AZ's HB Nor-Ham
(Inactive)
Game Master
Azure_Zero
A homebrew game world
You see townsfolk at the gates and hear the word "goblins".
You also see a few goblins go over the wall
and crash land through a few windows.
(one just crashed through the Drunken Lass' second floor window)
(one just crashed through the BlackSmith's second floor window)
(one just crashed through the Shop's second floor window)
And you hear screams from kids from each.
What do you do?
Do I also hear the crash and screaming coming from upstairs?
Perception: 1d20 + 2 ⇒ (3) + 2 = 5
The Dice gods hate me: always have
Female Changeling (Green Widow) Bard (Dervish Dancer)
Deorin draws her sword and makes for the stairs, while shouting to her companions, There is one in the blacksmith's, and one in the shop.
also for when it is needed, Init: 1d20 + 1 ⇒ (1) + 1 = 2
They hate me more
I'll take care of the one at the store, then the blacksmith
I draw a rune of black fire in the air as I walk towards the door. The rune is momentarily echoed by a cloud of tiny black runes surrounding my body before both fade to invisibility.
Inititive: 1d20 + 2 ⇒ (14) + 2 = 16
Female Changeling Witch (Gravewalker) 2
The last to leave, Foux takes one final glance at her first decent meal and lets out a remorseful sigh.
Yes t.t.to battle my allies
Moaning sarcastically before uttering a few insensible words to herself, followed by a simple hand gesture. The shadows of the room seem to flutter towards Foux, coalescing into a sable veil.
Initiative: 1d20 + 2 ⇒ (14) + 2 = 16
Goblin init: 1d20 + 2 ⇒ (10) + 2 = 12
Players first
@Deorin
When you get up stairs, you see 2 children.
A 7 year old girl protecting her 5 year old brother from the goblin.
@Artanthos
When you get into the second floor of the Blacksmith, you see 2 children.
A 7 year old boy protecting her 5 year old sister from the goblin.
@Foux
When you get into the second floor of the Blacksmith, you see 2 children.
A pair of twins (male and female) trying to protect each other from the goblin.
Female Changeling (Green Widow) Bard (Dervish Dancer)
The Goblin has initiative on me, how far away is it?
Say about 25ft, beds are in the way though, an acrobatics check (DC 15) while charging is OK.
Say about 25ft, clear path for charge.
Female Changeling Witch (Gravewalker) 2
is Artanthos at the smithy as well? I'm assuming that he is at the store. Anyways how far is it between myself and the twins?
You're 20ft from the twins and 20ft from the goblin with 10ft between them
Female Changeling (Green Widow) Bard (Dervish Dancer)
DM Azure_Zero wrote:
Say about 25ft, beds are in the way though, an acrobatics check (DC 15) while charging is OK. In that case, Deorin will cast Cause Fear on the goblin (will DC:16), then move between the children and the goblin if possible.
Gob1: 1d3 ⇒ 3
Gob2: 1d3 ⇒ 1
Gob3: 1d3 ⇒ 3
Gob1 Will: 1d20 + 0 ⇒ (3) + 0 = 3
Gob1 is Frighten, And jumps out the window and
1d100 ⇒ 24
lands right next to Richard who heard his children's screams
(Ouch, Gob1 is so f***ed)
As I walk towards the two children, I draw a series of brightly glowing runes in the air. As I reach the children, I slash my hand through the runes, sending a dazzling spray of color towards the goblin.
Gob2 Will: 1d20 + 2 ⇒ (9) + 2 = 11
Gob2 is KOed for
2d4 ⇒ (4, 1) = 5 Rounds
Be calm children, it will harm no one
I look around for something to tie it up with.
Perception: 1d20 + 2 ⇒ (3) + 2 = 5
Perception: Fail
These kids tilt towards Milly's size in the family side of things, so they are bigger than normal.
The kids grab the goblin at chuck him out the window, the one that he flew in.
1d20 ⇒ 9
He lands next to Milly, who heard her children's cry.
(Ouch, Gob2 is so much more f***ed, then Gob1)
Female Changeling Witch (Gravewalker) 2
Entering the room, Foux slowly makes her way towards the Children. Stopping, she sets her gaze towards the goblin, and simply whispers, "Flee"
that being said, everything in the room seems to grow quite menacing for the poor creature.
Gob3 Will: 1d20 ⇒ 16
The goblin charges Foux.
Atk: 1d20 + 2 + 2 ⇒ (12) + 2 + 2 = 16
Damage: 1d8 + 1 ⇒ (8) + 1 = 9
Gob3 just misses (thanks to "mage armour")
The son casts magic missle
Damage: 1d4 + 1 ⇒ (4) + 1 = 5
The Daughter casts lullaby
Gob3 Will: 1d20 ⇒ 19
No effect
Female Changeling Witch (Gravewalker) 2
now rather irritated, Foux snaps her left hand, the sound reverberating throughout the room as a blinding light erupts and envelops the small creature.
Concentration: 1d20 + 5 ⇒ (14) + 5 = 19
Gob3 Will: 1d20 ⇒ 6
Gob Dazed for 1 round
The son casts magic missle
Damage: 1d4 + 1 ⇒ (3) + 1 = 4
The Daughter casts lullaby
Gob3 Will: 1d20 ⇒ 17
No effect
There no longer being any danger towards the children in the store, I run towards the blacksmith.
Your at blacksmith, foux is at shop, Deorin, at inn
I'm running for the shop then, It was my intent go to the shop first, then the blacksmith but either way works.
You get to the shop and get up to the second floor,
but foux still has a round before you can act.
I was already planning on it. I actually expected the fight to already be over, but apparently it's one lucky / tough goblin.
Female Changeling (Green Widow) Bard (Dervish Dancer)
Deorin will run to the shop.
Female Changeling Witch (Gravewalker) 2
Taking the opportunity, Foux attempts to tear out the goblins throat.
Attack 1: 1d20 ⇒ 5
Attack 2: 1d20 ⇒ 10
One lucky goblin and one unlucky Foux it seems!
The goblin attacks Foux.
Atk: 1d20 + 2 ⇒ (2) + 2 = 4
Damage: 1d8 + 1 ⇒ (1) + 1 = 2
Gob 3 misses
The son casts ray of frost
Atk: 1d20 + 1 ⇒ (18) + 1 = 19
Damage: 1d3 ⇒ 2
The Daughter casts lullaby
Gob3 Will: 1d20 ⇒ 4
Sleepy and AT 1 HP
Running through the door, I take account of the goblin threatening Foux and the two children. Rushing across the room, I punch the goblin.
It was a nice attempt, that is one lucky / tough goblin
Hence forth Gob3 is called Lucky
AoO on Artanthos
Atk 1d20 + 2 ⇒ (14) + 2 = 16
Damage 1d8 + 1 ⇒ (2) + 1 = 3
Female Changeling Witch (Gravewalker) 2
Astonished at the tenacity of the little bugger Foux, once again, attempts to relieve him of his windpipe.
Attack: Claw 1: 1d20 ⇒ 12
Damage: 1d4 ⇒ 2
Claw 2: 1d20 ⇒ 20
Crit confirmation: 1d20 ⇒ 7
Damage: 1d4 ⇒ 2
Facing Foux I say, We need to check the rest of the village, make sure there are no more.
I head out the door, brushing the rip from the sleeve of my tunic as I exit the room.
Female Changeling (Green Widow) Bard (Dervish Dancer)
Seeing Artanthos coming out of the shop, Deorin will follow him.
Female Changeling Witch (Gravewalker) 2
Shirking what is left of "lucky" off of her hand, Foux acknowledges Artanthos without direct eye contact.
W.w.well t.t.thought out; F.f.filthy little creatures...
And with that Foux makes rendezvous with her two companions.
Sorry for the Delay, I have a cold
Your in the town center and see a few more goblins "fly" over the fence and hit the walls (ouch).
Are we talking entering the village or being forcefully evicted from the village?
your in the Hamlet market, and the goblins are "flying" over the walls
Female Changeling (Green Widow) Bard (Dervish Dancer)
DM Azure_Zero wrote:
your in the Hamlet market, and the goblins are "flying" over the walls When they land are they still alive?
Deorin wrote:
DM Azure_Zero wrote:
your in the Hamlet market, and the goblins are "flying" over the walls When they land are they still alive? Varies from just hurt, to hurt n Dazed, stunned etc
Ghim:
"Can you climb the fence and stop the goblins from flying over?"
DMX is looking for a replacement player in Curse of the Crimson Throne AP. If interested note it and I'll place a link.
I head over to the wall, looking for an easy way to look over it.
you see some crates next to the fence behind the "Drunken Lass."
I climb up the boxes and peer over the wall.
You see
1d20 ⇒ 17
one goblin against the wall smoking a pipe and giggling like an idiot.
Female Changeling (Green Widow) Bard (Dervish Dancer)
DM Azure_Zero wrote:
You see
1d20
one goblin against the wall smoking a pipe and giggling like an idiot.
Deorin will hop over the wall and put her scimitar to the goblin's throat, Hey buddy, what's so funny.
The goblin looks at you and laughs in goblin.
He's high on something