Showing 6 blog posts matching 1 tag: Adventure Card Game Strategy
PACG Core Set Class Strategy #1: Sajan the Monk
From 2016 to 2018, I wrote a series of articles about the strategy of the Pathfinder Adventure Card Game—strategies that remain largely viable with the release of the updated game system in Core Set and Curse of the Crimson Throne. I always wanted to write some class strategy guides to go with those general strategy articles, but I couldn’t figure out who to write about. The Rise of the Runelords characters? The Class Deck characters? Every variant of each character?
Pathfinder Adventure Card Game Strategy #15—Improving Your Character: Cards & Traits
The previous article offered some general strategies for choosing cards as you build your characters; this one goes into the tactics: which cards are you looking for?
Pathfinder Adventure Card Game Strategy #14—Improving Your Character: Strategy & Tactics
Building a party is only half the story; you also want to improve those characters over time. This article talks about how to do so in a general way, then next month's article focuses on thinking about precise cards (and traits). Most of this general advice is strategic, affecting overall play.
Pathfinder Adventure Card Game Strategy #13—Building a Party: Other Considerations
Great Pathfinder Adventure Card Game parties will have characters in different roles and will contain sets of powers that work well together. However, there are a few other characteristics you should consider when assembling a party.
Pathfinder Adventure Card Game Strategy #12—Complementary Powers
Building a party of adventurers for the Pathfinder Adventure Card Game is about more than just selecting your warriors, your healers, and your disablers. You also have to consider the characters' most notable aspects—their unique powers—and how those powers interact.
Pathfinder Adventure Card Game Strategy #11—Building a Party
To date, these strategy articles have concentrated on the gameplay of Pathfinder Adventure Card Game scenarios. However, the metagame of PACG is quite important too—and it's much of what makes the game unique. That metagame begins with the construction of a party, which depends on understanding the types of characters you're using.