Osoyo as an innocent?


Gatewalkers


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A BIG plot change I'm building towards (without certainty of details as yet) is that in my campaign, the space whale won't be "evil" and was never "defeated" by the elves - it was HARVESTED (as whales tend to be).

Instead, the elves found the space whale's body (its spirit can roam free psychicly, so its body was hidden for safety except at rare times it needed to feed) and used magico-tech similar to the memory garden to tap into it's ability to span great distances with thought. Osoyo's body is now trapped as a living battery powering the elf gates, greatly curtailing it's ability to travel psychicly and slowly causing its personality to splinter off fragments that seek escape. The boss(es) the players fight and the source of the black frost, missing moment etc come from these fragments.

Ultimately they will have to make the choice of whether to shut down the elf gates and allow Osoyo to heal, or to preserve it as a living battery, perhaps in an (even more) lobotomized state. There may be other options / outcomes that I come up with along the way.

This makes Ososyo into a captive tool of the elves, rather than a imprisoned threat to the world. My thinking is along the lines of the builders of the elf gates found a psychic whale slumbering and wired that sucker up like a nuclear core to power their elf gates.... and then were surprised when they started getting radioactive fallout (aka blackfrost).

How badly does this conflict with lore from outside the AP? I'm aiming to paint the gate builders as more "Dutch East India company of Castrovel" who got smacked back by the starfall than "benevolent explorers of the solar system". The analogy to Victorians using whale oil to fuel the intellectual revolution (and imperial expansion) should be pretty obvious.

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