NEW BLOG! - The Dead God’s Deliverance: Part 3


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We're back with Part Three of The Order of the Amber Die's play-through of Erik Mona's adventure, The Dead God's Hand! The party has faced many trials and tribulations, catch up on their adventure in today's blog!

Scarab Sages

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Of course there was no voice from Aroden when you grasped his statue's hand.

He wasn't a god anymore, just a deaf-mute mortal man (who used to be a god) living out the remains of his mortal life on Hermitage island off the southern tip of Mediogalti island.

But the info and insight gained from the Test of Aroden itself...priceless!

Order of the Amber Die

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For more content, here is our interview with Know Direction about all things related to The Dead God's Hand.

Here is a video with a walkthrough of the entire dungeon map complex, definitely going to miss this adventure!

Order of the Amber Die

I always liked Arkat's theory.


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I’m somewhat confused. Did the adventure not end with the TPK? The way the post is written suggests the fight with the mirage dragon occurred *before* being in the Azlant throne room at the onset of Earthfall…but if there was a TPK in the mirage dragon encounter, how did…anything happen after that?

Dark Archive

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I could be mistaken but I believe the way that part of the adventure works gives a workaround (Not sure if it's actually in the adventure itself or something they decided to do because it does sort of make sense.)

Dead gods hand possible spoiler:
A lot of the adventure is basically a vision quest where you either play through arodens life or talk to prominent members of his church so easy enough to have an inbuilt way to avoid the TPK (they just wake up back in the sanctum) again not sure if that is a part of the adventure itself or something they decided to just go with.

Order of the Amber Die

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OceanshieldwolPF 2.5 wrote:
I’m somewhat confused. Did the adventure not end with the TPK? The way the post is written suggests the fight with the mirage dragon occurred *before* being in the Azlant throne room at the onset of Earthfall…but if there was a TPK in the mirage dragon encounter, how did…anything happen after that?

LUCKILY, we reawakened after each scene in the Test.

We tried to explain how the Test worked in the first highlight, but what we didn't say in the blog was that Adam made us wonder if it was a real TPK for way too long! A couple of us were nervous wrecks. I think he talked about it in the Know Direction interview this week.

Order of the Amber Die

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This is OAD, the players know that if they die, that's just our story.

Paizo Blog TPKs:
2015 (The Giantslayer Endeavor)
2024 (The Abomination Arsenal)
2026* (The Dead God's Deliverance)

2026 will always have an asterix -- the Test of Aroden mechanics spared them!

Here's something fun: We have a set of chalkboard cabinets in the kitchen at our studio. When the players arrived for the final marathon, they found things written on the cabinets like "Congrats to Logan and Shan, 1st project complete!" and so forth.

One cabinet, however, had some OAD history written on it. Just to put a little pressure on the weekend, I had scribbled "2007: Summer of TPK." There were 4 campaigns that crashed out that summer. It was one of the darkest and most challenging moments in Amber Die history, and we wanted our prospective members to learn it so they would know that there are no guaranteed happy endings in our campaigns. I already knew they couldn't "fail" the Test of Aroden, so why not dial up the intensity a bit?


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I love the concept of these interludes. Gives me lots of ideas. You could use a points system along-side; kind-of like extra lives during the dream sequence. Thanks for all the great imagery! Seeing the full layout in one shot is a treat, especially with all the great scenery and minis. Congrats on another successful campaign, (even if your god is still dead.) More photos!

Order of the Amber Die

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Arvid the Betrayer wrote:
I love the concept of these interludes. Gives me lots of ideas. You could use a points system along-side; kind-of like extra lives during the dream sequence. Thanks for all the great imagery! Seeing the full layout in one shot is a treat, especially with all the great scenery and minis. Congrats on another successful campaign, (even if your god is still dead.) More photos!

Thanks! I love the pic of the Mirage Dragon in particular. That was such a memorable, epic fight. It was the first time I had ever fought such a creature, and it became clear very quickly that this dragon was different: It wasn’t up in our faces clawing and biting us to shreds, nor annihilating us with fire/electricity/acid/cold etc. Instead it had— Hallucinatory Breath? Oooh, that’s different. Mental damage? Huh. And, ouch! And now it’s making us Confused? Great, now I am attacking my friend. Wow.

This dragon seemed different, felt different. It felt slippery and elusive, like a wizard almost (or even part rogue)—a mentalist/enchanter/illusionist—content to hang back and cast spells and throw nasty effects and abilities at us. And fly down to attack us when it suited him.

I just knew it was going to be the type of enemy that would be a giant pita to actually be able to pin down and kill (going invisible or employing other illusory, deceptive tricks it had up its sleeve). Alas, we will never know! Would love another crack at one though.


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“Nothing. Nothing happens at all. The dead god’s hand is cold. His ancient wisdom without a voice.”--Erik Mona

Entire Party: ...fffffffffffFFFFFFFFFFFFFUUUUUUUUUUUUU(CENSORED)

Order of the Amber Die

Berselius wrote:

“Nothing. Nothing happens at all. The dead god’s hand is cold. His ancient wisdom without a voice.”--Erik Mona

Entire Party: ...fffffffffffFFFFFFFFFFFFFUUUUUUUUUUUUU(CENSORED)

This, my friend, is the subject of our behind-the-scenes wrapup blog planned for November. Lots to say, there were so many different reactions in the room at the end!


Adam Smith wrote:
Berselius wrote:

“Nothing. Nothing happens at all. The dead god’s hand is cold. His ancient wisdom without a voice.”--Erik Mona

Entire Party: ...fffffffffffFFFFFFFFFFFFFUUUUUUUUUUUUU(CENSORED)

This, my friend, is the subject of our behind-the-scenes wrapup blog planned for November. Lots to say, there were so many different reactions in the room at the end!

I know. I just thought I'd be funny. I hope you all had lots of fun! ^^

Is the Order of the Amber Die going to be attempting Bastion of Blasphemies? I hope one of the players chooses a Dhampir as an ancestry! ^^

Order of the Amber Die

Berselius wrote:
Adam Smith wrote:
Berselius wrote:

“Nothing. Nothing happens at all. The dead god’s hand is cold. His ancient wisdom without a voice.”--Erik Mona

Entire Party: ...fffffffffffFFFFFFFFFFFFFUUUUUUUUUUUUU(CENSORED)

This, my friend, is the subject of our behind-the-scenes wrapup blog planned for November. Lots to say, there were so many different reactions in the room at the end!

I know. I just thought I'd be funny. I hope you all had lots of fun! ^^

Is the Order of the Amber Die going to be attempting Bastion of Blasphemies? I hope one of the players chooses a Dhampir as an ancestry! ^^

It's all good, you nailed it, we were laughing at your comment!

We touched the statue and there was silence at first. A lot of silence. Then your reaction from Erick...

Bastion of Blasphemies is super tempting. I did look through it and really liked it -- so much so that we actually had a meetup to discuss it. Dhampir should be on the table, good call there. We would need a new roster that isn't exhausted right now. There is also a project launching in January that I can't say too much about yet.

You know what's interesting too: Hell's Destiny. Arch of Aroden, anyone?


Adam Smith wrote:
You know what's interesting too: Hell's Destiny. Arch of Aroden, anyone?

Is that the one where you play agents of Thrune/Cheliax again or are you fighting against Cheliax? If it's the former, I honestly hope you skip that one but only because I'm not much of a fan of playing villains in tabletop rpg. You all have fun doing whatever ya want though. Would love to see you fighting against Hell though and not for it. Just sayin is all. ;)

Adam Smith wrote:
It's all good, you nailed it, we were laughing at your comment!

Awesome, I aim to please!

Adam Smith wrote:
We touched the statue and there was silence at first. A lot of silence. Then your reaction from Erick...

Erick: I'll....I'll be right back gang...I...I need a moment.

(goes into other room and shuts door)

(CRASH!) (BASH!) (SMASH!)

Adam: Uhhh...you OK in there Erick?

Erick: (CRUSH!) FINE! (RIP!) I'LL JUST BE A MINUTE! (TEAR!) YOUR INSURED RIGHT ADAM?

Adam Smith wrote:
Bastion of Blasphemies is super tempting. I did look through it and really liked it -- so much so that we actually had a meetup to discuss it. Dhampir should be on the table, good call there. We would need a new roster that isn't exhausted right now.

Maybe for next Halloween then? Yeah, Dhampir would be awesome huh? Maybe a Dhampir Thamaturge? ^^

Adam Smith wrote:
There is also a project launching in January that I can't say too much about yet.

Looking forward to it! ^^

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