| oteta |
Hello, and I hope everyone is well. Sometimes we need a change of pace, so what are the funniest Pathfinder Society adventures you’ve come across?
I’m particularly interested in stories where players can tweak the nose of illegitimate, authoritarian or violent opponents.
Your help as always would be greatly appreciated!
# Funniest wackiest zaniest adventure adventures funny wacky zany adventure
|
| 2 people marked this as a favorite. |
Are you asking about 1E or 2E or both?
For 1E, the "We Be Goblins" series are the first to come to mind. Most players will have fun hamming it up with their goblins, and many of the encounters are on the wacky, absurd side, easily encouraging crazy shenanigans.
For 2E, there's #4-16: Dacilane Academy's First Great Prank War. The title says it all, really.
#4-03: Linnorm's Legacy is also on the wacky side. Babysit some young linnorms, you say? What could possibly go wrong?
|
|
| 1 person marked this as a favorite. |
The funniest scenarios depend on the players (and GM), not the scenario itself.
As for the fun coming from the scenario itself, there is some potential humor in the following:
Sandstone Secret (Durvine Klein)
Absalom Initiation (weird situations)
Revolution at the Riverside (authorities)
Blooming Catastrophe (NPCs)
Lions of Katapesh (goblins)
Pathfinder Trials (situations)
Fanciful March of Urwal (leshies)
Archlord Who Never Was (NPC, jokes, situations)
| Gothic_Artificer |
The funniest for me, was my first time playing my Kobold PC, Tarka, for the convention special, “Race For the RuneCarved Key”. Interestingly, all of the funniest moments happened BY Tarka! This consists of: Successfully (barely) pulling a DC 15 Diplomacy check to get info out of an NPC (while still failing to flirt with him), dealing 25 Damage to a Hydra with 18HP in one shot, and managing another diplomacy check to convince a gambleholic to join the Pathfinder Society for protection from debt collectors.
That last one is funny, because the first time Tarka (with no ranks in Diplomacy) succeeded, the GM retconned it out of the story, “because it would make he story go by too fast”. Then I attempted it again, and managed to score a HIGHER ROLL, on top of every member aiding me!
And thus, I proved that Railroading can still go off-tracks!
|
|
4-12 Fury's Toll has some delightful shenanigans, and some truly spectacular unique monsters. The first part of Equal Exchanges, 5-04, also has some good lighthearted fun and some spectacular custom monsters.
5-04 features the Bejeweled rat swarm, Hermit rats living in Kim Chi jars, and goblin hot sauce
|
|
| 1 person marked this as a favorite. |
4-12 Fury's Toll has some delightful shenanigans, and some truly spectacular unique monsters. The first part of Equal Exchanges, 5-04, also has some good lighthearted fun and some spectacular custom monsters.
** spoiler omitted **
My group howled with delight during that scenario.