(5) Ancient Fortress of Kotelia (Table B) (Inactive)

Game Master mdt

North Octet, 3rd Barrier Wall, Tower 3 (Scepter Tower)

World Map (Editable) | Local Map (Editable) | Modern Map from dragon City (View only) | Equipment

Combat Map


401 to 450 of 865 << first < prev | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | next > last >>

Male Human HP: 31/31

Will: 1d20 + 4 ⇒ (13) + 4 = 17

Hylar is mildly unnerved by the grass and the wide open spaces. "If you should like to ride, I have the space for it. Do not make a habit of it however."


Male Hobgoblin HP (34/34)
Stats:
AC18/T14/FF14 | CMD 17 | F+7/R+8/W+2 | Init +6 |
Skills:
Acrobatic +3, Craft Alchemy +15, Disable Device +10, Heal +8, Kn. : Arc +12; Eng. +13; Geo +5; Nat. +11, Perc +8, Prof. Siege Eng. +7, Spellcraft +11

Rokas moves a bit forward in the grass, then turns around to the group. "So shall we go? We can't spend all day here?" He tries to sound confident, but you can hear the emotion in his voice.


Male Chaotic Good Pseudodragon URogue 9 | HP 53/67(8NL) | AC:26 T:19 Fl:21 | CMB: +4 CMD: 17 | F +9 R +15 W +8 | Init +5 | Perc: +14
Per-Day Abilities:
Major magic 3/4; ear-piercing scream 2/2; vanish 2/2
Current Effects:
endure elements

Thanks, Hylar, Terex 'says' gratefully, darting over to him and landing on his back.

He feels better not seeing quite so much empty space at once. I should be fine in a little while, I'm sure. Just... need a little time to get used to it being so... so big.


M Drow Rakshasa-spawn Tiefling HP (28/32)
Stats:
AC23/T13/FF20 | CMB + 7 CMD 20 | F+10/R+9/W+8 | Init +3
Skills:
Diplomacy +12 Kn:Religion +9 Perception +7 Sense Motive +8 Kn:Nobility +9 Prof:Soldier +6

Seeing that Terex was looking a little better, Kincaid announced, "Right lets get this started, we'll go East and South just like the lady said. Terex when you're up to it I'd appreciate if you can fly up briefly and see if there's any landmarks on the horizon."

With that he starts walking into the sea of grass...


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Sorry everyone, new contract, and I have to drive 4 hours to reach it Monday and 4 hours to get home Friday. Was sick Thursday, so all in all, sucky week. Should get better next week, and the week after. Got a hotel room for the whole month now, so I can drive in on Sunday nights and back on Saturday mornings, meaning I'll get more rest and not have any more 14 hour days. Had 33 hours Wednesday evening before getting sick.

GM needs to know the exact direction you are going. Are you continuing in a straight line, going east, south, east south east, south south east, etc?


M Drow Rakshasa-spawn Tiefling HP (28/32)
Stats:
AC23/T13/FF20 | CMB + 7 CMD 20 | F+10/R+9/W+8 | Init +3
Skills:
Diplomacy +12 Kn:Religion +9 Perception +7 Sense Motive +8 Kn:Nobility +9 Prof:Soldier +6

My vote is straight SE unless we notice anything interesting along the way. OF course I don't know exactly how vast these planes are.
If they turn out to be really enormous I suppose we'll need to instigate some sort of search pattern although Terex flying up should help since the horizon will be much further away from a few hundred feet up.


Male Chaotic Good Pseudodragon URogue 9 | HP 53/67(8NL) | AC:26 T:19 Fl:21 | CMB: +4 CMD: 17 | F +9 R +15 W +8 | Init +5 | Perc: +14
Per-Day Abilities:
Major magic 3/4; ear-piercing scream 2/2; vanish 2/2
Current Effects:
endure elements

I figure after a couple of hours Terex will feel confident enough to fly aerial surveillance. I'd suggest we kind of zig-zag back and forth around a general southeast course.


M Drow Rakshasa-spawn Tiefling HP (28/32)
Stats:
AC23/T13/FF20 | CMB + 7 CMD 20 | F+10/R+9/W+8 | Init +3
Skills:
Diplomacy +12 Kn:Religion +9 Perception +7 Sense Motive +8 Kn:Nobility +9 Prof:Soldier +6

Since nobody else has an opinion, lets go with that then. It might help mdt if you could draw the route?


Male Chaotic Good Pseudodragon URogue 9 | HP 53/67(8NL) | AC:26 T:19 Fl:21 | CMB: +4 CMD: 17 | F +9 R +15 W +8 | Init +5 | Perc: +14
Per-Day Abilities:
Major magic 3/4; ear-piercing scream 2/2; vanish 2/2
Current Effects:
endure elements

I roughed in an idea of what Terex is thinking of on the local map, based on my estimate of about where we're coming out of the woods from what I understand of our route.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

A few hours of walking in the grass, and eventually Terex feels like going up and doing some scouting.

Perception: 1d20 + 8 ⇒ (4) + 8 = 12

Terex notices something moving through the grass to the south, about a mile away, but can't tell exactly what it is from this distance, other than it's big. Either one really big thing, or multiple smaller things.


Male Chaotic Good Pseudodragon URogue 9 | HP 53/67(8NL) | AC:26 T:19 Fl:21 | CMB: +4 CMD: 17 | F +9 R +15 W +8 | Init +5 | Perc: +14
Per-Day Abilities:
Major magic 3/4; ear-piercing scream 2/2; vanish 2/2
Current Effects:
endure elements

There's something moving to the south! Terex telepathically exclaims, then dives back down into the grass. Let's get a bit closer, then I'll take another look.


Male Hobgoblin HP (34/34)
Stats:
AC18/T14/FF14 | CMD 17 | F+7/R+8/W+2 | Init +6 |
Skills:
Acrobatic +3, Craft Alchemy +15, Disable Device +10, Heal +8, Kn. : Arc +12; Eng. +13; Geo +5; Nat. +11, Perc +8, Prof. Siege Eng. +7, Spellcraft +11

"Possible enemies or scouting parties from the town we are trying to reach? I'm hoping for the second, because I'm not sure I should use my bombs in this grass." Rokas study more the grass and the wind direction, trying to judge if he could "safely" use his bombs and if his back is to the wind or if he is facing it.

Not sure what skill to use for that. So I will roll these.
Knowledge Nature: 1d20 + 9 ⇒ (19) + 9 = 28
Survival: 1d20 + 1 ⇒ (6) + 1 = 7


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Rokas is fairly sure that fire in this grass is a bad idea.


Male Chaotic Good Pseudodragon URogue 9 | HP 53/67(8NL) | AC:26 T:19 Fl:21 | CMB: +4 CMD: 17 | F +9 R +15 W +8 | Init +5 | Perc: +14
Per-Day Abilities:
Major magic 3/4; ear-piercing scream 2/2; vanish 2/2
Current Effects:
endure elements

It would probably make some strong updrafts for Terex to fly away on... ;)


Male Hobgoblin HP (34/34)
Stats:
AC18/T14/FF14 | CMD 17 | F+7/R+8/W+2 | Init +6 |
Skills:
Acrobatic +3, Craft Alchemy +15, Disable Device +10, Heal +8, Kn. : Arc +12; Eng. +13; Geo +5; Nat. +11, Perc +8, Prof. Siege Eng. +7, Spellcraft +11

Standing back up from studying the grass, Rokas as a bit of a worried look on his face. "Yeah, can't use my bombs here. So unless we get desperate, I'm out of my best weapon. Even my bow might not be optimal." Turning to the small dragon. "Terex, how long you think before they get here?" Mentally going through his option, Rokas start thinking of contingency if a battle can't be avoided.


Male Chaotic Good Pseudodragon URogue 9 | HP 53/67(8NL) | AC:26 T:19 Fl:21 | CMB: +4 CMD: 17 | F +9 R +15 W +8 | Init +5 | Perc: +14
Per-Day Abilities:
Major magic 3/4; ear-piercing scream 2/2; vanish 2/2
Current Effects:
endure elements

I'm not really sure, Terex admits. That far away, it's hard to tell how fast something is moving.


M Drow Rakshasa-spawn Tiefling HP (28/32)
Stats:
AC23/T13/FF20 | CMB + 7 CMD 20 | F+10/R+9/W+8 | Init +3
Skills:
Diplomacy +12 Kn:Religion +9 Perception +7 Sense Motive +8 Kn:Nobility +9 Prof:Soldier +6

Deep from within his fluted armor, Kincaid rumbled, "There's something I've been wondering, does a Centaur town have a fixed location? What if they're nomads? That might be advantageous given the terrain, I doubt there's enough food and water for even a small village otherwise."


Male Chaotic Good Pseudodragon URogue 9 | HP 53/67(8NL) | AC:26 T:19 Fl:21 | CMB: +4 CMD: 17 | F +9 R +15 W +8 | Init +5 | Perc: +14
Per-Day Abilities:
Major magic 3/4; ear-piercing scream 2/2; vanish 2/2
Current Effects:
endure elements

So, I think we're continuing on cautiously?


Male Human HP: 31/31

Sorry for delay, was on my honeymoon.

"Speaking for myself, I'm well able to move quite a lot, and would see no trouble being nomadic, and a group of my kind would be easily able to travel consistently. Not that I recall us having been so..." Hylar trails off, memory of the time before not being his strong suit.


Male Chaotic Good Pseudodragon URogue 9 | HP 53/67(8NL) | AC:26 T:19 Fl:21 | CMB: +4 CMD: 17 | F +9 R +15 W +8 | Init +5 | Perc: +14
Per-Day Abilities:
Major magic 3/4; ear-piercing scream 2/2; vanish 2/2
Current Effects:
endure elements

Well, we'll have to meet them and find out, right? Terex suggests. Let's keep going! I can pop up and take another look when we're closer.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Another perception roll from Terex, and a stealth check.


Male Chaotic Good Pseudodragon URogue 9 | HP 53/67(8NL) | AC:26 T:19 Fl:21 | CMB: +4 CMD: 17 | F +9 R +15 W +8 | Init +5 | Perc: +14
Per-Day Abilities:
Major magic 3/4; ear-piercing scream 2/2; vanish 2/2
Current Effects:
endure elements

Perception: 1d20 + 8 ⇒ (17) + 8 = 25
Stealth: 1d20 + 24 ⇒ (20) + 24 = 44


Aranae

Xaeken bobble along as best he can, his height a bit of a liability in the terrain, he tries to focus his efforts on staying close enough to Rokas to follow.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Terex:

After moving closer to the other group for half an hour, Terex can tell that the group is a trio of Minotaurs, along with something else that's too short to see moving through the grass. It could be dogs, or goblins, or baby terrasques for all Terex can tell.


Male Chaotic Good Pseudodragon URogue 9 | HP 53/67(8NL) | AC:26 T:19 Fl:21 | CMB: +4 CMD: 17 | F +9 R +15 W +8 | Init +5 | Perc: +14
Per-Day Abilities:
Major magic 3/4; ear-piercing scream 2/2; vanish 2/2
Current Effects:
endure elements

Terex darts back down to his squad.

There's three minotaurs ahead! he silently exclaims. They had some smaller things with them, too. Didn't the gnolls say something about some nasty minotaurs around here? We should probably try to avoid them.


Male Hobgoblin HP (34/34)
Stats:
AC18/T14/FF14 | CMD 17 | F+7/R+8/W+2 | Init +6 |
Skills:
Acrobatic +3, Craft Alchemy +15, Disable Device +10, Heal +8, Kn. : Arc +12; Eng. +13; Geo +5; Nat. +11, Perc +8, Prof. Siege Eng. +7, Spellcraft +11

"I'm curious what the smaller things are. They could be captives. Helping them would be a good thing to do. However, we don't know the strength of those Minotaurs. If only we could render you invisible Terex, you could fly in for a better look."


Male Chaotic Good Pseudodragon URogue 9 | HP 53/67(8NL) | AC:26 T:19 Fl:21 | CMB: +4 CMD: 17 | F +9 R +15 W +8 | Init +5 | Perc: +14
Per-Day Abilities:
Major magic 3/4; ear-piercing scream 2/2; vanish 2/2
Current Effects:
endure elements

Kapitan Bel'gra'grah said the minotaurs kept goblin slaves, right? Terex responds. That's probably what they are. She also said the Lathan lands were kind of around on the other side of the minotaur lands.


Male Human HP: 31/31

"Do we honestly fear a few minotaur? Speaking of, is minotaur the plural of minotaur?" Hylar waxes mildly philosophical. "Either way, what is to be gained from hiding?"


M Drow Rakshasa-spawn Tiefling HP (28/32)
Stats:
AC23/T13/FF20 | CMB + 7 CMD 20 | F+10/R+9/W+8 | Init +3
Skills:
Diplomacy +12 Kn:Religion +9 Perception +7 Sense Motive +8 Kn:Nobility +9 Prof:Soldier +6

Kincaid looks around and all he sees is league upon league of grass and of course the trail they made getting here, plain as day.

"Hiding seems pretty futile." agreed Kincaid, "Can't say I'm a fan of slavers either. Lets see what happens if they approach - of course we'll be nice and spread out so if it comes to a fight they can't catch all off of us in some spell."


Male Chaotic Good Pseudodragon URogue 9 | HP 53/67(8NL) | AC:26 T:19 Fl:21 | CMB: +4 CMD: 17 | F +9 R +15 W +8 | Init +5 | Perc: +14
Per-Day Abilities:
Major magic 3/4; ear-piercing scream 2/2; vanish 2/2
Current Effects:
endure elements

Um, I fear three minotaurs, when there's only five of us, they're as big and at least as strong as ogres, and they have an unknown number of crazy goblin slaves that will also attack us if what the gnolls told us is true, Terex nervously broadcasts. I don't like slavers either, but our job is to stay alive and bring back word of what's outside of Kotelia's walls, right? It's not like we could attack an entire town of them, anyway. I still think we should avoid them.


M Drow Rakshasa-spawn Tiefling HP (28/32)
Stats:
AC23/T13/FF20 | CMB + 7 CMD 20 | F+10/R+9/W+8 | Init +3
Skills:
Diplomacy +12 Kn:Religion +9 Perception +7 Sense Motive +8 Kn:Nobility +9 Prof:Soldier +6

Kincaid hadn't ever seen a Minotaur up close so he didn't have a good idea how tough they were. Still Terex had a point about the numbers, any fight could end badly. From within his armour, Kincaid rumbled, "So what do you suggest Terex? Should we change direction for a while, say due east?"


Male Chaotic Good Pseudodragon URogue 9 | HP 53/67(8NL) | AC:26 T:19 Fl:21 | CMB: +4 CMD: 17 | F +9 R +15 W +8 | Init +5 | Perc: +14
Per-Day Abilities:
Major magic 3/4; ear-piercing scream 2/2; vanish 2/2
Current Effects:
endure elements

Which direction were they headed?


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

They are headed roughly west-north-west, you are headed south-east. Given Terex's size, and that they haven't changed course, it's likely they didn't notice him.


Male Chaotic Good Pseudodragon URogue 9 | HP 53/67(8NL) | AC:26 T:19 Fl:21 | CMB: +4 CMD: 17 | F +9 R +15 W +8 | Init +5 | Perc: +14
Per-Day Abilities:
Major magic 3/4; ear-piercing scream 2/2; vanish 2/2
Current Effects:
endure elements

Sorry, thought I'd responded

Yeah, if we go straight east for a while we can probably avoid them. But we should be really careful and be ready in case something goes wrong, Terex replies.


Aranae

Xaeken nods mentally at the proposal.


Male Hobgoblin HP (34/34)
Stats:
AC18/T14/FF14 | CMD 17 | F+7/R+8/W+2 | Init +6 |
Skills:
Acrobatic +3, Craft Alchemy +15, Disable Device +10, Heal +8, Kn. : Arc +12; Eng. +13; Geo +5; Nat. +11, Perc +8, Prof. Siege Eng. +7, Spellcraft +11

"I agree with the idea. No point of losing resources over a fight that won't improve our situation."


M Drow Rakshasa-spawn Tiefling HP (28/32)
Stats:
AC23/T13/FF20 | CMB + 7 CMD 20 | F+10/R+9/W+8 | Init +3
Skills:
Diplomacy +12 Kn:Religion +9 Perception +7 Sense Motive +8 Kn:Nobility +9 Prof:Soldier +6

It was decided, east they would go. Kincaid started walking in what he believed was due east, he motioned the others to following saying, "Right then, that's enough jaw-ing, lets get a move on."

He set a fair pace through the grasslands, it was possible the Minotaurs would follow their trail, but he felt confident knowing Terex would give them advance notice if that happened. Should it come to that, Kincaid mused the best tactical thing to do would be to spread out and pelt them with missile fire. They could of course try diplomacy before shooting, it would be worth a try but who knew how the minds of such strange creatures worked?


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

How far east are you going? A day, two days, 3 days, four days, a week, two weeks, more?


Aranae

Probably should re-assess after a couple days if w literally see nothing different right?


Male Chaotic Good Pseudodragon URogue 9 | HP 53/67(8NL) | AC:26 T:19 Fl:21 | CMB: +4 CMD: 17 | F +9 R +15 W +8 | Init +5 | Perc: +14
Per-Day Abilities:
Major magic 3/4; ear-piercing scream 2/2; vanish 2/2
Current Effects:
endure elements

Yeah, a couple of days and then see what things are like. I looked back and the Kapitan did say we'd have to go around the minotaurs.


M Drow Rakshasa-spawn Tiefling HP (28/32)
Stats:
AC23/T13/FF20 | CMB + 7 CMD 20 | F+10/R+9/W+8 | Init +3
Skills:
Diplomacy +12 Kn:Religion +9 Perception +7 Sense Motive +8 Kn:Nobility +9 Prof:Soldier +6

As they walked through the long grass Kincaid mused that the sound it made as it scraped across his armor was like rain, the one thing they probably wouldn't encounter out here. He glanced up and saw, or thought he saw, the tiny shape of Terex gliding above them. "Can you see them still Terex?" he asked, "I suppose we should keep going east for a good while, just in case, before turning south east again. A couple of days ought to do it."


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

The group spends two days travelling east, until on the horizon they can again see small dottings of trees instead of the endless sea of sawgrass. Terex thinks it would take another day and a half to reach the area where trees are interspersed with the grass again.

When he flies high enough, he can see a large hill with glints of stone that might be a fortress of some type, to the distant south. Most likely where the Minotaurs come from.


M Drow Rakshasa-spawn Tiefling HP (28/32)
Stats:
AC23/T13/FF20 | CMB + 7 CMD 20 | F+10/R+9/W+8 | Init +3
Skills:
Diplomacy +12 Kn:Religion +9 Perception +7 Sense Motive +8 Kn:Nobility +9 Prof:Soldier +6

Kincaid listens to Terex's report and asks the others, "What do you think? Should we go as far east as the trees before heading south? That way we should stay well away from the Minotaur fortress." He can't help but think how lucky they where to have a flying scout, without Terex they would almost certainly blunder into various patrols.


Male Chaotic Good Pseudodragon URogue 9 | HP 53/67(8NL) | AC:26 T:19 Fl:21 | CMB: +4 CMD: 17 | F +9 R +15 W +8 | Init +5 | Perc: +14
Per-Day Abilities:
Major magic 3/4; ear-piercing scream 2/2; vanish 2/2
Current Effects:
endure elements

That seems like a good idea, Terex agrees, Or maybe even further, since they seem to have scouts and hunters out around them for a while.


Male Hobgoblin HP (34/34)
Stats:
AC18/T14/FF14 | CMD 17 | F+7/R+8/W+2 | Init +6 |
Skills:
Acrobatic +3, Craft Alchemy +15, Disable Device +10, Heal +8, Kn. : Arc +12; Eng. +13; Geo +5; Nat. +11, Perc +8, Prof. Siege Eng. +7, Spellcraft +11

"I agree with the plan too. I don't feel like spending the rest of my days in chain or die this early in our new carrier. But maybe we should send a report about this place before continuing... Just in case something bad happens, they will at least have a clue of what might have happened."


Male Human HP: 31/31

"We should check in every several days, I have energy to spare for it as we tend not to need it." Hylar supplies, especially as he hasn't been much use as yet.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

The group continues on for another couple of days, until they reach the tree line. The tree line ends up being less a forest than a series of tree clusters that grow in tight small clumps with open grass land between as if someone had taken a giant brush and dabbed over and over, making them grow, but was too lazy to actually join them together.

The layout does, unfortunately, lend itself to ambushes...


Male Chaotic Good Pseudodragon URogue 9 | HP 53/67(8NL) | AC:26 T:19 Fl:21 | CMB: +4 CMD: 17 | F +9 R +15 W +8 | Init +5 | Perc: +14
Per-Day Abilities:
Major magic 3/4; ear-piercing scream 2/2; vanish 2/2
Current Effects:
endure elements

Terex eyes the trees dubiously. I can scout ahead a bit, but stay in telepathy range, he suggests. I guess we need to decide if we're going through or around the wooded patches.


Male Hobgoblin HP (34/34)
Stats:
AC18/T14/FF14 | CMD 17 | F+7/R+8/W+2 | Init +6 |
Skills:
Acrobatic +3, Craft Alchemy +15, Disable Device +10, Heal +8, Kn. : Arc +12; Eng. +13; Geo +5; Nat. +11, Perc +8, Prof. Siege Eng. +7, Spellcraft +11

Rokas looks at what's in front of them, feeling discouraged at all the possibilities of ambushes that lie ahead. "A flying ship... I swear the moment I get back home, I'll look into any reference of flying ships I can find." He grumbles a bit but keep on walking with the group, while trying to keep an eye on every possible ambush spot.


M Drow Rakshasa-spawn Tiefling HP (28/32)
Stats:
AC23/T13/FF20 | CMB + 7 CMD 20 | F+10/R+9/W+8 | Init +3
Skills:
Diplomacy +12 Kn:Religion +9 Perception +7 Sense Motive +8 Kn:Nobility +9 Prof:Soldier +6

Kincaid smiles within his fluted helmet, not that any of the squad could see it. "Indeed that would be most useful Rokas. Still for now we'll have to make do with a flying Terex. You feel at home in the forests don't you Terex? Ambushing us will be easy enough, but ambushing him will be anything but. Still lets not be complacent - lets send out scouts like we did before. If there really are ambushers here, command will want to know about it."

Kincaid wasn't being reckless, he felt the squad could handle most probable encounters. They'd avoided the Minotaurs true, because they where known to be formidable fighters and the numbers where not in their favor. Here the risk seemed mostly theoretical. Of course should there be any sign of anything dangerous, they'd change tack.

401 to 450 of 865 << first < prev | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / (5B) Ancient Fortress of Kotelia (Table B) All Messageboards

Want to post a reply? Sign in.