OilHorse
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I am running Bastards right now and am at the point where I can run the optional encounters for bonus XP and Fame Points.
One of the encounters is initiated by "Bluehood" and requires the party to defeat a shadow creature and place it's body in a specific place.
My issue is that the only shadow creature in the adventure does not leave a body when it dies, it's body dissolves into shadow and fog upon death.
I know I can hand-wave the dissolving body thing, I only want to use that as a last resource with modifying a higher level creature as the CR 10 Shadow Demon being just before that.
Any suggestions on another shadow creature to use?
| Demiurge 1138 RPG Superstar 2013 Top 8 |
At the risk of self promotion, may I recommend perusing the free PDF Creature Codex: Monsters of Twilight? In it, you'll find a number of shadow-themed creatures from CRs 2 to 8, some of whom saw their first drafts as my fleshing out encounters in Council of Thieves.
OilHorse
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Shadow mastiff comes to mind. (Bonus Bestiary, CR 5)
I have the bonus beastiary but never thought to look in it knowing it only had a few monsters in it...silly me...
At the risk of self promotion, may I recommend perusing the free PDF Creature Codex: Monsters of Twilight? In it, you'll find a number of shadow-themed creatures from CRs 2 to 8, some of whom saw their first drafts as my fleshing out encounters in Council of Thieves.
Self promotion works for me. I d/l your pdf, thx...
Here are some prior suggestions. I think every CoT GM has been through this. Hope it helps, and good luck!
CR5 shadow mastiff is also in CoT V3 (#27) What Lies in Dust, p 27 if you don't have the Bonus Bestiary.
I did a poor search thanks for the link.
I mostly found it strange that they included a creature that leaves no body when it die, and yet have a side quest that requires a body. Sure you can use a different creature but most are more than a little tough for a low level party (figure the party is level 1, maybe just got level 2).
| Demiurge 1138 RPG Superstar 2013 Top 8 |
Thanks for the kind words regarding the PDF! Glad it's seeing some daylight still.
In my game, I changed things so that the shadowgarms left behind something, even if it wasn't a conventional corpse. I had their shadowy essence coalesce into a tiny blue-black stone, recognizable as shadowstuff to a trained eye but just being an interesting rock to anyone else. Made them worth 10 gp per HD of the shadowgarm, for that tiny added economic incentive.
OilHorse
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In my game, I changed things so that the shadowgarms left behind something, even if it wasn't a conventional corpse. I had their shadowy essence coalesce into a tiny blue-black stone, recognizable as shadowstuff to a trained eye but just being an interesting rock to anyone else. Made them worth 10 gp per HD of the shadowgarm, for that tiny added economic incentive.
Ya. I could do that, but I also wanna use them as disappearing corpses. Thanks for the .pdf though.