Hellfire Redeemer?


Lost Omens Campaign Setting General Discussion

Scarab Sages

Besides the bit in the sidebar on page 13 of Cheliax Empire of Devils, is there any official lore on the Hellfire Redeemer blade?

Radiant Oath

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Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Nope, that sidebar is the only mention of that strange blade. Didn't stop me from commissioning fanart of it, though! ;)

Scarab Sages

Archpaladin Zousha wrote:
Nope, that sidebar is the only mention of that strange blade. Didn't stop me from commissioning fanart of it, though! ;)

If you commissioned a piece of art depicting it, I assume you've also statted it out.

Regarding it's soul sucking ability, I assume the sword is Mythic and you gave it the Soul Drinker ability from the Mythic Hero's Handbook?

If not, how did you replicate that ability game-wise?

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Oh, I haven't statted it out. I just provided the artist with the sidebar's story and a few specific details I wanted them to include.

Liberty's Edge

Archpaladin Zousha wrote:
Oh, I haven't statted it out. I just provided the artist with the sidebar's story and a few specific details I wanted them to include.

With all due and great respect, I beg to differ.

When I searched on Google for "Hellfire Redeemer Golarion", I found a post from 2011 on the GitP forums that seems to be from you and where it was statted as "a +3 corrosive burst grayflame adamantine longsword. Once per day, the sword can blast forth a fiery ray at any target within 30 feet as a ranged touch attack. The ray deals 4d6 points of fire damage on a successful hit. The Hellfire Redeemer is intelligent. It has Intelligence 14, Wisdom 14, and Charisma 12. It is Lawful Neutral. It has senses out to 60 ft, and darkvision, as well as telepathy and can speak Common, Celestial and Infernal. It can cast magic aura on itself at will. It has a special purpose: to defend and serve the interests of Cheliax. Against an enemy the weapon deems an enemy of Cheliax, it can cast finger of death at will. It has an Ego of 23."

Scarab Sages

Hellfire Redeemer, considering the event that triggered its making, should definitely be Lawful Evil.

And the ray it fires should be Hellfire, not just regular fire. Once a day seems a little too infrequent for just 4d6 of damage. Either increase the frequency it can be used to something like 3 times per day (for a possible total of 12d6 damage) or keep the frequency to 1x per day but increase the damage to 8 or 10d6.

Maybe instead of it having Grayflame, it should have Ominous.

Finger of Death at will seems too powerful even though the save DC will be pretty low.

Speaking of low, can this version of Hellfire Redeemer even cast Finger of Death?

FoD is a 8th level Druid/7th level Wizard or Sorc spell. The sword would have to have at least a 18 WIS, 17 INT, or 17 CHA to cast it, correct?

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