AZ's HB Nor-Ham (Inactive)

Game Master Azure_Zero

A homebrew game world


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Scarab Sages

Tie him up Deorin. I'd really like to know what provoked them to attack and questioning dead goblins is more trouble than it's worth


Female Changeling (Green Widow) Bard (Dervish Dancer)

Fine.

Deorin attempts to tie up the goblin.

Also how does one laugh in goblin?


in a very creepy way

Do you have rope on you to tie him up?


Female Changeling (Green Widow) Bard (Dervish Dancer)
DM Azure_Zero wrote:

in a very creepy way

Do you have rope on you to tie him up?

I have 50ft silk rope.


You can tie him up.

Need grapple checks.


Female Changeling (Green Widow) Bard (Dervish Dancer)
DM Azure_Zero wrote:

You can tie him up.

Need grapple checks.

Deorin will put her sword away, and then attempt to grapple.

Grapple Check: 1d20 + 2 ⇒ (14) + 2 = 16


1d20 ⇒ 20

You got to grapple him,

1d20 + 4 ⇒ (2) + 4 = 6

but you get shot at by an arrow as your grappling (though it missed).

Scarab Sages

Where did the arrow come from?

Perception: 1d20 + 2 ⇒ (5) + 2 = 7


Female Changeling (Green Widow) Bard (Dervish Dancer)

Next time my turn is up:
Deorin will maintain the grapple, and then pin the goblin.
Grapple1d20 + 2 ⇒ (19) + 2 = 21


Where's foux?
You spot a goblin with a bow, who now is joined by more goblins.

1d4 + 1 ⇒ (3) + 1 = 4

4d3 ⇒ (3, 2, 3, 2) = 10

Gob1 fires the bow @1d2 ⇒ 2 Deorin
Atk:1d20 + 4 ⇒ (13) + 4 = 17
Dam:1d4 ⇒ 4

Gob2 Charges @ 1d2 ⇒ 2 Deorin
Atk:1d20 + 3 ⇒ (17) + 3 = 20
Dam:1d8 ⇒ 5

Gob3 Magic Missle @ Artanthos 1d4 + 1 ⇒ (1) + 1 = 2
Gob4 Magic Missle @ Artanthos 1d4 + 1 ⇒ (1) + 1 = 2

Scarab Sages

Staggering under the impact of the magic missiles I throw a bolt of acid at one of the goblins.

actions:
I use acid dart on goblin #3
1d20 + 2 ⇒ (3) + 2 = 5

1d6 ⇒ 6

Or not

I don't know where Foux is, but we're going to need her soon.


Female Changeling Witch (Gravewalker) 2

Sorry I've been running errands all day it seems I missed alot, sorry about that

Rather surprised at the whole ordeal, Foux quickly stumbles over the fence as best she can. Catching sight of the goblin duo attacking artanthos, she quickly snaps; the sound once again echoing as sparks envelop a far off goblin.

Actions:
Move action over the fence, cast Daze on goblin 4 DC:14


crap happens, what can you do

Gob4 Will:1d20 + 2 ⇒ (11) + 2 = 13
Gob4 Dazed

Deorin at 1HP and her Actions?
Artanthos at 9HP
Foux at 7HP


Female Changeling (Green Widow) Bard (Dervish Dancer)

Deorin gasps in pain and drops the goblin. She steps back, then adopts a defensive stance.

actions:
End grapple as a free action, takes a 5ft step away from the goblins, and then takes total defense as a standard.
AC is now 19


Gob1 fires the bow Foux
Atk:1d20 + 4 ⇒ (8) + 4 = 12
Dam:1d4 ⇒ 1

Gob2 Attacks Deorin
Atk:1d20 + 3 ⇒ (7) + 3 = 10
Dam:1d8 ⇒ 1

Gob3 Ray of Frost @ Artanthos
Atk:1d20 + 4 ⇒ (7) + 4 = 11
Dam:1d3 ⇒ 3

Gob4 Ray of Acid @ Artanthos
Atk:1d20 + 4 ⇒ (8) + 4 = 12
Dam:1d3 ⇒ 3

"Smokey" is still giggling.


Initializing Alias for here


Initializing Alias for here again

Scarab Sages

Avoiding the goblins magical assault, I throw another bolt of acid at goblin #3

Action:
Acid Dart (touch): 1d20 + 2 ⇒ (4) + 2 = 6
1d6 ⇒ 5


Gob3 flips you the bird as you miss him.

Scarab Sages

Abyssal:
*#$@!!


Female Changeling Witch (Gravewalker) 2

In attempt to aid the now visibly wounded Deorin, Foux dashes towards the nearest goblin, attempting to rend the life from its body

Actions:
Move action towards Deorin, two claw attacks on goblin 2

Atk 1: 1d20 ⇒ 31d4 ⇒ 4

Atk 2: 1d20 ⇒ 111d4 ⇒ 1


Female Changeling (Green Widow) Bard (Dervish Dancer)

Deorin will draw her scimitar and attack Goblin 2 defensively

attack 1d20 - 2 ⇒ (20) - 2 = 18
Confirm Crit 1d20 - 2 ⇒ (3) - 2 = 1
fail
Damage 1d6 + 2 ⇒ (4) + 2 = 6

AC is now 17

Scarab Sages

I continue throwing bolts of acid at goblin #3. I'm going to hit that #@$# eventually.

Actions:
Acid Dart (touch) 1d20 + 2 ⇒ (5) + 2 = 7
1d6 ⇒ 4

Eventually


Gob1 fires the bow Foux
Atk:1d20 + 4 ⇒ (9) + 4 = 13
Dam:1d4 ⇒ 2

Gob2 Attacks Deorin
Atk:1d20 + 3 ⇒ (2) + 3 = 5
Dam:1d8 ⇒ 4

Gob3 Ray of Frost @ Artanthos
Atk:1d20 + 4 ⇒ (18) + 4 = 22
Dam:1d3 ⇒ 1

Gob4 Ray of Acid @ Artanthos
Atk:1d20 + 4 ⇒ (19) + 4 = 23
Dam:1d3 ⇒ 2

"Smokey" is still giggling, like an idiot.

Scarab Sages

How far away are the goblins casting at me?


about 25ft

Scarab Sages

I move closer to the goblin-mages drawing a series of brightly colored runes in the air as I do so. About 15' from the goblins, I slash my hand through the runes, sending a cascade of brightly colored lights towards them.

Actions:
I move to put goblins 3 & 4 inside range of my color spray. If I can manage to put the two goblins next to Deorin in range as well, I will do so. I want to catch as many as possible.

I cast a DC 15 Color Spray


Gob1
Will:1d20 + 0 ⇒ (20) + 0 = 20

Gob3
Will:1d20 + 4 ⇒ (3) + 4 = 7

Gob4
Will:1d20 + 4 ⇒ (11) + 4 = 15

Gob 3 and 4 KOed
KO time: 2d4 ⇒ (1, 3) = 4Rounds
Blind and Stun: 1d4 ⇒ 2Rounds


Gob1 points and laughs at his KOed Companions.


Gob 2 swears in goblin as he misses

Scarab Sages

I'm not sure how long to wait before taking another action. No one else has posted today and I don't want to skip ahead.


Resuming as Deorin and foux have not posted in a few days


Gob1 fires the bow Foux
Atk:1d20 + 4 ⇒ (8) + 4 = 12
Dam:1d4 ⇒ 2

Gob2 Attacks Deorin
Atk:1d20 + 3 ⇒ (18) + 3 = 21
Dam:1d8 ⇒ 3
Deorin is Down

Gob3 & Gob 4 KO 1 out of 4 then 0/2 stun

"Smokey" is still giggling, like an idiot.

Scarab Sages

Gobs #3 & #4 were ko'd on my last action

Seeing Deorin go down, I throw a bolt of acid at her attacker.

Action:
Acid Dart(touch) 1d20 + 2 ⇒ (10) + 2 = 12
dmg 1d6 ⇒ 6


Gob2 down


Female Changeling (Green Widow) Bard (Dervish Dancer)
DM Azure_Zero wrote:
Resuming as Deorin and foux have not posted in a few days

Was waiting for Foux to post, as she is before me.


Female Changeling Witch (Gravewalker) 2

I thought you were before me >.< anyways

The arrow deflecting, Foux turns toward the goblin and lets out a familiar snap.

Actions:
I cast Daze on goblin 1 DC:14


Gob1
Will:1d20 + 0 ⇒ (16) + 0 = 16


Female Changeling (Green Widow) Bard (Dervish Dancer)

Stabilization check 1d20 - 2 ⇒ (9) - 2 = 7.
Failed. Current HP: -3


Gob1
1d20 ⇒ 12
Gob1 runs away

smokey
1d20 ⇒ 10
walks away still giggling.


Gob3 & Gob 4 KO 2 out of 4 then 0/2 stun

Scarab Sages

I attempt to stabilize Deorin.

1d20 + 1 ⇒ (2) + 1 = 3


I'll assume Foux tries to stabilize Deorin.
1d20 + 4 ⇒ (12) + 4 = 16
Success


Female Changeling Witch (Gravewalker) 2

After tending towards Deorins wounds...

H.how ir.irritating... I c.c.can't help but wonder wh.wh.what m.m.motive the creatures had.

taking a moment to ponder, she stands scanning the horizon. Her attention seeming elsewhere, she calls towards Artanthos...

Wh.wh.what would you m.m.make of this? p.p.perhaps we can f.f.find clues on the d.d.deceased.

Making her way towards the incapacitated goblins, Foux proceeds to check their person for anything that might bode interesting.

Perception: 1d20 + 4 ⇒ (4) + 4 = 8

Scarab Sages

I intend to find out what provoked this.

I retrieve Deorin's rope and begin tying up one of the incapacitated goblin.


with that much rope you could tie all three.

What do you do?


Female Changeling (Green Widow) Bard (Dervish Dancer)

Rolls to regain consciousness:
Hour one:1d20 - 3 ⇒ (3) - 3 = 0
Hour two:1d20 - 3 ⇒ (15) - 3 = 12

It takes me two hours to regain consciousness naturally


Maybe, maybe not.

Scarab Sages

I'll tie up all three incapacitated goblins, then help carry Deorin back to the inn and get her settled in.


When you go to tie up the fighter goblin a potion drops off of him.

What could it be?

1d20 ⇒ 6

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