| karlprosek |
I'm running a Starfinder 2E game via email and while I had 4 interested players at announcement we've only got 2 now. The 3 of us left (perhaps more importantly, me as the GM) are all new to Starfinder 2E so we'll all be learning the ropes as we go. Now, the 3 of us are not new to Pathfinder or D&D or running games online, just SF2E, so you can rest assured that we know how to keep a game running.
To be clear, this game will be played over email with discussion and rolls on Discord. It will not be here on the Paizo boards. I'm just recruiting here since this seems the most likely place to find SF2E players.
We have a ysoki operative and a vesk solarian and would like to add at least 2 players to get the game going. If you're interested, I'd love to see some character concepts to show to the 2 remaining players.
Thanks for reading!
| Clebsch73 |
I'd be interested in creating a character for this (assuming this is not part of the PFS system). I've been playing SF2 and PF2 for almost a year.
What ancestry/class characters do you already have, so I can create someone to complement the party? It should only take me a day or so to create, as I am retired and can devote what time I choose to such things.
How do the e-mail posts and the Discord elements interface? I have played PBP on Discord although I did not like it as much as the Paizo boards.
| CucumberTree |
Temp(Transgalactic Emissarial Mechanoid Peacemaker) remembers a fragment of his past life. A neural holographic memory flashes through Temp's positronic matrix. A negotiation is playing out before him, where he speaks to a grand assembly of many races who all listen to his every word. Temp's mind snaps back into the present.
Temp looks around the dark and filthy corridor of this disgusting raider. Organic races are just so repulsive and foul. Temp thinks. He heads to the cockpit. It was the android's turn in the pilot seat. Temp stares in un-expressed rage at the syntho-porkrind-niblins covering the pilot's chair. Temp faces his right palm at the culinary chaos. A small turbo-fan blows away the debris.
Taking his seat, he thinks, I wonder what caused that stolen memory to return?
Android Envoy
| Philo Pharynx |
Okay, here is Eipi. He's a Contemplative - one of the floating brains from Akiton. But he's not quite like the others. His body is more than a withered wisp - he actually has some muscle between his bones and skin. He shows this off with skintight armor. He also has a pistol, club and knife that are basic and simple, without any electronics.
Eipi NegOne
Contemplative mystic 1 (Galaxy Guide 137)
Medium, Aberration, Contemplative
Heritage retrograde contemplative
Background doctor
Perception +7; low-light vision, thoughtsense 30 feet
Languages Akitonian, Common; limited telepathy 40 ft.
Skills Acrobatics +6, Athletics +4, Life Science Lore +3, Medicine +7, Stealth +6, Survival +7
Str +1, Dex +3, Con +1, Int +0, Wis +4, Cha +0
Items second skin, baton, knife, semi-auto pistol (commercial silencer), backpack, comm unit, commercial cable line (50 feet), commercial medkit, commercial sunshades, holospark, hygiene kit, rounds (30), tactical flashlight, purse (3 credits)
Thoughtsense 30 Feet (mental, occult) You gain thoughtsense as a vague sense with a range of 20 feet. This enables you to determine when a creature is within range, though this sense detects only thinking creatures; a creature that’s unthinking or otherwise immune to mental effects can’t be perceived using your thoughtsense. This doesn’t give you the ability to read or understand their thoughts.
--------------------
AC 17; Fort +4; Ref +6; Will +9
HP 17
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Speed 5 feet (hover), fly 20 feet
Melee [1] baton +6 (parry, nonlethal, finesse, analog), Damage 1d6+1 B
Melee [1] knife +6 (versatile S, thrown 10 ft., agile, finesse, analog), Damage 1d4+1 P
Ranged [1] knife +6 (versatile S, thrown 10 ft., agile, finesse, analog), Damage 1d4+1 P
Ranged [1] semi-auto pistol +6 (expend 1, mag 10, range increment 60 feet, reload 1, analog), Damage 1d6 P
Divine Mystic Spellcasting DC 17; 1st (3 slots) bless, fear, heal Cantrips (1st) daze, ricochet, stabilize, vitality lash, void warp
Focus Spells 1 Focus Point, DC 17; 1st infusion
Ancestry Feats Far-reaching Mind[GG]
Skill Feats Battle Medicine
Other Abilities harmony (healing), mystic bond, transfer vitality, vitality network
| CucumberTree |
Medium/ Android/ Networked Android/ Humanoid
Perception +3; Low-Light Vision
Languages Common, Draconic, Sarcesian, Triaxian, Trinary, Vesk
Skills Acrobatics +5, Arcana +6, Athletics +0, Computers +6, Crafting +6, Deception +6, Diplomacy +6, Lore: City
+6, Performance +6, Piloting +4, Society +6, Stealth +4, Thievery +4
Str +0, Dex +2, Con +1, Int +3, Wis +0, Cha +3
Items Commercial Armored Coat, Flashlight, Commercial, Hacking Toolkit, Commercial, Infiltrator's Toolkit,
Commercial, Maker's Toolkit, Commercial, Repair Toolkit, Commercial
AC 17; Fort +4, Ref +7, Will +5
HP 17
Speed 25 feet
Ranged Commercial Plasma Caster +5 (Boost 1d10, Tech), Damage 1d8 F
Digital Assessment! (Directive, Envoy) A quick check of your records and local infospheres lets you quickly
disseminate information to your allies. Choose a creature within 100 feet and Recall Knowledge about the target.
When you succeed at identifying your target with Recall Knowledge, you note a resistance or immunity in the
creature's defenses in addition to any other benefits. Lead by Example If you used two actions, you Strike the
target. You and your allies gain a +1 circumstance bonus to AC against attacks made by the target until the start
of your next turn. If the target has the tech trait, it must attempt a Fortitude save against your class DC. On a
failure, the target becomes glitching 1. The target is then immune to Digital Assessment for 1 hour.
Get 'Em! (Directive, Envoy) You single out an enemy for you and your allies to focus your attacks on. Select an
enemy within 60 feet that you can see. You and your allies gain a +1 status bonus to attacks against that target
until the beginning of your next turn. Lead by Example If you used two actions, Strike the target. You gain a
status bonus to the damage roll equal to your Charisma modifier. Regardless of whether the Strike hits, you and
your allies gain a +1 status bonus to damage on subsequent Strikes made against the enemy until the start of
your next turn. Increase the damage by 1 at 5th, 10th, 15th, and 20th levels.
Additional Feats Digital Diversion, Multilingual, Networked Android, Quickened Processor, Size Up
Additional Specials Constructed (Android), Envoy Directives, Leadership Style (Infosphere Director)
| Philo Pharynx |
Awesome, glad to see there's some interest! I'll take a look at the sheets. You might want to think about how you would know an Anacite academic who works at Polytechnica studying First Ones relics.
Eipi is an expert in fieldwork. Besides his medical background, he also knows survival. He could easily have been on an expedition to recover some relics.
| CucumberTree |
A dereliction recovery crew, including Temp, were hired previously by [Anacite academic].
A cargo ship rumored to have First One relics, whose crew had suddenly gone silent and which ship had lost its comm signal, was lost near a habitable moon. Temp and his team had found that the ship had landed in a coniferous valley. Pine trees were flattened from the large ships emergency landing...
<Memory Deletion>...
"Thank You for your satisfactory service. Please check your BinaryToken account to verify reward payment." says [Anacite academic]
Temp's sensors do not detect his old teammates... Their names and faces start fading from his memory. "Did I arrive with anyone?"