[ACG] [CaG] Season of the Goblins by redeux (Inactive)

Game Master redeux

Summoned Henchmen:
Charmed Squealy Nord
Spoiler:
Charmed Squealy Nord
Henchman 2
Type: Monster
Traits: Animal
To Defeat: Combat 9 OR Charisma Diplomacy Arcane 11
If evaded or defeated by a non-combat check, display this card next to the scenario.
Zombie Minion
Spoiler:
Zombie Minion
Henchman 2
Type: Monster
Traits: Undead Zombie
To Defeat: Combat 9
The Zombie Minion is immune to the Mental and Poison traits. Damage dealt by the Zombie Minion is reduced by half (round up). If defeated, you may immediately attempt to close this location.
Skeleton
Spoiler:
Skeleton
Monster B
Traits: Basic Skeleton Undead
To Defeat: Combat 8
The Skeleton is immune to the Mental and Poison traits. If your check to defeat the Skeleton has either the Slashing or Piercing trait, the difficulty to defeat the Skeleton is increased by 3.
Skinsaw Cultist
Spoiler:
Skinsaw Cultist
Henchman 2
Type: Monster
Traits: Cultist Human
To Defeat: Combat 11
If undefeated, shuffle to top card of the blessings deck into this location deck. If defeated, you may immediately attempt to close this location.
Poison Trap
Spoiler:
[spoiler]Poison Trap
Henchman B
Type: Barrier
Traits: Poison Trap
To Defeat: Dexterity~Disable 5
If undefeated, discard the top card of your deck. Then, each character at this location must succeed at a Constitution or Fortitude 7 check or be dealt 1d4-1 Poison damage.~If defeated, you may immediately attempt to close your location.
GoblinRaider
Spoiler:
Goblin Raider
Henchman 1
Type: Monster
Traits: Goblin
To Defeat: Combat 8
If undefeated, bury 1 item or weapon of your choice from your discard pile.~If defeated, you may immediately attempt to close your location.
Bandit
Spoiler:
Bandit
Henchman B
Type: Monster
Traits: Human Bandit
To Defeat: Combat 8
Before the encounter, recharge a card of your choice from your hand.~If defeated, you may immediately attempt to close this location.
Acquired Shinies (loot):
Turn Order:
1 - Poog/Yewstance 
2 - Aric/VampByDay 
3 - Reepazo/Redelia 
4 - Ak/dinketry

Adventure Deck Number: 2
CHRONICLE SHEETS: Click here


SEASON OF THE GOBLINS

Everyone knows the tales of those stupid longshanks adventurers from the town of Sandpoint. But have you heard the exploits of the heroic goblins Reta, Poog, Mogmurch, and Chuffy? These names will go down in history (or until we forget them). These brave Licktoad goblins ventured far and wide… well, not too far… and actually kind of close by. They have fought giant creatures and evil longshanks. Their adventures are stuff of legend and awe. Before we tell you of these undertakings, let us pray to Lamashtu and see if she’ll bless us with some mutations or other exciting things.

Nah, let’s just sing.

Goblins chew and goblins bite.
Goblins cut and goblins fight.
Stab the dog and cut the horse,
Goblins eat and take by force!

Goblins race and goblins jump.
Goblins slash and goblins bump.
Burn the skin and mash the head,
Goblins here and you be dead!

Chase the baby, catch the pup.
Bonk the head to shut it up.
Bones be cracked, flesh be stewed,
We be goblins! You be food!

DURING THIS ADVENTURE PATH
You gain the Goblin trait.

Wait, I'm Not a Goblin!
Every now and then, you have a strange memory that maybe you aren’t a goblin. Maybe it’s because your character card says “Human” or has a distinctly un-goblin name like Alahazra. It’s almost like everything has been a horrible nightmare ever since you tangled with some cultists of Lamashtu and some awful mutating liquid.

Then you realize you’re just a goblin, writing is scary, Lamashtu is great, and it’s time to set things on fire.