The Outsider Type


Rules Questions


Taken from the srd:
Traits: An outsider possesses the following traits (unless otherwise noted in a creature's entry).

* Darkvision 60 feet.
* Unlike most living creatures, an outsider does not have a dual nature—its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don't work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
* Proficient with all simple and martial weapons and any weapons mentioned in its entry.
* Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
* Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish). Native outsiders breathe, eat, and sleep.

The one i'm most focused on is the Proficiency with all simple and martial weapons. Does this mean that if i play a Aasimar or a Tiefling, then I get all the simple and martial weapon proficiencies, as they are of the native outsider type?

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Hah! And you all thought I was mad, MAD! for asking the same question.

James says no.


Per the Bestiary:

"Aasimar Characters:
Aasimars are defined by class levels—they do not possess racial Hit Dice. Aasimars have the following racial traits."

I would rule that they have just the listed benefits under the characters entry, and no others as the other items (proficiencies) would (imho) be tied to their racial hit die and they don't get that as a PC.

-- david
Papa.DRB

PS. but your DM could rule differently, so ask him/her.


I guess my question isn't "do" they get the simple and martial weapon proficiencies. Its more "should". I'm aware that by the letter of the rules, they do, just like they get darkvision. But is having all the proficiencies fair? I mean sure, if your playing an Aasimar paladin, its not a big issue. But if your playing a Tiefling Wizard, its a pretty big deal. Especially if your trying to go into Eldrich Knight. I'm taking this issue from both a DM and player standpoint. As a DM, should I allow this, or should I house-rule it. As a player, is it a big deal that my Tiefling Wizard swings a longsword in his spare time?

Liberty's Edge

You need to think of that Outside Type(and every other type) list as a class. Once you have a Hit Die of outsider, you gain that list just like if you take a level of fighter, you take their list for starter stuff. Tieflings and Aasimars are 0-Hit Die and ONLY have the stuff listed in the AS PC's section as a racial base.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Shar Tahl wrote:
You need to think of that Outside Type(and every other type) list as a class. Once you have a Hit Die of outsider, you gain that list just like if you take a level of fighter, you take their list for starter stuff. Tieflings and Aasimars are 0-Hit Die and ONLY have the stuff listed in the AS PC's section as a racial base.

Except that's not clear as written, since this is the second request on a week for clarification. And planetouched *do* get their blanket immunities from their type, so I think your analogy is flawed.

(sarcasm moment, if races don't get what's listed in the traits section, does this mean that PCs don't have to eat and breathe?).

Like I linked, James *did* clarify, and I accept that for PFS and games other than mine. It's just not clearly written IMNSHO.

Liberty's Edge

Shar Tahl wrote:
You need to think of that Outside Type(and every other type) list as a class. Once you have a Hit Die of outsider, you gain that list just like if you take a level of fighter, you take their list for starter stuff. Tieflings and Aasimars are 0-Hit Die and ONLY have the stuff listed in the AS PC's section as a racial base.

This, but it only applies to things you would need to train to do (ie weapon and armor proficiencies and skills). Inherent racial properties they still get.

It's not the only case of "ha-ha, you don't get this" in respect to type rules. Those without int scores (int -) don't get skills at all.

Paizo Employee Creative Director

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As I mentioned in the other thread, zero Hit Die creatures like aasimars and tieflings do not gain racial HD and thus do not gain any free weapon proficiencies—their weapon proficiencies are determined by whatever classes they take.

Allowing a tiefling or an aasimar to gain use of ALL weapons not only makes them much less balanced as player character options, but muddies the water to an extent when it comes to how these races interact with class levels.

Same goes for humanoids—most humanoid have zero Hit Dice, but some do... like giants. In those cases, they gain proficiency in all simple weapons.


I see where James is coming from. After reading the humanoid section, I know for a fact not all humanoids get simple weapon proficiencies. I guess this solves my quandary. I'm glad I was wrong.

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