| Lefty X |
Some questions for our game:
How does the feat Close-Quarters Fighting work now?
In the 3.5 DMG, weapons with alchemical silver added are -1 dmg. Is that true for all silver weapons, including found magic items? Do silver weapons no longer get the -1 as kinda-evidenced by the description of the silver dagger in your magic items pdf only mentioning +1 to hit from being master work and nothing about damage being modified?
We like the idea of permanent Intelligence bumps from level gain and Wish spells retro-effecting skill points. Will this become an official optional rule?
Does Golarion use the rule that psionics are considered another form of magic, therefore power resistance stops spell and magic resistance stops powers?
Can you take a 20 on Linguistics? Can you retry Linguistics?
More to come and thank you ahead of time!
Lefty X
Michael Suzio
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We like the idea of permanent Intelligence bumps from level gain and Wish spells retro-effecting skill points. Will this become an official optional rule?
I believe this is an official rule already. See the Glossary of the Beta, as cited here.
The passage in question is phrased strangely (it only seems to be talking directly about items that increase abilities, but adding to abilities via level increases would seem the same case).
James Jacobs
Creative Director
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Note first that the game's still in Beta mode, and that my answers might not carry over as correct in the final game...
How does the feat Close-Quarters Fighting work now?
I can't answer this one, since I don't know where this feat you're mentioning is coming from. Is it from Dragon? From a WotC book?
In the 3.5 DMG, weapons with alchemical silver added are -1 dmg. Is that true for all silver weapons, including found magic items? Do silver weapons no longer get the -1 as kinda-evidenced by the description of the silver dagger in your magic items pdf only mentioning +1 to hit from being master work and nothing about damage being modified?
In 3.5, the damage penalty is true for all silver weapons, including magic silver weapons. In the Pathfinder RPG I suspect that this rule will go away and silver weapons will do normal damage.
We like the idea of permanent Intelligence bumps from level gain and Wish spells retro-effecting skill points. Will this become an official optional rule?
It's an official rule. Intelligence gains retroactively increase skill points in the Pathfinder RPG.
Does Golarion use the rule that psionics are considered another form of magic, therefore power resistance stops spell and magic resistance stops powers?
We haven't answered this question yet officially... but Psionics is Magic. A psionic effect interacts with the world in the same way as magic, therefore psionic effects can be blocked by spell resistance just as if they were magic spells. Because that's essentially what they are; we won't need separate rules for "power resistance" when and if we do psionic rules for Pathfinder RPG, because it's needless complexity and invites game-breaking complications to do otherwise.
Can you take a 20 on Linguistics? Can you retry Linguistics?
At this point in time, yes to both.
JoelF847
RPG Superstar 2008 Top 32, 2011 Top 16
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Note first that the game's still in Beta mode, and that my answers might not carry over as correct in the final game...
Lefty X wrote:How does the feat Close-Quarters Fighting work now?I can't answer this one, since I don't know where this feat you're mentioning is coming from. Is it from Dragon? From a WotC book?
This feat is from the Complete Warrior, WOTC book. Therefore, it's not OGL, and won't be touched in any way by PRPG. Under 3.5 rules, it's a pretty important feat to have a shot at resisting a grapple from a big strong creature. With the CMB changes in PRPG, it's nowhere near as important. If I were to convert it, I'd probably say that if you hit with your AoO, you impose a flat penalty (I'd go with -2 or -4) for the CMB check to grapple.