[PFS] Severing Ties (Inactive)

Game Master Zahir ibn Mahmoud ibn Jothan

Pathfinder Society Scenario 4-07: Severing Ties

Spider's Note * Riddleport


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The Exchange

Female Human
VITALS:
AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2)
Musket Master 2
Skills:
Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio)

you may roll gm. Shes only getting up later

-Posted with Wayfinder

Grand Lodge

Male Gnome Barbarian Titan Mauler 2 HP 30/30; AC 20; TCH 13; FF 18; F +6; R +2; W +0; CMB +4; CMD 16; Speed 15 ft; Init +3

Olaf gets a huge smile and draws his sword.
Finally! Olaf can fight!
Initiative: 1d20 + 3 ⇒ (10) + 3 = 13

And Olaf charges into battle with a roar!


Roll20 Maps Loot

Ok folks, so here's my plan for the map in combat. I pulled the map out of the scenario. I gave it a coordinate system. I placed my bad guys on H2 and I2 for the first round. I placed you guys at the top of the steps, where you still reside. I placed the Civilians on H1 and I1, albeit 30' up in the air. Since rounds will tend to be swapping back and forth between PCs and NPCs, we'll play this like chess. Let me know where your guys move to, and I'll make the mods on the map. Sound good? Ok, here's the map:

Combat Map 1

As the creepy critters get the jump on you in initiative, they each take a 5' step and start working their way around the pool of water towards you.

It's now your turn. Give me your actions in any order, and I'll adjudicate what happens with your actions coming in the below order. For any movement, just let me know where you move to via the coordinates. Neither of those Knowledge rolls provides even a glimmer of information on these critters.

Round 1
Misunderstood - Moved
Melon <--- Here now
Dylara
Lizzy
Olaf
Aldrea
Round 2
Misunderstood

Hahaha, you got the jump on me. I posted the link from my phone where I uploaded the file, and then jumped on the computer to do some writeup! Just let me know where Melon heads this round, and I'll have her placed for the Round 2 map.

Initiative:

  • 25 Misunderstood
  • 19 Melon
  • 18 Dylara
  • 16 Lizzy
  • 13 Olaf
  • 10 Aldrea
  • Grand Lodge

    F Gnome lvl 2

    There's just Lemon missing. The eager eagle.

    The Exchange

    Female Human
    VITALS:
    AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2)
    Musket Master 2
    Skills:
    Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio)

    aiming this round

    -Posted with Wayfinder

    The Exchange

    F Half-elf Druid (Nature Fang)/8 (HP 59/59 | AC:23 [+3 Shield] | T:14 | FF:20 [+3 Shield] | CMB:10 | CMD:24 [+1 vs. Grapple] | Fort:+8 | Ref:+7 | Will:+10 [+2 vs. Enchant] | Init:+6 | Perc:+12 | Speed:20) PFS#: 115025-4

    Before Dylara gives Melon an order she draws her composite longbow, and shoots an arrow at one of the creatures (J3).

    Arrow: 1d20 + 4 ⇒ (11) + 4 = 15 Damage: 1d8 + 2 ⇒ (2) + 2 = 4

    "Melon, attack that one!" Dylara then orders her feathered friend, and points out which of the creatures to attack (J3 again).

    Handle Animal: 1d20 + 6 + 4 ⇒ (17) + 6 + 4 = 27 Auto success (DC 10 for known tricks), but figured I'd roll anyway.

    The Exchange

    F Roc Animal Companion/8 (HP 60/60 | AC:35 | T:16 | FF:29 | CMB:12 | CMD:26 | Fort:+7 | Ref:+10 | Will:+3 [+4 vs. Enchant] | Init:+4 | Perc: +5 | Speed: 20 ft., fly 80 ft.)

    Melon's not on the map, but she's close to Dylara and a roc can move 80 feet while flying. So that should do to reach the creature.

    Melon flies past Dylara and her companions and lands directly in front of the creature Dylara shot her arrow at. She opens her beak and attempts to bite the creature.

    Bite: 1d20 + 1 ⇒ (19) + 1 = 20 Damage: 1d6 + 1 ⇒ (6) + 1 = 7


    Roll20 Maps Loot

    Dylara fires at the creature on the right and the arrow flies true, striking it well.

    Melon follows that up and gives the same creature a devastating bite.

    GM:

    Left = unharmed
    Right = 11

    The Exchange

    Female Human
    VITALS:
    AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2)
    Musket Master 2
    Skills:
    Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio)

    either GM or i can bot Olaf. She's busy with masters project that it seems she fell a bit behind on

    -Posted with Wayfinder


    Roll20 Maps Loot

    Her call. It's finally Olaf's time to shine though! Although he shined in the balancing competition already.

    The Exchange

    Female Human
    VITALS:
    AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2)
    Musket Master 2
    Skills:
    Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio)

    ill try to bot him when its his time

    -Posted with Wayfinder


    Roll20 Maps Loot

    Which is right now. Dylara and the bird went.

    The Exchange

    Female Human
    VITALS:
    AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2)
    Musket Master 2
    Skills:
    Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio)

    lizzy? But okay. Will now

    -Posted with Wayfinder

    The Exchange

    Female Human
    VITALS:
    AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2)
    Musket Master 2
    Skills:
    Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio)

    if they are within 30ft...

    Olaf lifts his great sword, yelling in fury as he charges the yet unharmed creature
    Charge: 1d20 + 7 + 2 ⇒ (2) + 7 + 2 = 11
    Damage: 1d10 + 4 ⇒ (8) + 4 = 12

    Dice roller hates me...
    -Posted with Wayfinder

    Grand Lodge

    F Gnome lvl 2

    Lizzy starts a small poem about the delicious taste of seafood.
    Inspire courage. +1 to hit & dmg people.


    Roll20 Maps Loot

    Because of the obstruction in the middle, Olaf couldn't charge, or even move and attack. Just let me know where Olaf wants to end the turn.

    Lizzy's song goes off!

    Ok, I lied. Not near my computer to update the map, but I think we're ok.

    Round 2
    The creature on the left comes 5' forward, maybe towards Olaf depending on where he is.

    The creature on he left attempts to strike Melon.

    Claw: 1d20 + 2 ⇒ (9) + 2 = 11 Miss
    Damage: 1d4 ⇒ 2

    Claw: 1d20 + 2 ⇒ (10) + 2 = 12 Miss
    Damage: 1d4 ⇒ 2

    Round 2
    Misunderstood - Acted
    Melon <--- Here now
    Dylara
    Lizzy [Singing]
    Olaf
    Aldrea [Aiming]

    Round 3
    Misunderstood

    GM:

    Left = unharmed
    Right = 11

    The Exchange

    Female Human
    VITALS:
    AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2)
    Musket Master 2
    Skills:
    Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio)

    cant see map. At hopsital. So no pc access. Sorry...

    -Posted with Wayfinder


    Roll20 Maps Loot

    Ahhh, ok!

    Well he could easily have moved in round 1 to where he can charge, or move and attack in round 2, most likely against the unharmed critter on the left.

    Grand Lodge

    Male Gnome Barbarian Titan Mauler 2 HP 30/30; AC 20; TCH 13; FF 18; F +6; R +2; W +0; CMB +4; CMD 16; Speed 15 ft; Init +3

    Olaf will move to where he can charge the unharmed creature the next round. Already missed my deadline so might as well post.


    Roll20 Maps Loot

    gotcha covered


    Roll20 Maps Loot

    Pathfinders are up!

    The Exchange

    Female Human
    VITALS:
    AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2)
    Musket Master 2
    Skills:
    Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio)

    She grins and pulls the trigger. Shooting the creature that is unharmed
    KRAK-OOOM
    Blowing the creature into little giblits!

    Boom!: 1d20 + 11 ⇒ (20) + 11 = 31
    Confirm: 1d20 + 11 ⇒ (17) + 11 = 28
    Damage: 4d12 + 16 ⇒ (7, 1, 5, 7) + 16 = 36

    Grand Lodge

    Male Gnome Barbarian Titan Mauler 2 HP 30/30; AC 20; TCH 13; FF 18; F +6; R +2; W +0; CMB +4; CMD 16; Speed 15 ft; Init +3

    Was waiting for the others to post to see whats going on but ok.

    Olaf charges the anharmed creature with a vurious roar!
    Raaaaaaarrrww

    Attack!: 1d20 + 7 + 2 + 1 + 1 ⇒ (11) + 7 + 2 + 1 + 1 = 22
    Damage: 1d10 + 4 + 1 ⇒ (6) + 4 + 1 = 11


    Roll20 Maps Loot

    Olaf gets off a great hit against the creature, but it is still standing, however not for long.

    Aldrea's shot completely obliterates the creature, leaving barely enough for a lobster appetizer.

    The one on the left is G O N E!!

    The Exchange

    F Roc Animal Companion/8 (HP 60/60 | AC:35 | T:16 | FF:29 | CMB:12 | CMD:26 | Fort:+7 | Ref:+10 | Will:+3 [+4 vs. Enchant] | Init:+4 | Perc: +5 | Speed: 20 ft., fly 80 ft.)

    Melon continues to attack the creature in front of here, going all-out this time.

    Talon 1: 1d20 + 1 ⇒ (9) + 1 = 10 Damage: 1d4 + 1 ⇒ (2) + 1 = 3
    Talon 2: 1d20 + 1 ⇒ (19) + 1 = 20 Damage: 1d4 + 1 ⇒ (4) + 1 = 5
    Bite: 1d20 + 1 ⇒ (7) + 1 = 8 Damage: 1d6 + 1 ⇒ (5) + 1 = 6

    The Exchange

    F Half-elf Druid (Nature Fang)/8 (HP 59/59 | AC:23 [+3 Shield] | T:14 | FF:20 [+3 Shield] | CMB:10 | CMD:24 [+1 vs. Grapple] | Fort:+8 | Ref:+7 | Will:+10 [+2 vs. Enchant] | Init:+6 | Perc:+12 | Speed:20) PFS#: 115025-4

    Dylara shoots another arrow at the creature Melon's attacking, though aiming is a bit more difficult with Melon in front of the creature.

    Arrow: 1d20 + 4 - 4 ⇒ (15) + 4 - 4 = 15 Damage: 1d8 + 2 ⇒ (1) + 2 = 3


    Roll20 Maps Loot

    Melon's second attack, as well as Dylara continue to pummel the strange creature.

    It appears neither attack accounted for the Bardsong in damage? I'll add it in. Still waiting in Lizzy's round 2 action.

    GM:

    Left = 47
    Right = 21

    The Exchange

    Female Human
    VITALS:
    AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2)
    Musket Master 2
    Skills:
    Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio)

    what do you mean? 47 pieces left? =^^= atleast melon can have a snack later

    -Posted with Wayfinder

    Grand Lodge

    F Gnome lvl 2

    Map shows no icons.

    Lizzy keeps up another round of performance.
    She draws her crossbow just in case.


    Roll20 Maps Loot

    Caught you! Checking in my note keeping spoiler!!!


    Roll20 Maps Loot

    I haven't been able to update it yet.

    Combat Map 1

    The Exchange

    Female Human
    VITALS:
    AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2)
    Musket Master 2
    Skills:
    Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio)

    =^^=

    -Posted with Wayfinder


    Roll20 Maps Loot

    When Aldrea shot the creature on the left, it went into a death spasm and took attacks on Olaf:

    Claw: 1d20 + 2 ⇒ (4) + 2 = 6 Miss

    Claw: 1d20 + 2 ⇒ (19) + 2 = 21 Hit!
    Damage: 1d4 ⇒ 2

    Olaf, please make a Fortitude save.

    The Exchange

    Female Human
    VITALS:
    AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2)
    Musket Master 2
    Skills:
    Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio)

    round 3 action

    Aldrea will calmly reload her musket with powder and bullet. Not wanting to use an expensive catridge on a creature that will die soon anyway

    -Posted with Wayfinder


    Roll20 Maps Loot

    In round 3 the creature on the right attacks Melon only once.

    Claw: 1d20 + 2 ⇒ (11) + 2 = 13 Miss

    Heal check:

    DC 20:

    The one in the right is staggered.

    Round 3
    Misunderstood - Acted
    Melon <--- Here now
    Dylara
    Lizzy [Singing]
    Olaf
    Aldrea [reloading]

    Round 4
    Misunderstood

    GM:

    Left = 47
    Right = 22

    Grand Lodge

    Male Gnome Barbarian Titan Mauler 2 HP 30/30; AC 20; TCH 13; FF 18; F +6; R +2; W +0; CMB +4; CMD 16; Speed 15 ft; Init +3

    Fort: 1d20 + 6 ⇒ (4) + 6 = 10

    Posting my next round action so long to keep the ball rolling.

    With the explosion of the creature infront of him, Olaf turns towards the second creature and charges it.

    Attack!: 1d20 + 7 + 2 + 1 + 1 ⇒ (13) + 7 + 2 + 1 + 1 = 24
    Damage: 1d10 + 4 + 1 ⇒ (1) + 4 + 1 = 6

    Really....a 1 ....


    Roll20 Maps Loot

    Olaf STR Damage: 1d2 ⇒ 1 no mechanical effect

    GM:

    Left = 47
    Right = 22
    Olaf - 3 more saves

    The Exchange

    F Roc Animal Companion/8 (HP 60/60 | AC:35 | T:16 | FF:29 | CMB:12 | CMD:26 | Fort:+7 | Ref:+10 | Will:+3 [+4 vs. Enchant] | Init:+4 | Perc: +5 | Speed: 20 ft., fly 80 ft.)

    I always forget to add bardic performances >.<

    Melon attacks the creature again, but her aim's incredibly messy.

    Talon 1: 1d20 + 1 + 1 ⇒ (6) + 1 + 1 = 8 Damage: 1d4 + 1 + 1 ⇒ (4) + 1 + 1 = 6
    Talon 2: 1d20 + 1 + 1 ⇒ (3) + 1 + 1 = 5 Damage: 1d4 + 1 + 1 ⇒ (2) + 1 + 1 = 4
    Bite: 1d20 + 1 + 1 ⇒ (12) + 1 + 1 = 14 Damage: 1d6 + 1 + 1 ⇒ (3) + 1 + 1 = 5

    The Exchange

    F Half-elf Druid (Nature Fang)/8 (HP 59/59 | AC:23 [+3 Shield] | T:14 | FF:20 [+3 Shield] | CMB:10 | CMD:24 [+1 vs. Grapple] | Fort:+8 | Ref:+7 | Will:+10 [+2 vs. Enchant] | Init:+6 | Perc:+12 | Speed:20) PFS#: 115025-4

    Dylara tries to instruct Melon: "No, no, no! Melon, try to hit the target!"

    Arrow: 1d20 + 4 - 4 + 1 ⇒ (9) + 4 - 4 + 1 = 10 Damage: 1d8 + 2 + 1 ⇒ (7) + 2 + 1 = 10

    She then shoots an arrow that somehow ends up in the river instead. "Oops..."


    Roll20 Maps Loot

    As Olaf and Melon smash their attacks into the second creature it too goes into a death spasm, against (1=Olaf, 2=Melon).

    Who: 1d2 ⇒ 2 Melon!

    Claw: 1d20 + 2 ⇒ (17) + 2 = 19 Miss

    Claw: 1d20 + 2 ⇒ (20) + 2 = 22 Hit!

    damage: 1d4 ⇒ 3

    Combat Over

    Ok, Melon give me 4 Fort saves

    Olaf, you need 3 more.

    Grand Lodge

    Male Gnome Barbarian Titan Mauler 2 HP 30/30; AC 20; TCH 13; FF 18; F +6; R +2; W +0; CMB +4; CMD 16; Speed 15 ft; Init +3

    Fort save 1: 1d20 + 6 ⇒ (17) + 6 = 23

    Fort save 2: 1d20 + 6 ⇒ (19) + 6 = 25

    Fort save 3: 1d20 + 6 ⇒ (18) + 6 = 24

    Ha, thing never stand chance! But it do make Olaf feel funny...


    Roll20 Maps Loot

    As soon as you make the first one, you can feel your system cleanse itself of the poison. Still down 1 STR, but that doesn't have any mechanical effect.

    Grand Lodge

    F Gnome lvl 2

    Lizzy looks at the squishy bits that are left.

    "So much for seafood. Let's have a look around."
    Perception: 1d20 + 5 ⇒ (15) + 5 = 20

    The Exchange

    F Roc Animal Companion/8 (HP 60/60 | AC:35 | T:16 | FF:29 | CMB:12 | CMD:26 | Fort:+7 | Ref:+10 | Will:+3 [+4 vs. Enchant] | Init:+4 | Perc: +5 | Speed: 20 ft., fly 80 ft.)

    Fort: 1d20 + 3 ⇒ (8) + 3 = 11
    Fort: 1d20 + 3 ⇒ (4) + 3 = 7
    Fort: 1d20 + 3 ⇒ (20) + 3 = 23
    Fort: 1d20 + 3 ⇒ (16) + 3 = 19


    Roll20 Maps Loot

    Melon takes STR damage:

    DMG: 2d4 ⇒ (3, 1) = 4

    That will give a -2 to all STR based items.

    As an aside, those were reefclaws, in case anyone cares.


    Roll20 Maps Loot

    Climbing down from the besieged platform is a middle aged human man, "thank the gods you arrived when you did. Those vindictive acolytes were going to sacrifice me and my two children to those horrible creatures. Is it safe for me to have them come down now?"

    Grand Lodge

    F Gnome lvl 2

    "Hi there.....yeah they're mush now.
    So...what acolytes and who are you and your children?"

    Grand Lodge

    Male Gnome Barbarian Titan Mauler 2 HP 30/30; AC 20; TCH 13; FF 18; F +6; R +2; W +0; CMB +4; CMD 16; Speed 15 ft; Init +3

    Olaf sits down and cleans his sword. This talking business is not his thing, and he tends to listen better if his hands are busy. And he won't as easily put his foot in his mouth.


    Roll20 Maps Loot

    The man answers, "I am Josef, and these are my daughters, Niana and Frelinda. My wife, Redelia, a pirate fo some reknown apparently cheated the Besmarans out of some treasure, or so they said. But she has left the city, and these two acolytes determined to sacrifice me and my daughters recompense for Redelia's debt. Unfortunately for them, the creatures got out of hand and slaughtered them instead, while we ran up the steps and hid. I had thought we too would die, until you four arrived and saved us."

    As you look around you find the following:

  • Two dead Besmaran acolytes
  • Each acolyte carried: rapier, leather armor, a scroll of cure light wounds, outre jewelry worth 45gp
  • One of the acolytes is wearing a bicorne hat that detects as magical.

  • The Exchange

    Female Human
    VITALS:
    AC: 20, T: 15, FF: 15; HP: 20/20; F:5, R:7, W:2 (*+2 vs Audio Effects); CMD 16; CMB +2; Init: +6 ; Perc: +7(+2)
    Musket Master 2
    Skills:
    Acrobatics +9, Craft Alchemy +5, Intimidate +3, Knowledge Local +6, Profession +6, Stealth +10, Survival +7, Perception +7 (*+2 if audio)

    She leisurely walks up the stairs when she finished reloading
    Great. Saved. Yey, dance a happy dance. Okay, back to business. What or who else is in there? Or were these the last ones?

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