Pathfinder Encounters Master Thread (Inactive)

Game Master Gilthanis

Ongoing pathfinder microadventures with never ending recruitment.


New Player Instructions:
Pathfinder Encounters is a pool of players and GMs who run short single-elaborate-encounter microadventures. Anyone who wants to can make a level one character (using the character creation below) and add themselves to the waiting list to get into a game by posting in the recruitment thread requesting this using an alias for that character. You will not be added to the list without a finished character (although you can still make some changes in the period after you're on the list but before your first game). People interested in GMing are encouraged to post to the Discussion section. Once you have completed an adventure and leveled your character up, you can re-add them to the list and go on another.

Because of how the waiting list works, you will usually be adventuring with a different group of characters each encounter rather than a set party. You will also likely swap between different GMs each adventure.

Instead of handing out XP, characters level up every time they successfully complete a micro-adventure. In this way the game is sort of like mini-pathfinder.

The encounters will be challenging, and permanent character death is a possibility.

Navigation:
Campaign Info: New player orientation, character creation, waiting list, special rules, adventure links.
Recruitment: Posting of completed aliases to be added to the waiting list, character creation questions.
Gameplay: Crafting, shopping, duels, Tavern RP, and other in-character scenes not part of an encounter.
Discussion: Discussing the games, or any other dumb thing in your head.

Character Creation:
Characters are level 1.
Any core or base class by paizo.
Any core or featured race by paizo.
Any paizo alternate racial traits/alternate classes.
25 point buy.
Any alignment.
Up to two traits from two different categories (like PFS).
200 GP starting gear.
You can have as much or as little backstory as you want, and you are under no obligation for it to make sense, but I am going to ask for a minimum of a single-sentence in-character quotation.

Waiting List:
Temporary Waiting List

The list below may be out of date.

1. Severn Morcant
2. Akoril
3. Riggar
4. Erlic Rondelmeyer
5. Hank the Miller
6. Bob Slash
7. Bartleby Nutmeg
8. Jack the Smith
9. Bubo Sraga

Magic Items:
We use wealth by level as a guideline for placing loot, but the rule with magic items is you get what you get. A character could, at any given moment, be over or undergeared for their level based on their performance and luck.

Characters, obviously, are allowed to keep all loot they acquire over the course of an adventure. Magic Items acquired this way cannot be sold for gold, nor can Magic Items be purchased for gold. The only exception to this is other PCs. You can trade magic items, or even buy and sell them between PCs. This should be done in-character in the Gameplay thread.

Additionally, random magic items will occasionally be made for sale in the Gameplay thread, where characters with sufficient gold can buy them (on a first come, first served basis). Your character can still make such purchases while still in an encounter, but they do not get access to them until they are between encounters.

Finally crafting is available and highly encouraged. Enterprising PCs could make a mint making custom magic items to order for other PCs.

Games In Progress:
The Liberation Of Fat Jack's Alehouse
HEY YOU
Assennato Nox
Adanel
Max Gain
Brother Darin Sicklegrin

Bodyguards in the Mana Wastes
The Vicar
Bob Slasher
Bartleby Nutmeg
Leena Almadill
Jack

The Golden Maggots of the Rotting God
Dwynra Naad
Yvanesh
Athraz the Redeemed
Brother Hu
Sir Jaan

GMing for Fun and Prizes:
Anyone can GM, but you need to make your intentions known in Discussion first if you have never GMed before, so you can receive the sage council of your elders before embarking on your first quest. Once people understand that you plan to start a game you can "tap" a number of players (usually 5, but it's your call). You should take players first come, first served in the order they appear on the waiting list. You can skip over players only to keep everyone within two levels of one another.

Adventures should consist of one elaborate encounter. They should be designed to skip directly to the interesting bit and then play quickly. If the adventure were a movie, we're just playing the climax. You can read old games in the List of Adventures section to see what people have done before.

Prizes!

To encourage new people to GM, the first time you do so you "bank" a level. You can use the banked level to add a level to any of your characters as long as they are no in an adventure currently. This level can be saved for as long as you want. You only bank a level the first time you GM and only when the complete the adventure, not when you begin it.

Every time after that when you complete an adventure you may choose one of your characters and roll once on the magic item table appropriate to your level. Your character receives whatever item you rolled.

GMs:
Captain Marvelous (Banked level)
Whack-a-Rogue (Banked level)
Joshua Hirtz (Banked level)