| ShockAndAwe |
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My players loved the ability to prepare for an ambush. So making sure they have a clear understanding of what is there for their disposal. Walls, cart, etc. and reward creativity.
It’s not often they know exactly what is coming and have a chance to prepare.
And make sure Oleg and Svetlana are thoroughly grateful. My players loved those NPCs. But help that be the hook for the players to care about tracking down the rest of the bandits as they explore. Their fear for their new friends and hosts should help the bandit problem be more serious.