GM Birch's Curse of the Crimson Throne

Game Master Birch33


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Korvosa has long stood as the first bastion of civilization on the wild frontier of Varisia. Yet tragedy seems to haunt the city’s royal bloodline.
Few of her rulers rule for long, and none have lived to a ripe old age, dying instead well before their time. Heirs to the throne are few and far between—in its 300-year history, no king of Korvosa has directly inherited the Crimson Throne from his father. This is the source of much gossip and tale-spinning among the city’s citizens, who speak in
hushed tones of what they have come to call the Curse of the Crimson Throne.


Eltanin:

Whilst looking in your alchemy satchel, you notice a playing-card that you know you didn’t place there yourself.

Turning it over, you read the following:

https://www.dropbox.com/s/lbgem0zmsudsabe/Photo%2008-10-2013%2012%2035%2046 .jpg

Wilthorn:

Whilst unsheathing your sword to clean it, you notice a playing-card fall out of the scabbard that you know you didn’t place there yourself.

Turning it over, you read the following:

https://www.dropbox.com/s/lbgem0zmsudsabe/Photo%2008-10-2013%2012%2035%2046 .jpg

Walden:

Whilst looking in your satchel, you notice a playing-card that you know you didn’t place there yourself.

Turning it over, you read the following:

https://www.dropbox.com/s/lbgem0zmsudsabe/Photo%2008-10-2013%2012%2035%2046 .jpg

Galen:

Whilst opening the Acts of Iomedae at the passage you’d planned to read today, you notice a playing-card used as a book-mark that you know you didn’t place there yourself.

Turning it over, you read the following:

https://www.dropbox.com/s/lbgem0zmsudsabe/Photo%2008-10-2013%2012%2035%2046 .jpg

Gwernach:

As you reach for your holy symbol, you notice a playing-card balanced against it and you know you didn’t place there yourself.

Turning it over, you read the following:

https://www.dropbox.com/s/lbgem0zmsudsabe/Photo%2008-10-2013%2012%2035%2046 .jpg

Matam:

As you reach for your crossbow to clean it, you notice a playing-card wedged in the finger guard and you know you didn’t place there yourself.

Turning it over, you read the following:

https://www.dropbox.com/s/lbgem0zmsudsabe/Photo%2008-10-2013%2012%2035%2046 .jpg


Male Fetchling Summoner (Shadow Caller) 1 l HP: 9 l AC: 12; T: 12; F: 10 l F: +1; R: +3; W: +2 l Init: +2; Per: +0

Matam's fingers involuntarily curl around the card, crushing it slightly. "No, no, mysterious card, you seem trustworthy and not suspicious at all," he mutters to himself.

Briefly, he considers ignoring the card. Obeying inanimate objects seems like the first step on the road to madness. But one thought moved him as he left the tenement he had squatted in last night. What have you done recently to wreak your vengeance on Lamm? What has grifting, message running, and secrets gotten you so far?

What does Matam know about Lancet street?

Knowledge (Local): 1d20 + 7 ⇒ (10) + 7 = 17


Matam wrote:

What does Matam know about Lancet street?

Matam:

As you think of the address it strikes you that it is the home and fortune-telling shop of a Varisian woman named Zellara.


Male Fetchling Summoner (Shadow Caller) 1 l HP: 9 l AC: 12; T: 12; F: 10 l F: +1; R: +3; W: +2 l Init: +2; Per: +0

Matam will stake the place out today. If there is a place nearby where he has a good view and can hide, he will do that. Otherwise, he will do it by begging in the street. If you cannot be subtle, at least be beneath notice.

How many entrances and exits do the place have? People coming in? Leaving? Obvious internal movement. He pays special attention to others who linger too long. They might be the others of which the card spoke.


Male Gnome Wizard 1 l HP: 8 l AC: 13(17 MA); T: 13; FF: 11(15 MA) l F: +2; R: +2; W: +2 l Init: +6; Per: +1

I get an error with that link to the picture

Walden snatches up the card and studies it intently, "My my my, how interesting. I don't remember putting that there. But what if I did? What would that mean? Regardless, one can't just let stray cards wander around uninvestigated."


For those that can't access my link, it reads:

I know what Gaedren has done to you. He has wronged me as well. I know where he dwells, yet cannot strike at him. Come to my home at 3 Lancet Street at sunset. Others like you will be there. Gaedren must face his fate, and justice must be done.


Matam wrote:

Matam will stake the place out today.

How many entrances and exits do the place have? People coming in? Leaving? Obvious internal movement. He pays special attention to others who linger too long. They might be the others of which the card spoke.

Your initial observations reveal nothing. It is a very small dwelling with just one entrance and in th time you survey it, no-one comes or goes.


Male Gnome Wizard 1 l HP: 8 l AC: 13(17 MA); T: 13; FF: 11(15 MA) l F: +2; R: +2; W: +2 l Init: +6; Per: +1

As sunset approaches Walden find himself in his overly stuffed chair with a large tome on his lap, completely oblivious to the passing of time. By chances the rays of the sinking sun reflect off the silver keepsake locket around his next, flashing brightly in his eyes. He looks up at the window.
"Hmph, night already. How odd. I could swear it was only midday. Oh well, no matter.
He returns to reading, then pauses for a moment, "No, nope, sunset definitely seems important for some reason." His eyes scan the room until they pick out the mysterious card laying on the table next to him. He snaps his fingers and hops off the chair, tossing the book to the side. "Almost forgot completely! It won't do being late for shadowy meetings with mysterious strangers. Not a good first impression. No, not a good one at all.
He snatches up his satchel containing his spellbook and components, various notes, a wand, and other mundane gear, and heads out the door.
As he approaches Lancet Street Walden mumbles to himself about safety and uses his wand of mage armour on himself.

If nothing interrupts his journey, those watching the address near sunset will see a small gnome, in long ink stained robes, with disheveled white hair and tiny spectacles scurry up directly to the entrance of the building and knock insistently.


Male Fetchling Summoner (Shadow Caller) 1 l HP: 9 l AC: 12; T: 12; F: 10 l F: +1; R: +3; W: +2 l Init: +2; Per: +0

When the old gnome starts knocking on the door, Matam will start quietly summoning Tamat. It's getting dark and there is safety in numbers where strangers are concerned.

Stealth: 1d20 + 8 ⇒ (20) + 8 = 28


Walden:

As you knock, the door swings open, so you enter cautiously. The cosy chamber within this small home is filled with a fragrant haze of flowers and strong spice.

The haze comes from several sticks of incense smouldering in wall-mounted burners that look like butterfly-winged elves. The smoke itself seems to soften edges and gives the room a dream-like feel.

The walls are draped with brocaded tapestries, one showing a black-skulled beast juggling men’s hearts, another showing a pair of angels dancing atop a snow-blasted mountain. A third tapestry on the far wall depicts a tall hooded figure shrouded in mist, a flaming sword held in a skeletal hand. Several brightly-coloured rugs cover the floor, but the room’s only furnishings are a wooden table covered by a bright red throw-cloth and several elegant tall-backed chairs. A basket covered by blue cloth sits under the table.

You find a note on the table, weighed down with a stone paperweight.
The note’s contents are simple.

Thank you for coming. I had to step out for a bit, but shall return shortly. Please, have a seat while you wait. The basket under the table contains bread and drink for you.


Matam:

You see the gnome knock on the door, the door swing open and the gnome enter the small building.


Male Fetchling Summoner (Shadow Caller) 1 l HP: 9 l AC: 12; T: 12; F: 10 l F: +1; R: +3; W: +2 l Init: +2; Per: +0

GM Birch:
Matam doesn't think that one gnome exhaust the category of "others." He is patient and is waiting to see if more arrive before making his way to the house with Tamat trying to appear to be his shadow via Stealth. (Whatever that is good for.) He will, however, enter before the end of sunset. There is clearly magic afoot, and he remembers Varisian campfire stories about bad things happening to people who disregard cryptic warnings or are rude to old ladies. ;-)


Male Human Urban Ranger 3 | HP 28 | AC:16 T:12 FF:14 | F:+4 R:+5 W:+3 | Init:+2 Per:+8 (+4 and +10 within Korvosa)

Wilthorn Picks up the card, giving it a thorough examination.

Who in Korvosa could know where Gaedren's hiding if I don't? A grunt who got betrayed? Unlikely, Gaedren would have killed him. A snitch? Possible, but I doubt it. Gaedren inspires to much fear, and the snitch probably wouldn't be dumb enough to put out his home address, in case the card fell into the wrong hands. Some sort of trap? Gaedren must know I'm on his trail, and I'll bet he wants me out of the game, once and for all.

Still, on the off chance this is good info, I gotta follow up on it, trap or not.

Wil quickly finishes the maintenance of his equipment, grabs his gear, and heads off, hurrying to get there before sunset.

Lancet street, huh? Let me see what I know about that.

Knowledge (Local): 1d20 + 4 ⇒ (5) + 4 = 9


Male Gnome Wizard 1 l HP: 8 l AC: 13(17 MA); T: 13; FF: 11(15 MA) l F: +2; R: +2; W: +2 l Init: +6; Per: +1

GMBirch:
Applicable knowledges? Walden is interested in the the iconography of the tapestries.
Rolling to save time just in case (unless of course you'd like the handle that - I suppose this is a good time to establish that rule)

K:planes: 1d20 + 8 ⇒ (11) + 8 = 19
K:arcana: 1d20 + 8 ⇒ (3) + 8 = 11
K:history: 1d20 + 8 ⇒ (13) + 8 = 21


Male Dwarven Ranger Lvl 4 | HP 36/45 | AC:16 T:13 FF:13 | BAB +4 Melee:+5 Rng:+7 | Frt:+6 Rflx:+8 Wll:+3/+5* | Init:+3 | Per:+9
STATS:
Climb +7 *(-1/5ft) Handle Animal +8 Know:(Geo)+5 (Nature)+7 Sns Mtv: +4 Stealth +10 Survival +9/11 Swim +1 | Endurance

Gwernach pauses, Funny, don't wrecall putt'n that there. He picks up the playing card and examines it.

GMBirch:
Other than the message, are there any other images on the card of note?

3 Lancet Street...I can't say's I've been 'round that way before. I'll have ta check in with Elzin la'ter, he'll know.
The dwarf rereads the message on the card, I know what Gaedren has done to you... Now how would yew know that? An' there are others like me... Gwernach frowns. He puts the playing card in one of his pockets and moves ahead with his daily preparations. The day goes by uneventfully, however he finds himself distracted by the possibilities this mysterious card offers - and the dangers. Korvosa's laws aren't exactly lenient, he reminds himself. What fate could this person have in mind for Gaedren? Who were these others he was invited to meet? His curiosity was getting the better of him.

Gwernach sits in his room lost in thought as sunset approaches. He glances out the window towards the setting sun and sighs. Getting up, he adjusts his breastplate, straps his shield to his back with his battle axe and looks around his room one last time. Well, best get on with it. Swinging his cloak around his neck the dwarf opens the door and heads out.

Approaching Lancet street from the west, Gwernach is nearing the address when he notices a gnome in long robes heading his way. The gnome, mumbling to himself, retrieves a wand from his rob then waves it briefly about before putting it away. Gwernach steps to the side of the street to watch the gnome more discreetly. Seems ta be head'n ta the same place. The gnome heads directly to one of the dwellings and begins to knock. Seemingly almost immediately the door opens and the gnome steps in and out of sight. Raising an eyebrow in interest, Gwernach looks around to see if there is anyone else following the gnome.
Perception: 1d20 + 4 ⇒ (7) + 4 = 11


Wilthorn Gwanae wrote:


Lancet street, huh? Let me see what I know about that.

[dice=Knowledge (Local)]1d20 + 4;

Wilthorn:

You believe there's a fortune-telling shop in that street.


Professor Walden T. Ettinmoor wrote:
** spoiler omitted **

Walden:

You definitely recognise the tapestries but your knowledge seems to be falling you. And then divine inspiration strikes. These are the sort of tapestries sold cheaply at any given market in any given town. The images are certainly supposed to give an authentic air of the mystical but they are probably no more than theatrical props.


Gwernach Nickelbeard wrote:

Gwernach pauses, Funny, don't wrecall putt'n that there. He picks up the playing card and examines it.

** spoiler omitted **
Raising an eyebrow in interest, Gwernach looks around to see if there is anyone else following the gnome.
[dice=Perception]1d20+4

Gwernach:

There appears to be no signs, images or ciphers on the card.

There is only one other person on the street that you can see but they're certainly not following the gnome.


Male Gnome Wizard 1 l HP: 8 l AC: 13(17 MA); T: 13; FF: 11(15 MA) l F: +2; R: +2; W: +2 l Init: +6; Per: +1

After glancing at the letter briefly, Ettinmoor wanders over the one of the tapestries and begins studying it intently. Puzzled, he thumbs a fat earlobe as he searches through his memory for an indication of the meaning of the display.
"Odd, yes very odd. They seem important, but at the same time an odd mishmash of imagery.
The Professor reaches out feel the texture of the tapestry between thumb and forefinger and he's struck with a realization. "Pshh, crude, far too crude."
He turns around and peers at the rest of the room, adjusting his spectacles. Finally, he wanders over the table, scoops up the basket, hops up onto a chair and pulls the blue cloth aside, peering at its contents.
"One might as well be comfortable while one waits for whatever nonsense this is to unfold," he says aloud the room.


Male Human Urban Ranger 3 | HP 28 | AC:16 T:12 FF:14 | F:+4 R:+5 W:+3 | Init:+2 Per:+8 (+4 and +10 within Korvosa)

Wilthorn arrives at the block, just in time to see a small gnome pass into the building. He walks up to the building, attempting to appear as though nothing were out of place, and steps inside, after a short pause.

Adjusting to the different light, he gives the room a quick examination.

Perception: 1d20 + 6 ⇒ (4) + 6 = 10


Female Half-Elf Alchemist lvl 3

Eltanin finished her work and headed back to her room at the Inn. She was tired and hoping to have a chance to sit and read for a few moments before beginning her evenings ramble, when she checked her satchel, just to make sure everything was accounted for, and found the card. At first her blood ran cold; she fumbled through her satchel first, and only looked at the card when she realized nothing had been taken. Keep a grip. This was left while I was working. Meaning? Is Lamm himself luring me in? But why the stall? He could just have gotten me while I was working or coming home or here. It's got to be the truch. If it isn't... She quickly changed, her weariness forgotten, armor over bandolier, daggers and darts and alchemical tools at her hips, and hurried out as dusk began to fall If it isn't true, then it can only be productive to see what's going on, and survive.

Twilight is deepening as Ellie finds Lancet Street, then number three. At first she skips it, walks a couple of houses past, then turns around to come from the other side. Her attempt at scouting. It does not take long to notice the dwarf in armor. She doesn't speak to him but casually catches his eye as she approaches the door - and then holds up the card, waving it slightly so that if he doesn't recognize it or care he'll just think she's being friendly.

No one else on the street will get her attention unless they choose to. She is focused on the dwarf and the address itself.


Male Dwarven Ranger Lvl 4 | HP 36/45 | AC:16 T:13 FF:13 | BAB +4 Melee:+5 Rng:+7 | Frt:+6 Rflx:+8 Wll:+3/+5* | Init:+3 | Per:+9
STATS:
Climb +7 *(-1/5ft) Handle Animal +8 Know:(Geo)+5 (Nature)+7 Sns Mtv: +4 Stealth +10 Survival +9/11 Swim +1 | Endurance

Things begin to happen quickly. Not a minute after the gnome enters the dwelling, a human confidently follows. That's two; this must be tha place. Gwernach clears his throat and is about to step out on to the street when another figure catches his attention. This time it is a half-elf female. An elf?! Na, more human than that. Aah! What am I stand'n around 'ere for! Get mov'in ya silly dwarf.
Agitated with his own apprehension, Gwernach makes his way across the street to #3 Lancet. He stops just outside the door, Should I knock or... shaking his head the dwarf grasps the handle, opens the door and steps inside.


Male Fetchling Summoner (Shadow Caller) 1 l HP: 9 l AC: 12; T: 12; F: 10 l F: +1; R: +3; W: +2 l Init: +2; Per: +0

One, two, three, and four . . . was all of Korvosa invited? Matam will wait until the sun has almost completely set before slinking up to the door.


M Human 1 Paladin

After his morning swordplay drills, Galen finds time to relax, reading the Acts of Iomedae -- his well worn copy and it's words and instruction quite familiar to him. Knowing every bent page and crease by heart, he is surprised to find a card inside his holy text; one that he did not put there.

At first, he fears his things have been disturbed or tampered with by the Hellknights or other servants of Cheliax and anger clouds his handsome features. But as he reads the card, understanding begins to dawn on his face. "This is to be a meeting of great warriors, all set with the same mission as I, ridding the world of the human refuse known as Gaedren Lamm. It is a miracle sent to me by Iomedae, that other valiant souls are looking for their vengeance on this man."

He makes a devout and length prayer to Iomedae, thanking her for the miracle of the card and the lead it gives him towards the possible rescue of his lost sister. With his ablations done, Galen begins to cleanse himself, his mind, and his gear for the possibility of meeting with the great warriors who wish harm upon Lamm.

Polishing his armor, sharpening his sword, and donning the ruby signet ring handed down from his grandfather, the paladin heads for Lancet Street. He asks a local handcart driver for the directions, tossing him a silver sail for the trouble, as he leaves behind his tiny flat.

Uncertain what the meeting might bring, but knowing that a fight for justice and good likely will come into play soon, Galen takes all his battle-gear with him and tramps brazenly down the streets in full armor and fully weaponized. He nods to the few acquaintances he has in Korvosa and greets a select few others with platitudes like "Have a blessed day", or the ever popular "May the Inheritor stand with you." Anyone paying attention would notice that he only recognizes those of his station or above, and leaves the pinchers and working class beyond his vision.

Eventually, he makes his way to 3 Lancet Street, frowning slightly at the small size of the cottage. His expectation was a grand meeting hall full of well-won trophies and an altar to the Goddess of Valor. "Wouldn't be caught dead in this place," he thinks as he steps up the walk, not bothering to look around at the surroundings, and trusting in Her guidance and his sword-arm if anything goes amiss. "I must be the first of the others to arrive, as I see no retinue of servants or warhorses tethered. I'll knock and enter, preparing to greet the others when they arrive."

He gives the door a hard rap with his mailed fist and calls out in a clear voice: "It is I, Galen Zanderholm, come at your summons and to serve Iomedae, by joining this noble companies endeavors against the foul man known as Gaedren Lamm. I am honored to be invited to..."

As the door gives way under his fist, he steps inside and stops short, mid-sentence, taken aback by the motley crew assembled there. The fair-haired lad looks around again, and blinks his eyes a few times. "Hail fellows, and my apologies for bursting in on you. You must be servants for the great knights who will be meeting here soon. I must be early. Tell me your masters' names and their deeds done in the service of justice!" This last is said with an air of imperious command as one would order around their staff.


Female Half-Elf Alchemist lvl 3

"Professor!" Eltanin exclaims when the door is open; after the dwarf enters, she makes a beeline straight to him. "Is this where you live? ...no, that's kind of silly. Well you must know someone here, right? Oooh, you got a note-card-invitation too. I guess that explains... er... " finally looking around at the others "Hello." She's still standing there a bit awkwardly when a tall blonde man in brilliantly clean armor makes his entrance.


Professor Walden T. Ettinmoor wrote:
"One might as well be comfortable while one waits for whatever nonsense this is to unfold," he says aloud the room.

Walden:

The bread is a little stale but is filling, and the wine, while not fine, tastes good enough.


The cosy chamber within this small home is filled with a fragrant haze of flowers and strong spice.

The haze comes from several sticks of incense smouldering in wall-mounted burners that look like butterfly-winged elves. The smoke itself seems to soften edges and gives the room a dream-like feel.

The walls are draped with brocaded tapestries, one showing a black-skulled beast juggling men’s hearts, another showing a pair of angels dancing atop a snow-blasted mountain. A third tapestry on the far wall depicts a tall hooded figure shrouded in mist, a flaming sword held in a skeletal hand. Several brightly-coloured rugs cover the floor, but the room’s only furnishings are a wooden table covered by a bright red throw-cloth and several elegant tall-backed chairs.

There is a simple note on the table, weighed down with a stone paperweight.

The note’s contents are simple. Thank you for coming. I had to step out for a bit, but shall return shortly. Please, have a seat while you wait. The basket under the table contains bread and drink for you.

Each of you enter in turn. The first to arrive was a gnome, who has a basket covered by blue cloth sitting on his lap.


M Human 1 Paladin

"This does not look like a meeting place for knights or nobles. What is this place and who are you people?" Galen spews angrily. Then regaining his composure, he breathes deeply, and starts over. "Forgive my outburst, I am a bit taken aback as this was not the setting I expected. I am Galen Zanderholm, servent of Iomedae the Just, and I have come here to learn the whereabouts of that foul miscreant Gaedren Lamm, but it seems my information must have been a mistake, as this seems to be a parlor and not a council of war."

He bows slightly asking for forgiveness for his assumptions.


Male Gnome Wizard 1 l HP: 8 l AC: 13(17 MA); T: 13; FF: 11(15 MA) l F: +2; R: +2; W: +2 l Init: +6; Per: +1

As a tall, imposing man slips into the small room Walden looks up briefly from the bread in his lap. He squints and adjusts his glasses, first scrutinizing the man, then looking about the room, and then turning back to the man. He scratches at his head.
"Nope, you can't have much to do with this mystical mumbo jumbo can you? Big lad, you, but shifty. Maybe not the straightforward type, but not the smoke and mirrors type either. Hmmph, I suppose it's back to waiting then."
The gnome returns to poking through the contents of the basket, ignoring the man.

When the dwarf enters, he glances up again and chuckles to himself. "No no, not a dwarf, that's for certain."

The Professor begins humming a simple tune to himself. He rummages through his satchel, takes out a small scrap of paper and begins writing or sketching something. He's not at it long before Eltanin bursts into the room, disrupting his attention.
"Hmm? Oh, yes yes, the card. Yes, I have one of those. I don't suppose you put it there did you? No, that wouldn't make any sense. I suppose we're still waiting then. You should have a seat, here," he motions to one of the other chairs, "rather than stand about awkwardly like these two fellows. I assume they received the mysterious card as well. Very cloak and dagger all of this. Quite exciting, though the waiting is less so. Would you like some bread? It's a bit stale, but will do in a pinch."

When the tall blonde man enters, the Professor looks up and merely snorts, an oddly deep sound originating from a disproportionately large and bulbous nose.


Male Fetchling Summoner (Shadow Caller) 1 l HP: 9 l AC: 12; T: 12; F: 10 l F: +1; R: +3; W: +2 l Init: +2; Per: +0

As the small windows begin to lose the rudy glow of sunset, a dark young man enters the home. Three things (at least strike) you as odd. First, he looks rather underfed. Second, he is remarkable attractive, possessing an uncommon, delicate beauty. Third, his eyes appear milked over by cataracts. He keeps his back to the wall, but not one that has window access.

"Hullo, the young man says with a smile. "All mysterious, this meeting, though I guess Mother Zellara will clear it up in a trice."


Male Dwarven Ranger Lvl 4 | HP 36/45 | AC:16 T:13 FF:13 | BAB +4 Melee:+5 Rng:+7 | Frt:+6 Rflx:+8 Wll:+3/+5* | Init:+3 | Per:+9
STATS:
Climb +7 *(-1/5ft) Handle Animal +8 Know:(Geo)+5 (Nature)+7 Sns Mtv: +4 Stealth +10 Survival +9/11 Swim +1 | Endurance

Gwernach barely has a chance to take in the room and its occupants when the gnome pipes up. Confused Gwernach begins in exasperation, Not a dwarf?! What do ya mean not a dwarf? But I am a dwarf! You'd think a gnome would recognize a dwarf when e'sees one...
The brazen knock and call of the paladin Galen cuts Gwernach short. Indeed the paladin's entrance and consequent tone takes Gwernach completely off guard.
Shuffling away from Galen, Gwernach moves further into the room toward the gnome and half-elf, his eyes darting from one figure to the next apprehensively. And then a dark one enters...


Male Human Urban Ranger 3 | HP 28 | AC:16 T:12 FF:14 | F:+4 R:+5 W:+3 | Init:+2 Per:+8 (+4 and +10 within Korvosa)

Wilthorn sort of sputters at the outburst from the gnome, before sitting down, preferring to not say anything. His experience with gnomes is limited, considering they're rarely seen outside the Academae. He looks at the card on the table, gives it a quick read, before tossing it back where it was sitting.

After the comments of the tall blond man, Wil responds:
Ha! Sorry Blondie, but if you we're thinking that people hurt by Lamm would be mostly well-to-do, upper class folk, you're not as familiar with him as you think you are. I don't know how familiar you are with the underbelly of the city, boy, but Lamm's smart enough to not go after anyone with any real power. How do you think he's escaped capture this long? As for- He's interrupted by the entrance of young man, dark in hair and skin. His eyes narrow, and a hard look appears on his face. He gives him a quick examination up and down, before continuing.

Anyway, so we've got a Gnome, Dwarf, Half-elf, 2, erm, 3 humans, and all of which I assume received similar cards. He holds up the card he found. I don't know who any of you are, or what you have to offer, but I can assume you've all been hurt in some way by Lamm. I'm Wilthorn Gwanae, freelance bounty hunter. I've been after Lamm for 8 years, since he... well, never mind what he did to me. What matters is that supposedly, the person who called us here has info on he whereabouts, and wants us to take care of him. If we'll be taking him down together, I'd like to know who I'm working with. If nothing else, it gives me a name to chase if things go... sour.

A serious look on his face, he pulls out his dagger and begins sharpening it, waiting for the responses from the others.


Male Fetchling Summoner (Shadow Caller) 1 l HP: 9 l AC: 12; T: 12; F: 10 l F: +1; R: +3; W: +2 l Init: +2; Per: +0

Matam laughs nervously, "If sharp daggers aren't a motivation for honesty, then I don't know what is."


M Human 1 Paladin

"Well met Wilthorn. I do not know much about the underbelly of Korvosa, nor do I particularly want to. As I said, I am Galen, sword of Iomedae, if you are hunting Lamm, then we are allies, even if accidentally. Am I to gather that the rest of you are also looking for vengeance on the snake Lamm?"

He looks around incredulously at the remaining cast of characters in the room wondering how this lot will stand up in a fight.


Female Half-Elf Alchemist lvl 3

"Actually, the nature of the 'vengeance' might do with a discussion. My name is Eltanin Titansglade, and you might have heard that name in connection with a recent murder. I was arrested on the word of a man claiming to be an eyewitness, but Professor Ettinmoor here managed to talk some of the truth out of him. I know Lamm killed someone, I know he twisted someone's arm so they would say it was me, and I know he managed to kill the witness before he could recant. So that's two deaths I can put at the door of Gaedren Lamm, but besides that I'm really hoping I can get some kind of confession out of him, or at least evidence of what really happened." She sighs, seeming to wither as she looks over the others. "I lost my place in the Acadamae, and I can't make it through the day without someone in the city guard letting me know they are keeping an eye on me. And it's not a friendly reminder."

Abruptly she focuses on Professor Ettinmoor. "Hmm. Is that wine any good?"


Male Fetchling Summoner (Shadow Caller) 1 l HP: 9 l AC: 12; T: 12; F: 10 l F: +1; R: +3; W: +2 l Init: +2; Per: +0

"Justice in Korvosa is what you make of it. If the Watch were useful, then would Lamm have succeeded doing us all terrible wrongs? I think Gaedren should be introduced to the justice of Mr. Gwanae knives. They look like impartial magistrates to me, and not so much in favor of leniency."


Male Dwarven Ranger Lvl 4 | HP 36/45 | AC:16 T:13 FF:13 | BAB +4 Melee:+5 Rng:+7 | Frt:+6 Rflx:+8 Wll:+3/+5* | Init:+3 | Per:+9
STATS:
Climb +7 *(-1/5ft) Handle Animal +8 Know:(Geo)+5 (Nature)+7 Sns Mtv: +4 Stealth +10 Survival +9/11 Swim +1 | Endurance

Well, if no one else is going ta... Gwernach clears his throat and nods a greeting to the group. An average size dwarf, his earthtone clothes look brand new. A dark brown cloak almost blends perfectly with his full beard and bushy eyebrows which frame a rather large nose. Streaks of white can be seen throughout his hair complimenting his grey eyes.
An fine set of breastplate peeks out from under the dwarf's cloak. Tastefully attached to the front, and barely visible from beneath the folds of the cloak, is a small coat of arms depicting a shield and a white war hammer. A simple polished silver banded ring the size of an orange hangs from his neck by a leather strap.
Gwernach Nicklebeard at yar service; formerly of Baslweif. Moved'ere a few months ago an'ave been workin' at Whitehammer Arms (A well established armor emporium in the Midland district of Korvosa) . Anyway, I'm 'ere for Elzin Whitehammer. His son was murdered not long ago an I've good reason ta believe Lamm's tha one who did it.
Folding his arms Gwernach waits patiently.


Male Gnome Wizard 1 l HP: 8 l AC: 13(17 MA); T: 13; FF: 11(15 MA) l F: +2; R: +2; W: +2 l Init: +6; Per: +1

"Hmm? The wine?" The small gnome looks up from the scrap of parchment he had been scrawling something upon. "Oh yes dear, it's wine.

He looks around the room at the others, rubbing his nose vigourously as he does so. The act leave a large smudge of blue ink on his right cheek. Professor Ettinmooor, as he was titled by the young half elf, is dreadfully pale for a gnome. His skin appears thin and fragile with only a ghostly tint of blue. Long beraggled locks of brittle white hair hang limply from his head. He appears almost ancient, though his voice is steady and clear and his movements are sharp and precise.

He mumbles under his breath as the dwarf begins his introduction, "Interesting lot, though we'll see if the main attraction is worth the wait." He chuckles softly to himself, finding his own statement amusing.


Female Half-Elf Alchemist lvl 3

"Well met, Master Gwernach." Passing him the wine, then turning to the ethereal youth who entered last. "And you? How shall we address you, sir? Our host is absent but not thoughtless, and it seems we have something to eat or drink at least. And I have a suspicion that Master Wilthorn will not fillet anyone without a good reason." Gives Wilthorn's dagger an accusing look, but smiles at Wilthorn himself.


M Human 1 Paladin

As the dwarf recounts his story, Galen nods along with him. "Well met, Master Dwarf. My own sister is a victim of Lamm's crimes and it is for her that I search him out. She may be dead, but by the Inheritor, I will find her and Lamm will pay!" He says this last through gritted teeth, eyes flashing, fingering the holy symbol of Iomedae as he invokes Her name.

He considers the others silently. "A gnome, a shadowy figure, an accused murderess, a bounty hunter, and a dwarf tradesmen. Iomedae's will was very wily indeed if these lot were to be his boon companions. The knife-wielding stranger seemed tough enough, and a dwarf was good in a fight it was said, but these others look more like liabiliites than assets. Grant them the courage and strength to see this thing through."

He sighs and leans in the corner, waiting now for whoever their host might be and expecting the worst.


Male Fetchling Summoner (Shadow Caller) 1 l HP: 9 l AC: 12; T: 12; F: 10 l F: +1; R: +3; W: +2 l Init: +2; Per: +0

The handsome, if painfully thin, man smiles at the half elven woman. "Some people call me Matam."


Male Gnome Wizard 1 l HP: 8 l AC: 13(17 MA); T: 13; FF: 11(15 MA) l F: +2; R: +2; W: +2 l Init: +6; Per: +1

The Professor squints at Matam and adjusts his spectacles. His lips work furiously up and down as he stares at the man's eyes. He adds a few notes to his parchment and then continues his intense observation without speaking.


Male Dwarven Ranger Lvl 4 | HP 36/45 | AC:16 T:13 FF:13 | BAB +4 Melee:+5 Rng:+7 | Frt:+6 Rflx:+8 Wll:+3/+5* | Init:+3 | Per:+9
STATS:
Climb +7 *(-1/5ft) Handle Animal +8 Know:(Geo)+5 (Nature)+7 Sns Mtv: +4 Stealth +10 Survival +9/11 Swim +1 | Endurance

Gwernach accepts the wine from Eltanin with gratitude. He holds the beverage up to the light briefly, swishes it in the goblet and inhales the bouquet. Frowning he lowers the goblet to his side and returns his gaze to the room and its occupants; Matam in particular.

Shifting awkwardly, Gwernach has the appearance of being in some sort of dilemma. Mustering up some nerve he breaks the silence,
Pardon me for ask'n Matam, but as I've not come across many of your kin, I was wonder'n, how it is ya came to be in Korvosa? That is ta say, were ya born 'ere or did ya come from, Gwernach gestures with his hand as though conjuring something out of thin air, ya know, from elsewhere?


Male Fetchling Summoner (Shadow Caller) 1 l HP: 9 l AC: 12; T: 12; F: 10 l F: +1; R: +3; W: +2 l Init: +2; Per: +0

Matam shrugs equally awkwardly. "I know that there aren't as many dark skinned humans in Korvosa as there are in the south. I assume my parents were or are somewhere down there. In truth, I wouldn't know. I've never met them I was raised by Lamm's other stolen children. For this reason alone, I want him dead."


Male Dwarven Ranger Lvl 4 | HP 36/45 | AC:16 T:13 FF:13 | BAB +4 Melee:+5 Rng:+7 | Frt:+6 Rflx:+8 Wll:+3/+5* | Init:+3 | Per:+9
STATS:
Climb +7 *(-1/5ft) Handle Animal +8 Know:(Geo)+5 (Nature)+7 Sns Mtv: +4 Stealth +10 Survival +9/11 Swim +1 | Endurance

The dwarf shifts gears to a more somber tone, Raised by Lamm's children ya say. Than perhaps ya can shed some light on 'im for us. Gwernach places the goblet of wine down on a nearby table and clasps his hands in front of him, Do ya happen ta know what he looks like then?


Male Fetchling Summoner (Shadow Caller) 1 l HP: 9 l AC: 12; T: 12; F: 10 l F: +1; R: +3; W: +2 l Init: +2; Per: +0

With a little heat, Matam replies. "He is an ugly, old man with greasy, thinning hair who is too quick with his fists by half." It almost looks like his shadow is bristling behind him.


Male Dwarven Ranger Lvl 4 | HP 36/45 | AC:16 T:13 FF:13 | BAB +4 Melee:+5 Rng:+7 | Frt:+6 Rflx:+8 Wll:+3/+5* | Init:+3 | Per:+9
STATS:
Climb +7 *(-1/5ft) Handle Animal +8 Know:(Geo)+5 (Nature)+7 Sns Mtv: +4 Stealth +10 Survival +9/11 Swim +1 | Endurance

Gwernach opens his mouth to say something but stops. ...Old man?...How could an'old man 'ave killed Kynon? He wasn't much olda'than me...
Perplexed by Matam's description the dwarf points at the fetchling, Old man? There is uncertainty in his voice, Es he a wizard?
Gwernach strokes his beard and continues, Still tha'something. An how about these stolen children? I gather by yar reaction tha Lamm's not too kind ta them - so I get yar motivation. An as they raised ya, some of these kids 'ave been with Lamm far some time. But what does he need ta steal children for?
Holding up his hands in respect Gwernach adds, Pardon me if some of my questions seem ignarant. I'm sure some of ya know a lot more 'bout Lamm than me. Just tha other than a name, I've had vary little ta go on.


Male Human Urban Ranger 3 | HP 28 | AC:16 T:12 FF:14 | F:+4 R:+5 W:+3 | Init:+2 Per:+8 (+4 and +10 within Korvosa)

No, he's not a magic user of any type, or at least, not as far as I know. The most accurate phrase for him is "Crime Boss". He doesn't do so much of the dirty work himself nowadays, though some things he can't trust others with. The guard don't have the time to go after him, dealing with other, more prominent threats, but anybody who's a lower-class citizen will probably have heard of him. He's got his general grunts, and kids he abducts, known as the "Little Lamms". He makes the kids run as pickpockets, likely with a threat of force. Those do well are treated relatively well, those who don't... Wilthorn trails off, looks off into space, a sad look in his eye. He shakes his head, and turns to Matam. If you were once one of them, you're damn lucky to still be alive and out of there. You don't know your parents, or anyone else who's claimed to be related to you?


Male Fetchling Summoner (Shadow Caller) 1 l HP: 9 l AC: 12; T: 12; F: 10 l F: +1; R: +3; W: +2 l Init: +2; Per: +0

"Lamm often called me a son of a b****. I guess that means I have many siblings spread throughout Korvosa." Matam's anger seems flash-fire, since he once again has a quip.

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