Qu: Playing a Skelton Thaumaturge - Drinking from your own Chalice


Rules Discussion


Can a undead Thaumaturge character drink and heal from their own Chalice?

At first I would think "yes" but then in the Drain it notes (healing, positive).

Thank you for any replies.


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patrickbdunlap wrote:

Can a undead Thaumaturge character drink and heal from their own Chalice?

At first I would think "yes" but then in the Drain it notes (healing, positive).

Thank you for any replies.

May I suggest reading through the entirety of the Drain ability?

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Pathfinder Lost Omens, Rulebook Subscriber

The full text of the drain ability reads

Quote:
Drain (healing, positive) Drinking deep instead heals the drinker 3 Hit Points for each level you have. After the chalice is drained, it's left with only its slowly collecting dregs; the chalice can't be drained again, though it can still be sipped from. If 10 minutes pass without anyone drinking from the chalice, it refills itself and can be drained again. If the drinker has negative healing, it can still heal in this way, and the effect has the negative trait instead of healing and positive.

The bolded bit confirms that yes, it works fine.


patrickbdunlap wrote:

Can a undead Thaumaturge character drink and heal from their own Chalice?

At first I would think "yes" but then in the Drain it notes (healing, positive).

Thank you for any replies.

The Chalice specifically says that it converts to Negative if the creature has Negative Healing.

A better question would be if a skeleton can drink from a chalice or potion at all, since they lack the musculature and stomach/veins to do so, to which point I would argue that it can be the same as using an Oil of Unlife, which is just doused on yourself. Changing it from Sip/Drain to Drip/Drench shouldn't be very hard, since both take the same number of actions and have the same traits.

Now I imagine a skeleton with some really dry bones and has to constantly douse themselves with [insert liquid of choice here] to stay nice and fresh.

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1 person marked this as a favorite.
Pathfinder Lost Omens, Rulebook Subscriber

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Old_Man_Robot wrote:

The full text of the drain ability reads

Quote:
Drain (healing, positive) Drinking deep instead heals the drinker 3 Hit Points for each level you have. After the chalice is drained, it's left with only its slowly collecting dregs; the chalice can't be drained again, though it can still be sipped from. If 10 minutes pass without anyone drinking from the chalice, it refills itself and can be drained again. If the drinker has negative healing, it can still heal in this way, and the effect has the negative trait instead of healing and positive.
The bolded bit confirms that yes, it works fine.

Yeah, I thought so but the "positive" tag through me off. Sometimes Pazio are kinda sloppy, contradictory with their wording.

Thank you.


Pirate Rob wrote:
patrickbdunlap wrote:

Can a undead Thaumaturge character drink and heal from their own Chalice?

At first I would think "yes" but then in the Drain it notes (healing, positive).

Thank you for any replies.

May I suggest reading through the entirety of the Drain ability?

Oh, I read it and though, yeah, this would work, but then saw that "positive" tag. Like I noted before, Paizo is at times a bit sloppy with things like this. Why even put that tag there? It should be "positive/negative", if tagged at all.


Darksol the Painbringer wrote:
patrickbdunlap wrote:

Can a undead Thaumaturge character drink and heal from their own Chalice?

At first I would think "yes" but then in the Drain it notes (healing, positive).

Thank you for any replies.

The Chalice specifically says that it converts to Negative if the creature has Negative Healing.

A better question would be if a skeleton can drink from a chalice or potion at all, since they lack the musculature and stomach/veins to do so, to which point I would argue that it can be the same as using an Oil of Unlife, which is just doused on yourself. Changing it from Sip/Drain to Drip/Drench shouldn't be very hard, since both take the same number of actions and have the same traits.

Now I imagine a skeleton with some really dry bones and has to constantly douse themselves with [insert liquid of choice here] to stay nice and fresh.

It's all magical, I figure the magical fluid just kinda disappears and is absorbed by whatever force is keeping the skeleton undead in the first place.


Thanks everyone for the replies, just wanted to be a 100%.

The description of the Chalice even says it can be anything, even a skull, so roleplaying I imagine it fills with black ichor of stagnate blood.


1 person marked this as a favorite.
patrickbdunlap wrote:
Pirate Rob wrote:
patrickbdunlap wrote:

Can a undead Thaumaturge character drink and heal from their own Chalice?

At first I would think "yes" but then in the Drain it notes (healing, positive).

Thank you for any replies.

May I suggest reading through the entirety of the Drain ability?
Oh, I read it and though, yeah, this would work, but then saw that "positive" tag. Like I noted before, Paizo is at times a bit sloppy with things like this. Why even put that tag there? It should be "positive/negative", if tagged at all.

No, it shouldn't. Have you read the part where it says "the effect has the negative trait instead of healing and positive" [If the drinker has negative healing]? That's how it's done when traits are variable in this game. No, it's not sloppy or contradictory.


patrickbdunlap wrote:
Darksol the Painbringer wrote:
patrickbdunlap wrote:

Can a undead Thaumaturge character drink and heal from their own Chalice?

At first I would think "yes" but then in the Drain it notes (healing, positive).

Thank you for any replies.

The Chalice specifically says that it converts to Negative if the creature has Negative Healing.

A better question would be if a skeleton can drink from a chalice or potion at all, since they lack the musculature and stomach/veins to do so, to which point I would argue that it can be the same as using an Oil of Unlife, which is just doused on yourself. Changing it from Sip/Drain to Drip/Drench shouldn't be very hard, since both take the same number of actions and have the same traits.

Now I imagine a skeleton with some really dry bones and has to constantly douse themselves with [insert liquid of choice here] to stay nice and fresh.

It's all magical, I figure the magical fluid just kinda disappears and is absorbed by whatever force is keeping the skeleton undead in the first place.

To be clear, I was being facetious about that part, pointing out how positive healing potions are consumed, whereas negative healing potions are applied, since the former are, well, potions, whereas the latter are oils.

One thing that is interesting is that, if you are Sickened, you could not utilize the Chalice (as you cannot normally consume things while Sickened), whereas you could still use the Oils (since those are not consumed, they are applied).

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