
GM_Drake |
A gathering area for home-brewed pantheons and their origins.
The Family (pantheon)
Durridan Vladimir was known to be an adventuring champion of Cayden Cailean. He was not just a champion of Cayden but of a pantheon consisting of three deities: Cayden Cailean, Desna and Kurgess; which Durridan affectionately refers to as 'The Family' based on the fact that Cayden and Desna elevated Kurgess to godhood and some theologists and priests of Kurgess believe that at least one of them is Kurgess' parent.
Durridan Vladimir was the only son of Dmitri Vladimir, one of the six Varisians killed by the attack led by Alamon Scanetti. The other five Varisians killed were Octavian Lixandri, Palin Magravi, Valin Magravi, Casamir Pangrati and Felix Rosetti
Part of the deal peaceful resolution with the Varisians was to grant ancestral rights to large-sized portions of the Hinterlands farmlands to the families of the six Varisians killed by Alamon Scarnetti and his brothers and cousins.
Durridan and his three sisters were granted the lands east of the Lost Coast Road, south of the Soggy River and north of Whisperwood.
Palin Magravi was Risa Magravi's husband. Valin Magravi was Palin's identical twin brother. Valin's family was granted ancestral farmlands in the hinterlands (north of the Soggy River, east of the Lost Coast Road, south of Ashen Rise, and west of Egan's Wood. Risa negotiated to be granted a lot of land south of the Sandpoint Boneyard instead of farmland in the hinterlands.
Durridan was an adventurer throughout Varisia for two decades before his father was killed, and had fathered many daughters (but no sons) over those two decades. He used the majority of the wealth he acquired from adventuring to support his daughters and their mothers. He set down roots after his father was killed to help his mother run the family farm and extended invitations to his daughters and grandchildren to come live on the expanded family lands, which several accepted. Many of his bloodline follow the personal pantheon he reveres. Some of the other farming families and residents of Sandpoint came to revere The Family as their pantheon as well. Word of The Family spread out from Sandpoint since its founding and the worship of the pantheon can be found wherever Cayden, Desna and Kurgess are revered.
Traditionally the first day of a extended-stay (2 month) family reunion of Durridan Vladimir' s descendants, begins on Cayden Cailean's Ascencion Day (11th of Kuthona) and lasts until Merrymead (2nd of Calistril). It is not unusual for at least one local family member to join a Varisian caravan one of their cousins is in at the end of this time or for a visiting cousin to decide to stay around longer. Sometimes this choice is an involuntary one, depending on where and who they were with while celebrating Merrymead - some visiting family decide to catch up to the caravan that already left earlier and some locals who were passed out in one of the caravan carriages decide to make their way back home.
The Family [pantheon]
Deities: Cayden Cailean, Desna, Kurgess
Areas of Concern: bravery, healthy competition, travelers
Edicts: seek glory and adventure, compete to your full potential, explore new places
Anathema: be mean or standoffish when drunk, engage in bigoted behavior, cheat at honorable contests
Divine Attribute: Constitution or Charisma
Devotee Benefits
Cleric Spells: 1st: Fleet Step, 3rd: Haste, 5th: Dreaming Potential
Divine Font: Heal
Divine Sanctification: Can choose holy
Divine Skill: Athletics
Domains: Family, Freedom, Might, Travel
Favored Weapon: Starknife
https://2e.aonprd.com/Deities.aspx?ID=4
https://2e.aonprd.com/Deities.aspx?ID=5
https://2e.aonprd.com/Deities.aspx?ID=42

Morhek |
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I've been working on some homebrew versions of the Ancient Egyptian gods for a while. The selection Paizo settled on are a nice, diverse mix, but it doesn't really capture the dizzying number and sometimes contradictory jumble of different gods Ancient Egypt worshipped, and if you're going to have a Fantasy Ancient Egypt you might as well go whole hog. It's still a work in progress - I'm going through adding the spells a deity grants, as well as pantheons, which I initially didn't for my 1e version - and I've got drafts of Greek, Norse and Mesapotamian gods for 1e and 2e that aren't in a state I'm not comfortable enough to link yet, but might eventually.

Mathmuse |
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My PF2-converted Ironfang Invasion campaign ended with a new pantheon, The Fangwood Pantheon.
In the 5th module, Prisoners of the Blight, the party freed the goddess Gendowyn, Lady of Fangwood, from capitivty. She has an official entry in both Gods & Magic and Knights of Lastwall. Gendowyn's domains are earth, family, luck, and nature.
The party member Twinning Gold-Flame Honeysuckle, a vine leshy sorceress who had started life as a honeysuckle vine in the Fangwood Forest, expressed interest in ascending to godhood like Gendowyn had. So I let her. She became Gold-Flame Honeysuckle, the Granddaughter Vine. Honey's domains are change, confidence, family, and toil.
The end of Ironfang Invasion had a Continuing the Campaign adventure in which an unknown daughter, Argwyn, of Gendowyn challenged Gendowyn for control of the Fangwood. I altered Argwyn's origin to make her a dark Reflection of Gendowyn rather than a daughter. And the party made peace with her instead of defeating her, so that Gendowyn, Honey, and Argwyn teamed up as a pantheon. Argwyn's domains are darkness, decay, nature, and wood.
I did not create Edicts and Anathema for the Fangwood Pantheon as a whole, but I can do that now.
Fangwood Pantheon
Edicts Preserve the Fangwood Forest, protect your followers, encourage healthy growth
Anathema Compromise with those who would or have betrayed you, deal unfairly with the lowly, abandon allies except under dire circumstances
Areas of Concern Animals, plants, fungus, and fey of the forests.
Afterlife Elysium
Devotee Benefits
Divine Attribute Dexterity or Charisma
Divine Font Heal
Sanctification None
Divine Skill Stealth
Favored Weapon Dancer's Spear
Domains change, family, nature, wood
Cleric Spells 1st: summon fey, 4th: fey form, 5th: tree stride

Perpdepog |
I've got a pantheon for The Horsemen in the works, though It's not entirely finished. I'm primarily unsure what spells it should offer.
The Horsemen
Edicts: End all mortal life, offer souls to the Horsemen
Anathema: Extend life, offer hope, protect a soul
Divine Ability: Constitution or Charisma
Divine Font: Harm
Divine Skill: Intimidation
Favored Weapon: Longsword
Domains: Decay, Death, Destruction, Soul

Jerdane |
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My gnoll ranger Green Stag currently follows Cernunnos but grew up respecting Cernunnos' dad Erastil too, so I always thought there could be a pantheon that covers their entire family. Here's a first draft. It's mostly focused on the idea of existing peaceably in a family, but since they're all nature deities in one form or another that kind of bleeds into it too.
The Ties that Bind
Deities: Cernunnos, Erastil, Halcamora, Jaidi
Edicts: Be part of a family, encourage peace in all families, work nature by hunting, farming, or the like
Anathema: Ignore your family in their hour of need, make nature unusable for future generations, aggravate others for fun
Areas of Concern: Family relationships, wild or rural areas, social animals
Follower Alignments/Sanctification: LG, NG, CG, LN, N/Can choose holy
Divine Attribute: Constitution or Wisdom
Divine Font: heal
Divine Skill: Diplomacy
Favored Weapon: shortbow
Domains: nature, family, protection, repose
Alternate Domains: duty, wood
Cleric Spells 1st: soothe, 3rd: wall of thorns, 4th: telepathy