How to handle ineligible lore skills as a GM


Pathfinder Society

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I was reviewing the rules for lore skills today when I reread the, "Determining the Scope of Lore" entry, and something I read clashed with several adventures I'm running- The rules for lore specifically say, 'One Lore subcategory won’t cover an entire country or all of history," but I thought I recalled several adventures that used <Country> Lore or even <Continent> Lore, and going through the adventures I have on my phone in preparation for GaryCon, sure enough, I spotted an example of each. Now, I'm not dunking on Scenario writers here . They've got a lot on their plate. But as a GM, it bothers me a bit that I'm asking players to use Lore skills they can't actually have. In some cases the solution is simple- Just use the relevant settlement as the lore skill. But one of the adventures actually had both <Country> Lore and <Country's Capital City> Lore at the same time (The latter offered a lower DC). Should I just not mention <Country> Lore as an option then?

Wayfinders 4/5 5/55/55/55/5 ***** Contributor

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If it is in a scenario, we treat it as an eligible lore to roll on. Let's face it though, the only people rolling on it will be either high intelligence characters rolling it untrained, or folks who have the ability to recall knowledge on all lores via bardic / diverse / gossip / loremaster lore.

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