The Heroes of Sandpoint: Ryuko's Rise of the Runelords (Inactive)

Game Master Ryuko


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Male Human Super Cruel DM 10

Elloe smiles as she steps forward and tries to tear into the goblin with her claws.

Attacks:1d20 + 2 ⇒ (11) + 2 = 13///1d20 + 2 ⇒ (14) + 2 = 16
Damage:1d4 + 2 ⇒ (3) + 2 = 5

As Talliree puts down the last of the goblins with torches, the chanting goblin throws her hand out towards her and she feels a surge of energy through her mind.

DC 12 Will or begin laughing uncontrollably.


Female Half-Elf Barbarian HP: 25/25 | AC: 16 | Saves: STR* +5 DEX +3 CON* +5 INT +1 WIS +1 CHA +3 | Perception: +3, Investigate: +1, Insight: +1 | Rage: 2/2 Status:

Uh-oh, I'm probably the only person that would build a caster that would dread will saves.
Will: 1d20 - 1 ⇒ (18) - 1 = 17 phew!

"Hehe. That's funny, a goblin trying to out do a gnome in spell casting."

Talliree rips her sword out of the dying goblin's abdomen and charges the goblin bard and attempts to take a chunk out of it. Her swing goes wide as the goblin ducks to the side.

Uh-oh, I may be in trouble.

Charging: -2 AC +2 to attack
Attack(2 hands): 1d20 + 2 + 2 ⇒ (2) + 2 + 2 = 6 :\
Damage(2 hands): 1d8 + 3 ⇒ (4) + 3 = 7


male (HP 11/11 | AC 19 | T 11 | FF 18 | CMD 15 | F +3 | R +1 | W +0 | Init +3 | Per +0) Varisian Fighter 1

Having heard quite enough from the spellcasting goblin, Chadron sheathes his sword, and reaches out with his off hand, 'still not time for the shield <sigh>', he reaches out and pulls her into an enveloping bear hug.

Status: Round 4
HP: 11/11 AC: 16 (19-3(shield)) Conditions:


~~ initiating grapple,
~~ provokes AoO,
Initiating Grapple: 1d20 + 4 ⇒ (10) + 4 = 14


Duilure is still trying to hit with his staff. After seeing the grab attempt, he insteads tries to knock a knot on the goblin's noggin by neatly nudging with the narrow end of the staff.

Noggin Knocking: 1d20 ⇒ 161d6 ⇒ 6


male Varisian Human | HP: 52/52 | AC23 (T16, F18) | Init+5 | Perc+20+ | CMB+5(10), CMD21 | F+4, R+11, W+3 | DD+23+, Bluff+11/Dip+11/SM+12, Know(Local)+13 Unchained Rogue 7 | Speed 30' | Sneak Attack+4d6; Trapfinding+3; Danger Sense+2 | Trapspotter+27+ | Active conditions: None.

As Chad moves ot grapple instead of attack, 'Dada adjusts to flank with Duilure, whoever he happens to be, and tries, again, to hit the spell caster with his sap.

1d20 + 2 ⇒ (3) + 2 = 5 (Included a flank bonus)

Obviously, the movement of the goblin while dealing with Chad's grapple attempt caught 'Dada by surprise, as the sap comes closer to hitting Duilure's staff than it does the goblin.

"Dang it! Somebody hit this thing!"


Female Half-Elf Barbarian HP: 25/25 | AC: 16 | Saves: STR* +5 DEX +3 CON* +5 INT +1 WIS +1 CHA +3 | Perception: +3, Investigate: +1, Insight: +1 | Rage: 2/2 Status:

"I already did, but the little Tazmuffle dodged the worst and healed the rest."


I did not come prepared to do combat so I am doing the best I can.

Does have acid splash but not memorized as was playing that I was here to research.


Female Half-Elf Barbarian HP: 25/25 | AC: 16 | Saves: STR* +5 DEX +3 CON* +5 INT +1 WIS +1 CHA +3 | Perception: +3, Investigate: +1, Insight: +1 | Rage: 2/2 Status:

Ah the joys of playing a sorcerer. Blast fire, er, ice from your finger tips and never worry about having to have to justify having it prepared.


Male Human UBarbarian 2| AC 16 T 12 FF 14 | HP 15/27 | F +6 R +2 W +1 | Init +4| Perc +7|SM +1

Round 4:

Status:

HP: 12/12 AC: 18 Conditions: None

Seeing that the last goblin is surrounded by militant people with weapons, the dwarf turns his attention to the rest of the town and listens for signs of further goblin activity.

Perception check: 1d20 + 6 ⇒ (8) + 6 = 14


Male Human Super Cruel DM 10

The raid is continuing full swing, and Thorfinn sees one goblin fall off a rooftop into a rain barrel, where it promptly drowns in surprise. Another is threatening a townswoman, only to find himself gutted by the owner of the stables, who shepherds the woman to safety quickly. The goblin bard is grabbed by Chadron, and tries to break free until she's cracked over the head by Duilure. She tries desperately to slice Chadron with her dogslicer, hoping to make the longshanks release her.

Attack:1d20 + 1 ⇒ (5) + 1 = 6


Duidure blinks in surprise. Curious now about such a tough goblin and will try and recall what he knows.

What type of goblin takes this damage and keeps fighting?: 1d20 + 8 ⇒ (1) + 8 = 9

Knocking noggins seems to work

Noggin Knocking: 1d20 ⇒ 151d6 ⇒ 5


male (HP 11/11 | AC 19 | T 11 | FF 18 | CMD 15 | F +3 | R +1 | W +0 | Init +3 | Per +0) Varisian Fighter 1

Chadron blinks in surprise as the fiesty little goblin continues to struggle, despite the solid clout from the unknown participant in the melee. Having a handle on the little spellcaster, Chadron determines to emulate a constricter snake, and just squeeze. "Can some please be ready to tie her up when she's stopped wiggling so much?" Chadron sounds workmanlike, but still cheerful.

Status: Round 5
HP: 11/11 AC: 14 (19-3(shield)-2(Dex)) Conditions: grappled

Continuing Grapple: 1d20 + 4 + 5 ⇒ (15) + 4 + 5 = 24
Squeeze damage (unarmed, non-lethal): 1d3 + 3 ⇒ (1) + 3 = 4


Male Human UBarbarian 2| AC 16 T 12 FF 14 | HP 15/27 | F +6 R +2 W +1 | Init +4| Perc +7|SM +1

Round 5:

"Talli! Come on, more of them around! Hey, Purrun--you're good with that sap, but I might have something better--can you use a mace?"

Thorfinn prepares to go to town as soon as a few of the others join him.


male Varisian Human | HP: 52/52 | AC23 (T16, F18) | Init+5 | Perc+20+ | CMB+5(10), CMD21 | F+4, R+11, W+3 | DD+23+, Bluff+11/Dip+11/SM+12, Know(Local)+13 Unchained Rogue 7 | Speed 30' | Sneak Attack+4d6; Trapfinding+3; Danger Sense+2 | Trapspotter+27+ | Active conditions: None.

'Dada blinks for a second, turning to the dwarf as he calls the faimly name. "Uh . . . Yeah? I can, I guess. Chadron seems to have this one well in hand." The young Varisian moves to join the dwarf. "But that means you think there's more of these things to . . .. Oh." Obviously, 'Dada finally focused beyond the group at hand.


Female Half-Elf Barbarian HP: 25/25 | AC: 16 | Saves: STR* +5 DEX +3 CON* +5 INT +1 WIS +1 CHA +3 | Perception: +3, Investigate: +1, Insight: +1 | Rage: 2/2 Status:

"Excellent."

The grin on Talli's face is about as creepy as they come, mad all the more so by her blood soaked clothes and the glimmering hatred in her eyes.

Actions: start moving towards the closest group of goblins that she can see or hear.
By the way, let me know if this is edging a little too close to evil. She's good, but goblins bring out the worst in her.

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