| mdt |
Not that weird a combo.
Both use INT for their spellcasting stat, which cuts down on MAD.
For the Alchemist, you don't want to go too high in it, I don't think, I'd concentrate on the Magus. But, the Alchemist can give some bonuses.
I'd go with a vivisectionist, as they give up bombs (which don't fit a magus very well) and instead get sneak attack (which does mesh well with a melee focused wizard).
Go with Dex for his mutagen (lowers his wisdom). Strength would be more useful,b ut it lowers his int, which is bad for a magus.
For his formulas, I'd go with formulas that self buff.
1st-Level Alchemist Formulae—ant haul*, cure light wounds, disguise self, endure elements, enlarge person, expeditious retreat, keen senses*, shield, true strike.
2nd-Level Alchemist Formulae—aid, alter self, barkskin, bear's endurance, blur, bull's strength, cat's grace, cure moderate wounds, darkvision, eagle's splendor, elemental touch*, false life, fire breath*, fox's cunning, invisibility, levitate, owl's wisdom, protection from arrows, resist energy, restoration (lesser), see invisibility, spider climb.
| lemeres |
Spontaneous healing might not be that effective with a multiclass, but it does make the effective hitpoints from alchemist levels more beefy (maybe on the average near a dip into barbarian?) and the fast healing automatically activates if you pass out due to hitting 0 hp. The fact it solves bleeding too just adds frosting. Essentially, I suggest this since you will be at least a bit less squishy a spell caster over all with this discovery.
| Rynjin |
Go with Dex for his mutagen (lowers his wisdom). Strength would be more useful, but it lowers his int, which is bad for a magus.
A Magus is probably going to be either self-buffing or using damaging touch attacks (which don't run on saves) with his sword. Upping Str while dropping Int is 100% okay as long as your Int never drops below the required amount to cast the spell you're trying to cast (16 at maximum).
| judas 147 |
I've got a player who wants to play a Multiclass Alchemist / Magus. I have no idea how to approach making a decent character build out of this, anyone have any ideas?
its a great combo, I have one build with the same classes
Int as main spell modifier, dex for aim... in one hand spells and in the other hand ranged bombs...take a look at his progress in levels... he will took a lot of ranged combat feats, traits and abilities... after that, the build don´t seems too weird at all!!
i usualy infuse my spellstrike to my bombs and voila!! a lot of dpr
the other multiclass i actualy play is Alchemist-Pyromancer
Endoralis
|
Myrmridarch/ Genadier or Magus/ Grenadier.. Buff bow.. Add Alchemical item and Bomb.. or Alchemical Item and Spellstrike ... Fire arrow... A big explosion of Dice happens.. Go into Arcane Archer for extra fun, My one build was Grenadier 6/Magus 4(Yay spell recall)/ Arcane Archer till done... Somewhere in there picked up Arcane accuracy and Arcane Strike pretty fun, for Full attacks or Standard actions