Age of Darkness

Game Master Mothman

It is an age of darkness ...

A homebrew Pathfinder campaign.


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Laithe tops a rise in the path and finds himself looking out over a high meadow between two gentle, wooded hills. Patches of snow that partially cover the clover and low bushes in the meadow reflect the dying rays of the setting sun. The eerie white moon overhead lends the meadow a surreal quality, accentuated by the dozen or so small woolly sheep that bleat in distress, pulling at their tethers from where they are staked at random intervals around the meadow.

In roughly the centre of the meadow is a small rustic cottage constructed of heavy split timbers. The few small windows appear to be boarded up, and the heavy front door, which faces Laithe’s direction, is closed, but a very thin trail of smoke emerges from the stacked stone chimney.

Just to clarify – the sheep don’t have wooden stakes through them, they are tied to stakes set into the ground, but appear quite distressed nevertheless.


Male Human - Karandic Druid/4
DM Mothman wrote:

Laithe tops a rise in the path and finds himself looking out over a high meadow between two gentle, wooded hills. Patches of snow that partially cover the clover and low bushes in the meadow reflect the dying rays of the setting sun. The eerie white moon overhead lends the meadow a surreal quality, accentuated by the dozen or so small woolly sheep that bleat in distress, pulling at their tethers from where they are staked at random intervals around the meadow.

In roughly the centre of the meadow is a small rustic cottage constructed of heavy split timbers. The few small windows appear to be boarded up, and the heavy front door, which faces Laithe’s direction, is closed, but a very thin trail of smoke emerges from the stacked stone chimney.

Seeing no immediate sign of danger, Laithe-wolf runs back to join the others, transforming back into his human form when he arrives.

"The cottage is up ahead, just over the rise. I can't see anything obviously out of place, but something is causing the sheep distress, so we should be prepared for danger of some sort. Let us hurry though; if Stefan is in the cottage he could be in trouble."

Laithe leads the group back up to the meadow (assuming everyone is happy to follow)


Male Human (Karandic) Bard 4 / Ranger 1

"Could the humanoid prints have been the shepherds boot prints? Or might the sheep sense a threat in the hills beyond the meadow?"

Keildrithe follows Laithe cautiously back to the meadow, keeping an eye out for anything suspicious.

Perception: 9 + 7 = 16 (18 vs. humans).


Keildrithe sees the same sight as Laithe did moments earlier. Nothing seems obviously amiss, although it seems odd that the windows of the cottage are boarded up (not just shuttered) and the way that the lambs are staked out around the meadow.


I have this clip stuck in my head...

"It makes no sense to stake the sheep out like that....." Kajetan muses, "no shelter for them, no common food trough. They can't be diseased, so why do that? It is almost as if they are bait to keep something out..." Kajetan then notices the fact that the cottage windows are boarded up from the outside, "or to keep something in." He looks at the others, "be careful, boarding windows from the outside only keeps out mindless creatures from entering, but they do a good job of keeping something inside from getting out." Kajetan involuntarily finds himself looking upwards to check the phase of the moon.


"I confess to being a city boy. But is it normal for a goat-owner to tie up his animals at night? I thought they would be kept in a pen. Or something?" Nicholai asks in a hoarse whisper.

He scoops up a handful of snow and tosses it into his mouth as he watches the cottage with the others, shivering as the chill hits him, then relaxing as the melted ice chills his sore throat.

"Shall we ask for shelter for the night?" he asks, His voice sounding better.

At Kajetan's words the dandy furrows his brow.

"Well, it's a shack, not a fortress. But still,... it IS boarded up rather well,..."


Male Human (Karandic) Bard 4 / Ranger 1

"Ogre bait, maybe? An offering to some local predator... who is selective enough to pick his sheep one at a time??? Strange indeed... I don't like this. And I don't like the look of that shack. I think we should try to ascertain, discretely, who dwells in the shack before we ask them for shelter."

Keildrithe looks over his companions. "Is everyone strong enough to withstand another battle, should the dweller be hostile?"

Before the others have a chance to respond, another thought flit's into the bard's mind.

"Wait... what if..."

The Karand spreads his hands wide, closes his eyes momentarily, and begins to murmur words of power...

Casting detect magic; Spellcraft: 12 +4 = 16; Knowledge (arcana): 4 + 6 = 10.


Male Human - Karandic Druid/4
Keildrithe Oldsun wrote:

"Could the humanoid prints have been the shepherds boot prints? Or might the sheep sense a threat in the hills beyond the meadow?"

Keildrithe follows Laithe cautiously back to the meadow, keeping an eye out for anything suspicious.

"It looks as though the boot marks are made by the shepherd, though whether they are human or otherwise is difficult to tell," Laithe agrees with Keildrithe.

After listening to the theories put forward by the others, he adds his own to the mix.

"The fashion in which the sheep are staked out does not seem to lend itself to a threat from within - what purpose would they serve? If a predator, from without or within, was interested in killing mulitple sheep, the scattering of them across the yard would not likely prevent this."

"No, I think it suggests that whoever is in the hut is worried about an external threat, and the sheep are staked out less as an offering, and more as an alarm system. Of course, I could be wrong."

"If Keildrithe's spell turns up nothing more, I think we should approach the hut, with caution, but give the occupant forewarning of our arrival. Whoever is inside is clearly on edge, and could become hostile if we surprise them."


Kajetan:

Spoiler:
The moon is full ... it looks very similar to how it does at the start of that clip ...


Nicolai Auf derMaur wrote:

"I confess to being a city boy. But is it normal for a goat-owner to tie up his animals at night? I thought they would be kept in a pen. Or something?" Nicholai asks in a hoarse whisper.

Profession (farmer or shepherd) or even a Knowledge (nature) check might reveal the answer.


Keildrithe, the group is about 90 feet away from the cottage. Your spell reveals no magic within the area of effect (which does include a couple of the sheep, but not the cottage). You may move closer if you like.


The sun slips down below the hills to the west. A light mist begins to slip out from amongst the trees. An agonised sounding scream or howl rips through the quiet air, coming from the direction of the cottage (from within or behind it). The sheep redouble their efforts at bleating and straining at their bonds. One manages to pull its stake free from the partly frozen ground – the animal stumbles and bleats, then gets back to its feet and runs up the hill towards the trees.


Male Halfling Rouge 4

Alton starts at the sudden noise and for a moment consideres following the sheep to safety. 'Never a dull moment is there?' Alton rests a hand on the hilt of his long-tooth dagger. He studdies the roof of the cottage, trying to ascertain what it is made of.

perception check 1d20 + 9 ⇒ (10) + 9 = 19


It is a timber shingle roof, presumably nailed over a wooden frame.


Kajetan muses the fact that the moon is very full and is about to say as much when the scream cuts into his thoughts. "How far away are we from the destination of your friend Nicolai?" he asks ominously, "the moon is full and he was researching curses".

I can not remember if I said it in character, mused about it in ooc or never actual put it in words, but I had a feeling, from the books he had read, that Stephan (sp?) was cursed and I am pretty sure turning into a big hairy wolf was one of those curses.


Yeah, i think it was something we all have 'suspected', but had never actually spoken aloud. Poor Stephan. ;)

Nicolai blinks blankly, still shocked by the ferocity, and nearness, of that scream. Then his face falls, and he looks like a kid who has just been told his family pet is dead.

"No. Aw no. You don't really think,...?"

He watches the sheep run off through the trees, then turns his gaze back to the shack.

"If,...maybe the sheep are there to keep, whatever, occupied if it does get out?"

His mouth sets in a firm, thin line.

"Come on. We're not going to get any answers with our bums freezing in the wind." He says firmly. He stands and begins approaching the cottage, slowly and cautiously. He raises his crossbow and holds it unwaveringly towards the cottage.

If the 'scream' IS coming from inside the cottage, I suggest we listen to Kajetan and NOT open the door until morning! :)


Male Human (Karandic) Bard 4 / Ranger 1

Keildrithe's heart skips a beat and the blood in his veins turns to ice when he hears the howl.

"I too fear that might have been Stefan we just heard," whispers Keildrithe, face pale. "If he indeed has succumbed to the moon-curse, then I fear I have little that would be effective against him, whether weapon or magic. And if he should break forth from the cottage as a beast, he'll likely catch our scent in the air... It is well known that one bitten by the moon-cursed will turn into one of them... Ehlonna save us... I'm at a loss for what to do... Should we back away for now and seek shelter deeper in the woods?"

Though he tries to hide his emotions, the bard seems frightened to the core.


Male Halfling Rouge 4

Alton looks uncertain. 'What your saying makes sense, and im all for hanging back and keeping back in the woods... but what if where wrong? What if we find in the morning that Stefan, or someone else for that matter, has been ripped to shreds?'

Alton shrugs his shoulders uncertainly. 'As I said, Im happy to camp out tonight...'


DM Mothman wrote:

Profession (farmer or shepherd) or even a Knowledge (nature) check might reveal the answer.

Knowledge (Nature) : +9 (+5 Int, 1 rank, +3 class skill) 1d20 + 9 ⇒ (2) + 9 = 11


Nicholai stops. He shivers slightly in the night air. When he turns his head slightly to look back over his shoulder, there is a track of a single tear freezing on his cheek.
It wasn't a shiver you just saw, it was a barely controlled sob.

His mouth tightens into a line so thin it threatens to disappear altogether.

"I have no desire to fight a were-beast. Wolf or otherwise. But I think this is the cottage the Abbott told us to seek. And I can't go to sleep without knowing what's going on!" He hisses almost plaintively. The fear of facing such a creature warring with the fear that it might be his friend written plainly upon his face.

Nicholai isn't stupid enough to pry open a door that might have a werewolf on the other side. (Usually.) ;P But he is hoping against hope that the howl come from the other side of the cottage, not from inside it.


Male Human (Karandic) Bard 4 / Ranger 1

Keildrithe's head droops down, scraggly locks of greasy brown hair dropping before his eyes, and his shoulders slump.

"You are right, Nicolai. To turn away would be cowardice, and to give in to fear would only shame me and cast dishonour on my grandfather's memory. And of course, even if we took shelter in the woods, there likely would be no safety there either. The beast could easily track us. Please forgive me, my friends... I know not why I dread facing this creature even more than some of the undead we have confronted before..."

As the temperature drops with the fading light, the bard rubs his hands together to ward off the chill; his breath turns to vapour. The Karand continues to stare at the ground.

Then, he straightens and looks at his companions.

"I feel I still have the energy to channel some words of power. One in particular might succeed in enthralling the creature... but the risk of failure is considerable... Still, it is a risk I am willing to take, and one that might provide an opportunity for Nicolai to try to determine whether the creature is indeed his friend Stefan... Perhaps it would have an affinity for Laithe in his lupine form? And if Alton, Kaj, and maybe even Laithe are stealthy enough and remain completely out of sight yet near enough to instantly close with the beast while it is hopefully tamed by my spell, then perhaps we might even have a chance of capturing it?"

The uncertain look in Keildrithe's eyes makes it clear that even he has doubts about the latter suggestion. "Yet... how does one go about capturing the moon-cursed? If the stories are true, they have unearthly strength, are driven mad by their transformation, and can only be harmed by magic or silver -- and both are in very short supply..."

In afterthought, he awkwardly adds, "Nicolai, I'm sorry... I do not mean to refer to your friend as a beast, or to deny you the hope that it might not be him we have heard... Yet, I..."

Only in the presence of Pharris have Keildrithe's companions ever seen him this tongue-tied.

"If the gods are kind, perhaps Stefan is in the cottage trying to treat someone who is afflicted with the moon-curse? Or maybe the howl came from beyond the cottage, as Nicolai understandably wants to believe, and the cottage remains a safe haven, hopefully with the Padre safe inside. Either way, the hope seems feint. Yet... hope it remains? What do you wish to do, my friends?"

Knowledge (nature): 5 + 6 = 11 (13 vs. humans). Good enough to add a +2 to Kajetan or Laithe's check.

Metagaming: would the DM really put us up against a werewolf when our PCs don't have the means to fight it, and we're still battered from our last encounter? Chances are, Nicolai might be right... the howl came from the woods beyond the cottage, and Stefan hopefully is hiding inside (but working to cure the werebeast of its lycanthropy?). Now... watch me eat my words in a really bad way... ;-)


Wait for the evil DM laugh..... Muhahahahahahahahahaha........


Male Human (Karandic) Bard 4 / Ranger 1

DM... have we seen any signs of wolfsbane on our trek to the cabin? Knowledge (nature): 3 + 6 = 9; Perception: 14 + 7 = 21; Survival = 18 + 6 = 24.


Male Halfling Rouge 4

'Well, theres only one way to find out where the woof is I guess. Im going to go and take a listen.' Alton gives his companions a wink and a smile and turns towards the house, taking a deep breath.

Unsheathing the long-tooth dagger Alton steals towards the cottage, as quietly as he can, and puts his ear to the door.

Stealth check 1d20 + 15 ⇒ (13) + 15 = 28 perception 1d20 + 9 ⇒ (2) + 9 = 11


Nicholai shivers slightly, once. Whether from the deepening cold or Keildrithe's words is unsure.

He nods an affirmative at Keildrithe's stammered apology, and watches Alton sneak off towards the cottage with a frown.

"I do not doubt your skill or abilities to charm Keildrithe. But if yon shack IS the current cage of a,... beast, whether Stephan or some other poor soul, Well. No matter how desperately I want to help my friend, letting him OUT of his cage could hardly be conducive to helping either him or ourselves." He says almost silently, eyes still on Alton.

He speaks calmly, speaking as if it's the only logical choice. But it seems more like he's speaking the words aloud to convince himself, not reassure you.

He leans forward as Alton's leans forward and places his ear near the door of the cottage,...


Male Human - Karandic Druid/4
Nicolai Auf derMaur wrote:

Nicholai shivers slightly, once. Whether from the deepening cold or Keildrithe's words is unsure.

He nods an affirmative at Keildrithe's stammered apology, and watches Alton sneak off towards the cottage with a frown.

"I do not doubt your skill or abilities to charm Keildrithe. But if yon shack IS the current cage of a,... beast, whether Stephan or some other poor soul, Well. No matter how desperately I want to help my friend, letting him OUT of his cage could hardly be conducive to helping either him or ourselves." He says almost silently, eyes still on Alton.

"Given I was wrong about the danger being external, not sure if this will caryy much weight, but the goats staked out probably indicates that the 'cage' of the cottage is not sufficient to keep him in".

Knowledge Nature check: 1d20 + 13 ⇒ (5) + 13 = 18

Seeing the obvious distress of his companion, Laithe adds:

"Fear not Nicolai, if this is your friend Stefan, then he is a good man at heart and we can help him. We are equipped to do battle to defend ourselves, if not well. Between us we have some magic, Alton carries a magical blade, and Ehlonna has blessed by wolven teeth with a bite I will test against his hide. And we have these."

He shuffles through his pack and draws forth the silverware taken from the ogre's bodies.

"They are not much, but perhaps can be used to fight, or keep him subdued? This should be our first goal. It is possible I can catch him in a field of vines and hold him for a time. Though Keildrithe, perhaps your magic would be the better first option, and I can hold mine as a backup? I do not think we should trust in him seeing my lupine form as friendly - more likely he will see me as a competitor or threat and give chase. Though perhaps we can use this to our advantage? If I can lead him off, we might be able to lure him into a trap to try and contain him?"


Alright, a bit to catch up on, bear with me ... but insert evil DM laugh here ...


Combined knowledge, nature / local results; rather than get you all to roll separately for each ‘question’, I’ll roll them all into one, using Laithe’s check with Keildrithe’s and Kajetan’s as ‘Aid Another’ checks.

The sheep: No, staking them out like this is assuredly not a normal way to keep sheep, you would expect they would normally be kept in a fenced enclosure, or just allowed to roam free with a shepherd and/or dog looking after them. The way they are arranged they definitely look like bait ... for something.

The shriek / howl: It didn’t sound human, nor entirely animal ... sort of a mixture of both, a hint of canine / lupine in there ...

Wolfsbane: This dark leafed, blue flowered plant grows in cool, mountainous regions, particularly high meadows ... not dissimilar to the one you stand in. The plant is highly toxic, but folklore suggests several medicinal uses, including in cures for lycanthropy.

Keildrithe spots some patches of dark green, serrated leaf weeds (non flowering) scattered about the meadow, untouched by the sheep.


The silver knives can be used as improved silver daggers (-4 to hit for improvised weapons, damage 1d4-1). They don’t have the edge or balance to make effective thrown weapons.


Alton creeps forward through the deepening night and rising mist towards the cottage. He is but five feet from the door when another cry rents the air, this one more reminiscent of a wolf’s howl than a shout from any human throat. The heavy, reinforced cottage door suddenly shudders as if hit by a heavy weight from inside ... but it holds.

From this distance only Alton would have seen the door shudder, but you all would have heard the howl and the thump from the direction of the cottage. Unless anyone wants to tell me differently I’ll assume you’re all still about 90 feet away from the cottage, except Alton who has crept close.


Aw man, I hate the evil DM laugh! (JK!) ;P

Nicholai jumps at the sound of the howl and the blow to the door. He stares at the cottage and Alton, the silverware forgotten in his hands.

"I'm afraid,... you may be right Laithe." He murmurs softly, his gaze never leaving the cottage.

"Although, Stephan is exceedingly clever. If anyone could figure out how to wolf-proof a cottage, he could." He adds hopefully. But a glance at the tied up sheep proves that he might not be certain about that.

Aw crud. We may not have to be crazy enough to open the door. The Stephen-wolf may do it for us! :P


Male Halfling Rouge 4

Alton jumps at the sudden impact and turns and runs back towards the others. 'I think we know where it's coming from! Is there anyway we can brace the door from the outside? Maybe we could push back on it while some others look for something sturdier to put in front of it.'


Map is here.

The square in the middle is the cabin, with the door shown as a rectangle. The smaller square nearby is a small shack or shed behind the cabin, and the circle nearby is a small brick well. The cloud-shaped objects are bushes (difficult terrain that provides concealment) and the ‘x’s are where the sheep are staked. The shaded patches are areas where plants that appear to be wolfsbane grow. Outside the borders of the meadow and paths it is steep, wooded terrain (difficult terrain). The meadow itself mainly has grasses, weeds, clovers, low ground cover and patches of snow, but does not count as difficult terrain (except bushes).

Between the just-set sun, the light mist and the bright moon overhead, the whole area counts as having dim light, which means concealment (20% miss chance on attacks and you can use stealth to hide). If you have low light vision you can see normally within a 15 foot radius (no miss chance within that radius etc), if you have darkvision that extends to a 60 foot radius.

Most of the party is somewhere near the path on the left hand side of the map, around rows 5, 6, or 7. Alton is within 10 feet of the door of the cabin. Everyone nominate a position on the map, roll for initiative and give me a round worth of actions.


Alton Hill-Topple wrote:
while some others look for something sturdier to put in front of it.'

The shack behind the cabin is made of timber, it might be possible to rip some stout pieces off from it.

The door and windows of the cabin have been reinforced / boarded up with worked pieces of timber; although you haven’t seen any, you might expect that there is a source of lumber (maybe some left over pieces) somewhere nearby.

A perception check within the steep, forested terrain may identify some suitable logs / heavy branches.


Male Human (Karandic) Bard 4 / Ranger 1

"Even if we find good timber, I fear that we may be short on time, and unless we find a hammer and some strong nails right away... I don't see how we could ever brace the door properly... unless there is something of use in the shed? But I suspect that the beast may break free before we have had a chance to find what we need, much less to drag it back to the cabin front door..."

The bard sighs with resignation, then holds a trembling hand out to Nicolai. "Knife, if you please?"

Before the dandy has a chance to respond, the bard's eyes fall on the tangles of weeds and plants that sprout in patches around the clearing.

"Those plants - wolfsbane!" he cries out incredulously. "If the legends are true, werewolves are repelled by the odour of wolfsbane! Then again, I wonder if the flowers need to be in bloom for the plant to be effective... or maybe those are just old wives tales... Still... maybe we should take cover among the plants? Be careful to avoid touching it with your bare skin, though, for it is quite toxic. If we're lucky, the scent might even mask our own odour!"

Taking a silver knife from Nicolai, Keildrithe strides over to the nearest patch of wolfsbane as his companions continue to ponder their next move. He pulls up his hood, wraps his winter scarf tighter about his neck, and makes sure that his gloves fit snugly before stepping in.

Moves to O 11.

Turning back to his companions, he says, as quietly as possible: "If it be thy will, my friends, I am still willing to try to entrance him... though I concede the odds of succeeding are slim at best. If you still feel that we should try our luck with the shed, I will come along, but recommend that everyone keep several sprigs of wolfsbane on their person... just in the case the stuff actually works." As he utters this last statement, he cuts a sprig with the silver knife and holds it out for someone to take...

"In hindsight, we might even be safer if we climbed up a tree..."

Way to build suspense, Moth! Great set-up!


Minor correction: the plant is not currently flowering, but Keildrithe’s eyesight and woodslore enable him to identify the dark green leafed plant as being a variety of aconite, quite possibly (probably) wolfsbane.


Male Human (Karandic) Bard 4 / Ranger 1

Just needing to double check a few things, Moth:

a) It is winter up here, right? But despite the snow, the wolfsbane is in bloom?

b) I presumed that werewolves had an aversion to wolfsbane... but one of your previous posts suggests it only has curative properties vs. lycanthropy. Some reading I've done in other sources suggests that wolfsbane also repels werewolves, kind of like garlic supposedly repels vampires. Can you clarify your stance (based on Keildrithe's Knowledge checks)?


Note: Folklore, as Keildrithe would likely know, ascribes various and sometimes contradictory properties to wolfsbane in relation to lycanthropes. Some say that it cures lycanthropy (or is an ingredient in a cure), or temporarily abates the condition, some say it actually causes lycanthropy. Some tales have wolfsbane keeping werewolves at bay, some have it revealing werewolves, or concealing someone surrounded by wolfsbane from the view of a werewolf. All, some or none of these might actually be true.


Male Human (Karandic) Bard 4 / Ranger 1

Looks like we cross-posted... I'll go back and edit my previous in-game post.


Keildrithe Oldsun wrote:

Just needing to double check a few things, Moth:

a) It is winter up here, right? But despite the snow, the wolfsbane is in bloom?

b) I presumed that werewolves had an aversion to wolfsbane... but one of your previous posts suggests it only has curative properties vs. lycanthropy. Some reading I've done in other sources suggests that wolfsbane also repels werewolves, kind of like garlic supposedly repels vampires. Can you clarify your stance (based on Keildrithe's Knowledge checks)?

Looks like we’re cross-posting Twiceborn!

It is winter, the wolfsbane is not flowering.

The knowledge checks made previously reveal some of the possible properties of wolfsbane ... the actual true properties would require a much better success ... or trial and error. But yes, Keildrithe will have heard stories of wolfsbane repelling or keeping werewolves at bay.


Male Human (Karandic) Bard 4 / Ranger 1

Thanks. :-) Most recent in-game post has been edited.


Male Halfling Rouge 4

Alton in R23, initiative 1d20 + 4 ⇒ (9) + 4 = 13

Unless the group directs Alton elsewhere...

Alton runs towards the shed, wrenches the door open and quickly scans the room for resources.

perception check1d20 + 9 ⇒ (6) + 9 = 15


GULP!

Nice set up Moth. :) NOW to see if we can live through it! ;P

Init: 1d20 + 3 ⇒ (17) + 3 = 20

Nicholai hands Keildrithe one of the silvered dinner knives, jumping again at another sound of impact from the cabin.

"Climbing a tree sounds wonderful. Unfortunately, I'm not much of a climber." The dandy says wryly, attempting to maintain his usual bored demeanor. At the next sound of impact from the cabin, he gives up the pretense.

"I think the charming is the best idea, as I rather suspect that trying to kill a werewolf might be slightly more difficult than killing the restless undead. Oh, wait. We've done that!" He smirks. "I can use the power of authority charm, it,... HE might not attack me then." he says with more hopefulness than conviction.

Nicholai listens quizzically to the bard's excited gushing over the possibility of the nearly-mystical sounding plant.

"Wolvesbane? Are you sure?" he asks Keildrithe doubtfully. "If so, it could be either wonderful luck, or careful planning." He jumps yet again.

"Ah well, any port in a storm! And it sounds like a doozy!" He adds, all but diving for his own patch of Wolvesbane-bush.

hiding in bush at T11

Once in his hiding place, Nicholai summons the power within him, and calls forth a brief flash of golden light, all his companions caught in the glow fell a brief warmth wash over them. The warmth stays with them after the light is gone, giving a good feeling inside, despite the situation.

Cast Bless

Edit- need to go back and count my Scorching rays on the ogres, I think I only used 4. If so, I can still use Raiment of Command. If I used 5, i have only 1st lvl spells left. ;P


I need to assess my spells left as well.

Kajetan does not look too confident about facing a were creature. He decides mentally that Nicolai might be a good person to stand next to and tries to position him self as close as possible to the dandy.


Keildrithe: 1d20 + 1 ⇒ (20) + 1 = 21
Kajetan: 1d20 + 3 ⇒ (14) + 3 = 17
Laithe: 1d20 + 5 ⇒ (4) + 5 = 9
The creature: 1d20 + 2 ⇒ (18) + 2 = 20


Init, Round 1:
Keildrithe: 21 – Moving to O11 and cutting sprig of wolfsbane.
Nicolai: 20 – hiding in bush at T11, casting bless.
The Creature: 20
Kajetan: 17 – following Nicolai.
Alton: 13 – moving from R23 to shed.
Laithe: 9

Keildrithe hurries over to the nearest patch of aconite and cuts a sprig of dark green, serrated leaves.

Nicolai ducks into the bushes, casting a spell to infuse his allies with celestial blessings. As Kajetan moves to follow them, there comes another crash at the door of the cottage – but it holds for now.

Startled by the crash, Alton hurries towards the shed at the back of the cottage.

I’ve got Kajetan in about T10, but he still has a standard action coming to him – any spellcasting or anything?

It takes more than one move action for Alton to reach the door of the shed, I have him at R29.

Need an action from Laithe. If he hasn’t posted within 24 hours, can someone propose an action for him?


Male Human (Karandic) Bard 4 / Ranger 1

As the others move to their respective positions, Keildrithe whispers to Laithe. "Brother, I have another idea... though I fear it would put you at great risk. What if you lured the werebeast into the woods, and give us time to get inside the cabin and fortify it as best we can? Hopefully, you could keep your lead, and then join us before it can catch up to you. Though I would fear the consequences if you didn't..."

I'm torn between Laithe joining Alton, or doing as suggested above... maybe we'll find something helpful inside the cabin, and could barricade ourselves inside? I know I'm grasping at straws...


Male Human - Karandic Druid/4
Keildrithe Oldsun wrote:

As the others move to their respective positions, Keildrithe whispers to Laithe. "Brother, I have another idea... though I fear it would put you at great risk. What if you lured the werebeast into the woods, and give us time to get inside the cabin and fortify it as best we can? Hopefully, you could keep your lead, and then join us before it can catch up to you. Though I would fear the consequences if you didn't..."

I'm torn between Laithe joining Alton, or doing as suggested above... maybe we'll find something helpful inside the cabin, and could barricade ourselves inside? I know I'm grasping at straws...

Sincere Apologies on the slow posting

Laithe grins at Keildrithe's suggestion. "It's worked once before, with the wild boar back in the Valley of Snails, so we can try it again. Although I think the stakes are a little higher this time. I'll need to bait him, and then lead him out of the meadow to give you a chance to get into the hut without being spotted. How much time do you need?"

Moth, Laithe will scan the land about and try to formulate a likely path that he can take, perhaps based on the path they had just followed to get here. Knowledge Geography:

1d20 + 8 ⇒ (8) + 8 = 16

Also Moth, how much will light (or lack there of) have an impact on my ability to run?


Male Human (Karandic) Bard 4 / Ranger 1

"As much as you can give this... Getting in once you've lured it away shouldn't be a problem, but getting our defences set up once inside, and perhaps even locating some helpful items, might take a bit more time... You're awfully brave, brother..."


Male Human - Karandic Druid/4

"Quick - the door will not last much longer. I will remain visible up here and howl once he breaks through to draw his attention. Once I'm sure he has spotted me, I'll run and give you as much time as I can manage. When I come back, I'll aim for the hut and hopefully he will follow me in and we can spring our trap."

With a quick prayer to Ehlonna, Laithe wills the transformation into his wolf form, moving to a spot on the hill that will make him clearly visible against the darkening sky.

Casts Guidance

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