty important if she’s willing to provoke the archbaron.”

You complete your sweep and take a step away to don your sash returning wearing it proudly. Still the Sword Knight has not made an appearance.


Male Strix Vigilante (Serial Killer) 2 | HP: 18/18 | AC: 15, T: 12, FF: 13 | CMD: 16 | Fort: +2, Reflex: +5, Will: +3 | Init: +4 | Perception +7

"That was the last job my new acquaintances pulled, wasn't it? Lovely. I hope they were careful enough to cover their tracks, otherwise this could be a problem." He remains quiet for a few moments longer, waiting to see if they say anything else. However, his attention is captured by the arrival of the local law. "And they go straight for our contact with our employer... suspicious." He considers his options for a moment. Getting involved with the law isn't always the best idea, but it would probably earn a bit of good will to show at least a little solidarity. He reluctantly makes his way toward the group, though he keeps his mouth shut and waits to see how Cimri and Castiel handle the situation so he doesn't accidentally make things worse.


Bard 2| 15/15 hp| Init +5| Darkvision 60 | Per +6| AC 16| 13T| 13 FF| +1 F| +6 R| +5 W| acid 5; Cold 5; elec 5| Performance 13/13| Glitterdust 1/day spells: 1st: 3/3; 0: 5 at will

That cart... tar?

"Aunt Rhona?" Castiel grins. Normally, he'd be annoyed at having lost his cover, but he could make this work. He turns back to the woman and inclines his head slightly. Greetings, officers. It is so pleasing to see such upstanding folk at these gatherings, ensuring the peace for all.

diplomacy: 1d20 + 11 ⇒ (4) + 11 = 15


Female LE human (pyure) UC zen archer monk 2 | HP: 23/23 | AC 18 (T 18, F 14) | CMB: +4, CMD: 22 | F:16 R:17 W:15 | INI: +4 | PER +9, see in darkness | MV 50' | Perf. Stk: 2*2d20 |Gear: Arrows/40 |+Lng Azlanti, Celestial, Draconic, Sylvan | Atk: Sanset/UnA +4:1d10+3/1d6+2, ShtBw +6/+6:1d6/x3
Skills:
Acro +8 (Jump +18), Climb +6, Disg -3, Escape +8, Fly +7, Heal +4, Intim +9, Per +9, SensMot +9, Stlth +9, Surv +4, Swim +2, UMD +8, Cft: Book/Bows/Callig +5/7, KS: Hist/Reg +7, KS: Loc +4, PS: Barr/Gamb/Libr +8

Hel begins to 'make the rounds', then, moving slowly through the gathering and, listening for conversations 'ahead' and behind, letting her gaze slide past people's faces - trying to see them without being obvious she's looking at them. She isn't used to this sort of thing, though; if she wants people to know she's displeased with them, she's used to coming right out and letting them know, even if it's with a scornful once-over.

If her route takes her near the LEO, deputies, Castiel, and Cimri, well, all the better.

Total Fail Comin' Up:
Watchin' faces, listenin' to voices:
Perception #1: 1d20 + 8 ⇒ (15) + 8 = 23
Perception #2: 1d20 + 8 ⇒ (18) + 8 = 26
Perception #3: 1d20 + 8 ⇒ (10) + 8 = 18

Gaugin' the mood:
Sense Motive #1: 1d20 + 8 ⇒ (4) + 8 = 12
Sense Motive #2: 1d20 + 8 ⇒ (17) + 8 = 25
Sense Motive #3: 1d20 + 8 ⇒ (9) + 8 = 17

Bein' subtle about the above:
Bluff #1: 1d20 - 2 ⇒ (2) - 2 = 0
Bluff #2: 1d20 - 2 ⇒ (7) - 2 = 5
Bluff #3: 1d20 - 2 ⇒ (8) - 2 = 6


Male Human (Chelaxian) Monk (Unchained) 2; AC 18, touch 17, flat-footed 14, CMD 22 (24 vs. grapple); HP 7/23; Ki 0/0; Fort +5, Ref +6, Will +3 (+2 vs. fear, +2 vs. paralysis and sleep); Initiative +7; Perception +8, Sense Motive +8

"Ah, but does discontent ever just stay where it is? It does tend to spread more often than not," the man offers as the conversation goes on. He then smiles again.

"But where have my manners gone? I am Corven, Corven Sworn," he says then, finally introducing himself and proffering his hand for a handshake.


Male Aasimar Inquisitor 2 | AC 17, touch 14, FF 13 | Fort +5, Ref +4, Will +6 | HP 14/17 | Init +7, Perception +8, Sense Motive +11

Alic smiles at the continuing conversation, letting Pelleas take lead on meeting the new fellow. When Corven introduces himself, Alic strikes a bow that seems slightly off--there's some extraneous movement, looking almost like slight shaking and wiggling. Soon enough, though, his awkward display is finished and he clasps Corven's hand. "Alic, friend Corven. A fine pleasure to meet you on this fine day."


"I am Pelleas, the youngest scion of House Markov," he states plainly, extending his own hand as well. "Don't feel the need for any sort of... pleasantries associated with the title. I am the youngest son of a minor noble, it seems hardly fitting. As for discontent, those who know better than to speak up are often known to keep it in their heads where it belongs. I know I certainly have," he grumbles, before giving a discontented shrug. "But I know better, and I know my place. These commoners would do well to do the same, lest they find themselves on the wrong side of a crushed rebellion."


Shadow's Status

Longacre’s Church of Iomedae - In the Square

Hel attempts to "walk casual" but fails. Still she hears enough snippet of conversation as she walks to realize that the crowd is here more out of curiosity than a strong sense of a desire for Rebellion, at least so far.

Hel comes quite close to Cimri and Castiel, close enough to hear the rest of the exchange. Cole does likewise but is less obvious about trying not to be obvious and does not draw a look from one of the deputies.

Rhona frowns at Castiel and replies to Cimri, "Upstanding indeed. Some shady folks you’ve been hanging around with lately. Want to introduce me to your new charming friend?”

Cimri continues smiling, "Not particularly".

“So, you’re here for Sword Knight Allamar’s sermon? I didn’t think you were the religious sort.”

“Not likely, unless she’s pulled the stick out of her robes and started worshiping Calistria. I heard there were going to be free refreshments that's why I am here with my new man”.

DMV:
Bluff 1d20 + 7 ⇒ (5) + 7 = 12 - Sense Motive 1d20 + 3 ⇒ (10) + 3 = 13

“Right which is why the two of you and a bunch of others, including Alicarus, here are wearing sashes that are all exactly alike right? What’s the story with the sashes? Is the archbaron or someone paying you to wear those?”

Cimri retorts, “Is it a crime to be patriotic?”

DMV:
Bluff 1d20 + 7 ⇒ (13) + 7 = 20 - Sense Motive 1d20 + 3 ⇒ (6) + 3 = 9

Rhona sighs, “I suppose not but your timing is suspect. Did you hear about what happened at the tannery last night? You wouldn’t know anything about that, would you?”

Cimri shrugs, “No, should I?”

DMV:
Bluff 1d20 + 7 ⇒ (5) + 7 = 12 - Sense Motive 1d20 + 3 ⇒ (6) + 3 = 9

Rhona turns to her deputies then back to Cimri, "I should hope you would not but if you do, you will of course let me know".

Cimri smiles, "Of course Aunt Rhona!"

One of the deputies turns to glare at Hel but upon seeing her softens his look a bit and smiles. Rhonda cocks her head at her niece and replies, “Well, I have to keep an eye on things here. You all stay out of trouble, you hear?”

Corven, Pelleas, and Alicarus. You are too busy conversing with each other to overhear the above exchange.

Corven, Pelleas, and Alicarus - Perception DC 15:
As the crowd numbers begin to swell you see there is some motion on the balcony of the Church...


Male Strix Vigilante (Serial Killer) 2 | HP: 18/18 | AC: 15, T: 12, FF: 13 | CMD: 16 | Fort: +2, Reflex: +5, Will: +3 | Init: +4 | Perception +7

"She's a decent liar at least," Cole absently notices as he keeps an eye on the conversation. "Kept the story short and simple and turned a lot of questions back to put the law on the defensive. That's not bad." One of his eyebrows pops up at Cimri's last statement. "Her aunt... well that explains why she came straight for her then. Less worrisome than I thought. Good." He keeps a little distance, waiting for the sheriff and her deputies to leave before he goes to join Cimri and Castiel.

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