The remastered map file pdf locations don't match the remastered book locations


Season of Ghosts


Most of the locations don't match rendering the the supplemental map pdf useless

e.g. in the book pdf for Willowshore, Matsuki Estate is W5 but in the companion map pdf it's W6
or the Spidergate being W33 in book pdf and W30 in map pdf

Paizo please fix


Bump. The Willowshore map in the Hardcover is correct to its own references, but the "Season of Ghosts maps" PDF still has the old numbering scheme.

Paizo Employee Creative Director

Oops! Looking into this; thanks for the heads up, folks!


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This is also true of the remastered Players Guide!

It's also a bit disappointing to see the remastered Players Guide still lacks the Friendly Greeting clause in the Eight Practices! Especially after the paizo bsky account directly said to me "nothing will be missing" when I asked about that discrepancy.

Paizo Employee Creative Director

AlexWinters wrote:

This is also true of the remastered Players Guide!

It's also a bit disappointing to see the remastered Players Guide still lacks the Friendly Greeting clause in the Eight Practices! Especially after the paizo bsky account directly said to me "nothing will be missing" when I asked about that discrepancy.

That's an issue of copyfitting and I made the call that the difference was minimal... but frustrating that the wrong Willowshore map got put into the Player's Guide. I'll see if I can get things fixed but no promises.

Regarding the Eight Practices thing... just so I'm sure I understand what folks are complaining about:

In the published book, practice #1 includes a little more context by saying "...instead, address them with friendly greetings if you must."

This got cut from the sidebar in the Player's Guide, in an attempt to make the page read better with "WILLOWSHORE GAZETTEER" appearing directly under the sidebar. Making the sidebar that size was an aesthetic choice in other words, and I made the call that the extra info could be cut. If folks want it back I could add it back in but I'd likely trim the intro paragraph above it in order to keep things the same size. (Which is probably the right call since that opening paragraph is already trimmed from what appears in the adventure...).

Paizo Employee Creative Director

AlexWinters wrote:

This is also true of the remastered Players Guide!

Looking a little closer... it isn't quite the same thing.

The Player's Guide version of the Willowshore Map does not include ALL of the locations across the entire campaign gathered onto one map like we did in the hardcover, but the Player's Guide also does not include those additional locations in the player-facing text.

This was a deliberate choice. It's always something of a tightrope to walk between giving out information and giving out TOO much information in a Player's Guide (be it because of fears about spoilers for the adventure or fears about overwhelming the player with information overload).

In this case, I made the call to NOT spoil locations that show up beyond the first few chapters of the adventure in the Player's Guide, in part because it doesn't hurt the players to not know every location that features in the campaign, but also because canny players would be able to compare the two different guides and specifically note the new locations that were added and realize that those spots in particular are plot-important (which is not the case of the map locations currently featured in the map in the Player's Guide). All of the tags in the text of the player's guide should thus match up fine to the ones in the Player's Guide map.

So... that's not an error. It's a deliberate choice on my part, and not something that I think we should "open the patient back up" to fix in the player's guide. If a GM feels that it's important for a player to know about untagged locations then that can happen during session 0 or the like (this includes locations that a GM adds to their game, of course).

And without the need to fix the map, I'm wary about the complexities of going in to adjust the sidebar. The old phrase, "Don't make the perfect the enemy of the good" comes to mind...

IN any case, sorry about the confusion and potential disappointment these choices and omissions caused.


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The issue is that the phantoms in the Willowshore random encounters have a specific Vulnerable to Kindness clause that is intended to reward players/PCs who remember the exact part of the 1st of the 8 Practices that is missing from the players guide.

It's hardly a deal-breaker by any means, it just functionally removes that opportunity as if the phantoms did not have that vulnerability in the first place (or put another way, as if it was never part of that Practice in the first place).

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