| Reksew_Trebla |
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I'm thinking of using this to combine Dhampir and Tiefling, then sticking the Half-Fiend Template on the end result.
The reason: Daughter of Zura. She is the original Vampire, who as a Vampire became a Demon Lord. So since she is both a Demon Lord and Vampire, her child would be both a Half-Fiend and Dhampir. Except that is what they would be if she were a regular Demon and Vampire combo, but again, she isn't just a Demon, but a Demon Lord, so there should be more Demonic powers than just Half-Fiend. Which is where Amalgam of both Tiefling and Dhampir comes in.
Anyways, is there some easier way to do this that I'm not considering?
I'm also considering giving her a Superior Mythic Amulet of the Abyss (read below) (keyed to Zura,of course).
Can only be destroyed by a descendant of the Demon Lord who is Lawful Good and swears fealty to a Lawful Good Deity while putting on the Amulet, which causes it to explode, dealing 10d6 *10 force damage (roll 10d6, then multiply the result by 10) in a 100 ft radius from the Amulet, which then plane shifts at the end of the radius to 100 ft away from the Demon Lord it was keyed to, traveling towards and hitting the Demon Lord. One time, on any round after, no later than 1 minute after, the Demon Lord can, as a standard action, echo the explosion from their position, and at the end of the 100 ft, it plane shifts to 100 ft from the descendant that destroyed the Amulet, even if they are in a new location, and travels towards and hits said descendant again.
(This means, barring force resistance, force immunity, or force vulnerability, and assuming the Demon Lord isn't busy, the descendant will take a minimum of 200 points of force damage, an average of 700 points of force damage, and a maximum of 1200 points of force damage.)
| Mightypion |
You could just put a half-fiend and a vampire template on her.
Not even illegal since a half fiend is a native outsider still, and can iirc RAW be vampirified.
You could also, on top of that, use Azlanti as the base race, as Zurah is/was Azlanti rather then human.
Carefull, the DC of the spell like abilities is going to be pretty nuts.
Especially that of the unholy aura.
| Reksew_Trebla |
You could just put a half-fiend and a vampire template on her.
Not even illegal since a half fiend is a native outsider still, and can iirc RAW be vampirified.
You could also, on top of that, use Azlanti as the base race, as Zurah is/was Azlanti rather then human.
Carefull, the DC of the spell like abilities is going to be pretty nuts.
Especially that of the unholy aura.
I'd rather not make the daughter a straight up Vampire. At least not at first. I kinda want her to show up and dip out a few times, while growing in power alongside the players. So she might become a full Vampire at a later time. I'm also considering making her a Mythic Vampire, but I'm not 100% sure I want to use Mythic right now, because then it becomes harder to guarantee her multiple appearances unless I save Mythic for the end.
It's not quite the same, but I kinda imagine her like Venger from the D&D cartoon, in terms of attacking a bit, deciding she doesn't have a winning situation, and leaving to try again later.
| Valandil Ancalime |
I'd rather not make the daughter a straight up Vampire. At least not at first. I kinda want her to show up and dip out a few times, while growing in power alongside the players. So she might become a full Vampire at a later time. I'm also considering making her a Mythic Vampire, but I'm not 100% sure I want to use Mythic right now, because then it becomes harder to guarantee her multiple appearances unless I save Mythic for the end.
It's not quite the same, but I kinda imagine her like Venger from the D&D cartoon, in terms of attacking a bit, deciding she doesn't have a winning situation, and leaving to try again later.
Reoccurring villains are really hard to pull off. Players are clever and after the 1st time she gets away and returns they will start planning their revenge.
What levels and class is she starting at?
| Mysterious Stranger |
In all honesty teifling really does not add much that the half fiend is not already giving you. Other than a minor spell like ability and a bonus to bluff and stealth there is not much there. Fiendish sorcery basicslly negates the penalty to CHA for a sorcerer of the Abyssal bloodline. If you do not take tiefling you do not have the penalty to CHA so don’t need it. You are taking it to give more demonic power, but it really does not give any. In fact, taking both penalties on stats makes the character weaker. The Half Fiend is already giving you incredible bonus to stats with no penalties. The extra bonus to DEX is not really worth it.